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- #if !BESTHTTP_DISABLE_WEBSOCKET && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using System.IO;
- namespace BestHTTP.WebSocket.Frames
- {
- /// <summary>
- /// Denotes a binary frame. The "Payload data" is arbitrary binary data whose interpretation is solely up to the application layer.
- /// This is the base class of all other frame writers, as all frame can be represented as a byte array.
- /// </summary>
- public sealed class WebSocketFrame
- {
- public static readonly byte[] NoData = new byte[0];
- public WebSocketFrameTypes Type { get; private set; }
- public bool IsFinal { get; private set; }
- public byte Header { get; private set; }
- public byte[] Data { get; private set; }
- public bool UseExtensions { get; private set; }
- #region Constructors
- public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data)
- :this(webSocket, type, data, true)
- { }
- public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, bool useExtensions)
- : this(webSocket, type, data, 0, data != null ? (UInt64)data.Length : 0, true, useExtensions)
- {
- }
- public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, bool isFinal, bool useExtensions)
- : this(webSocket, type, data, 0, data != null ? (UInt64)data.Length : 0, isFinal, useExtensions)
- {
- }
- public WebSocketFrame(WebSocket webSocket, WebSocketFrameTypes type, byte[] data, UInt64 pos, UInt64 length, bool isFinal, bool useExtensions)
- {
- this.Type = type;
- this.IsFinal = isFinal;
- this.UseExtensions = useExtensions;
- if (data != null)
- {
- this.Data = new byte[length];
- Array.Copy(data, (int)pos, this.Data, 0, (int)length);
- }
- else
- data = NoData;
- // First byte: Final Bit + Rsv flags + OpCode
- byte finalBit = (byte)(IsFinal ? 0x80 : 0x0);
- this.Header = (byte)(finalBit | (byte)Type);
- if (this.UseExtensions && webSocket != null && webSocket.Extensions != null)
- {
- for (int i = 0; i < webSocket.Extensions.Length; ++i)
- {
- var ext = webSocket.Extensions[i];
- if (ext != null)
- {
- this.Header |= ext.GetFrameHeader(this, this.Header);
- this.Data = ext.Encode(this);
- }
- }
- }
- }
- #endregion
- #region Public Functions
- public byte[] Get()
- {
- if (Data == null)
- Data = NoData;
- using (var ms = new MemoryStream(this.Data.Length + 9))
- {
- // For the complete documentation for this section see:
- // http://tools.ietf.org/html/rfc6455#section-5.2
- // Write the header
- ms.WriteByte(this.Header);
- // The length of the "Payload data", in bytes: if 0-125, that is the payload length. If 126, the following 2 bytes interpreted as a
- // 16-bit unsigned integer are the payload length. If 127, the following 8 bytes interpreted as a 64-bit unsigned integer (the
- // most significant bit MUST be 0) are the payload length. Multibyte length quantities are expressed in network byte order.
- if (this.Data.Length < 126)
- ms.WriteByte((byte)(0x80 | (byte)this.Data.Length));
- else if (this.Data.Length < UInt16.MaxValue)
- {
- ms.WriteByte((byte)(0x80 | 126));
- byte[] len = BitConverter.GetBytes((UInt16)this.Data.Length);
- if (BitConverter.IsLittleEndian)
- Array.Reverse(len, 0, len.Length);
- ms.Write(len, 0, len.Length);
- }
- else
- {
- ms.WriteByte((byte)(0x80 | 127));
- byte[] len = BitConverter.GetBytes((UInt64)this.Data.Length);
- if (BitConverter.IsLittleEndian)
- Array.Reverse(len, 0, len.Length);
- ms.Write(len, 0, len.Length);
- }
- // All frames sent from the client to the server are masked by a 32-bit value that is contained within the frame. This field is
- // present if the mask bit is set to 1 and is absent if the mask bit is set to 0.
- // If the data is being sent by the client, the frame(s) MUST be masked.
- byte[] mask = BitConverter.GetBytes((Int32)this.GetHashCode());
- ms.Write(mask, 0, mask.Length);
- // Do the masking.
- for (int i = 0; i < this.Data.Length; ++i)
- ms.WriteByte((byte)(Data[i] ^ mask[i % 4]));
- return ms.ToArray();
- }
- }
- public WebSocketFrame[] Fragment(ushort maxFragmentSize)
- {
- if (this.Data == null)
- return null;
- // All control frames MUST have a payload length of 125 bytes or less and MUST NOT be fragmented.
- if (this.Type != WebSocketFrameTypes.Binary && this.Type != WebSocketFrameTypes.Text)
- return null;
- if (this.Data.Length <= maxFragmentSize)
- return null;
- this.IsFinal = false;
- // Clear final bit from the header flags
- this.Header &= 0x7F;
- // One chunk will remain in this fragment, so we have to allocate one less
- int count = (this.Data.Length / maxFragmentSize) + (this.Data.Length % maxFragmentSize == 0 ? -1 : 0);
- WebSocketFrame[] fragments = new WebSocketFrame[count];
- // Skip one chunk, for the current one
- UInt64 pos = maxFragmentSize;
- while (pos < (UInt64)this.Data.Length)
- {
- UInt64 chunkLength = Math.Min(maxFragmentSize, (UInt64)this.Data.Length - pos);
- fragments[fragments.Length - count--] = new WebSocketFrame(null, WebSocketFrameTypes.Continuation, this.Data, pos, chunkLength, pos + chunkLength >= (UInt64)this.Data.Length, false);
- pos += chunkLength;
- }
- byte[] newData = new byte[maxFragmentSize];
- Array.Copy(this.Data, 0, newData, 0, maxFragmentSize);
- this.Data = newData;
- return fragments;
- }
- #endregion
- }
- }
- #endif
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