PictruePlayer.cs 286 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using XRTool.Util;
  5. namespace ShadowStudio.Model
  6. {
  7. public class PictruePlayer : WorldDlgPlayer
  8. {
  9. public override bool IsNeedInstance()
  10. {
  11. return false;
  12. }
  13. }
  14. }