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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using Org.BouncyCastle.Crypto;
- using Org.BouncyCastle.Security;
- namespace Org.BouncyCastle.Crypto.Paddings
- {
- /**
- * A padder that adds ISO10126-2 padding to a block.
- */
- public class ISO10126d2Padding: IBlockCipherPadding
- {
- private SecureRandom random;
- /**
- * Initialise the padder.
- *
- * @param random a SecureRandom if available.
- */
- public void Init(
- SecureRandom random)
- //throws ArgumentException
- {
- this.random = (random != null) ? random : new SecureRandom();
- }
- /**
- * Return the name of the algorithm the cipher implements.
- *
- * @return the name of the algorithm the cipher implements.
- */
- public string PaddingName
- {
- get { return "ISO10126-2"; }
- }
- /**
- * add the pad bytes to the passed in block, returning the
- * number of bytes added.
- */
- public int AddPadding(
- byte[] input,
- int inOff)
- {
- byte code = (byte)(input.Length - inOff);
- while (inOff < (input.Length - 1))
- {
- input[inOff] = (byte)random.NextInt();
- inOff++;
- }
- input[inOff] = code;
- return code;
- }
- /**
- * return the number of pad bytes present in the block.
- */
- public int PadCount(byte[] input)
- //throws InvalidCipherTextException
- {
- int count = input[input.Length - 1] & 0xff;
- if (count > input.Length)
- {
- throw new InvalidCipherTextException("pad block corrupted");
- }
- return count;
- }
- }
- }
- #endif
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