GetObjectSystem.cs 670 B

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  1. using Blue;
  2. using UnityEngine;
  3. namespace GHZLangChao
  4. {
  5. public class GetObjectSystem : SingletonMonobehaviour<GetObjectSystem>
  6. {
  7. [SerializeField] private GameObject ShowDevice;
  8. [SerializeField] private Transform Xunjian;
  9. //[SerializeField] private GameObject ARSpaceForAll;
  10. private void Awake()
  11. {
  12. GetObj();
  13. PushIOC();
  14. }
  15. private void GetObj()
  16. {
  17. }
  18. private void PushIOC()
  19. {
  20. SceneIOCContainer.Instance.Push("ShowDevice",ShowDevice);
  21. SceneIOCContainer.Instance.Push("Xunjian",Xunjian);
  22. }
  23. }
  24. }