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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using Org.BouncyCastle.Crypto.Digests;
- using Org.BouncyCastle.Crypto.Utilities;
- namespace Org.BouncyCastle.Crypto.Prng
- {
- /**
- * Random generation based on the digest with counter. Calling AddSeedMaterial will
- * always increase the entropy of the hash.
- * <p>
- * Internal access to the digest is synchronized so a single one of these can be shared.
- * </p>
- */
- public class DigestRandomGenerator
- : IRandomGenerator
- {
- private const long CYCLE_COUNT = 10;
- private long stateCounter;
- private long seedCounter;
- private IDigest digest;
- private byte[] state;
- private byte[] seed;
- public DigestRandomGenerator(
- IDigest digest)
- {
- this.digest = digest;
- this.seed = new byte[digest.GetDigestSize()];
- this.seedCounter = 1;
- this.state = new byte[digest.GetDigestSize()];
- this.stateCounter = 1;
- }
- public void AddSeedMaterial(
- byte[] inSeed)
- {
- lock (this)
- {
- DigestUpdate(inSeed);
- DigestUpdate(seed);
- DigestDoFinal(seed);
- }
- }
- public void AddSeedMaterial(
- long rSeed)
- {
- lock (this)
- {
- DigestAddCounter(rSeed);
- DigestUpdate(seed);
- DigestDoFinal(seed);
- }
- }
- public void NextBytes(
- byte[] bytes)
- {
- NextBytes(bytes, 0, bytes.Length);
- }
- public void NextBytes(
- byte[] bytes,
- int start,
- int len)
- {
- lock (this)
- {
- int stateOff = 0;
- GenerateState();
- int end = start + len;
- for (int i = start; i < end; ++i)
- {
- if (stateOff == state.Length)
- {
- GenerateState();
- stateOff = 0;
- }
- bytes[i] = state[stateOff++];
- }
- }
- }
- private void CycleSeed()
- {
- DigestUpdate(seed);
- DigestAddCounter(seedCounter++);
- DigestDoFinal(seed);
- }
- private void GenerateState()
- {
- DigestAddCounter(stateCounter++);
- DigestUpdate(state);
- DigestUpdate(seed);
- DigestDoFinal(state);
- if ((stateCounter % CYCLE_COUNT) == 0)
- {
- CycleSeed();
- }
- }
- private void DigestAddCounter(long seedVal)
- {
- byte[] bytes = new byte[8];
- Pack.UInt64_To_LE((ulong)seedVal, bytes);
- digest.BlockUpdate(bytes, 0, bytes.Length);
- }
- private void DigestUpdate(byte[] inSeed)
- {
- digest.BlockUpdate(inSeed, 0, inSeed.Length);
- }
- private void DigestDoFinal(byte[] result)
- {
- digest.DoFinal(result, 0);
- }
- }
- }
- #endif
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