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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- namespace Org.BouncyCastle.Crypto.Tls
- {
- /// <remarks>
- /// A queue for bytes.
- /// <p>
- /// This file could be more optimized.
- /// </p>
- /// </remarks>
- public class ByteQueue
- {
- /// <returns>The smallest number which can be written as 2^x which is bigger than i.</returns>
- public static int NextTwoPow(
- int i)
- {
- /*
- * This code is based of a lot of code I found on the Internet
- * which mostly referenced a book called "Hacking delight".
- *
- */
- i |= (i >> 1);
- i |= (i >> 2);
- i |= (i >> 4);
- i |= (i >> 8);
- i |= (i >> 16);
- return i + 1;
- }
- /**
- * The initial size for our buffer.
- */
- private const int DefaultCapacity = 1024;
- /**
- * The buffer where we store our data.
- */
- private byte[] databuf;
- /**
- * How many bytes at the beginning of the buffer are skipped.
- */
- private int skipped = 0;
- /**
- * How many bytes in the buffer are valid data.
- */
- private int available = 0;
- public ByteQueue()
- : this(DefaultCapacity)
- {
- }
- public ByteQueue(int capacity)
- {
- this.databuf = new byte[capacity];
- }
- /// <summary>Read data from the buffer.</summary>
- /// <param name="buf">The buffer where the read data will be copied to.</param>
- /// <param name="offset">How many bytes to skip at the beginning of buf.</param>
- /// <param name="len">How many bytes to read at all.</param>
- /// <param name="skip">How many bytes from our data to skip.</param>
- public void Read(
- byte[] buf,
- int offset,
- int len,
- int skip)
- {
- if ((buf.Length - offset) < len)
- {
- throw new ArgumentException("Buffer size of " + buf.Length + " is too small for a read of " + len + " bytes");
- }
- if ((available - skip) < len)
- {
- throw new InvalidOperationException("Not enough data to read");
- }
- Array.Copy(databuf, skipped + skip, buf, offset, len);
- }
- /// <summary>Add some data to our buffer.</summary>
- /// <param name="data">A byte-array to read data from.</param>
- /// <param name="offset">How many bytes to skip at the beginning of the array.</param>
- /// <param name="len">How many bytes to read from the array.</param>
- public void AddData(
- byte[] data,
- int offset,
- int len)
- {
- if ((skipped + available + len) > databuf.Length)
- {
- int desiredSize = ByteQueue.NextTwoPow(available + len);
- if (desiredSize > databuf.Length)
- {
- byte[] tmp = new byte[desiredSize];
- Array.Copy(databuf, skipped, tmp, 0, available);
- databuf = tmp;
- }
- else
- {
- Array.Copy(databuf, skipped, databuf, 0, available);
- }
- skipped = 0;
- }
- Array.Copy(data, offset, databuf, skipped + available, len);
- available += len;
- }
- /// <summary>Remove some bytes from our data from the beginning.</summary>
- /// <param name="i">How many bytes to remove.</param>
- public void RemoveData(
- int i)
- {
- if (i > available)
- {
- throw new InvalidOperationException("Cannot remove " + i + " bytes, only got " + available);
- }
- /*
- * Skip the data.
- */
- available -= i;
- skipped += i;
- }
- public void RemoveData(byte[] buf, int off, int len, int skip)
- {
- Read(buf, off, len, skip);
- RemoveData(skip + len);
- }
- public byte[] RemoveData(int len, int skip)
- {
- byte[] buf = new byte[len];
- RemoveData(buf, 0, len, skip);
- return buf;
- }
- /// <summary>The number of bytes which are available in this buffer.</summary>
- public int Available
- {
- get { return available; }
- }
- }
- }
- #endif
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