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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using System.IO;
- using System.Text;
- namespace Org.BouncyCastle.Utilities.Encoders
- {
- /// <summary>
- /// Class to decode and encode Hex.
- /// </summary>
- public sealed class Hex
- {
- private static readonly IEncoder encoder = new HexEncoder();
- private Hex()
- {
- }
- public static string ToHexString(
- byte[] data)
- {
- return ToHexString(data, 0, data.Length);
- }
- public static string ToHexString(
- byte[] data,
- int off,
- int length)
- {
- byte[] hex = Encode(data, off, length);
- return Strings.FromAsciiByteArray(hex);
- }
- /**
- * encode the input data producing a Hex encoded byte array.
- *
- * @return a byte array containing the Hex encoded data.
- */
- public static byte[] Encode(
- byte[] data)
- {
- return Encode(data, 0, data.Length);
- }
- /**
- * encode the input data producing a Hex encoded byte array.
- *
- * @return a byte array containing the Hex encoded data.
- */
- public static byte[] Encode(
- byte[] data,
- int off,
- int length)
- {
- MemoryStream bOut = new MemoryStream(length * 2);
- encoder.Encode(data, off, length, bOut);
- return bOut.ToArray();
- }
- /**
- * Hex encode the byte data writing it to the given output stream.
- *
- * @return the number of bytes produced.
- */
- public static int Encode(
- byte[] data,
- Stream outStream)
- {
- return encoder.Encode(data, 0, data.Length, outStream);
- }
- /**
- * Hex encode the byte data writing it to the given output stream.
- *
- * @return the number of bytes produced.
- */
- public static int Encode(
- byte[] data,
- int off,
- int length,
- Stream outStream)
- {
- return encoder.Encode(data, off, length, outStream);
- }
- /**
- * decode the Hex encoded input data. It is assumed the input data is valid.
- *
- * @return a byte array representing the decoded data.
- */
- public static byte[] Decode(
- byte[] data)
- {
- MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
- encoder.Decode(data, 0, data.Length, bOut);
- return bOut.ToArray();
- }
- /**
- * decode the Hex encoded string data - whitespace will be ignored.
- *
- * @return a byte array representing the decoded data.
- */
- public static byte[] Decode(
- string data)
- {
- MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
- encoder.DecodeString(data, bOut);
- return bOut.ToArray();
- }
- /**
- * decode the Hex encoded string data writing it to the given output stream,
- * whitespace characters will be ignored.
- *
- * @return the number of bytes produced.
- */
- public static int Decode(
- string data,
- Stream outStream)
- {
- return encoder.DecodeString(data, outStream);
- }
- }
- }
- #endif
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