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- using UnityEngine;
- [CreateAssetMenu(fileName ="PrefabsAsset",menuName ="ScriptableObject/BluePrefabs",order = 1 )]
- public class BlueObject : ScriptableObject
- {
- //可以包含更多的数据,信息
- public GameObject RoomName_Item; // ShowChoose 面板 -- 所在机房面板 ---子物体
- public GameObject SearchPanel_Item; // ShowDaoHang 面板 -- 搜索面板 ---子物体
- public GameObject FaultPanel_Item; // ShowDaoHang 面板 -- 故障面板 ---子物体
- public GameObject WarningInfoItem; // ShowDeviceDetails 面板 -- WarningInfo ---子物体
- public GameObject ShowDeviceControle; // ShowDeviceDetails 面板 -- WarningInfo ---子物体
- public float ZeroDofPosX;
- public float ZeroDofPosY;
- public float ZeroDofPosZ;
- }
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