12345678910111213141516 |
- using Blue;
- using UnityEngine;
- namespace GHZLangChao
- {
- public class InstantiateSystem : SingletonMonobehaviour<InstantiateSystem>
- {
-
-
- public void InstantiatePrefab(GameObject prefab, GameObject parent = null)
- {
- Instantiate(prefab, parent.transform);
- }
- }
- }
|