BlueObject.cs 780 B

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  1. using UnityEngine;
  2. [CreateAssetMenu(fileName ="PrefabsAsset",menuName ="ScriptableObject/BluePrefabs",order = 1 )]
  3. public class BlueObject : ScriptableObject
  4. {
  5. //可以包含更多的数据,信息
  6. public GameObject RoomName_Item; // ShowChoose 面板 -- 所在机房面板 ---子物体
  7. public GameObject SearchPanel_Item; // ShowDaoHang 面板 -- 搜索面板 ---子物体
  8. public GameObject FaultPanel_Item; // ShowDaoHang 面板 -- 故障面板 ---子物体
  9. public GameObject WarningInfoItem; // ShowDeviceDetails 面板 -- WarningInfo ---子物体
  10. public GameObject ShowDeviceControle; // ShowDeviceDetails 面板 -- WarningInfo ---子物体
  11. public float ZeroDofPosX;
  12. public float ZeroDofPosY;
  13. public float ZeroDofPosZ;
  14. }