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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using Org.BouncyCastle.Crypto.Parameters;
- using Org.BouncyCastle.Utilities;
- #if UNITY_WSA && !UNITY_EDITOR && !ENABLE_IL2CPP
- using System.TypeFix;
- #endif
- namespace Org.BouncyCastle.Crypto.Engines
- {
- /**
- * The specification for RC5 came from the <code>RC5 Encryption Algorithm</code>
- * publication in RSA CryptoBytes, Spring of 1995.
- * <em>http://www.rsasecurity.com/rsalabs/cryptobytes</em>.
- * <p>
- * This implementation has a word size of 32 bits.</p>
- */
- public class RC532Engine
- : IBlockCipher
- {
- /*
- * the number of rounds to perform
- */
- private int _noRounds;
- /*
- * the expanded key array of size 2*(rounds + 1)
- */
- private int [] _S;
- /*
- * our "magic constants" for 32 32
- *
- * Pw = Odd((e-2) * 2^wordsize)
- * Qw = Odd((o-2) * 2^wordsize)
- *
- * where e is the base of natural logarithms (2.718281828...)
- * and o is the golden ratio (1.61803398...)
- */
- private static readonly int P32 = unchecked((int) 0xb7e15163);
- private static readonly int Q32 = unchecked((int) 0x9e3779b9);
- private bool forEncryption;
- /**
- * Create an instance of the RC5 encryption algorithm
- * and set some defaults
- */
- public RC532Engine()
- {
- _noRounds = 12; // the default
- // _S = null;
- }
- public virtual string AlgorithmName
- {
- get { return "RC5-32"; }
- }
- public virtual bool IsPartialBlockOkay
- {
- get { return false; }
- }
- public virtual int GetBlockSize()
- {
- return 2 * 4;
- }
- /**
- * initialise a RC5-32 cipher.
- *
- * @param forEncryption whether or not we are for encryption.
- * @param parameters the parameters required to set up the cipher.
- * @exception ArgumentException if the parameters argument is
- * inappropriate.
- */
- public virtual void Init(
- bool forEncryption,
- ICipherParameters parameters)
- {
- if (typeof(RC5Parameters).IsInstanceOfType(parameters))
- {
- RC5Parameters p = (RC5Parameters)parameters;
- _noRounds = p.Rounds;
- SetKey(p.GetKey());
- }
- else if (typeof(KeyParameter).IsInstanceOfType(parameters))
- {
- KeyParameter p = (KeyParameter)parameters;
- SetKey(p.GetKey());
- }
- else
- {
- throw new ArgumentException("invalid parameter passed to RC532 init - " + Org.BouncyCastle.Utilities.Platform.GetTypeName(parameters));
- }
- this.forEncryption = forEncryption;
- }
- public virtual int ProcessBlock(
- byte[] input,
- int inOff,
- byte[] output,
- int outOff)
- {
- return (forEncryption)
- ? EncryptBlock(input, inOff, output, outOff)
- : DecryptBlock(input, inOff, output, outOff);
- }
- public virtual void Reset()
- {
- }
- /**
- * Re-key the cipher.
- *
- * @param key the key to be used
- */
- private void SetKey(
- byte[] key)
- {
- //
- // KEY EXPANSION:
- //
- // There are 3 phases to the key expansion.
- //
- // Phase 1:
- // Copy the secret key K[0...b-1] into an array L[0..c-1] of
- // c = ceil(b/u), where u = 32/8 in little-endian order.
- // In other words, we fill up L using u consecutive key bytes
- // of K. Any unfilled byte positions in L are zeroed. In the
- // case that b = c = 0, set c = 1 and L[0] = 0.
- //
- int[] L = new int[(key.Length + (4 - 1)) / 4];
- for (int i = 0; i != key.Length; i++)
- {
- L[i / 4] += (key[i] & 0xff) << (8 * (i % 4));
- }
- //
- // Phase 2:
- // Initialize S to a particular fixed pseudo-random bit pattern
- // using an arithmetic progression modulo 2^wordsize determined
- // by the magic numbers, Pw & Qw.
- //
- _S = new int[2*(_noRounds + 1)];
- _S[0] = P32;
- for (int i=1; i < _S.Length; i++)
- {
- _S[i] = (_S[i-1] + Q32);
- }
- //
- // Phase 3:
- // Mix in the user's secret key in 3 passes over the arrays S & L.
- // The max of the arrays sizes is used as the loop control
- //
- int iter;
- if (L.Length > _S.Length)
- {
- iter = 3 * L.Length;
- }
- else
- {
- iter = 3 * _S.Length;
- }
- int A = 0, B = 0;
- int ii = 0, jj = 0;
- for (int k = 0; k < iter; k++)
- {
- A = _S[ii] = RotateLeft(_S[ii] + A + B, 3);
- B = L[jj] = RotateLeft( L[jj] + A + B, A+B);
- ii = (ii+1) % _S.Length;
- jj = (jj+1) % L.Length;
- }
- }
- /**
- * Encrypt the given block starting at the given offset and place
- * the result in the provided buffer starting at the given offset.
- *
- * @param in in byte buffer containing data to encrypt
- * @param inOff offset into src buffer
- * @param out out buffer where encrypted data is written
- * @param outOff offset into out buffer
- */
- private int EncryptBlock(
- byte[] input,
- int inOff,
- byte[] outBytes,
- int outOff)
- {
- int A = BytesToWord(input, inOff) + _S[0];
- int B = BytesToWord(input, inOff + 4) + _S[1];
- for (int i = 1; i <= _noRounds; i++)
- {
- A = RotateLeft(A ^ B, B) + _S[2*i];
- B = RotateLeft(B ^ A, A) + _S[2*i+1];
- }
- WordToBytes(A, outBytes, outOff);
- WordToBytes(B, outBytes, outOff + 4);
- return 2 * 4;
- }
- private int DecryptBlock(
- byte[] input,
- int inOff,
- byte[] outBytes,
- int outOff)
- {
- int A = BytesToWord(input, inOff);
- int B = BytesToWord(input, inOff + 4);
- for (int i = _noRounds; i >= 1; i--)
- {
- B = RotateRight(B - _S[2*i+1], A) ^ A;
- A = RotateRight(A - _S[2*i], B) ^ B;
- }
- WordToBytes(A - _S[0], outBytes, outOff);
- WordToBytes(B - _S[1], outBytes, outOff + 4);
- return 2 * 4;
- }
- //////////////////////////////////////////////////////////////
- //
- // PRIVATE Helper Methods
- //
- //////////////////////////////////////////////////////////////
- /**
- * Perform a left "spin" of the word. The rotation of the given
- * word <em>x</em> is rotated left by <em>y</em> bits.
- * Only the <em>lg(32)</em> low-order bits of <em>y</em>
- * are used to determine the rotation amount. Here it is
- * assumed that the wordsize used is a power of 2.
- *
- * @param x word to rotate
- * @param y number of bits to rotate % 32
- */
- private int RotateLeft(int x, int y) {
- return ((int) ( (uint) (x << (y & (32-1))) |
- ((uint) x >> (32 - (y & (32-1)))) )
- );
- }
- /**
- * Perform a right "spin" of the word. The rotation of the given
- * word <em>x</em> is rotated left by <em>y</em> bits.
- * Only the <em>lg(32)</em> low-order bits of <em>y</em>
- * are used to determine the rotation amount. Here it is
- * assumed that the wordsize used is a power of 2.
- *
- * @param x word to rotate
- * @param y number of bits to rotate % 32
- */
- private int RotateRight(int x, int y) {
- return ((int) ( ((uint) x >> (y & (32-1))) |
- (uint) (x << (32 - (y & (32-1)))) )
- );
- }
- private int BytesToWord(
- byte[] src,
- int srcOff)
- {
- return (src[srcOff] & 0xff) | ((src[srcOff + 1] & 0xff) << 8)
- | ((src[srcOff + 2] & 0xff) << 16) | ((src[srcOff + 3] & 0xff) << 24);
- }
- private void WordToBytes(
- int word,
- byte[] dst,
- int dstOff)
- {
- dst[dstOff] = (byte)word;
- dst[dstOff + 1] = (byte)(word >> 8);
- dst[dstOff + 2] = (byte)(word >> 16);
- dst[dstOff + 3] = (byte)(word >> 24);
- }
- }
- }
- #endif
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