123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- using System.Collections;
- using UnityEngine;
- using UnityEngine.UI;
- public class ChooseManager : MonoBehaviour
- {
- [SerializeField] private GameObject Tip;
- [SerializeField] private Button NavigationingBtn;
- void Start()
- {
- StartCoroutine(ControlTip());
- NavigationingBtn.onClick.AddListener(Navigationing);
- }
- public void GotoXunJian()
- {
- ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowXunJian);
- }
- public void GotoSupport()
- {
- ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowRTC);
- }
- public void DeviceInfo()
- {
- ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowDevice);
- }
- private IEnumerator ControlTip()
- {
- Tip.SetActive(true);
- yield return new WaitForSeconds(3);
- Tip.SetActive(false);
- }
- #region 按钮点击
- public void Navigationing()
- {
- ScenesManager.Instance.showWindow(ScenesManager.SceneType.Navigationing);
- }
- #endregion
- }
|