MachineRoomManager.cs 26 KB

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  1. using System.Linq;
  2. using Newtonsoft.Json;
  3. using SC.XR.Unity.Module_InputSystem;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using System.IO;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. using UnityEngine.XR;
  11. using Ximmerse.XR.Tag;
  12. /// <summary>
  13. /// 大场景生成和Tag管理
  14. /// </summary>
  15. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  16. {
  17. public MachineRoomData data;
  18. public GameObject cabinetObj;
  19. public GameObject bladeServer;
  20. public bool isInit = false;
  21. public MachineRoomTagData tagData;
  22. public List<EditorTag> listEditorTag;
  23. GameObject tagObjPoint;
  24. private List<BladeServerItem> listBSItem;
  25. public TagTracking foundTracking;
  26. public GameObject cubeY;
  27. public Transform leftLine;
  28. public Transform rightLine;
  29. bool isSelect = false;
  30. private Transform selectTrigger;
  31. private Vector3 selectTOldPos;
  32. private Vector3 selectTOldRot;
  33. public bool isDataInit = false;
  34. public Transform startShowDevice;
  35. /// <summary>
  36. /// 临时创建 的tagid
  37. /// </summary>
  38. private List<int> listTagid;
  39. /// <summary>
  40. /// 临时创建 刀片机信息
  41. /// </summary>
  42. private DeviceParameters dp1;
  43. private DeviceParameters dp2;
  44. public Text testText;
  45. /// <summary>
  46. /// 机房列表
  47. /// </summary>
  48. public List<string> listRoomName;
  49. public void Init()
  50. {
  51. tagObjPoint = new GameObject();
  52. listBSItem = new List<BladeServerItem>();
  53. listRoomName = new List<string>();
  54. listRoomName.Add("4A-23");
  55. listRoomName.Add("4A-24");
  56. listRoomName.Add("4A-25");
  57. listRoomName.Add("4A-26");
  58. listRoomName.Add("4A-27");
  59. listTagid = new List<int>();
  60. listTagid.Add(31);
  61. listTagid.Add(61);
  62. listTagid.Add(64);
  63. listTagid.Add(43);
  64. listTagid.Add(3161);
  65. listTagid.Add(3164);
  66. listTagid.Add(4361);
  67. listTagid.Add(4364);
  68. // PlayerPrefs.DeleteAll();
  69. if (PlayerPrefs.HasKey("MachineRoomData"))
  70. {
  71. string msg = PlayerPrefs.GetString("MachineRoomData");
  72. UILogManager.Instance.text1.text = msg;
  73. Debug.Log("MachineRoomData " + msg);
  74. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  75. // Debug.Log("PlayerPrefs.HasKey(MachineRoomData) ");
  76. //data = new MachineRoomData();
  77. //data.line = 4;
  78. //data.list = 3;
  79. //data.intervalW = 1;
  80. //data.intervalL = 2;
  81. //data.cabinetW = 1.2f;
  82. //data.cabinetH = 2f;
  83. //data.bladeSeverNumber = 4;
  84. //data.bIntervalH = 0.2f;
  85. //data.firstBladeSeverH = 0.4f;
  86. //data.TagOffestPosY = 0;
  87. //data.CameraFar = 3;
  88. //data.roomName = "4A-23";
  89. //data.totalCapacity = 8520;
  90. //data.usedCapacity = 4420;
  91. //data.totalPower = 1278;
  92. //data.usedPower = 846.24f;
  93. //data.totalLoadBearing = 85.2f;
  94. //data.usedBearing = 46.83f;
  95. }
  96. else
  97. {
  98. data = new MachineRoomData();
  99. data.line = 4;
  100. data.list = 3;
  101. data.intervalW = 0.1f;
  102. data.intervalL = 1f;
  103. data.cabinetW = 0.6f;
  104. data.cabinetH = 2f;
  105. data.bladeSeverNumber = 4;
  106. data.bIntervalH = 0.2f;
  107. data.firstBladeSeverH = 0.4f;
  108. data.TagOffestPosY = 1f;
  109. data.CameraFar = 10;
  110. data.roomName = "4A-23";
  111. data.totalCapacity = 8520;
  112. data.usedCapacity = 4420;
  113. data.totalPower = 1278;
  114. data.usedPower = 846.24f;
  115. data.totalLoadBearing = 85.2f;
  116. data.usedBearing = 46.83f;
  117. }
  118. // data.listCabinetData = null;
  119. data.listEquipmentData = null;
  120. data.listTagData = null;
  121. // PlayerPrefs.DeleteAll();
  122. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  123. {
  124. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  125. Debug.Log("MachineRoomTagData " + msg);
  126. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  127. }
  128. else
  129. {
  130. data.listTagData = new List<MachineRoomTagData>();
  131. MachineRoomTagData data1 = new MachineRoomTagData();
  132. data1.id = 65;
  133. //data1.pos = new Vector3(4.5f, 0, 0);
  134. data1.pos = Vector3.zero;
  135. data1.rot = new Vector3(0, 180, 0);
  136. data1.offestPos = Vector3.zero;
  137. data1.offestrot = Vector3.zero;
  138. MachineRoomTagData data2 = new MachineRoomTagData();
  139. data2.id = 22;
  140. // data2.pos = new Vector3(4.5f, 0, 1.8f);
  141. data2.pos = Vector3.zero;
  142. data2.rot = new Vector3(0, 180, 0);
  143. data2.offestPos = Vector3.zero;
  144. data2.offestrot = Vector3.zero;
  145. MachineRoomTagData data3 = new MachineRoomTagData();
  146. data3.id = 23;
  147. // data3.pos = new Vector3(4.5f, 0, 3.7f);
  148. data3.pos = Vector3.zero;
  149. data3.rot = new Vector3(0, 180, 0);
  150. data3.offestPos = Vector3.zero;
  151. data3.offestrot = Vector3.zero;
  152. MachineRoomTagData data4 = new MachineRoomTagData();
  153. data4.id = 141;
  154. // data4.pos = new Vector3(4.5f, 2.5f, 3.7f);
  155. data4.pos = Vector3.zero;
  156. data4.rot = new Vector3(0, 180, 0);
  157. data4.offestPos = Vector3.zero;
  158. data4.offestrot = Vector3.zero;
  159. MachineRoomTagData data5 = new MachineRoomTagData();
  160. data5.id = 142;
  161. // data5.pos = new Vector3(4.5f, 2.5f, 3.7f);
  162. data5.pos = Vector3.zero;
  163. data5.rot = new Vector3(0, 180, 0);
  164. data5.offestPos = Vector3.zero;
  165. data5.offestrot = Vector3.zero;
  166. data.listTagData.Add(data1);
  167. data.listTagData.Add(data2);
  168. data.listTagData.Add(data3);
  169. data.listTagData.Add(data4);
  170. data.listTagData.Add(data5);
  171. }
  172. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  173. {
  174. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  175. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  176. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  177. }
  178. //dp1 = new DeviceParameters();
  179. //dp1.deviceId = 1;
  180. //dp1.deviceName = "NetView4000_1";
  181. //dp1.deviceModel = "NetView4000";
  182. //dp1.deviceType = "流量溯源";
  183. //dp1.assetTagNumber = "781010G001AAAAAAA";
  184. //dp1.serialNumber = "B4U120800057";
  185. //dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  186. //dp1.assetStatus = null;
  187. //dp1.deviceStatus = "运行中";
  188. //dp1.deliveryData = "2022-11-25";
  189. //dp1.enabledDate = "2022-05-31";
  190. //dp1.serverUsageType = null;
  191. //dp1.typicalModel = null;
  192. //dp1.equipmentBrand = "神州数码";
  193. //dp1.manufacturer = "神州数码";
  194. //dp1.equipmentWeight = 30;
  195. //dp1.equipmentPower = 1200;
  196. //dp1.originType = "国产";
  197. //dp1.collectionCPName = "其它安...";
  198. //dp1.resourcePool = "湘潭资源池";
  199. //dp1.wherePOD = "PUB1-1";
  200. //dp1.networkDomain = "公共域";
  201. //dp1.city = "湖南";
  202. //dp1.building = "二级楼";
  203. //dp1.floor = "5";
  204. //dp1.computerRoomName = "507机房";
  205. //dp1.computerRoomCoding = "ITC-4300000...";
  206. //dp1.cabinetNumber = "P06";
  207. //dp1.uMessage = "24-24";
  208. //dp1.deviceOrientation = "前";
  209. //dp1.manageIP = "10.207.90.50";
  210. //dp1.saveIP = null;
  211. //dp1.iPMIIP = null;
  212. //dp1.businessIP = null;
  213. //dp1.projectName = "2021年IT基础...";
  214. //dp1.equipmentSupplier = "神州数码";
  215. //dp1.assetOwner = "陈国威(chen guo wei)";
  216. //dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  217. //dp1.equipmentBTTOrganization = "中移动信息";
  218. //dp1.facilityManagementOrganization = null;
  219. //dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  220. //dp1.businessSystem = null;
  221. //dp2 = new DeviceParameters();
  222. //dp2.deviceId = 2;
  223. //dp2.deviceName = "NetView4000_2";
  224. //dp2.deviceModel = "NetView4000";
  225. //dp2.deviceType = "流量溯源";
  226. //dp2.assetTagNumber = "781010G002AAAAAAA";
  227. //dp2.serialNumber = "B4U120800057";
  228. //dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  229. //dp2.assetStatus = null;
  230. //dp2.deviceStatus = "运行中";
  231. //dp2.deliveryData = "2022-11-25";
  232. //dp2.enabledDate = "2022-05-31";
  233. //dp2.serverUsageType = null;
  234. //dp2.typicalModel = null;
  235. //dp2.equipmentBrand = "神州数码";
  236. //dp2.manufacturer = "神州数码";
  237. //dp2.equipmentWeight = 30;
  238. //dp2.equipmentPower = 1200;
  239. //dp2.originType = "国产";
  240. //dp2.collectionCPName = "其它安...";
  241. //dp2.resourcePool = "湘潭资源池";
  242. //dp2.wherePOD = "PUB1-1";
  243. //dp2.networkDomain = "公共域";
  244. //dp2.city = "湖南";
  245. //dp2.building = "二级楼";
  246. //dp2.floor = "5";
  247. //dp2.computerRoomName = "507机房";
  248. //dp2.computerRoomCoding = "ITC-4300000...";
  249. //dp2.cabinetNumber = "P06";
  250. //dp2.uMessage = "24-24";
  251. //dp2.deviceOrientation = "前";
  252. //dp2.manageIP = "10.207.90.50";
  253. //dp2.saveIP = null;
  254. //dp2.iPMIIP = null;
  255. //dp2.businessIP = null;
  256. //dp2.projectName = "2021年IT基础...";
  257. //dp2.equipmentSupplier = "神州数码";
  258. //dp2.assetOwner = "陈国威(chen guo wei)";
  259. //dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  260. //dp2.equipmentBTTOrganization = "中移动信息";
  261. //dp2.facilityManagementOrganization = null;
  262. //dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  263. //dp2.businessSystem = null;
  264. }
  265. private void Start()
  266. {
  267. //Init();
  268. #if UNITY_EDITOR
  269. // Init();
  270. #endif
  271. }
  272. public void SceneInit()
  273. {
  274. SettingMachineRoomData.Instance.Init(data);
  275. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  276. MachineInit();
  277. // ServerInit();
  278. UICallManager.Instance.ShowDeviceTransform(startShowDevice);
  279. isDataInit = true;
  280. }
  281. private void Update()
  282. {
  283. if (state && tagData != null)
  284. {
  285. for (int i = 0; i < listEditorTag.Count; i++)
  286. {
  287. listEditorTag[i].gameObject.SetActive(!state);
  288. if (listEditorTag[i].id == tagData.id)
  289. listEditorTag[i].gameObject.SetActive(true);
  290. }
  291. }
  292. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  293. {
  294. tagObjPoint.transform.SetParent(foundTracking.transform);
  295. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  296. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  297. Debug.Log(" MachineRoom T ");
  298. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  299. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  300. }
  301. if (Input.GetKeyDown(KeyCode.L))
  302. {
  303. OnTrackingFound(foundTracking);
  304. }
  305. }
  306. public List<MachineObj> listObjes = new List<MachineObj>();
  307. public void MachineInit()
  308. {
  309. listObjes.Clear();
  310. listObjes = new List<MachineObj>();
  311. // 重新生成机柜组
  312. if(data.listEquipmentData == null||data.listEquipmentData.Count!=(data.line*data.list))
  313. {
  314. data.listEquipmentData = new List<MachineParameters>();
  315. for (int i = 0; i < data.line; i++)
  316. {
  317. for (int j = 0; j < data.list; j++)
  318. {
  319. MachineParameters mp1 = new MachineParameters();
  320. mp1.deviceId = (i * data.list + j + 1);
  321. mp1.tagID = -1000;
  322. // mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  323. mp1.offsetPos = Vector3.zero;
  324. mp1.eulerAxle = 3;
  325. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  326. mp1.carryingSystem = "承载系统1";
  327. mp1.deviceLocation = "4A-23机房";
  328. mp1.equipmentType = "机柜";
  329. mp1.equipmentModel = null;
  330. mp1.factory = null;
  331. mp1.specification = null;
  332. mp1.listDevicesParameters = new List<DeviceParameters>();
  333. if (mp1.deviceId % 2 == 0)
  334. mp1.listDevicesParameters.Add(dp1);
  335. else
  336. mp1.listDevicesParameters.Add(dp2);
  337. data.listEquipmentData.Add(mp1);
  338. }
  339. }
  340. for (int i = 0; i < listTagid.Count; i++)
  341. {
  342. if ((i + 1) < data.listEquipmentData.Count)
  343. {
  344. data.listEquipmentData[i].tagID = listTagid[i];
  345. }
  346. else
  347. break;
  348. }
  349. }
  350. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  351. for (int i = 0; i < data.listEquipmentData.Count; i++)
  352. {
  353. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  354. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  355. Debug.Log(data.cabinetH + " " + data.cabinetW);
  356. obj.name = data.listEquipmentData[i].deviceName;
  357. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  358. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  359. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  360. listObjes.Add(obj.GetComponent<MachineObj>());
  361. listObjes[i].deviceParameters = data.listEquipmentData[i];
  362. GameObject item = GameObject.Instantiate(rDataItem);
  363. DataItem dataItem = item.GetComponent<DataItem>();
  364. dataItem.Init(data.listEquipmentData[i]);
  365. // item.SetActive(true);
  366. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count; j++)
  367. {
  368. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  369. }
  370. listObjes[i].dataItem = dataItem;
  371. dataItem.transform.SetParent(listObjes[i].transform);
  372. dataItem.transform.localPosition = listObjes[i].xTag.localPosition;
  373. dataItem.transform.localEulerAngles = new Vector3(0, listObjes[i].isSingle ? 180 : 0, 0);
  374. }
  375. //Debug.Log(data.line);
  376. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  377. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  378. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  379. SaveAllData();
  380. isInit = true;
  381. }
  382. public IEnumerator RandomRange()
  383. {
  384. yield return 2f;
  385. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  386. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  387. List<MachineObj> listMachineObj = new List<MachineObj>();
  388. for (int i = 0; i < 3; i++)
  389. {
  390. if(i<listObjes.Count-1)
  391. {
  392. listMachineObj.Add(listObjes[i]);
  393. }
  394. }
  395. WayFindingManager.Instance.NavigatorServer(listMachineObj);
  396. }
  397. public void ServerInit()
  398. {
  399. // if (data.listCabinetData == null)
  400. // return;
  401. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  402. // for (int i = 0; i < data.listCabinetData.Count; i++)
  403. // {
  404. // if (data.listCabinetData[i].listBladeServerData == null)
  405. // continue;
  406. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  407. // {
  408. // GameObject item = GameObject.Instantiate(rDataItem);
  409. // DataItem dataItem = item.GetComponent<DataItem>();
  410. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  411. // }
  412. // }
  413. if (data.listEquipmentData == null)
  414. return;
  415. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  416. for (int i = 0; i < data.listEquipmentData.Count; i++)
  417. {
  418. GameObject item = GameObject.Instantiate(rDataItem);
  419. DataItem dataItem = item.GetComponent<DataItem>();
  420. dataItem.Init(data.listEquipmentData[i]);
  421. // item.SetActive(true);
  422. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count;j++)
  423. {
  424. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  425. }
  426. }
  427. }
  428. public void SettingMachine( )
  429. {
  430. if (listObjes != null)
  431. {
  432. for (int i = 0; i < listObjes.Count; i++)
  433. {
  434. listObjes[i].gameObject.SetActive(false);
  435. }
  436. listObjes.Clear();
  437. listObjes = new List<MachineObj>();
  438. }
  439. if(BladeServerManager.Instance.listTagTracking!=null)
  440. {
  441. for (int i = 0; i < BladeServerManager.Instance.listTagTracking.Count; i++)
  442. {
  443. BladeServerManager.Instance.listTagTracking[i].gameObject.SetActive(false);
  444. }
  445. BladeServerManager.Instance.listTagTracking.Clear();
  446. }
  447. data.listEquipmentData = new List<MachineParameters>();
  448. for (int i = 0; i < data.line; i++)
  449. {
  450. for (int j = 0; j < data.list; j++)
  451. {
  452. data.listEquipmentData = new List<MachineParameters>();
  453. MachineParameters mp1 = new MachineParameters();
  454. mp1.deviceId = (i * data.list + j + 1);
  455. mp1.tagID = -1000;
  456. mp1.offsetPos = new Vector3(0f, 0, 0f);
  457. mp1.eulerAxle = 3;
  458. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  459. mp1.carryingSystem = "承载系统1";
  460. mp1.deviceLocation = "4A-23机房";
  461. mp1.equipmentType = "机柜";
  462. mp1.equipmentModel = null;
  463. mp1.factory = null;
  464. mp1.specification = null;
  465. mp1.listDevicesParameters = new List<DeviceParameters>();
  466. if (mp1.deviceId % 2 == 0)
  467. mp1.listDevicesParameters.Add(dp1);
  468. else
  469. mp1.listDevicesParameters.Add(dp2);
  470. }
  471. }
  472. for (int i = 0; i < listTagid.Count; i++)
  473. {
  474. if (data.listEquipmentData.Count < (i + 1))
  475. {
  476. data.listEquipmentData[i].tagID = listTagid[i];
  477. }
  478. }
  479. for (int i = 0; i < data.listEquipmentData.Count; i++)
  480. {
  481. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  482. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  483. Debug.Log(data.cabinetH + " " + data.cabinetW);
  484. obj.name = data.listEquipmentData[i].deviceName;
  485. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  486. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  487. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  488. listObjes.Add(obj.GetComponent<MachineObj>());
  489. listObjes[i].deviceParameters = data.listEquipmentData[i];
  490. }
  491. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  492. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  493. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  494. }
  495. public void SettingCameraFar()
  496. {
  497. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  498. }
  499. public void OnTrackingFirst(TagTracking tracking)
  500. {
  501. if(isDataInit)
  502. QueryTagData(tracking);
  503. }
  504. public void OnTrackingStay(TagTracking tracking)
  505. {
  506. }
  507. public void OnTrackingFound(TagTracking tracking)
  508. {
  509. // UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  510. if (isDataInit)
  511. QueryTagData(tracking);
  512. }
  513. public void OnTrackingLost(TagTracking tracking)
  514. {
  515. if (isDataInit)
  516. {
  517. if (foundTracking == tracking)
  518. foundTracking = null;
  519. }
  520. }
  521. private void QueryTagData( TagTracking tracking)
  522. {
  523. if (isDataInit)
  524. {
  525. foundTracking = tracking;
  526. tagData = null;
  527. Debug.Log("DGJ ===> QueryTagData" + data.listTagData.Count);
  528. for (int i = 0; i < data.listTagData.Count; i++)
  529. {
  530. if (data.listTagData[i].id == tracking.TrackId)
  531. {
  532. tagData = data.listTagData[i];
  533. break;
  534. }
  535. }
  536. }
  537. //if (state)
  538. //{
  539. // for (int i = 0; i < listEditorTag.Count; i++)
  540. // {
  541. // listEditorTag[i].gameObject.SetActive(!state);
  542. // if (listEditorTag[i].id == tracking.TrackId)
  543. // listEditorTag[i].gameObject.SetActive(true);
  544. // }
  545. //}
  546. }
  547. bool state = false;
  548. public void EditorTag(Text text)
  549. {
  550. text.text = state ? "打开" : "关闭";
  551. text.text += "场景编辑";
  552. state = !state;
  553. DragManager.Instance.state = state;
  554. cubeY.SetActive(state);
  555. for (int i = 0; i < listObjes.Count; i++)
  556. {
  557. listObjes[i].MeshState(state);
  558. }
  559. if (!state && foundTracking!=null)
  560. {
  561. for (int i = 0; i < listEditorTag.Count; i++)
  562. {
  563. listEditorTag[i].gameObject.SetActive(state);
  564. }
  565. for (int i = 0; i < data.listTagData.Count; i++)
  566. {
  567. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  568. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  569. for (int j = 0; j < listEditorTag.Count; j++)
  570. {
  571. if (listEditorTag[j].id == data.listTagData[i].id)
  572. {
  573. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  574. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  575. transform.SetParent(listEditorTag[j].transform.parent);
  576. data.listTagData[i].offestPos = transform.localPosition;
  577. data.listTagData[i].offestrot = transform.localEulerAngles;
  578. transform.parent = null;
  579. Debug.Log("DGJ ===> 保存 Tag " + listEditorTag[j].id);
  580. }
  581. }
  582. }
  583. selectTOldPos = Vector3.zero;
  584. selectTOldRot = Vector3.zero;
  585. DragManager.Instance.triggerState = TriggerState.No;
  586. selectTrigger = null;
  587. }
  588. if(!state)
  589. {
  590. SaveAllData();
  591. }
  592. }
  593. public void SaveAllData()
  594. {
  595. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  596. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  597. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  598. Debug.Log(" 保存成功 " + JsonConvert.SerializeObject(data));
  599. testText.text = JsonConvert.SerializeObject(data);
  600. }
  601. private void SaveData()
  602. {
  603. if(data!=null)
  604. {
  605. string _str = JsonConvert.SerializeObject(data);
  606. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  607. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  608. Debug.Log(Application.persistentDataPath + "/Data");
  609. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  610. {
  611. writer.Write(_str);
  612. //writer.
  613. }
  614. //UnityEditor.AssetDatabase.Refresh();
  615. }
  616. }
  617. private void OnDisable()
  618. {
  619. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  620. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  621. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  622. SaveData();
  623. }
  624. }