SCRtcIosEngine.cs 212 B

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  1. using LitJson;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. public class SCRtcIosEngine : SCRtcEngine
  6. {
  7. public override void send(Queue<JsonData> jsondata)
  8. {
  9. }
  10. }