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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- namespace Org.BouncyCastle.Crypto.Prng
- {
- /// <remarks>Generic interface for objects generating random bytes.</remarks>
- public interface IRandomGenerator
- {
- /// <summary>Add more seed material to the generator.</summary>
- /// <param name="seed">A byte array to be mixed into the generator's state.</param>
- void AddSeedMaterial(byte[] seed);
- /// <summary>Add more seed material to the generator.</summary>
- /// <param name="seed">A long value to be mixed into the generator's state.</param>
- void AddSeedMaterial(long seed);
- /// <summary>Fill byte array with random values.</summary>
- /// <param name="bytes">Array to be filled.</param>
- void NextBytes(byte[] bytes);
- /// <summary>Fill byte array with random values.</summary>
- /// <param name="bytes">Array to receive bytes.</param>
- /// <param name="start">Index to start filling at.</param>
- /// <param name="len">Length of segment to fill.</param>
- void NextBytes(byte[] bytes, int start, int len);
- }
- }
- #endif
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