ShowPersistentData.cs 400 B

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  1. using UnityEngine;
  2. using UnityEngine.EventSystems;
  3. using UnityEngine.UI;
  4. namespace Paroxe.PdfRenderer.Examples
  5. {
  6. public class ShowPersistentData : UIBehaviour
  7. {
  8. [SerializeField]
  9. private Text m_Notice = null;
  10. protected override void Start()
  11. {
  12. base.Start();
  13. m_Notice.text += " " + Application.persistentDataPath;
  14. }
  15. }
  16. }