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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- using Org.BouncyCastle.Crypto.Utilities;
- using Org.BouncyCastle.Utilities;
- namespace Org.BouncyCastle.Crypto.Digests
- {
- /**
- * implementation of SHA-1 as outlined in "Handbook of Applied Cryptography", pages 346 - 349.
- *
- * It is interesting to ponder why the, apart from the extra IV, the other difference here from MD5
- * is the "endianness" of the word processing!
- */
- public class Sha1Digest
- : GeneralDigest
- {
- private const int DigestLength = 20;
- private uint H1, H2, H3, H4, H5;
- private uint[] X = new uint[80];
- private int xOff;
- public Sha1Digest()
- {
- Reset();
- }
- /**
- * Copy constructor. This will copy the state of the provided
- * message digest.
- */
- public Sha1Digest(Sha1Digest t)
- : base(t)
- {
- CopyIn(t);
- }
- private void CopyIn(Sha1Digest t)
- {
- base.CopyIn(t);
- H1 = t.H1;
- H2 = t.H2;
- H3 = t.H3;
- H4 = t.H4;
- H5 = t.H5;
- Array.Copy(t.X, 0, X, 0, t.X.Length);
- xOff = t.xOff;
- }
- public override string AlgorithmName
- {
- get { return "SHA-1"; }
- }
- public override int GetDigestSize()
- {
- return DigestLength;
- }
- internal override void ProcessWord(
- byte[] input,
- int inOff)
- {
- X[xOff] = Pack.BE_To_UInt32(input, inOff);
- if (++xOff == 16)
- {
- ProcessBlock();
- }
- }
- internal override void ProcessLength(long bitLength)
- {
- if (xOff > 14)
- {
- ProcessBlock();
- }
- X[14] = (uint)((ulong)bitLength >> 32);
- X[15] = (uint)((ulong)bitLength);
- }
- public override int DoFinal(
- byte[] output,
- int outOff)
- {
- Finish();
- Pack.UInt32_To_BE(H1, output, outOff);
- Pack.UInt32_To_BE(H2, output, outOff + 4);
- Pack.UInt32_To_BE(H3, output, outOff + 8);
- Pack.UInt32_To_BE(H4, output, outOff + 12);
- Pack.UInt32_To_BE(H5, output, outOff + 16);
- Reset();
- return DigestLength;
- }
- /**
- * reset the chaining variables
- */
- public override void Reset()
- {
- base.Reset();
- H1 = 0x67452301;
- H2 = 0xefcdab89;
- H3 = 0x98badcfe;
- H4 = 0x10325476;
- H5 = 0xc3d2e1f0;
- xOff = 0;
- Array.Clear(X, 0, X.Length);
- }
- //
- // Additive constants
- //
- private const uint Y1 = 0x5a827999;
- private const uint Y2 = 0x6ed9eba1;
- private const uint Y3 = 0x8f1bbcdc;
- private const uint Y4 = 0xca62c1d6;
- private static uint F(uint u, uint v, uint w)
- {
- return (u & v) | (~u & w);
- }
- private static uint H(uint u, uint v, uint w)
- {
- return u ^ v ^ w;
- }
- private static uint G(uint u, uint v, uint w)
- {
- return (u & v) | (u & w) | (v & w);
- }
- internal override void ProcessBlock()
- {
- //
- // expand 16 word block into 80 word block.
- //
- for (int i = 16; i < 80; i++)
- {
- uint t = X[i - 3] ^ X[i - 8] ^ X[i - 14] ^ X[i - 16];
- X[i] = t << 1 | t >> 31;
- }
- //
- // set up working variables.
- //
- uint A = H1;
- uint B = H2;
- uint C = H3;
- uint D = H4;
- uint E = H5;
- //
- // round 1
- //
- int idx = 0;
- for (int j = 0; j < 4; j++)
- {
- // E = rotateLeft(A, 5) + F(B, C, D) + E + X[idx++] + Y1
- // B = rotateLeft(B, 30)
- E += (A << 5 | (A >> 27)) + F(B, C, D) + X[idx++] + Y1;
- B = B << 30 | (B >> 2);
- D += (E << 5 | (E >> 27)) + F(A, B, C) + X[idx++] + Y1;
- A = A << 30 | (A >> 2);
- C += (D << 5 | (D >> 27)) + F(E, A, B) + X[idx++] + Y1;
- E = E << 30 | (E >> 2);
- B += (C << 5 | (C >> 27)) + F(D, E, A) + X[idx++] + Y1;
- D = D << 30 | (D >> 2);
- A += (B << 5 | (B >> 27)) + F(C, D, E) + X[idx++] + Y1;
- C = C << 30 | (C >> 2);
- }
- //
- // round 2
- //
- for (int j = 0; j < 4; j++)
- {
- // E = rotateLeft(A, 5) + H(B, C, D) + E + X[idx++] + Y2
- // B = rotateLeft(B, 30)
- E += (A << 5 | (A >> 27)) + H(B, C, D) + X[idx++] + Y2;
- B = B << 30 | (B >> 2);
- D += (E << 5 | (E >> 27)) + H(A, B, C) + X[idx++] + Y2;
- A = A << 30 | (A >> 2);
- C += (D << 5 | (D >> 27)) + H(E, A, B) + X[idx++] + Y2;
- E = E << 30 | (E >> 2);
- B += (C << 5 | (C >> 27)) + H(D, E, A) + X[idx++] + Y2;
- D = D << 30 | (D >> 2);
- A += (B << 5 | (B >> 27)) + H(C, D, E) + X[idx++] + Y2;
- C = C << 30 | (C >> 2);
- }
- //
- // round 3
- //
- for (int j = 0; j < 4; j++)
- {
- // E = rotateLeft(A, 5) + G(B, C, D) + E + X[idx++] + Y3
- // B = rotateLeft(B, 30)
- E += (A << 5 | (A >> 27)) + G(B, C, D) + X[idx++] + Y3;
- B = B << 30 | (B >> 2);
- D += (E << 5 | (E >> 27)) + G(A, B, C) + X[idx++] + Y3;
- A = A << 30 | (A >> 2);
- C += (D << 5 | (D >> 27)) + G(E, A, B) + X[idx++] + Y3;
- E = E << 30 | (E >> 2);
- B += (C << 5 | (C >> 27)) + G(D, E, A) + X[idx++] + Y3;
- D = D << 30 | (D >> 2);
- A += (B << 5 | (B >> 27)) + G(C, D, E) + X[idx++] + Y3;
- C = C << 30 | (C >> 2);
- }
- //
- // round 4
- //
- for (int j = 0; j < 4; j++)
- {
- // E = rotateLeft(A, 5) + H(B, C, D) + E + X[idx++] + Y4
- // B = rotateLeft(B, 30)
- E += (A << 5 | (A >> 27)) + H(B, C, D) + X[idx++] + Y4;
- B = B << 30 | (B >> 2);
- D += (E << 5 | (E >> 27)) + H(A, B, C) + X[idx++] + Y4;
- A = A << 30 | (A >> 2);
- C += (D << 5 | (D >> 27)) + H(E, A, B) + X[idx++] + Y4;
- E = E << 30 | (E >> 2);
- B += (C << 5 | (C >> 27)) + H(D, E, A) + X[idx++] + Y4;
- D = D << 30 | (D >> 2);
- A += (B << 5 | (B >> 27)) + H(C, D, E) + X[idx++] + Y4;
- C = C << 30 | (C >> 2);
- }
- H1 += A;
- H2 += B;
- H3 += C;
- H4 += D;
- H5 += E;
- //
- // reset start of the buffer.
- //
- xOff = 0;
- Array.Clear(X, 0, 16);
- }
-
- public override IMemoable Copy()
- {
- return new Sha1Digest(this);
- }
- public override void Reset(IMemoable other)
- {
- Sha1Digest d = (Sha1Digest)other;
- CopyIn(d);
- }
- }
- }
- #endif
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