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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using Org.BouncyCastle.Math;
- using Org.BouncyCastle.Security;
- namespace Org.BouncyCastle.Utilities
- {
- /**
- * BigInteger utilities.
- */
- public abstract class BigIntegers
- {
- private const int MaxIterations = 1000;
- /**
- * Return the passed in value as an unsigned byte array.
- *
- * @param value value to be converted.
- * @return a byte array without a leading zero byte if present in the signed encoding.
- */
- public static byte[] AsUnsignedByteArray(
- BigInteger n)
- {
- return n.ToByteArrayUnsigned();
- }
- /**
- * Return the passed in value as an unsigned byte array of specified length, zero-extended as necessary.
- *
- * @param length desired length of result array.
- * @param n value to be converted.
- * @return a byte array of specified length, with leading zeroes as necessary given the size of n.
- */
- public static byte[] AsUnsignedByteArray(int length, BigInteger n)
- {
- byte[] bytes = n.ToByteArrayUnsigned();
- if (bytes.Length > length)
- throw new ArgumentException("standard length exceeded", "n");
- if (bytes.Length == length)
- return bytes;
- byte[] tmp = new byte[length];
- Array.Copy(bytes, 0, tmp, tmp.Length - bytes.Length, bytes.Length);
- return tmp;
- }
- /**
- * Return a random BigInteger not less than 'min' and not greater than 'max'
- *
- * @param min the least value that may be generated
- * @param max the greatest value that may be generated
- * @param random the source of randomness
- * @return a random BigInteger value in the range [min,max]
- */
- public static BigInteger CreateRandomInRange(
- BigInteger min,
- BigInteger max,
- // TODO Should have been just Random class
- SecureRandom random)
- {
- int cmp = min.CompareTo(max);
- if (cmp >= 0)
- {
- if (cmp > 0)
- throw new ArgumentException("'min' may not be greater than 'max'");
- return min;
- }
- if (min.BitLength > max.BitLength / 2)
- {
- return CreateRandomInRange(BigInteger.Zero, max.Subtract(min), random).Add(min);
- }
- for (int i = 0; i < MaxIterations; ++i)
- {
- BigInteger x = new BigInteger(max.BitLength, random);
- if (x.CompareTo(min) >= 0 && x.CompareTo(max) <= 0)
- {
- return x;
- }
- }
- // fall back to a faster (restricted) method
- return new BigInteger(max.Subtract(min).BitLength - 1, random).Add(min);
- }
- }
- }
- #endif
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