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- using SC.XR.Unity;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using static ScenesManager;
- public class GameStartLogo : RemoteSingleton<GameStartLogo>
- {
- public void Start()
- {
- Invoke("GO",2f);
- }
- void GO()
- {
- ScenesManager.Instance.showWindow(SceneType.ShowLogin);
- }
- }
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