ResourcesHandler.cs 291 B

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  1. using ShadowStudio.Model;
  2. using System;
  3. using System.Collections;
  4. using System.Collections.Generic;
  5. using UnityEngine;
  6. namespace ShadowStudio.Model
  7. {
  8. /// <summary>
  9. /// Resource的加载方式
  10. /// </summary>
  11. public class ResourcesHandler : ArtInstanceHandler
  12. {
  13. }
  14. }