System.Numerics.Vectors.xml 177 KB

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  1. <?xml version="1.0" encoding="utf-8"?><doc>
  2. <assembly>
  3. <name>System.Numerics.Vectors</name>
  4. </assembly>
  5. <members>
  6. <member name="T:System.Numerics.Matrix3x2">
  7. <summary>Represents a 3x2 matrix.</summary>
  8. </member>
  9. <member name="M:System.Numerics.Matrix3x2.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  10. <summary>Creates a 3x2 matrix from the specified components.</summary>
  11. <param name="m11">The value to assign to the first element in the first row.</param>
  12. <param name="m12">The value to assign to the second element in the first row.</param>
  13. <param name="m21">The value to assign to the first element in the second row.</param>
  14. <param name="m22">The value to assign to the second element in the second row.</param>
  15. <param name="m31">The value to assign to the first element in the third row.</param>
  16. <param name="m32">The value to assign to the second element in the third row.</param>
  17. </member>
  18. <member name="M:System.Numerics.Matrix3x2.Add(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  19. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  20. <param name="value1">The first matrix.</param>
  21. <param name="value2">The second matrix.</param>
  22. <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  23. </member>
  24. <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single)">
  25. <summary>Creates a rotation matrix using the given rotation in radians.</summary>
  26. <param name="radians">The amount of rotation, in radians.</param>
  27. <returns>The rotation matrix.</returns>
  28. </member>
  29. <member name="M:System.Numerics.Matrix3x2.CreateRotation(System.Single,System.Numerics.Vector2)">
  30. <summary>Creates a rotation matrix using the specified rotation in radians and a center point.</summary>
  31. <param name="radians">The amount of rotation, in radians.</param>
  32. <param name="centerPoint">The center point.</param>
  33. <returns>The rotation matrix.</returns>
  34. </member>
  35. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single)">
  36. <summary>Creates a scaling matrix from the specified X and Y components.</summary>
  37. <param name="xScale">The value to scale by on the X axis.</param>
  38. <param name="yScale">The value to scale by on the Y axis.</param>
  39. <returns>The scaling matrix.</returns>
  40. </member>
  41. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Numerics.Vector2)">
  42. <summary>Creates a scaling matrix that scales uniformly with the specified scale with an offset from the specified center.</summary>
  43. <param name="scale">The uniform scale to use.</param>
  44. <param name="centerPoint">The center offset.</param>
  45. <returns>The scaling matrix.</returns>
  46. </member>
  47. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single,System.Single,System.Numerics.Vector2)">
  48. <summary>Creates a scaling matrix that is offset by a given center point.</summary>
  49. <param name="xScale">The value to scale by on the X axis.</param>
  50. <param name="yScale">The value to scale by on the Y axis.</param>
  51. <param name="centerPoint">The center point.</param>
  52. <returns>The scaling matrix.</returns>
  53. </member>
  54. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Single)">
  55. <summary>Creates a scaling matrix that scales uniformly with the given scale.</summary>
  56. <param name="scale">The uniform scale to use.</param>
  57. <returns>The scaling matrix.</returns>
  58. </member>
  59. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2)">
  60. <summary>Creates a scaling matrix from the specified vector scale.</summary>
  61. <param name="scales">The scale to use.</param>
  62. <returns>The scaling matrix.</returns>
  63. </member>
  64. <member name="M:System.Numerics.Matrix3x2.CreateScale(System.Numerics.Vector2,System.Numerics.Vector2)">
  65. <summary>Creates a scaling matrix from the specified vector scale with an offset from the specified center point.</summary>
  66. <param name="scales">The scale to use.</param>
  67. <param name="centerPoint">The center offset.</param>
  68. <returns>The scaling matrix.</returns>
  69. </member>
  70. <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single)">
  71. <summary>Creates a skew matrix from the specified angles in radians.</summary>
  72. <param name="radiansX">The X angle, in radians.</param>
  73. <param name="radiansY">The Y angle, in radians.</param>
  74. <returns>The skew matrix.</returns>
  75. </member>
  76. <member name="M:System.Numerics.Matrix3x2.CreateSkew(System.Single,System.Single,System.Numerics.Vector2)">
  77. <summary>Creates a skew matrix from the specified angles in radians and a center point.</summary>
  78. <param name="radiansX">The X angle, in radians.</param>
  79. <param name="radiansY">The Y angle, in radians.</param>
  80. <param name="centerPoint">The center point.</param>
  81. <returns>The skew matrix.</returns>
  82. </member>
  83. <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Numerics.Vector2)">
  84. <summary>Creates a translation matrix from the specified 2-dimensional vector.</summary>
  85. <param name="position">The translation position.</param>
  86. <returns>The translation matrix.</returns>
  87. </member>
  88. <member name="M:System.Numerics.Matrix3x2.CreateTranslation(System.Single,System.Single)">
  89. <summary>Creates a translation matrix from the specified X and Y components.</summary>
  90. <param name="xPosition">The X position.</param>
  91. <param name="yPosition">The Y position.</param>
  92. <returns>The translation matrix.</returns>
  93. </member>
  94. <member name="M:System.Numerics.Matrix3x2.Equals(System.Numerics.Matrix3x2)">
  95. <summary>Returns a value that indicates whether this instance and another 3x2 matrix are equal.</summary>
  96. <param name="other">The other matrix.</param>
  97. <returns>true if the two matrices are equal; otherwise, false.</returns>
  98. </member>
  99. <member name="M:System.Numerics.Matrix3x2.Equals(System.Object)">
  100. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  101. <param name="obj">The object to compare with the current instance.</param>
  102. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  103. </member>
  104. <member name="M:System.Numerics.Matrix3x2.GetDeterminant">
  105. <summary>Calculates the determinant for this matrix.</summary>
  106. <returns>The determinant.</returns>
  107. </member>
  108. <member name="M:System.Numerics.Matrix3x2.GetHashCode">
  109. <summary>Returns the hash code for this instance.</summary>
  110. <returns>The hash code.</returns>
  111. </member>
  112. <member name="P:System.Numerics.Matrix3x2.Identity">
  113. <summary>Gets the multiplicative identity matrix.</summary>
  114. <returns>The multiplicative identify matrix.</returns>
  115. </member>
  116. <member name="M:System.Numerics.Matrix3x2.Invert(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2@)">
  117. <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
  118. <param name="matrix">The matrix to invert.</param>
  119. <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
  120. <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
  121. </member>
  122. <member name="P:System.Numerics.Matrix3x2.IsIdentity">
  123. <summary>Indicates whether the current matrix is the identity matrix.</summary>
  124. <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
  125. </member>
  126. <member name="M:System.Numerics.Matrix3x2.Lerp(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2,System.Single)">
  127. <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
  128. <param name="matrix1">The first matrix.</param>
  129. <param name="matrix2">The second matrix.</param>
  130. <param name="amount">The relative weighting of matrix2.</param>
  131. <returns>The interpolated matrix.</returns>
  132. </member>
  133. <member name="F:System.Numerics.Matrix3x2.M11">
  134. <summary>The first element of the first row.</summary>
  135. <returns></returns>
  136. </member>
  137. <member name="F:System.Numerics.Matrix3x2.M12">
  138. <summary>The second element of the first row.</summary>
  139. <returns></returns>
  140. </member>
  141. <member name="F:System.Numerics.Matrix3x2.M21">
  142. <summary>The first element of the second row.</summary>
  143. <returns></returns>
  144. </member>
  145. <member name="F:System.Numerics.Matrix3x2.M22">
  146. <summary>The second element of the second row.</summary>
  147. <returns></returns>
  148. </member>
  149. <member name="F:System.Numerics.Matrix3x2.M31">
  150. <summary>The first element of the third row.</summary>
  151. <returns></returns>
  152. </member>
  153. <member name="F:System.Numerics.Matrix3x2.M32">
  154. <summary>The second element of the third row.</summary>
  155. <returns></returns>
  156. </member>
  157. <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  158. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  159. <param name="value1">The first matrix.</param>
  160. <param name="value2">The second matrix.</param>
  161. <returns>The product matrix.</returns>
  162. </member>
  163. <member name="M:System.Numerics.Matrix3x2.Multiply(System.Numerics.Matrix3x2,System.Single)">
  164. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  165. <param name="value1">The matrix to scale.</param>
  166. <param name="value2">The scaling value to use.</param>
  167. <returns>The scaled matrix.</returns>
  168. </member>
  169. <member name="M:System.Numerics.Matrix3x2.Negate(System.Numerics.Matrix3x2)">
  170. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  171. <param name="value">The matrix to negate.</param>
  172. <returns>The negated matrix.</returns>
  173. </member>
  174. <member name="M:System.Numerics.Matrix3x2.op_Addition(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  175. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  176. <param name="value1">The first matrix.</param>
  177. <param name="value2">The second matrix.</param>
  178. <returns>The matrix that contains the summed values.</returns>
  179. </member>
  180. <member name="M:System.Numerics.Matrix3x2.op_Equality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  181. <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
  182. <param name="value1">The first matrix to compare.</param>
  183. <param name="value2">The second matrix to compare.</param>
  184. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  185. </member>
  186. <member name="M:System.Numerics.Matrix3x2.op_Inequality(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  187. <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
  188. <param name="value1">The first matrix to compare.</param>
  189. <param name="value2">The second matrix to compare.</param>
  190. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  191. </member>
  192. <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  193. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  194. <param name="value1">The first matrix.</param>
  195. <param name="value2">The second matrix.</param>
  196. <returns>The product matrix.</returns>
  197. </member>
  198. <member name="M:System.Numerics.Matrix3x2.op_Multiply(System.Numerics.Matrix3x2,System.Single)">
  199. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  200. <param name="value1">The matrix to scale.</param>
  201. <param name="value2">The scaling value to use.</param>
  202. <returns>The scaled matrix.</returns>
  203. </member>
  204. <member name="M:System.Numerics.Matrix3x2.op_Subtraction(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  205. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  206. <param name="value1">The first matrix.</param>
  207. <param name="value2">The second matrix.</param>
  208. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  209. </member>
  210. <member name="M:System.Numerics.Matrix3x2.op_UnaryNegation(System.Numerics.Matrix3x2)">
  211. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  212. <param name="value">The matrix to negate.</param>
  213. <returns>The negated matrix.</returns>
  214. </member>
  215. <member name="M:System.Numerics.Matrix3x2.Subtract(System.Numerics.Matrix3x2,System.Numerics.Matrix3x2)">
  216. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  217. <param name="value1">The first matrix.</param>
  218. <param name="value2">The second matrix.</param>
  219. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  220. </member>
  221. <member name="M:System.Numerics.Matrix3x2.ToString">
  222. <summary>Returns a string that represents this matrix.</summary>
  223. <returns>The string representation of this matrix.</returns>
  224. </member>
  225. <member name="P:System.Numerics.Matrix3x2.Translation">
  226. <summary>Gets or sets the translation component of this matrix.</summary>
  227. <returns>The translation component of the current instance.</returns>
  228. </member>
  229. <member name="T:System.Numerics.Matrix4x4">
  230. <summary>Represents a 4x4 matrix.</summary>
  231. </member>
  232. <member name="M:System.Numerics.Matrix4x4.#ctor(System.Numerics.Matrix3x2)">
  233. <summary>Creates a <see cref="T:System.Numerics.Matrix4x4"></see> object from a specified <see cref="T:System.Numerics.Matrix3x2"></see> object.</summary>
  234. <param name="value">A 3x2 matrix.</param>
  235. </member>
  236. <member name="M:System.Numerics.Matrix4x4.#ctor(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  237. <summary>Creates a 4x4 matrix from the specified components.</summary>
  238. <param name="m11">The value to assign to the first element in the first row.</param>
  239. <param name="m12">The value to assign to the second element in the first row.</param>
  240. <param name="m13">The value to assign to the third element in the first row.</param>
  241. <param name="m14">The value to assign to the fourth element in the first row.</param>
  242. <param name="m21">The value to assign to the first element in the second row.</param>
  243. <param name="m22">The value to assign to the second element in the second row.</param>
  244. <param name="m23">The value to assign to the third element in the second row.</param>
  245. <param name="m24">The value to assign to the third element in the second row.</param>
  246. <param name="m31">The value to assign to the first element in the third row.</param>
  247. <param name="m32">The value to assign to the second element in the third row.</param>
  248. <param name="m33">The value to assign to the third element in the third row.</param>
  249. <param name="m34">The value to assign to the fourth element in the third row.</param>
  250. <param name="m41">The value to assign to the first element in the fourth row.</param>
  251. <param name="m42">The value to assign to the second element in the fourth row.</param>
  252. <param name="m43">The value to assign to the third element in the fourth row.</param>
  253. <param name="m44">The value to assign to the fourth element in the fourth row.</param>
  254. </member>
  255. <member name="M:System.Numerics.Matrix4x4.Add(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  256. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  257. <param name="value1">The first matrix.</param>
  258. <param name="value2">The second matrix.</param>
  259. <returns>The matrix that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  260. </member>
  261. <member name="M:System.Numerics.Matrix4x4.CreateBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  262. <summary>Creates a spherical billboard that rotates around a specified object position.</summary>
  263. <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
  264. <param name="cameraPosition">The position of the camera.</param>
  265. <param name="cameraUpVector">The up vector of the camera.</param>
  266. <param name="cameraForwardVector">The forward vector of the camera.</param>
  267. <returns>The created billboard.</returns>
  268. </member>
  269. <member name="M:System.Numerics.Matrix4x4.CreateConstrainedBillboard(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  270. <summary>Creates a cylindrical billboard that rotates around a specified axis.</summary>
  271. <param name="objectPosition">The position of the object that the billboard will rotate around.</param>
  272. <param name="cameraPosition">The position of the camera.</param>
  273. <param name="rotateAxis">The axis to rotate the billboard around.</param>
  274. <param name="cameraForwardVector">The forward vector of the camera.</param>
  275. <param name="objectForwardVector">The forward vector of the object.</param>
  276. <returns>The billboard matrix.</returns>
  277. </member>
  278. <member name="M:System.Numerics.Matrix4x4.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
  279. <summary>Creates a matrix that rotates around an arbitrary vector.</summary>
  280. <param name="axis">The axis to rotate around.</param>
  281. <param name="angle">The angle to rotate around axis, in radians.</param>
  282. <returns>The rotation matrix.</returns>
  283. </member>
  284. <member name="M:System.Numerics.Matrix4x4.CreateFromQuaternion(System.Numerics.Quaternion)">
  285. <summary>Creates a rotation matrix from the specified Quaternion rotation value.</summary>
  286. <param name="quaternion">The source Quaternion.</param>
  287. <returns>The rotation matrix.</returns>
  288. </member>
  289. <member name="M:System.Numerics.Matrix4x4.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
  290. <summary>Creates a rotation matrix from the specified yaw, pitch, and roll.</summary>
  291. <param name="yaw">The angle of rotation, in radians, around the Y axis.</param>
  292. <param name="pitch">The angle of rotation, in radians, around the X axis.</param>
  293. <param name="roll">The angle of rotation, in radians, around the Z axis.</param>
  294. <returns>The rotation matrix.</returns>
  295. </member>
  296. <member name="M:System.Numerics.Matrix4x4.CreateLookAt(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  297. <summary>Creates a view matrix.</summary>
  298. <param name="cameraPosition">The position of the camera.</param>
  299. <param name="cameraTarget">The target towards which the camera is pointing.</param>
  300. <param name="cameraUpVector">The direction that is &amp;quot;up&amp;quot; from the camera&amp;#39;s point of view.</param>
  301. <returns>The view matrix.</returns>
  302. </member>
  303. <member name="M:System.Numerics.Matrix4x4.CreateOrthographic(System.Single,System.Single,System.Single,System.Single)">
  304. <summary>Creates an orthographic perspective matrix from the given view volume dimensions.</summary>
  305. <param name="width">The width of the view volume.</param>
  306. <param name="height">The height of the view volume.</param>
  307. <param name="zNearPlane">The minimum Z-value of the view volume.</param>
  308. <param name="zFarPlane">The maximum Z-value of the view volume.</param>
  309. <returns>The orthographic projection matrix.</returns>
  310. </member>
  311. <member name="M:System.Numerics.Matrix4x4.CreateOrthographicOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  312. <summary>Creates a customized orthographic projection matrix.</summary>
  313. <param name="left">The minimum X-value of the view volume.</param>
  314. <param name="right">The maximum X-value of the view volume.</param>
  315. <param name="bottom">The minimum Y-value of the view volume.</param>
  316. <param name="top">The maximum Y-value of the view volume.</param>
  317. <param name="zNearPlane">The minimum Z-value of the view volume.</param>
  318. <param name="zFarPlane">The maximum Z-value of the view volume.</param>
  319. <returns>The orthographic projection matrix.</returns>
  320. </member>
  321. <member name="M:System.Numerics.Matrix4x4.CreatePerspective(System.Single,System.Single,System.Single,System.Single)">
  322. <summary>Creates a perspective projection matrix from the given view volume dimensions.</summary>
  323. <param name="width">The width of the view volume at the near view plane.</param>
  324. <param name="height">The height of the view volume at the near view plane.</param>
  325. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  326. <param name="farPlaneDistance">The distance to the far view plane.</param>
  327. <returns>The perspective projection matrix.</returns>
  328. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
  329. -or-
  330. <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
  331. -or-
  332. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  333. </member>
  334. <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveFieldOfView(System.Single,System.Single,System.Single,System.Single)">
  335. <summary>Creates a perspective projection matrix based on a field of view, aspect ratio, and near and far view plane distances.</summary>
  336. <param name="fieldOfView">The field of view in the y direction, in radians.</param>
  337. <param name="aspectRatio">The aspect ratio, defined as view space width divided by height.</param>
  338. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  339. <param name="farPlaneDistance">The distance to the far view plane.</param>
  340. <returns>The perspective projection matrix.</returns>
  341. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="fieldOfView">fieldOfView</paramref> is less than or equal to zero.
  342. -or-
  343. <paramref name="fieldOfView">fieldOfView</paramref> is greater than or equal to <see cref="System.Math.PI"></see>.
  344. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
  345. -or-
  346. <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
  347. -or-
  348. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  349. </member>
  350. <member name="M:System.Numerics.Matrix4x4.CreatePerspectiveOffCenter(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)">
  351. <summary>Creates a customized perspective projection matrix.</summary>
  352. <param name="left">The minimum x-value of the view volume at the near view plane.</param>
  353. <param name="right">The maximum x-value of the view volume at the near view plane.</param>
  354. <param name="bottom">The minimum y-value of the view volume at the near view plane.</param>
  355. <param name="top">The maximum y-value of the view volume at the near view plane.</param>
  356. <param name="nearPlaneDistance">The distance to the near view plane.</param>
  357. <param name="farPlaneDistance">The distance to the far view plane.</param>
  358. <returns>The perspective projection matrix.</returns>
  359. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is less than or equal to zero.
  360. -or-
  361. <paramref name="farPlaneDistance">farPlaneDistance</paramref> is less than or equal to zero.
  362. -or-
  363. <paramref name="nearPlaneDistance">nearPlaneDistance</paramref> is greater than or equal to <paramref name="farPlaneDistance">farPlaneDistance</paramref>.</exception>
  364. </member>
  365. <member name="M:System.Numerics.Matrix4x4.CreateReflection(System.Numerics.Plane)">
  366. <summary>Creates a matrix that reflects the coordinate system about a specified plane.</summary>
  367. <param name="value">The plane about which to create a reflection.</param>
  368. <returns>A new matrix expressing the reflection.</returns>
  369. </member>
  370. <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single)">
  371. <summary>Creates a matrix for rotating points around the X axis.</summary>
  372. <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
  373. <returns>The rotation matrix.</returns>
  374. </member>
  375. <member name="M:System.Numerics.Matrix4x4.CreateRotationX(System.Single,System.Numerics.Vector3)">
  376. <summary>Creates a matrix for rotating points around the X axis from a center point.</summary>
  377. <param name="radians">The amount, in radians, by which to rotate around the X axis.</param>
  378. <param name="centerPoint">The center point.</param>
  379. <returns>The rotation matrix.</returns>
  380. </member>
  381. <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single,System.Numerics.Vector3)">
  382. <summary>The amount, in radians, by which to rotate around the Y axis from a center point.</summary>
  383. <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
  384. <param name="centerPoint">The center point.</param>
  385. <returns>The rotation matrix.</returns>
  386. </member>
  387. <member name="M:System.Numerics.Matrix4x4.CreateRotationY(System.Single)">
  388. <summary>Creates a matrix for rotating points around the Y axis.</summary>
  389. <param name="radians">The amount, in radians, by which to rotate around the Y-axis.</param>
  390. <returns>The rotation matrix.</returns>
  391. </member>
  392. <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single)">
  393. <summary>Creates a matrix for rotating points around the Z axis.</summary>
  394. <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
  395. <returns>The rotation matrix.</returns>
  396. </member>
  397. <member name="M:System.Numerics.Matrix4x4.CreateRotationZ(System.Single,System.Numerics.Vector3)">
  398. <summary>Creates a matrix for rotating points around the Z axis from a center point.</summary>
  399. <param name="radians">The amount, in radians, by which to rotate around the Z-axis.</param>
  400. <param name="centerPoint">The center point.</param>
  401. <returns>The rotation matrix.</returns>
  402. </member>
  403. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3)">
  404. <summary>Creates a scaling matrix from the specified vector scale.</summary>
  405. <param name="scales">The scale to use.</param>
  406. <returns>The scaling matrix.</returns>
  407. </member>
  408. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single)">
  409. <summary>Creates a uniform scaling matrix that scale equally on each axis.</summary>
  410. <param name="scale">The uniform scaling factor.</param>
  411. <returns>The scaling matrix.</returns>
  412. </member>
  413. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Numerics.Vector3,System.Numerics.Vector3)">
  414. <summary>Creates a scaling matrix with a center point.</summary>
  415. <param name="scales">The vector that contains the amount to scale on each axis.</param>
  416. <param name="centerPoint">The center point.</param>
  417. <returns>The scaling matrix.</returns>
  418. </member>
  419. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Numerics.Vector3)">
  420. <summary>Creates a uniform scaling matrix that scales equally on each axis with a center point.</summary>
  421. <param name="scale">The uniform scaling factor.</param>
  422. <param name="centerPoint">The center point.</param>
  423. <returns>The scaling matrix.</returns>
  424. </member>
  425. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single)">
  426. <summary>Creates a scaling matrix from the specified X, Y, and Z components.</summary>
  427. <param name="xScale">The value to scale by on the X axis.</param>
  428. <param name="yScale">The value to scale by on the Y axis.</param>
  429. <param name="zScale">The value to scale by on the Z axis.</param>
  430. <returns>The scaling matrix.</returns>
  431. </member>
  432. <member name="M:System.Numerics.Matrix4x4.CreateScale(System.Single,System.Single,System.Single,System.Numerics.Vector3)">
  433. <summary>Creates a scaling matrix that is offset by a given center point.</summary>
  434. <param name="xScale">The value to scale by on the X axis.</param>
  435. <param name="yScale">The value to scale by on the Y axis.</param>
  436. <param name="zScale">The value to scale by on the Z axis.</param>
  437. <param name="centerPoint">The center point.</param>
  438. <returns>The scaling matrix.</returns>
  439. </member>
  440. <member name="M:System.Numerics.Matrix4x4.CreateShadow(System.Numerics.Vector3,System.Numerics.Plane)">
  441. <summary>Creates a matrix that flattens geometry into a specified plane as if casting a shadow from a specified light source.</summary>
  442. <param name="lightDirection">The direction from which the light that will cast the shadow is coming.</param>
  443. <param name="plane">The plane onto which the new matrix should flatten geometry so as to cast a shadow.</param>
  444. <returns>A new matrix that can be used to flatten geometry onto the specified plane from the specified direction.</returns>
  445. </member>
  446. <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Numerics.Vector3)">
  447. <summary>Creates a translation matrix from the specified 3-dimensional vector.</summary>
  448. <param name="position">The amount to translate in each axis.</param>
  449. <returns>The translation matrix.</returns>
  450. </member>
  451. <member name="M:System.Numerics.Matrix4x4.CreateTranslation(System.Single,System.Single,System.Single)">
  452. <summary>Creates a translation matrix from the specified X, Y, and Z components.</summary>
  453. <param name="xPosition">The amount to translate on the X axis.</param>
  454. <param name="yPosition">The amount to translate on the Y axis.</param>
  455. <param name="zPosition">The amount to translate on the Z axis.</param>
  456. <returns>The translation matrix.</returns>
  457. </member>
  458. <member name="M:System.Numerics.Matrix4x4.CreateWorld(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  459. <summary>Creates a world matrix with the specified parameters.</summary>
  460. <param name="position">The position of the object.</param>
  461. <param name="forward">The forward direction of the object.</param>
  462. <param name="up">The upward direction of the object. Its value is usually [0, 1, 0].</param>
  463. <returns>The world matrix.</returns>
  464. </member>
  465. <member name="M:System.Numerics.Matrix4x4.Decompose(System.Numerics.Matrix4x4,System.Numerics.Vector3@,System.Numerics.Quaternion@,System.Numerics.Vector3@)">
  466. <summary>Attempts to extract the scale, translation, and rotation components from the given scale, rotation, or translation matrix. The return value indicates whether the operation succeeded.</summary>
  467. <param name="matrix">The source matrix.</param>
  468. <param name="scale">When this method returns, contains the scaling component of the transformation matrix if the operation succeeded.</param>
  469. <param name="rotation">When this method returns, contains the rotation component of the transformation matrix if the operation succeeded.</param>
  470. <param name="translation">When the method returns, contains the translation component of the transformation matrix if the operation succeeded.</param>
  471. <returns>true if <paramref name="matrix">matrix</paramref> was decomposed successfully; otherwise, false.</returns>
  472. </member>
  473. <member name="M:System.Numerics.Matrix4x4.Equals(System.Numerics.Matrix4x4)">
  474. <summary>Returns a value that indicates whether this instance and another 4x4 matrix are equal.</summary>
  475. <param name="other">The other matrix.</param>
  476. <returns>true if the two matrices are equal; otherwise, false.</returns>
  477. </member>
  478. <member name="M:System.Numerics.Matrix4x4.Equals(System.Object)">
  479. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  480. <param name="obj">The object to compare with the current instance.</param>
  481. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  482. </member>
  483. <member name="M:System.Numerics.Matrix4x4.GetDeterminant">
  484. <summary>Calculates the determinant of the current 4x4 matrix.</summary>
  485. <returns>The determinant.</returns>
  486. </member>
  487. <member name="M:System.Numerics.Matrix4x4.GetHashCode">
  488. <summary>Returns the hash code for this instance.</summary>
  489. <returns>The hash code.</returns>
  490. </member>
  491. <member name="P:System.Numerics.Matrix4x4.Identity">
  492. <summary>Gets the multiplicative identity matrix.</summary>
  493. <returns>Gets the multiplicative identity matrix.</returns>
  494. </member>
  495. <member name="M:System.Numerics.Matrix4x4.Invert(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4@)">
  496. <summary>Inverts the specified matrix. The return value indicates whether the operation succeeded.</summary>
  497. <param name="matrix">The matrix to invert.</param>
  498. <param name="result">When this method returns, contains the inverted matrix if the operation succeeded.</param>
  499. <returns>true if <paramref name="matrix">matrix</paramref> was converted successfully; otherwise, false.</returns>
  500. </member>
  501. <member name="P:System.Numerics.Matrix4x4.IsIdentity">
  502. <summary>Indicates whether the current matrix is the identity matrix.</summary>
  503. <returns>true if the current matrix is the identity matrix; otherwise, false.</returns>
  504. </member>
  505. <member name="M:System.Numerics.Matrix4x4.Lerp(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4,System.Single)">
  506. <summary>Performs a linear interpolation from one matrix to a second matrix based on a value that specifies the weighting of the second matrix.</summary>
  507. <param name="matrix1">The first matrix.</param>
  508. <param name="matrix2">The second matrix.</param>
  509. <param name="amount">The relative weighting of matrix2.</param>
  510. <returns>The interpolated matrix.</returns>
  511. </member>
  512. <member name="F:System.Numerics.Matrix4x4.M11">
  513. <summary>The first element of the first row.</summary>
  514. <returns></returns>
  515. </member>
  516. <member name="F:System.Numerics.Matrix4x4.M12">
  517. <summary>The second element of the first row.</summary>
  518. <returns></returns>
  519. </member>
  520. <member name="F:System.Numerics.Matrix4x4.M13">
  521. <summary>The third element of the first row.</summary>
  522. <returns></returns>
  523. </member>
  524. <member name="F:System.Numerics.Matrix4x4.M14">
  525. <summary>The fourth element of the first row.</summary>
  526. <returns></returns>
  527. </member>
  528. <member name="F:System.Numerics.Matrix4x4.M21">
  529. <summary>The first element of the second row.</summary>
  530. <returns></returns>
  531. </member>
  532. <member name="F:System.Numerics.Matrix4x4.M22">
  533. <summary>The second element of the second row.</summary>
  534. <returns></returns>
  535. </member>
  536. <member name="F:System.Numerics.Matrix4x4.M23">
  537. <summary>The third element of the second row.</summary>
  538. <returns></returns>
  539. </member>
  540. <member name="F:System.Numerics.Matrix4x4.M24">
  541. <summary>The fourth element of the second row.</summary>
  542. <returns></returns>
  543. </member>
  544. <member name="F:System.Numerics.Matrix4x4.M31">
  545. <summary>The first element of the third row.</summary>
  546. <returns></returns>
  547. </member>
  548. <member name="F:System.Numerics.Matrix4x4.M32">
  549. <summary>The second element of the third row.</summary>
  550. <returns></returns>
  551. </member>
  552. <member name="F:System.Numerics.Matrix4x4.M33">
  553. <summary>The third element of the third row.</summary>
  554. <returns></returns>
  555. </member>
  556. <member name="F:System.Numerics.Matrix4x4.M34">
  557. <summary>The fourth element of the third row.</summary>
  558. <returns></returns>
  559. </member>
  560. <member name="F:System.Numerics.Matrix4x4.M41">
  561. <summary>The first element of the fourth row.</summary>
  562. <returns></returns>
  563. </member>
  564. <member name="F:System.Numerics.Matrix4x4.M42">
  565. <summary>The second element of the fourth row.</summary>
  566. <returns></returns>
  567. </member>
  568. <member name="F:System.Numerics.Matrix4x4.M43">
  569. <summary>The third element of the fourth row.</summary>
  570. <returns></returns>
  571. </member>
  572. <member name="F:System.Numerics.Matrix4x4.M44">
  573. <summary>The fourth element of the fourth row.</summary>
  574. <returns></returns>
  575. </member>
  576. <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  577. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  578. <param name="value1">The first matrix.</param>
  579. <param name="value2">The second matrix.</param>
  580. <returns>The product matrix.</returns>
  581. </member>
  582. <member name="M:System.Numerics.Matrix4x4.Multiply(System.Numerics.Matrix4x4,System.Single)">
  583. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  584. <param name="value1">The matrix to scale.</param>
  585. <param name="value2">The scaling value to use.</param>
  586. <returns>The scaled matrix.</returns>
  587. </member>
  588. <member name="M:System.Numerics.Matrix4x4.Negate(System.Numerics.Matrix4x4)">
  589. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  590. <param name="value">The matrix to negate.</param>
  591. <returns>The negated matrix.</returns>
  592. </member>
  593. <member name="M:System.Numerics.Matrix4x4.op_Addition(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  594. <summary>Adds each element in one matrix with its corresponding element in a second matrix.</summary>
  595. <param name="value1">The first matrix.</param>
  596. <param name="value2">The second matrix.</param>
  597. <returns>The matrix that contains the summed values.</returns>
  598. </member>
  599. <member name="M:System.Numerics.Matrix4x4.op_Equality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  600. <summary>Returns a value that indicates whether the specified matrices are equal.</summary>
  601. <param name="value1">The first matrix to compare.</param>
  602. <param name="value2">The second matrix to care</param>
  603. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  604. </member>
  605. <member name="M:System.Numerics.Matrix4x4.op_Inequality(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  606. <summary>Returns a value that indicates whether the specified matrices are not equal.</summary>
  607. <param name="value1">The first matrix to compare.</param>
  608. <param name="value2">The second matrix to compare.</param>
  609. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  610. </member>
  611. <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Single)">
  612. <summary>Returns the matrix that results from scaling all the elements of a specified matrix by a scalar factor.</summary>
  613. <param name="value1">The matrix to scale.</param>
  614. <param name="value2">The scaling value to use.</param>
  615. <returns>The scaled matrix.</returns>
  616. </member>
  617. <member name="M:System.Numerics.Matrix4x4.op_Multiply(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  618. <summary>Returns the matrix that results from multiplying two matrices together.</summary>
  619. <param name="value1">The first matrix.</param>
  620. <param name="value2">The second matrix.</param>
  621. <returns>The product matrix.</returns>
  622. </member>
  623. <member name="M:System.Numerics.Matrix4x4.op_Subtraction(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  624. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  625. <param name="value1">The first matrix.</param>
  626. <param name="value2">The second matrix.</param>
  627. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  628. </member>
  629. <member name="M:System.Numerics.Matrix4x4.op_UnaryNegation(System.Numerics.Matrix4x4)">
  630. <summary>Negates the specified matrix by multiplying all its values by -1.</summary>
  631. <param name="value">The matrix to negate.</param>
  632. <returns>The negated matrix.</returns>
  633. </member>
  634. <member name="M:System.Numerics.Matrix4x4.Subtract(System.Numerics.Matrix4x4,System.Numerics.Matrix4x4)">
  635. <summary>Subtracts each element in a second matrix from its corresponding element in a first matrix.</summary>
  636. <param name="value1">The first matrix.</param>
  637. <param name="value2">The second matrix.</param>
  638. <returns>The matrix containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  639. </member>
  640. <member name="M:System.Numerics.Matrix4x4.ToString">
  641. <summary>Returns a string that represents this matrix.</summary>
  642. <returns>The string representation of this matrix.</returns>
  643. </member>
  644. <member name="M:System.Numerics.Matrix4x4.Transform(System.Numerics.Matrix4x4,System.Numerics.Quaternion)">
  645. <summary>Transforms the specified matrix by applying the specified Quaternion rotation.</summary>
  646. <param name="value">The matrix to transform.</param>
  647. <param name="rotation">The rotation t apply.</param>
  648. <returns>The transformed matrix.</returns>
  649. </member>
  650. <member name="P:System.Numerics.Matrix4x4.Translation">
  651. <summary>Gets or sets the translation component of this matrix.</summary>
  652. <returns>The translation component of the current instance.</returns>
  653. </member>
  654. <member name="M:System.Numerics.Matrix4x4.Transpose(System.Numerics.Matrix4x4)">
  655. <summary>Transposes the rows and columns of a matrix.</summary>
  656. <param name="matrix">The matrix to transpose.</param>
  657. <returns>The transposed matrix.</returns>
  658. </member>
  659. <member name="T:System.Numerics.Plane">
  660. <summary>Represents a three-dimensional plane.</summary>
  661. </member>
  662. <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector4)">
  663. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified four-dimensional vector.</summary>
  664. <param name="value">A vector whose first three elements describe the normal vector, and whose <see cref="F:System.Numerics.Vector4.W"></see> defines the distance along that normal from the origin.</param>
  665. </member>
  666. <member name="M:System.Numerics.Plane.#ctor(System.Numerics.Vector3,System.Single)">
  667. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from a specified normal and the distance along the normal from the origin.</summary>
  668. <param name="normal">The plane&amp;#39;s normal vector.</param>
  669. <param name="d">The plane&amp;#39;s distance from the origin along its normal vector.</param>
  670. </member>
  671. <member name="M:System.Numerics.Plane.#ctor(System.Single,System.Single,System.Single,System.Single)">
  672. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object from the X, Y, and Z components of its normal, and its distance from the origin on that normal.</summary>
  673. <param name="x">The X component of the normal.</param>
  674. <param name="y">The Y component of the normal.</param>
  675. <param name="z">The Z component of the normal.</param>
  676. <param name="d">The distance of the plane along its normal from the origin.</param>
  677. </member>
  678. <member name="M:System.Numerics.Plane.CreateFromVertices(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  679. <summary>Creates a <see cref="T:System.Numerics.Plane"></see> object that contains three specified points.</summary>
  680. <param name="point1">The first point defining the plane.</param>
  681. <param name="point2">The second point defining the plane.</param>
  682. <param name="point3">The third point defining the plane.</param>
  683. <returns>The plane containing the three points.</returns>
  684. </member>
  685. <member name="F:System.Numerics.Plane.D">
  686. <summary>The distance of the plane along its normal from the origin.</summary>
  687. <returns></returns>
  688. </member>
  689. <member name="M:System.Numerics.Plane.Dot(System.Numerics.Plane,System.Numerics.Vector4)">
  690. <summary>Calculates the dot product of a plane and a 4-dimensional vector.</summary>
  691. <param name="plane">The plane.</param>
  692. <param name="value">The four-dimensional vector.</param>
  693. <returns>The dot product.</returns>
  694. </member>
  695. <member name="M:System.Numerics.Plane.DotCoordinate(System.Numerics.Plane,System.Numerics.Vector3)">
  696. <summary>Returns the dot product of a specified three-dimensional vector and the normal vector of this plane plus the distance (<see cref="F:System.Numerics.Plane.D"></see>) value of the plane.</summary>
  697. <param name="plane">The plane.</param>
  698. <param name="value">The 3-dimensional vector.</param>
  699. <returns>The dot product.</returns>
  700. </member>
  701. <member name="M:System.Numerics.Plane.DotNormal(System.Numerics.Plane,System.Numerics.Vector3)">
  702. <summary>Returns the dot product of a specified three-dimensional vector and the <see cref="F:System.Numerics.Plane.Normal"></see> vector of this plane.</summary>
  703. <param name="plane">The plane.</param>
  704. <param name="value">The three-dimensional vector.</param>
  705. <returns>The dot product.</returns>
  706. </member>
  707. <member name="M:System.Numerics.Plane.Equals(System.Object)">
  708. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  709. <param name="obj">The object to compare with the current instance.</param>
  710. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  711. </member>
  712. <member name="M:System.Numerics.Plane.Equals(System.Numerics.Plane)">
  713. <summary>Returns a value that indicates whether this instance and another plane object are equal.</summary>
  714. <param name="other">The other plane.</param>
  715. <returns>true if the two planes are equal; otherwise, false.</returns>
  716. </member>
  717. <member name="M:System.Numerics.Plane.GetHashCode">
  718. <summary>Returns the hash code for this instance.</summary>
  719. <returns>The hash code.</returns>
  720. </member>
  721. <member name="F:System.Numerics.Plane.Normal">
  722. <summary>The normal vector of the plane.</summary>
  723. <returns></returns>
  724. </member>
  725. <member name="M:System.Numerics.Plane.Normalize(System.Numerics.Plane)">
  726. <summary>Creates a new <see cref="T:System.Numerics.Plane"></see> object whose normal vector is the source plane&amp;#39;s normal vector normalized.</summary>
  727. <param name="value">The source plane.</param>
  728. <returns>The normalized plane.</returns>
  729. </member>
  730. <member name="M:System.Numerics.Plane.op_Equality(System.Numerics.Plane,System.Numerics.Plane)">
  731. <summary>Returns a value that indicates whether two planes are equal.</summary>
  732. <param name="value1">The first plane to compare.</param>
  733. <param name="value2">The second plane to compare.</param>
  734. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are equal; otherwise, false.</returns>
  735. </member>
  736. <member name="M:System.Numerics.Plane.op_Inequality(System.Numerics.Plane,System.Numerics.Plane)">
  737. <summary>Returns a value that indicates whether two planes are not equal.</summary>
  738. <param name="value1">The first plane to compare.</param>
  739. <param name="value2">The second plane to compare.</param>
  740. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  741. </member>
  742. <member name="M:System.Numerics.Plane.ToString">
  743. <summary>Returns the string representation of this plane object.</summary>
  744. <returns>A string that represents this <see cref="System.Numerics.Plane"></see> object.</returns>
  745. </member>
  746. <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Matrix4x4)">
  747. <summary>Transforms a normalized plane by a 4x4 matrix.</summary>
  748. <param name="plane">The normalized plane to transform.</param>
  749. <param name="matrix">The transformation matrix to apply to plane.</param>
  750. <returns>The transformed plane.</returns>
  751. </member>
  752. <member name="M:System.Numerics.Plane.Transform(System.Numerics.Plane,System.Numerics.Quaternion)">
  753. <summary>Transforms a normalized plane by a Quaternion rotation.</summary>
  754. <param name="plane">The normalized plane to transform.</param>
  755. <param name="rotation">The Quaternion rotation to apply to the plane.</param>
  756. <returns>A new plane that results from applying the Quaternion rotation.</returns>
  757. </member>
  758. <member name="T:System.Numerics.Quaternion">
  759. <summary>Represents a vector that is used to encode three-dimensional physical rotations.</summary>
  760. </member>
  761. <member name="M:System.Numerics.Quaternion.#ctor(System.Numerics.Vector3,System.Single)">
  762. <summary>Creates a quaternion from the specified vector and rotation parts.</summary>
  763. <param name="vectorPart">The vector part of the quaternion.</param>
  764. <param name="scalarPart">The rotation part of the quaternion.</param>
  765. </member>
  766. <member name="M:System.Numerics.Quaternion.#ctor(System.Single,System.Single,System.Single,System.Single)">
  767. <summary>Constructs a quaternion from the specified components.</summary>
  768. <param name="x">The value to assign to the X component of the quaternion.</param>
  769. <param name="y">The value to assign to the Y component of the quaternion.</param>
  770. <param name="z">The value to assign to the Z component of the quaternion.</param>
  771. <param name="w">The value to assign to the W component of the quaternion.</param>
  772. </member>
  773. <member name="M:System.Numerics.Quaternion.Add(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  774. <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
  775. <param name="value1">The first quaternion.</param>
  776. <param name="value2">The second quaternion.</param>
  777. <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  778. </member>
  779. <member name="M:System.Numerics.Quaternion.Concatenate(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  780. <summary>Concatenates two quaternions.</summary>
  781. <param name="value1">The first quaternion rotation in the series.</param>
  782. <param name="value2">The second quaternion rotation in the series.</param>
  783. <returns>A new quaternion representing the concatenation of the <paramref name="value1">value1</paramref> rotation followed by the <paramref name="value2">value2</paramref> rotation.</returns>
  784. </member>
  785. <member name="M:System.Numerics.Quaternion.Conjugate(System.Numerics.Quaternion)">
  786. <summary>Returns the conjugate of a specified quaternion.</summary>
  787. <param name="value">The quaternion.</param>
  788. <returns>A new quaternion that is the conjugate of value.</returns>
  789. </member>
  790. <member name="M:System.Numerics.Quaternion.CreateFromAxisAngle(System.Numerics.Vector3,System.Single)">
  791. <summary>Creates a quaternion from a vector and an angle to rotate about the vector.</summary>
  792. <param name="axis">The vector to rotate around.</param>
  793. <param name="angle">The angle, in radians, to rotate around the vector.</param>
  794. <returns>The newly created quaternion.</returns>
  795. </member>
  796. <member name="M:System.Numerics.Quaternion.CreateFromRotationMatrix(System.Numerics.Matrix4x4)">
  797. <summary>Creates a quaternion from the specified rotation matrix.</summary>
  798. <param name="matrix">The rotation matrix.</param>
  799. <returns>The newly created quaternion.</returns>
  800. </member>
  801. <member name="M:System.Numerics.Quaternion.CreateFromYawPitchRoll(System.Single,System.Single,System.Single)">
  802. <summary>Creates a new quaternion from the given yaw, pitch, and roll.</summary>
  803. <param name="yaw">The yaw angle, in radians, around the Y axis.</param>
  804. <param name="pitch">The pitch angle, in radians, around the X axis.</param>
  805. <param name="roll">The roll angle, in radians, around the Z axis.</param>
  806. <returns>The resulting quaternion.</returns>
  807. </member>
  808. <member name="M:System.Numerics.Quaternion.Divide(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  809. <summary>Divides one quaternion by a second quaternion.</summary>
  810. <param name="value1">The dividend.</param>
  811. <param name="value2">The divisor.</param>
  812. <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
  813. </member>
  814. <member name="M:System.Numerics.Quaternion.Dot(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  815. <summary>Calculates the dot product of two quaternions.</summary>
  816. <param name="quaternion1">The first quaternion.</param>
  817. <param name="quaternion2">The second quaternion.</param>
  818. <returns>The dot product.</returns>
  819. </member>
  820. <member name="M:System.Numerics.Quaternion.Equals(System.Numerics.Quaternion)">
  821. <summary>Returns a value that indicates whether this instance and another quaternion are equal.</summary>
  822. <param name="other">The other quaternion.</param>
  823. <returns>true if the two quaternions are equal; otherwise, false.</returns>
  824. </member>
  825. <member name="M:System.Numerics.Quaternion.Equals(System.Object)">
  826. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  827. <param name="obj">The object to compare with the current instance.</param>
  828. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  829. </member>
  830. <member name="M:System.Numerics.Quaternion.GetHashCode">
  831. <summary>Returns the hash code for this instance.</summary>
  832. <returns>The hash code.</returns>
  833. </member>
  834. <member name="P:System.Numerics.Quaternion.Identity">
  835. <summary>Gets a quaternion that represents no rotation.</summary>
  836. <returns>A quaternion whose values are (0, 0, 0, 1).</returns>
  837. </member>
  838. <member name="M:System.Numerics.Quaternion.Inverse(System.Numerics.Quaternion)">
  839. <summary>Returns the inverse of a quaternion.</summary>
  840. <param name="value">The quaternion.</param>
  841. <returns>The inverted quaternion.</returns>
  842. </member>
  843. <member name="P:System.Numerics.Quaternion.IsIdentity">
  844. <summary>Gets a value that indicates whether the current instance is the identity quaternion.</summary>
  845. <returns>true if the current instance is the identity quaternion; otherwise, false.</returns>
  846. </member>
  847. <member name="M:System.Numerics.Quaternion.Length">
  848. <summary>Calculates the length of the quaternion.</summary>
  849. <returns>The computed length of the quaternion.</returns>
  850. </member>
  851. <member name="M:System.Numerics.Quaternion.LengthSquared">
  852. <summary>Calculates the squared length of the quaternion.</summary>
  853. <returns>The length squared of the quaternion.</returns>
  854. </member>
  855. <member name="M:System.Numerics.Quaternion.Lerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
  856. <summary>Performs a linear interpolation between two quaternions based on a value that specifies the weighting of the second quaternion.</summary>
  857. <param name="quaternion1">The first quaternion.</param>
  858. <param name="quaternion2">The second quaternion.</param>
  859. <param name="amount">The relative weight of quaternion2 in the interpolation.</param>
  860. <returns>The interpolated quaternion.</returns>
  861. </member>
  862. <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  863. <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
  864. <param name="value1">The first quaternion.</param>
  865. <param name="value2">The second quaternion.</param>
  866. <returns>The product quaternion.</returns>
  867. </member>
  868. <member name="M:System.Numerics.Quaternion.Multiply(System.Numerics.Quaternion,System.Single)">
  869. <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
  870. <param name="value1">The source quaternion.</param>
  871. <param name="value2">The scalar value.</param>
  872. <returns>The scaled quaternion.</returns>
  873. </member>
  874. <member name="M:System.Numerics.Quaternion.Negate(System.Numerics.Quaternion)">
  875. <summary>Reverses the sign of each component of the quaternion.</summary>
  876. <param name="value">The quaternion to negate.</param>
  877. <returns>The negated quaternion.</returns>
  878. </member>
  879. <member name="M:System.Numerics.Quaternion.Normalize(System.Numerics.Quaternion)">
  880. <summary>Divides each component of a specified <see cref="T:System.Numerics.Quaternion"></see> by its length.</summary>
  881. <param name="value">The quaternion to normalize.</param>
  882. <returns>The normalized quaternion.</returns>
  883. </member>
  884. <member name="M:System.Numerics.Quaternion.op_Addition(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  885. <summary>Adds each element in one quaternion with its corresponding element in a second quaternion.</summary>
  886. <param name="value1">The first quaternion.</param>
  887. <param name="value2">The second quaternion.</param>
  888. <returns>The quaternion that contains the summed values of <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref>.</returns>
  889. </member>
  890. <member name="M:System.Numerics.Quaternion.op_Division(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  891. <summary>Divides one quaternion by a second quaternion.</summary>
  892. <param name="value1">The dividend.</param>
  893. <param name="value2">The divisor.</param>
  894. <returns>The quaternion that results from dividing <paramref name="value1">value1</paramref> by <paramref name="value2">value2</paramref>.</returns>
  895. </member>
  896. <member name="M:System.Numerics.Quaternion.op_Equality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  897. <summary>Returns a value that indicates whether two quaternions are equal.</summary>
  898. <param name="value1">The first quaternion to compare.</param>
  899. <param name="value2">The second quaternion to compare.</param>
  900. <returns>true if the two quaternions are equal; otherwise, false.</returns>
  901. </member>
  902. <member name="M:System.Numerics.Quaternion.op_Inequality(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  903. <summary>Returns a value that indicates whether two quaternions are not equal.</summary>
  904. <param name="value1">The first quaternion to compare.</param>
  905. <param name="value2">The second quaternion to compare.</param>
  906. <returns>true if <paramref name="value1">value1</paramref> and <paramref name="value2">value2</paramref> are not equal; otherwise, false.</returns>
  907. </member>
  908. <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Single)">
  909. <summary>Returns the quaternion that results from scaling all the components of a specified quaternion by a scalar factor.</summary>
  910. <param name="value1">The source quaternion.</param>
  911. <param name="value2">The scalar value.</param>
  912. <returns>The scaled quaternion.</returns>
  913. </member>
  914. <member name="M:System.Numerics.Quaternion.op_Multiply(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  915. <summary>Returns the quaternion that results from multiplying two quaternions together.</summary>
  916. <param name="value1">The first quaternion.</param>
  917. <param name="value2">The second quaternion.</param>
  918. <returns>The product quaternion.</returns>
  919. </member>
  920. <member name="M:System.Numerics.Quaternion.op_Subtraction(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  921. <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
  922. <param name="value1">The first quaternion.</param>
  923. <param name="value2">The second quaternion.</param>
  924. <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  925. </member>
  926. <member name="M:System.Numerics.Quaternion.op_UnaryNegation(System.Numerics.Quaternion)">
  927. <summary>Reverses the sign of each component of the quaternion.</summary>
  928. <param name="value">The quaternion to negate.</param>
  929. <returns>The negated quaternion.</returns>
  930. </member>
  931. <member name="M:System.Numerics.Quaternion.Slerp(System.Numerics.Quaternion,System.Numerics.Quaternion,System.Single)">
  932. <summary>Interpolates between two quaternions, using spherical linear interpolation.</summary>
  933. <param name="quaternion1">The first quaternion.</param>
  934. <param name="quaternion2">The second quaternion.</param>
  935. <param name="amount">The relative weight of the second quaternion in the interpolation.</param>
  936. <returns>The interpolated quaternion.</returns>
  937. </member>
  938. <member name="M:System.Numerics.Quaternion.Subtract(System.Numerics.Quaternion,System.Numerics.Quaternion)">
  939. <summary>Subtracts each element in a second quaternion from its corresponding element in a first quaternion.</summary>
  940. <param name="value1">The first quaternion.</param>
  941. <param name="value2">The second quaternion.</param>
  942. <returns>The quaternion containing the values that result from subtracting each element in <paramref name="value2">value2</paramref> from its corresponding element in <paramref name="value1">value1</paramref>.</returns>
  943. </member>
  944. <member name="M:System.Numerics.Quaternion.ToString">
  945. <summary>Returns a string that represents this quaternion.</summary>
  946. <returns>The string representation of this quaternion.</returns>
  947. </member>
  948. <member name="F:System.Numerics.Quaternion.W">
  949. <summary>The rotation component of the quaternion.</summary>
  950. <returns></returns>
  951. </member>
  952. <member name="F:System.Numerics.Quaternion.X">
  953. <summary>The X value of the vector component of the quaternion.</summary>
  954. <returns></returns>
  955. </member>
  956. <member name="F:System.Numerics.Quaternion.Y">
  957. <summary>The Y value of the vector component of the quaternion.</summary>
  958. <returns></returns>
  959. </member>
  960. <member name="F:System.Numerics.Quaternion.Z">
  961. <summary>The Z value of the vector component of the quaternion.</summary>
  962. <returns></returns>
  963. </member>
  964. <member name="T:System.Numerics.Vector`1">
  965. <summary>Represents a single vector of a specified numeric type that is suitable for low-level optimization of parallel algorithms.</summary>
  966. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  967. </member>
  968. <member name="M:System.Numerics.Vector`1.#ctor(`0)">
  969. <summary>Creates a vector whose components are of a specified type.</summary>
  970. <param name="value">The numeric type that defines the type of the components in the vector.</param>
  971. </member>
  972. <member name="M:System.Numerics.Vector`1.#ctor(`0[])">
  973. <summary>Creates a vector from a specified array.</summary>
  974. <param name="values">A numeric array.</param>
  975. <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
  976. </member>
  977. <member name="M:System.Numerics.Vector`1.#ctor(`0[],System.Int32)">
  978. <summary>Creates a vector from a specified array starting at a specified index position.</summary>
  979. <param name="values">A numeric array.</param>
  980. <param name="index">The starting index position from which to create the vector.</param>
  981. <exception cref="T:System.ArgumentNullException"><paramref name="values">values</paramref> is null.</exception>
  982. <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
  983. -or-
  984. The length of <paramref name="values">values</paramref> minus <paramref name="index">index</paramref> is less than <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
  985. </member>
  986. <member name="M:System.Numerics.Vector`1.CopyTo(`0[])">
  987. <summary>Copies the vector instance to a specified destination array.</summary>
  988. <param name="destination">The array to receive a copy of the vector values.</param>
  989. <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
  990. <exception cref="T:System.ArgumentException">The number of elements in the current vector is greater than the number of elements available in the <paramref name="destination">destination</paramref> array.</exception>
  991. </member>
  992. <member name="M:System.Numerics.Vector`1.CopyTo(`0[],System.Int32)">
  993. <summary>Copies the vector instance to a specified destination array starting at a specified index position.</summary>
  994. <param name="destination">The array to receive a copy of the vector values.</param>
  995. <param name="startIndex">The starting index in destination at which to begin the copy operation.</param>
  996. <exception cref="T:System.ArgumentNullException"><paramref name="destination">destination</paramref> is null.</exception>
  997. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than the number of elements available from <paramref name="startIndex">startIndex</paramref> to the end of the <paramref name="destination">destination</paramref> array.</exception>
  998. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero or greater than the last index in <paramref name="destination">destination</paramref>.</exception>
  999. </member>
  1000. <member name="P:System.Numerics.Vector`1.Count">
  1001. <summary>Returns the number of elements stored in the vector.</summary>
  1002. <returns>The number of elements stored in the vector.</returns>
  1003. <exception cref="T:System.NotSupportedException">Access to the property getter via reflection is not supported.</exception>
  1004. </member>
  1005. <member name="M:System.Numerics.Vector`1.Equals(System.Numerics.Vector{`0})">
  1006. <summary>Returns a value that indicates whether this instance is equal to a specified vector.</summary>
  1007. <param name="other">The vector to compare with this instance.</param>
  1008. <returns>true if the current instance and <paramref name="other">other</paramref> are equal; otherwise, false.</returns>
  1009. </member>
  1010. <member name="M:System.Numerics.Vector`1.Equals(System.Object)">
  1011. <summary>Returns a value that indicates whether this instance is equal to a specified object.</summary>
  1012. <param name="obj">The object to compare with this instance.</param>
  1013. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. The method returns false if <paramref name="obj">obj</paramref> is null, or if <paramref name="obj">obj</paramref> is a vector of a different type than the current instance.</returns>
  1014. </member>
  1015. <member name="M:System.Numerics.Vector`1.GetHashCode">
  1016. <summary>Returns the hash code for this instance.</summary>
  1017. <returns>The hash code.</returns>
  1018. </member>
  1019. <member name="P:System.Numerics.Vector`1.Item(System.Int32)">
  1020. <summary>Gets the element at a specified index.</summary>
  1021. <param name="index">The index of the element to return.</param>
  1022. <returns>The element at index <paramref name="index">index</paramref>.</returns>
  1023. <exception cref="T:System.IndexOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
  1024. -or-
  1025. <paramref name="index">index</paramref> is greater than or equal to <see cref="System.Numerics.Vector`1.Count"></see>.</exception>
  1026. </member>
  1027. <member name="P:System.Numerics.Vector`1.One">
  1028. <summary>Returns a vector containing all ones.</summary>
  1029. <returns>A vector containing all ones.</returns>
  1030. </member>
  1031. <member name="M:System.Numerics.Vector`1.op_Addition(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1032. <summary>Adds two vectors together.</summary>
  1033. <param name="left">The first vector to add.</param>
  1034. <param name="right">The second vector to add.</param>
  1035. <returns>The summed vector.</returns>
  1036. </member>
  1037. <member name="M:System.Numerics.Vector`1.op_BitwiseAnd(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1038. <summary>Returns a new vector by performing a bitwise And operation on each of the elements in two vectors.</summary>
  1039. <param name="left">The first vector.</param>
  1040. <param name="right">The second vector.</param>
  1041. <returns>The vector that results from the bitwise And of <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1042. </member>
  1043. <member name="M:System.Numerics.Vector`1.op_BitwiseOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1044. <summary>Returns a new vector by performing a bitwise Or operation on each of the elements in two vectors.</summary>
  1045. <param name="left">The first vector.</param>
  1046. <param name="right">The second vector.</param>
  1047. <returns>The vector that results from the bitwise Or of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1048. </member>
  1049. <member name="M:System.Numerics.Vector`1.op_Division(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1050. <summary>Divides the first vector by the second.</summary>
  1051. <param name="left">The first vector.</param>
  1052. <param name="right">The second vector.</param>
  1053. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  1054. </member>
  1055. <member name="M:System.Numerics.Vector`1.op_Equality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1056. <summary>Returns a value that indicates whether each pair of elements in two specified vectors are equal.</summary>
  1057. <param name="left">The first vector to compare.</param>
  1058. <param name="right">The second vector to compare.</param>
  1059. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1060. </member>
  1061. <member name="M:System.Numerics.Vector`1.op_ExclusiveOr(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1062. <summary>Returns a new vector by performing a bitwise XOr operation on each of the elements in two vectors.</summary>
  1063. <param name="left">The first vector.</param>
  1064. <param name="right">The second vector.</param>
  1065. <returns>The vector that results from the bitwise XOr of the elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref>.</returns>
  1066. </member>
  1067. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt64}">
  1068. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt64"></see>.</summary>
  1069. <param name="value">The vector to reinterpret.</param>
  1070. <returns>The reinterpreted vector.</returns>
  1071. </member>
  1072. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt32}">
  1073. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt32"></see>.</summary>
  1074. <param name="value">The vector to reinterpret.</param>
  1075. <returns>The reinterpreted vector.</returns>
  1076. </member>
  1077. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.UInt16}">
  1078. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.UInt16"></see>.</summary>
  1079. <param name="value">The vector to reinterpret.</param>
  1080. <returns>The reinterpreted vector.</returns>
  1081. </member>
  1082. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Single}">
  1083. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Single"></see>.</summary>
  1084. <param name="value">The vector to reinterpret.</param>
  1085. <returns>The reinterpreted vector.</returns>
  1086. </member>
  1087. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.SByte}">
  1088. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.SByte"></see>.</summary>
  1089. <param name="value">The vector to reinterpret.</param>
  1090. <returns>The reinterpreted vector.</returns>
  1091. </member>
  1092. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Double}">
  1093. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Double"></see>.</summary>
  1094. <param name="value">The vector to reinterpret.</param>
  1095. <returns>The reinterpreted vector.</returns>
  1096. </member>
  1097. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int32}">
  1098. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int32"></see>.</summary>
  1099. <param name="value">The vector to reinterpret.</param>
  1100. <returns>The reinterpreted vector.</returns>
  1101. </member>
  1102. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int16}">
  1103. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int16"></see>.</summary>
  1104. <param name="value">The vector to reinterpret.</param>
  1105. <returns>The reinterpreted vector.</returns>
  1106. </member>
  1107. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Byte}">
  1108. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Byte"></see>.</summary>
  1109. <param name="value">The vector to reinterpret.</param>
  1110. <returns>The reinterpreted vector.</returns>
  1111. </member>
  1112. <member name="M:System.Numerics.Vector`1.op_Explicit(System.Numerics.Vector{T})~System.Numerics.Vector{System.Int64}">
  1113. <summary>Reinterprets the bits of the specified vector into a vector of type <see cref="T:System.Int64"></see>.</summary>
  1114. <param name="value">The vector to reinterpret.</param>
  1115. <returns>The reinterpreted vector.</returns>
  1116. </member>
  1117. <member name="M:System.Numerics.Vector`1.op_Inequality(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1118. <summary>Returns a value that indicates whether any single pair of elements in the specified vectors is equal.</summary>
  1119. <param name="left">The first vector to compare.</param>
  1120. <param name="right">The second vector to compare.</param>
  1121. <returns>true if any element pairs in left and right are equal. false if no element pairs are equal.</returns>
  1122. </member>
  1123. <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1124. <summary>Multiplies two vectors together.</summary>
  1125. <param name="left">The first vector.</param>
  1126. <param name="right">The second vector.</param>
  1127. <returns>The product vector.</returns>
  1128. </member>
  1129. <member name="M:System.Numerics.Vector`1.op_Multiply(System.Numerics.Vector{`0},`0)">
  1130. <summary>Multiplies a vector by a specified scalar value.</summary>
  1131. <param name="value">The source vector.</param>
  1132. <param name="factor">A scalar value.</param>
  1133. <returns>The scaled vector.</returns>
  1134. </member>
  1135. <member name="M:System.Numerics.Vector`1.op_Multiply(`0,System.Numerics.Vector{`0})">
  1136. <summary>Multiplies a vector by the given scalar.</summary>
  1137. <param name="factor">The scalar value.</param>
  1138. <param name="value">The source vector.</param>
  1139. <returns>The scaled vector.</returns>
  1140. </member>
  1141. <member name="M:System.Numerics.Vector`1.op_OnesComplement(System.Numerics.Vector{`0})">
  1142. <summary>Returns a new vector whose elements are obtained by taking the one&amp;#39;s complement of a specified vector&amp;#39;s elements.</summary>
  1143. <param name="value">The source vector.</param>
  1144. <returns>The one&amp;#39;s complement vector.</returns>
  1145. </member>
  1146. <member name="M:System.Numerics.Vector`1.op_Subtraction(System.Numerics.Vector{`0},System.Numerics.Vector{`0})">
  1147. <summary>Subtracts the second vector from the first.</summary>
  1148. <param name="left">The first vector.</param>
  1149. <param name="right">The second vector.</param>
  1150. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  1151. </member>
  1152. <member name="M:System.Numerics.Vector`1.op_UnaryNegation(System.Numerics.Vector{`0})">
  1153. <summary>Negates a given vector.</summary>
  1154. <param name="value">The vector to negate.</param>
  1155. <returns>The negated vector.</returns>
  1156. </member>
  1157. <member name="M:System.Numerics.Vector`1.ToString(System.String,System.IFormatProvider)">
  1158. <summary>Returns the string representation of this vector using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  1159. <param name="format">A or that defines the format of individual elements.</param>
  1160. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  1161. <returns>The string representation of the current instance.</returns>
  1162. </member>
  1163. <member name="M:System.Numerics.Vector`1.ToString">
  1164. <summary>Returns the string representation of this vector using default formatting.</summary>
  1165. <returns>The string representation of this vector.</returns>
  1166. </member>
  1167. <member name="M:System.Numerics.Vector`1.ToString(System.String)">
  1168. <summary>Returns the string representation of this vector using the specified format string to format individual elements.</summary>
  1169. <param name="format">A or that defines the format of individual elements.</param>
  1170. <returns>The string representation of the current instance.</returns>
  1171. </member>
  1172. <member name="P:System.Numerics.Vector`1.Zero">
  1173. <summary>Returns a vector containing all zeroes.</summary>
  1174. <returns>A vector containing all zeroes.</returns>
  1175. </member>
  1176. <member name="T:System.Numerics.Vector">
  1177. <summary>Provides a collection of static convenience methods for creating, manipulating, combining, and converting generic vectors.</summary>
  1178. </member>
  1179. <member name="M:System.Numerics.Vector.Abs``1(System.Numerics.Vector{``0})">
  1180. <summary>Returns a new vector whose elements are the absolute values of the given vector&amp;#39;s elements.</summary>
  1181. <param name="value">The source vector.</param>
  1182. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1183. <returns>The absolute value vector.</returns>
  1184. </member>
  1185. <member name="M:System.Numerics.Vector.Add``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1186. <summary>Returns a new vector whose values are the sum of each pair of elements from two given vectors.</summary>
  1187. <param name="left">The first vector.</param>
  1188. <param name="right">The second vector.</param>
  1189. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1190. <returns>The summed vector.</returns>
  1191. </member>
  1192. <member name="M:System.Numerics.Vector.AndNot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1193. <summary>Returns a new vector by performing a bitwise And Not operation on each pair of corresponding elements in two vectors.</summary>
  1194. <param name="left">The first vector.</param>
  1195. <param name="right">The second vector.</param>
  1196. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1197. <returns>The resulting vector.</returns>
  1198. </member>
  1199. <member name="M:System.Numerics.Vector.AsVectorByte``1(System.Numerics.Vector{``0})">
  1200. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned bytes.</summary>
  1201. <param name="value">The source vector.</param>
  1202. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1203. <returns>The reinterpreted vector.</returns>
  1204. </member>
  1205. <member name="M:System.Numerics.Vector.AsVectorDouble``1(System.Numerics.Vector{``0})">
  1206. <summary>Reinterprets the bits of a specified vector into those of a double-precision floating-point vector.</summary>
  1207. <param name="value">The source vector.</param>
  1208. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1209. <returns>The reinterpreted vector.</returns>
  1210. </member>
  1211. <member name="M:System.Numerics.Vector.AsVectorInt16``1(System.Numerics.Vector{``0})">
  1212. <summary>Reinterprets the bits of a specified vector into those of a vector of 16-bit integers.</summary>
  1213. <param name="value">The source vector.</param>
  1214. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1215. <returns>The reinterpreted vector.</returns>
  1216. </member>
  1217. <member name="M:System.Numerics.Vector.AsVectorInt32``1(System.Numerics.Vector{``0})">
  1218. <summary>Reinterprets the bits of a specified vector into those of a vector of integers.</summary>
  1219. <param name="value">The source vector.</param>
  1220. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1221. <returns>The reinterpreted vector.</returns>
  1222. </member>
  1223. <member name="M:System.Numerics.Vector.AsVectorInt64``1(System.Numerics.Vector{``0})">
  1224. <summary>Reinterprets the bits of a specified vector into those of a vector of long integers.</summary>
  1225. <param name="value">The source vector.</param>
  1226. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1227. <returns>The reinterpreted vector.</returns>
  1228. </member>
  1229. <member name="M:System.Numerics.Vector.AsVectorSByte``1(System.Numerics.Vector{``0})">
  1230. <summary>Reinterprets the bits of a specified vector into those of a vector of signed bytes.</summary>
  1231. <param name="value">The source vector.</param>
  1232. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1233. <returns>The reinterpreted vector.</returns>
  1234. </member>
  1235. <member name="M:System.Numerics.Vector.AsVectorSingle``1(System.Numerics.Vector{``0})">
  1236. <summary>Reinterprets the bits of a specified vector into those of a single-precision floating-point vector.</summary>
  1237. <param name="value">The source vector.</param>
  1238. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1239. <returns>The reinterpreted vector.</returns>
  1240. </member>
  1241. <member name="M:System.Numerics.Vector.AsVectorUInt16``1(System.Numerics.Vector{``0})">
  1242. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned 16-bit integers.</summary>
  1243. <param name="value">The source vector.</param>
  1244. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1245. <returns>The reinterpreted vector.</returns>
  1246. </member>
  1247. <member name="M:System.Numerics.Vector.AsVectorUInt32``1(System.Numerics.Vector{``0})">
  1248. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned integers.</summary>
  1249. <param name="value">The source vector.</param>
  1250. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1251. <returns>The reinterpreted vector.</returns>
  1252. </member>
  1253. <member name="M:System.Numerics.Vector.AsVectorUInt64``1(System.Numerics.Vector{``0})">
  1254. <summary>Reinterprets the bits of a specified vector into those of a vector of unsigned long integers.</summary>
  1255. <param name="value">The source vector.</param>
  1256. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1257. <returns>The reinterpreted vector.</returns>
  1258. </member>
  1259. <member name="M:System.Numerics.Vector.BitwiseAnd``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1260. <summary>Returns a new vector by performing a bitwise And operation on each pair of elements in two vectors.</summary>
  1261. <param name="left">The first vector.</param>
  1262. <param name="right">The second vector.</param>
  1263. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1264. <returns>The resulting vector.</returns>
  1265. </member>
  1266. <member name="M:System.Numerics.Vector.BitwiseOr``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1267. <summary>Returns a new vector by performing a bitwise Or operation on each pair of elements in two vectors.</summary>
  1268. <param name="left">The first vector.</param>
  1269. <param name="right">The second vector.</param>
  1270. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1271. <returns>The resulting vector.</returns>
  1272. </member>
  1273. <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1274. <summary>Creates a new single-precision vector with elements selected between two specified single-precision source vectors based on an integral mask vector.</summary>
  1275. <param name="condition">The integral mask vector used to drive selection.</param>
  1276. <param name="left">The first source vector.</param>
  1277. <param name="right">The second source vector.</param>
  1278. <returns>The new vector with elements selected based on the mask.</returns>
  1279. </member>
  1280. <member name="M:System.Numerics.Vector.ConditionalSelect(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1281. <summary>Creates a new double-precision vector with elements selected between two specified double-precision source vectors based on an integral mask vector.</summary>
  1282. <param name="condition">The integral mask vector used to drive selection.</param>
  1283. <param name="left">The first source vector.</param>
  1284. <param name="right">The second source vector.</param>
  1285. <returns>The new vector with elements selected based on the mask.</returns>
  1286. </member>
  1287. <member name="M:System.Numerics.Vector.ConditionalSelect``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1288. <summary>Creates a new vector of a specified type with elements selected between two specified source vectors of the same type based on an integral mask vector.</summary>
  1289. <param name="condition">The integral mask vector used to drive selection.</param>
  1290. <param name="left">The first source vector.</param>
  1291. <param name="right">The second source vector.</param>
  1292. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1293. <returns>The new vector with elements selected based on the mask.</returns>
  1294. </member>
  1295. <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.Int64})">
  1296. <param name="value"></param>
  1297. <returns></returns>
  1298. </member>
  1299. <member name="M:System.Numerics.Vector.ConvertToDouble(System.Numerics.Vector{System.UInt64})">
  1300. <param name="value"></param>
  1301. <returns></returns>
  1302. </member>
  1303. <member name="M:System.Numerics.Vector.ConvertToInt32(System.Numerics.Vector{System.Single})">
  1304. <param name="value"></param>
  1305. <returns></returns>
  1306. </member>
  1307. <member name="M:System.Numerics.Vector.ConvertToInt64(System.Numerics.Vector{System.Double})">
  1308. <param name="value"></param>
  1309. <returns></returns>
  1310. </member>
  1311. <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.Int32})">
  1312. <param name="value"></param>
  1313. <returns></returns>
  1314. </member>
  1315. <member name="M:System.Numerics.Vector.ConvertToSingle(System.Numerics.Vector{System.UInt32})">
  1316. <param name="value"></param>
  1317. <returns></returns>
  1318. </member>
  1319. <member name="M:System.Numerics.Vector.ConvertToUInt32(System.Numerics.Vector{System.Single})">
  1320. <param name="value"></param>
  1321. <returns></returns>
  1322. </member>
  1323. <member name="M:System.Numerics.Vector.ConvertToUInt64(System.Numerics.Vector{System.Double})">
  1324. <param name="value"></param>
  1325. <returns></returns>
  1326. </member>
  1327. <member name="M:System.Numerics.Vector.Divide``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1328. <summary>Returns a new vector whose values are the result of dividing the first vector&amp;#39;s elements by the corresponding elements in the second vector.</summary>
  1329. <param name="left">The first vector.</param>
  1330. <param name="right">The second vector.</param>
  1331. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1332. <returns>The divided vector.</returns>
  1333. </member>
  1334. <member name="M:System.Numerics.Vector.Dot``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1335. <summary>Returns the dot product of two vectors.</summary>
  1336. <param name="left">The first vector.</param>
  1337. <param name="right">The second vector.</param>
  1338. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1339. <returns>The dot product.</returns>
  1340. </member>
  1341. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1342. <summary>Returns a new integral vector whose elements signal whether the elements in two specified double-precision vectors are equal.</summary>
  1343. <param name="left">The first vector to compare.</param>
  1344. <param name="right">The second vector to compare.</param>
  1345. <returns>The resulting integral vector.</returns>
  1346. </member>
  1347. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1348. <summary>Returns a new integral vector whose elements signal whether the elements in two specified integral vectors are equal.</summary>
  1349. <param name="left">The first vector to compare.</param>
  1350. <param name="right">The second vector to compare.</param>
  1351. <returns>The resulting integral vector.</returns>
  1352. </member>
  1353. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1354. <summary>Returns a new vector whose elements signal whether the elements in two specified long integer vectors are equal.</summary>
  1355. <param name="left">The first vector to compare.</param>
  1356. <param name="right">The second vector to compare.</param>
  1357. <returns>The resulting long integer vector.</returns>
  1358. </member>
  1359. <member name="M:System.Numerics.Vector.Equals(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1360. <summary>Returns a new integral vector whose elements signal whether the elements in two specified single-precision vectors are equal.</summary>
  1361. <param name="left">The first vector to compare.</param>
  1362. <param name="right">The second vector to compare.</param>
  1363. <returns>The resulting integral vector.</returns>
  1364. </member>
  1365. <member name="M:System.Numerics.Vector.Equals``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1366. <summary>Returns a new vector of a specified type whose elements signal whether the elements in two specified vectors of the same type are equal.</summary>
  1367. <param name="left">The first vector to compare.</param>
  1368. <param name="right">The second vector to compare.</param>
  1369. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1370. <returns>The resulting vector.</returns>
  1371. </member>
  1372. <member name="M:System.Numerics.Vector.EqualsAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1373. <summary>Returns a value that indicates whether each pair of elements in the given vectors is equal.</summary>
  1374. <param name="left">The first vector to compare.</param>
  1375. <param name="right">The second vector to compare.</param>
  1376. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1377. <returns>true if all elements in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1378. </member>
  1379. <member name="M:System.Numerics.Vector.EqualsAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1380. <summary>Returns a value that indicates whether any single pair of elements in the given vectors is equal.</summary>
  1381. <param name="left">The first vector to compare.</param>
  1382. <param name="right">The second vector to compare.</param>
  1383. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1384. <returns>true if any element pair in <paramref name="left">left</paramref> and <paramref name="right">right</paramref> is equal; otherwise, false.</returns>
  1385. </member>
  1386. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1387. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are greater than their corresponding elements in a second double-precision floating-point vector.</summary>
  1388. <param name="left">The first vector to compare.</param>
  1389. <param name="right">The second vector to compare.</param>
  1390. <returns>The resulting integral vector.</returns>
  1391. </member>
  1392. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1393. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than their corresponding elements in a second integral vector.</summary>
  1394. <param name="left">The first vector to compare.</param>
  1395. <param name="right">The second vector to compare.</param>
  1396. <returns>The resulting integral vector.</returns>
  1397. </member>
  1398. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1399. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than their corresponding elements in a second long integer vector.</summary>
  1400. <param name="left">The first vector to compare.</param>
  1401. <param name="right">The second vector to compare.</param>
  1402. <returns>The resulting long integer vector.</returns>
  1403. </member>
  1404. <member name="M:System.Numerics.Vector.GreaterThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1405. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are greater than their corresponding elements in a second single-precision floating-point vector.</summary>
  1406. <param name="left">The first vector to compare.</param>
  1407. <param name="right">The second vector to compare.</param>
  1408. <returns>The resulting integral vector.</returns>
  1409. </member>
  1410. <member name="M:System.Numerics.Vector.GreaterThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1411. <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than their corresponding elements in the second vector of the same time.</summary>
  1412. <param name="left">The first vector to compare.</param>
  1413. <param name="right">The second vector to compare.</param>
  1414. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1415. <returns>The resulting vector.</returns>
  1416. </member>
  1417. <member name="M:System.Numerics.Vector.GreaterThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1418. <summary>Returns a value that indicates whether all elements in the first vector are greater than the corresponding elements in the second vector.</summary>
  1419. <param name="left">The first vector to compare.</param>
  1420. <param name="right">The second vector to compare.</param>
  1421. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1422. <returns>true if all elements in <paramref name="left">left</paramref> are greater than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1423. </member>
  1424. <member name="M:System.Numerics.Vector.GreaterThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1425. <summary>Returns a value that indicates whether any element in the first vector is greater than the corresponding element in the second vector.</summary>
  1426. <param name="left">The first vector to compare.</param>
  1427. <param name="right">The second vector to compare.</param>
  1428. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1429. <returns>true if any element in <paramref name="left">left</paramref> is greater than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1430. </member>
  1431. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1432. <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the single-precision floating-point second vector.</summary>
  1433. <param name="left">The first vector to compare.</param>
  1434. <param name="right">The second vector to compare.</param>
  1435. <returns>The resulting integral vector.</returns>
  1436. </member>
  1437. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1438. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are greater than or equal to their corresponding elements in the second long integer vector.</summary>
  1439. <param name="left">The first vector to compare.</param>
  1440. <param name="right">The second vector to compare.</param>
  1441. <returns>The resulting long integer vector.</returns>
  1442. </member>
  1443. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1444. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are greater than or equal to their corresponding elements in the second integral vector.</summary>
  1445. <param name="left">The first vector to compare.</param>
  1446. <param name="right">The second vector to compare.</param>
  1447. <returns>The resulting integral vector.</returns>
  1448. </member>
  1449. <member name="M:System.Numerics.Vector.GreaterThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1450. <summary>Returns a new integral vector whose elements signal whether the elements in one vector are greater than or equal to their corresponding elements in the second double-precision floating-point vector.</summary>
  1451. <param name="left">The first vector to compare.</param>
  1452. <param name="right">The second vector to compare.</param>
  1453. <returns>The resulting integral vector.</returns>
  1454. </member>
  1455. <member name="M:System.Numerics.Vector.GreaterThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1456. <summary>Returns a new vector whose elements signal whether the elements in one vector of a specified type are greater than or equal to their corresponding elements in the second vector of the same type.</summary>
  1457. <param name="left">The first vector to compare.</param>
  1458. <param name="right">The second vector to compare.</param>
  1459. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1460. <returns>The resulting vector.</returns>
  1461. </member>
  1462. <member name="M:System.Numerics.Vector.GreaterThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1463. <summary>Returns a value that indicates whether all elements in the first vector are greater than or equal to all the corresponding elements in the second vector.</summary>
  1464. <param name="left">The first vector to compare.</param>
  1465. <param name="right">The second vector to compare.</param>
  1466. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1467. <returns>true if all elements in <paramref name="left">left</paramref> are greater than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1468. </member>
  1469. <member name="M:System.Numerics.Vector.GreaterThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1470. <summary>Returns a value that indicates whether any element in the first vector is greater than or equal to the corresponding element in the second vector.</summary>
  1471. <param name="left">The first vector to compare.</param>
  1472. <param name="right">The second vector to compare.</param>
  1473. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1474. <returns>true if any element in <paramref name="left">left</paramref> is greater than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1475. </member>
  1476. <member name="P:System.Numerics.Vector.IsHardwareAccelerated">
  1477. <summary>Gets a value that indicates whether vector operations are subject to hardware acceleration through JIT intrinsic support.</summary>
  1478. <returns>true if vector operations are subject to hardware acceleration; otherwise, false.</returns>
  1479. </member>
  1480. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1481. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than their corresponding elements in a second double-precision floating-point vector.</summary>
  1482. <param name="left">The first vector to compare.</param>
  1483. <param name="right">The second vector to compare.</param>
  1484. <returns>The resulting integral vector.</returns>
  1485. </member>
  1486. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1487. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than their corresponding elements in a second integral vector.</summary>
  1488. <param name="left">The first vector to compare.</param>
  1489. <param name="right">The second vector to compare.</param>
  1490. <returns>The resulting integral vector</returns>
  1491. </member>
  1492. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1493. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less than their corresponding elements in a second long integer vector.</summary>
  1494. <param name="left">The first vector to compare.</param>
  1495. <param name="right">The second vector to compare.</param>
  1496. <returns>The resulting long integer vector.</returns>
  1497. </member>
  1498. <member name="M:System.Numerics.Vector.LessThan(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1499. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision vector are less than their corresponding elements in a second single-precision vector.</summary>
  1500. <param name="left">The first vector to compare.</param>
  1501. <param name="right">The second vector to compare.</param>
  1502. <returns>The resulting integral vector.</returns>
  1503. </member>
  1504. <member name="M:System.Numerics.Vector.LessThan``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1505. <summary>Returns a new vector of a specified type whose elements signal whether the elements in one vector are less than their corresponding elements in the second vector.</summary>
  1506. <param name="left">The first vector to compare.</param>
  1507. <param name="right">The second vector to compare.</param>
  1508. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1509. <returns>The resulting vector.</returns>
  1510. </member>
  1511. <member name="M:System.Numerics.Vector.LessThanAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1512. <summary>Returns a value that indicates whether all of the elements in the first vector are less than their corresponding elements in the second vector.</summary>
  1513. <param name="left">The first vector to compare.</param>
  1514. <param name="right">The second vector to compare.</param>
  1515. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1516. <returns>true if all of the elements in <paramref name="left">left</paramref> are less than the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1517. </member>
  1518. <member name="M:System.Numerics.Vector.LessThanAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1519. <summary>Returns a value that indicates whether any element in the first vector is less than the corresponding element in the second vector.</summary>
  1520. <param name="left">The first vector to compare.</param>
  1521. <param name="right">The second vector to compare.</param>
  1522. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1523. <returns>true if any element in <paramref name="left">left</paramref> is less than the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1524. </member>
  1525. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1526. <summary>Returns a new integral vector whose elements signal whether the elements in one double-precision floating-point vector are less than or equal to their corresponding elements in a second double-precision floating-point vector.</summary>
  1527. <param name="left">The first vector to compare.</param>
  1528. <param name="right">The second vector to compare.</param>
  1529. <returns>The resulting integral vector.</returns>
  1530. </member>
  1531. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1532. <summary>Returns a new integral vector whose elements signal whether the elements in one integral vector are less than or equal to their corresponding elements in a second integral vector.</summary>
  1533. <param name="left">The first vector to compare.</param>
  1534. <param name="right">The second vector to compare.</param>
  1535. <returns>The resulting integral vector.</returns>
  1536. </member>
  1537. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1538. <summary>Returns a new long integer vector whose elements signal whether the elements in one long integer vector are less or equal to their corresponding elements in a second long integer vector.</summary>
  1539. <param name="left">The first vector to compare.</param>
  1540. <param name="right">The second vector to compare.</param>
  1541. <returns>The resulting long integer vector.</returns>
  1542. </member>
  1543. <member name="M:System.Numerics.Vector.LessThanOrEqual(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Single})">
  1544. <summary>Returns a new integral vector whose elements signal whether the elements in one single-precision floating-point vector are less than or equal to their corresponding elements in a second single-precision floating-point vector.</summary>
  1545. <param name="left">The first vector to compare.</param>
  1546. <param name="right">The second vector to compare.</param>
  1547. <returns>The resulting integral vector.</returns>
  1548. </member>
  1549. <member name="M:System.Numerics.Vector.LessThanOrEqual``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1550. <summary>Returns a new vector whose elements signal whether the elements in one vector are less than or equal to their corresponding elements in the second vector.</summary>
  1551. <param name="left">The first vector to compare.</param>
  1552. <param name="right">The second vector to compare.</param>
  1553. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1554. <returns>The resulting vector.</returns>
  1555. </member>
  1556. <member name="M:System.Numerics.Vector.LessThanOrEqualAll``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1557. <summary>Returns a value that indicates whether all elements in the first vector are less than or equal to their corresponding elements in the second vector.</summary>
  1558. <param name="left">The first vector to compare.</param>
  1559. <param name="right">The second vector to compare.</param>
  1560. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1561. <returns>true if all of the elements in <paramref name="left">left</paramref> are less than or equal to the corresponding elements in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1562. </member>
  1563. <member name="M:System.Numerics.Vector.LessThanOrEqualAny``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1564. <summary>Returns a value that indicates whether any element in the first vector is less than or equal to the corresponding element in the second vector.</summary>
  1565. <param name="left">The first vector to compare.</param>
  1566. <param name="right">The second vector to compare.</param>
  1567. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1568. <returns>true if any element in <paramref name="left">left</paramref> is less than or equal to the corresponding element in <paramref name="right">right</paramref>; otherwise, false.</returns>
  1569. </member>
  1570. <member name="M:System.Numerics.Vector.Max``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1571. <summary>Returns a new vector whose elements are the maximum of each pair of elements in the two given vectors.</summary>
  1572. <param name="left">The first vector to compare.</param>
  1573. <param name="right">The second vector to compare.</param>
  1574. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1575. <returns>The maximum vector.</returns>
  1576. </member>
  1577. <member name="M:System.Numerics.Vector.Min``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1578. <summary>Returns a new vector whose elements are the minimum of each pair of elements in the two given vectors.</summary>
  1579. <param name="left">The first vector to compare.</param>
  1580. <param name="right">The second vector to compare.</param>
  1581. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1582. <returns>The minimum vector.</returns>
  1583. </member>
  1584. <member name="M:System.Numerics.Vector.Multiply``1(``0,System.Numerics.Vector{``0})">
  1585. <summary>Returns a new vector whose values are a scalar value multiplied by each of the values of a specified vector.</summary>
  1586. <param name="left">The scalar value.</param>
  1587. <param name="right">The vector.</param>
  1588. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1589. <returns>The scaled vector.</returns>
  1590. </member>
  1591. <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1592. <summary>Returns a new vector whose values are the product of each pair of elements in two specified vectors.</summary>
  1593. <param name="left">The first vector.</param>
  1594. <param name="right">The second vector.</param>
  1595. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1596. <returns>The product vector.</returns>
  1597. </member>
  1598. <member name="M:System.Numerics.Vector.Multiply``1(System.Numerics.Vector{``0},``0)">
  1599. <summary>Returns a new vector whose values are the values of a specified vector each multiplied by a scalar value.</summary>
  1600. <param name="left">The vector.</param>
  1601. <param name="right">The scalar value.</param>
  1602. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1603. <returns>The scaled vector.</returns>
  1604. </member>
  1605. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Double},System.Numerics.Vector{System.Double})">
  1606. <param name="source1"></param>
  1607. <param name="source2"></param>
  1608. <returns></returns>
  1609. </member>
  1610. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int16})">
  1611. <param name="source1"></param>
  1612. <param name="source2"></param>
  1613. <returns></returns>
  1614. </member>
  1615. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int32})">
  1616. <param name="source1"></param>
  1617. <param name="source2"></param>
  1618. <returns></returns>
  1619. </member>
  1620. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.Int64},System.Numerics.Vector{System.Int64})">
  1621. <param name="source1"></param>
  1622. <param name="source2"></param>
  1623. <returns></returns>
  1624. </member>
  1625. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt16})">
  1626. <param name="source1"></param>
  1627. <param name="source2"></param>
  1628. <returns></returns>
  1629. </member>
  1630. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt32})">
  1631. <param name="source1"></param>
  1632. <param name="source2"></param>
  1633. <returns></returns>
  1634. </member>
  1635. <member name="M:System.Numerics.Vector.Narrow(System.Numerics.Vector{System.UInt64},System.Numerics.Vector{System.UInt64})">
  1636. <param name="source1"></param>
  1637. <param name="source2"></param>
  1638. <returns></returns>
  1639. </member>
  1640. <member name="M:System.Numerics.Vector.Negate``1(System.Numerics.Vector{``0})">
  1641. <summary>Returns a new vector whose elements are the negation of the corresponding element in the specified vector.</summary>
  1642. <param name="value">The source vector.</param>
  1643. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1644. <returns>The negated vector.</returns>
  1645. </member>
  1646. <member name="M:System.Numerics.Vector.OnesComplement``1(System.Numerics.Vector{``0})">
  1647. <summary>Returns a new vector whose elements are obtained by taking the one&amp;#39;s complement of a specified vector&amp;#39;s elements.</summary>
  1648. <param name="value">The source vector.</param>
  1649. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1650. <returns>The resulting vector.</returns>
  1651. </member>
  1652. <member name="M:System.Numerics.Vector.SquareRoot``1(System.Numerics.Vector{``0})">
  1653. <summary>Returns a new vector whose elements are the square roots of a specified vector&amp;#39;s elements.</summary>
  1654. <param name="value">The source vector.</param>
  1655. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1656. <returns>The square root vector.</returns>
  1657. </member>
  1658. <member name="M:System.Numerics.Vector.Subtract``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1659. <summary>Returns a new vector whose values are the difference between the elements in the second vector and their corresponding elements in the first vector.</summary>
  1660. <param name="left">The first vector.</param>
  1661. <param name="right">The second vector.</param>
  1662. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1663. <returns>The difference vector.</returns>
  1664. </member>
  1665. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt16},System.Numerics.Vector{System.UInt32}@,System.Numerics.Vector{System.UInt32}@)">
  1666. <param name="source"></param>
  1667. <param name="dest1"></param>
  1668. <param name="dest2"></param>
  1669. </member>
  1670. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Single},System.Numerics.Vector{System.Double}@,System.Numerics.Vector{System.Double}@)">
  1671. <param name="source"></param>
  1672. <param name="dest1"></param>
  1673. <param name="dest2"></param>
  1674. </member>
  1675. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.SByte},System.Numerics.Vector{System.Int16}@,System.Numerics.Vector{System.Int16}@)">
  1676. <param name="source"></param>
  1677. <param name="dest1"></param>
  1678. <param name="dest2"></param>
  1679. </member>
  1680. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.UInt32},System.Numerics.Vector{System.UInt64}@,System.Numerics.Vector{System.UInt64}@)">
  1681. <param name="source"></param>
  1682. <param name="dest1"></param>
  1683. <param name="dest2"></param>
  1684. </member>
  1685. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int16},System.Numerics.Vector{System.Int32}@,System.Numerics.Vector{System.Int32}@)">
  1686. <param name="source"></param>
  1687. <param name="dest1"></param>
  1688. <param name="dest2"></param>
  1689. </member>
  1690. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Byte},System.Numerics.Vector{System.UInt16}@,System.Numerics.Vector{System.UInt16}@)">
  1691. <param name="source"></param>
  1692. <param name="dest1"></param>
  1693. <param name="dest2"></param>
  1694. </member>
  1695. <member name="M:System.Numerics.Vector.Widen(System.Numerics.Vector{System.Int32},System.Numerics.Vector{System.Int64}@,System.Numerics.Vector{System.Int64}@)">
  1696. <param name="source"></param>
  1697. <param name="dest1"></param>
  1698. <param name="dest2"></param>
  1699. </member>
  1700. <member name="M:System.Numerics.Vector.Xor``1(System.Numerics.Vector{``0},System.Numerics.Vector{``0})">
  1701. <summary>Returns a new vector by performing a bitwise exclusive Or (XOr) operation on each pair of elements in two vectors.</summary>
  1702. <param name="left">The first vector.</param>
  1703. <param name="right">The second vector.</param>
  1704. <typeparam name="T">The vector type. T can be any primitive numeric type.</typeparam>
  1705. <returns>The resulting vector.</returns>
  1706. </member>
  1707. <member name="T:System.Numerics.Vector2">
  1708. <summary>Represents a vector with two single-precision floating-point values.</summary>
  1709. </member>
  1710. <member name="M:System.Numerics.Vector2.#ctor(System.Single)">
  1711. <summary>Creates a new <see cref="T:System.Numerics.Vector2"></see> object whose two elements have the same value.</summary>
  1712. <param name="value">The value to assign to both elements.</param>
  1713. </member>
  1714. <member name="M:System.Numerics.Vector2.#ctor(System.Single,System.Single)">
  1715. <summary>Creates a vector whose elements have the specified values.</summary>
  1716. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector2.X"></see> field.</param>
  1717. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector2.Y"></see> field.</param>
  1718. </member>
  1719. <member name="M:System.Numerics.Vector2.Abs(System.Numerics.Vector2)">
  1720. <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
  1721. <param name="value">A vector.</param>
  1722. <returns>The absolute value vector.</returns>
  1723. </member>
  1724. <member name="M:System.Numerics.Vector2.Add(System.Numerics.Vector2,System.Numerics.Vector2)">
  1725. <summary>Adds two vectors together.</summary>
  1726. <param name="left">The first vector to add.</param>
  1727. <param name="right">The second vector to add.</param>
  1728. <returns>The summed vector.</returns>
  1729. </member>
  1730. <member name="M:System.Numerics.Vector2.Clamp(System.Numerics.Vector2,System.Numerics.Vector2,System.Numerics.Vector2)">
  1731. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  1732. <param name="value1">The vector to restrict.</param>
  1733. <param name="min">The minimum value.</param>
  1734. <param name="max">The maximum value.</param>
  1735. <returns>The restricted vector.</returns>
  1736. </member>
  1737. <member name="M:System.Numerics.Vector2.CopyTo(System.Single[])">
  1738. <summary>Copies the elements of the vector to a specified array.</summary>
  1739. <param name="array">The destination array.</param>
  1740. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  1741. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  1742. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  1743. </member>
  1744. <member name="M:System.Numerics.Vector2.CopyTo(System.Single[],System.Int32)">
  1745. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  1746. <param name="array">The destination array.</param>
  1747. <param name="index">The index at which to copy the first element of the vector.</param>
  1748. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  1749. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  1750. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
  1751. -or-
  1752. <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  1753. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  1754. </member>
  1755. <member name="M:System.Numerics.Vector2.Distance(System.Numerics.Vector2,System.Numerics.Vector2)">
  1756. <summary>Computes the Euclidean distance between the two given points.</summary>
  1757. <param name="value1">The first point.</param>
  1758. <param name="value2">The second point.</param>
  1759. <returns>The distance.</returns>
  1760. </member>
  1761. <member name="M:System.Numerics.Vector2.DistanceSquared(System.Numerics.Vector2,System.Numerics.Vector2)">
  1762. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  1763. <param name="value1">The first point.</param>
  1764. <param name="value2">The second point.</param>
  1765. <returns>The distance squared.</returns>
  1766. </member>
  1767. <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Numerics.Vector2)">
  1768. <summary>Divides the first vector by the second.</summary>
  1769. <param name="left">The first vector.</param>
  1770. <param name="right">The second vector.</param>
  1771. <returns>The vector resulting from the division.</returns>
  1772. </member>
  1773. <member name="M:System.Numerics.Vector2.Divide(System.Numerics.Vector2,System.Single)">
  1774. <summary>Divides the specified vector by a specified scalar value.</summary>
  1775. <param name="left">The vector.</param>
  1776. <param name="divisor">The scalar value.</param>
  1777. <returns>The vector that results from the division.</returns>
  1778. </member>
  1779. <member name="M:System.Numerics.Vector2.Dot(System.Numerics.Vector2,System.Numerics.Vector2)">
  1780. <summary>Returns the dot product of two vectors.</summary>
  1781. <param name="value1">The first vector.</param>
  1782. <param name="value2">The second vector.</param>
  1783. <returns>The dot product.</returns>
  1784. </member>
  1785. <member name="M:System.Numerics.Vector2.Equals(System.Object)">
  1786. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  1787. <param name="obj">The object to compare with the current instance.</param>
  1788. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  1789. </member>
  1790. <member name="M:System.Numerics.Vector2.Equals(System.Numerics.Vector2)">
  1791. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  1792. <param name="other">The other vector.</param>
  1793. <returns>true if the two vectors are equal; otherwise, false.</returns>
  1794. </member>
  1795. <member name="M:System.Numerics.Vector2.GetHashCode">
  1796. <summary>Returns the hash code for this instance.</summary>
  1797. <returns>The hash code.</returns>
  1798. </member>
  1799. <member name="M:System.Numerics.Vector2.Length">
  1800. <summary>Returns the length of the vector.</summary>
  1801. <returns>The vector&amp;#39;s length.</returns>
  1802. </member>
  1803. <member name="M:System.Numerics.Vector2.LengthSquared">
  1804. <summary>Returns the length of the vector squared.</summary>
  1805. <returns>The vector&amp;#39;s length squared.</returns>
  1806. </member>
  1807. <member name="M:System.Numerics.Vector2.Lerp(System.Numerics.Vector2,System.Numerics.Vector2,System.Single)">
  1808. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  1809. <param name="value1">The first vector.</param>
  1810. <param name="value2">The second vector.</param>
  1811. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  1812. <returns>The interpolated vector.</returns>
  1813. </member>
  1814. <member name="M:System.Numerics.Vector2.Max(System.Numerics.Vector2,System.Numerics.Vector2)">
  1815. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  1816. <param name="value1">The first vector.</param>
  1817. <param name="value2">The second vector.</param>
  1818. <returns>The maximized vector.</returns>
  1819. </member>
  1820. <member name="M:System.Numerics.Vector2.Min(System.Numerics.Vector2,System.Numerics.Vector2)">
  1821. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  1822. <param name="value1">The first vector.</param>
  1823. <param name="value2">The second vector.</param>
  1824. <returns>The minimized vector.</returns>
  1825. </member>
  1826. <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
  1827. <summary>Multiplies two vectors together.</summary>
  1828. <param name="left">The first vector.</param>
  1829. <param name="right">The second vector.</param>
  1830. <returns>The product vector.</returns>
  1831. </member>
  1832. <member name="M:System.Numerics.Vector2.Multiply(System.Numerics.Vector2,System.Single)">
  1833. <summary>Multiplies a vector by a specified scalar.</summary>
  1834. <param name="left">The vector to multiply.</param>
  1835. <param name="right">The scalar value.</param>
  1836. <returns>The scaled vector.</returns>
  1837. </member>
  1838. <member name="M:System.Numerics.Vector2.Multiply(System.Single,System.Numerics.Vector2)">
  1839. <summary>Multiplies a scalar value by a specified vector.</summary>
  1840. <param name="left">The scaled value.</param>
  1841. <param name="right">The vector.</param>
  1842. <returns>The scaled vector.</returns>
  1843. </member>
  1844. <member name="M:System.Numerics.Vector2.Negate(System.Numerics.Vector2)">
  1845. <summary>Negates a specified vector.</summary>
  1846. <param name="value">The vector to negate.</param>
  1847. <returns>The negated vector.</returns>
  1848. </member>
  1849. <member name="M:System.Numerics.Vector2.Normalize(System.Numerics.Vector2)">
  1850. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  1851. <param name="value">The vector to normalize.</param>
  1852. <returns>The normalized vector.</returns>
  1853. </member>
  1854. <member name="P:System.Numerics.Vector2.One">
  1855. <summary>Gets a vector whose 2 elements are equal to one.</summary>
  1856. <returns>A vector whose two elements are equal to one (that is, it returns the vector (1,1).</returns>
  1857. </member>
  1858. <member name="M:System.Numerics.Vector2.op_Addition(System.Numerics.Vector2,System.Numerics.Vector2)">
  1859. <summary>Adds two vectors together.</summary>
  1860. <param name="left">The first vector to add.</param>
  1861. <param name="right">The second vector to add.</param>
  1862. <returns>The summed vector.</returns>
  1863. </member>
  1864. <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Numerics.Vector2)">
  1865. <summary>Divides the first vector by the second.</summary>
  1866. <param name="left">The first vector.</param>
  1867. <param name="right">The second vector.</param>
  1868. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  1869. </member>
  1870. <member name="M:System.Numerics.Vector2.op_Division(System.Numerics.Vector2,System.Single)">
  1871. <summary>Divides the specified vector by a specified scalar value.</summary>
  1872. <param name="value1">The vector.</param>
  1873. <param name="value2">The scalar value.</param>
  1874. <returns>The result of the division.</returns>
  1875. </member>
  1876. <member name="M:System.Numerics.Vector2.op_Equality(System.Numerics.Vector2,System.Numerics.Vector2)">
  1877. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  1878. <param name="left">The first vector to compare.</param>
  1879. <param name="right">The second vector to compare.</param>
  1880. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  1881. </member>
  1882. <member name="M:System.Numerics.Vector2.op_Inequality(System.Numerics.Vector2,System.Numerics.Vector2)">
  1883. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  1884. <param name="left">The first vector to compare.</param>
  1885. <param name="right">The second vector to compare.</param>
  1886. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  1887. </member>
  1888. <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Numerics.Vector2)">
  1889. <summary>Multiplies two vectors together.</summary>
  1890. <param name="left">The first vector.</param>
  1891. <param name="right">The second vector.</param>
  1892. <returns>The product vector.</returns>
  1893. </member>
  1894. <member name="M:System.Numerics.Vector2.op_Multiply(System.Numerics.Vector2,System.Single)">
  1895. <summary>Multiples the specified vector by the specified scalar value.</summary>
  1896. <param name="left">The vector.</param>
  1897. <param name="right">The scalar value.</param>
  1898. <returns>The scaled vector.</returns>
  1899. </member>
  1900. <member name="M:System.Numerics.Vector2.op_Multiply(System.Single,System.Numerics.Vector2)">
  1901. <summary>Multiples the scalar value by the specified vector.</summary>
  1902. <param name="left">The vector.</param>
  1903. <param name="right">The scalar value.</param>
  1904. <returns>The scaled vector.</returns>
  1905. </member>
  1906. <member name="M:System.Numerics.Vector2.op_Subtraction(System.Numerics.Vector2,System.Numerics.Vector2)">
  1907. <summary>Subtracts the second vector from the first.</summary>
  1908. <param name="left">The first vector.</param>
  1909. <param name="right">The second vector.</param>
  1910. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  1911. </member>
  1912. <member name="M:System.Numerics.Vector2.op_UnaryNegation(System.Numerics.Vector2)">
  1913. <summary>Negates the specified vector.</summary>
  1914. <param name="value">The vector to negate.</param>
  1915. <returns>The negated vector.</returns>
  1916. </member>
  1917. <member name="M:System.Numerics.Vector2.Reflect(System.Numerics.Vector2,System.Numerics.Vector2)">
  1918. <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
  1919. <param name="vector">The source vector.</param>
  1920. <param name="normal">The normal of the surface being reflected off.</param>
  1921. <returns>The reflected vector.</returns>
  1922. </member>
  1923. <member name="M:System.Numerics.Vector2.SquareRoot(System.Numerics.Vector2)">
  1924. <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
  1925. <param name="value">A vector.</param>
  1926. <returns>The square root vector.</returns>
  1927. </member>
  1928. <member name="M:System.Numerics.Vector2.Subtract(System.Numerics.Vector2,System.Numerics.Vector2)">
  1929. <summary>Subtracts the second vector from the first.</summary>
  1930. <param name="left">The first vector.</param>
  1931. <param name="right">The second vector.</param>
  1932. <returns>The difference vector.</returns>
  1933. </member>
  1934. <member name="M:System.Numerics.Vector2.ToString">
  1935. <summary>Returns the string representation of the current instance using default formatting.</summary>
  1936. <returns>The string representation of the current instance.</returns>
  1937. </member>
  1938. <member name="M:System.Numerics.Vector2.ToString(System.String)">
  1939. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  1940. <param name="format">A or that defines the format of individual elements.</param>
  1941. <returns>The string representation of the current instance.</returns>
  1942. </member>
  1943. <member name="M:System.Numerics.Vector2.ToString(System.String,System.IFormatProvider)">
  1944. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  1945. <param name="format">A or that defines the format of individual elements.</param>
  1946. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  1947. <returns>The string representation of the current instance.</returns>
  1948. </member>
  1949. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
  1950. <summary>Transforms a vector by a specified 3x2 matrix.</summary>
  1951. <param name="position">The vector to transform.</param>
  1952. <param name="matrix">The transformation matrix.</param>
  1953. <returns>The transformed vector.</returns>
  1954. </member>
  1955. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  1956. <summary>Transforms a vector by a specified 4x4 matrix.</summary>
  1957. <param name="position">The vector to transform.</param>
  1958. <param name="matrix">The transformation matrix.</param>
  1959. <returns>The transformed vector.</returns>
  1960. </member>
  1961. <member name="M:System.Numerics.Vector2.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
  1962. <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
  1963. <param name="value">The vector to rotate.</param>
  1964. <param name="rotation">The rotation to apply.</param>
  1965. <returns>The transformed vector.</returns>
  1966. </member>
  1967. <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix3x2)">
  1968. <summary>Transforms a vector normal by the given 3x2 matrix.</summary>
  1969. <param name="normal">The source vector.</param>
  1970. <param name="matrix">The matrix.</param>
  1971. <returns>The transformed vector.</returns>
  1972. </member>
  1973. <member name="M:System.Numerics.Vector2.TransformNormal(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  1974. <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
  1975. <param name="normal">The source vector.</param>
  1976. <param name="matrix">The matrix.</param>
  1977. <returns>The transformed vector.</returns>
  1978. </member>
  1979. <member name="P:System.Numerics.Vector2.UnitX">
  1980. <summary>Gets the vector (1,0).</summary>
  1981. <returns>The vector (1,0).</returns>
  1982. </member>
  1983. <member name="P:System.Numerics.Vector2.UnitY">
  1984. <summary>Gets the vector (0,1).</summary>
  1985. <returns>The vector (0,1).</returns>
  1986. </member>
  1987. <member name="F:System.Numerics.Vector2.X">
  1988. <summary>The X component of the vector.</summary>
  1989. <returns></returns>
  1990. </member>
  1991. <member name="F:System.Numerics.Vector2.Y">
  1992. <summary>The Y component of the vector.</summary>
  1993. <returns></returns>
  1994. </member>
  1995. <member name="P:System.Numerics.Vector2.Zero">
  1996. <summary>Returns a vector whose 2 elements are equal to zero.</summary>
  1997. <returns>A vector whose two elements are equal to zero (that is, it returns the vector (0,0).</returns>
  1998. </member>
  1999. <member name="T:System.Numerics.Vector3">
  2000. <summary>Represents a vector with three single-precision floating-point values.</summary>
  2001. </member>
  2002. <member name="M:System.Numerics.Vector3.#ctor(System.Single)">
  2003. <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object whose three elements have the same value.</summary>
  2004. <param name="value">The value to assign to all three elements.</param>
  2005. </member>
  2006. <member name="M:System.Numerics.Vector3.#ctor(System.Numerics.Vector2,System.Single)">
  2007. <summary>Creates a new <see cref="T:System.Numerics.Vector3"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and the specified value.</summary>
  2008. <param name="value">The vector with two elements.</param>
  2009. <param name="z">The additional value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
  2010. </member>
  2011. <member name="M:System.Numerics.Vector3.#ctor(System.Single,System.Single,System.Single)">
  2012. <summary>Creates a vector whose elements have the specified values.</summary>
  2013. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector3.X"></see> field.</param>
  2014. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector3.Y"></see> field.</param>
  2015. <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector3.Z"></see> field.</param>
  2016. </member>
  2017. <member name="M:System.Numerics.Vector3.Abs(System.Numerics.Vector3)">
  2018. <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
  2019. <param name="value">A vector.</param>
  2020. <returns>The absolute value vector.</returns>
  2021. </member>
  2022. <member name="M:System.Numerics.Vector3.Add(System.Numerics.Vector3,System.Numerics.Vector3)">
  2023. <summary>Adds two vectors together.</summary>
  2024. <param name="left">The first vector to add.</param>
  2025. <param name="right">The second vector to add.</param>
  2026. <returns>The summed vector.</returns>
  2027. </member>
  2028. <member name="M:System.Numerics.Vector3.Clamp(System.Numerics.Vector3,System.Numerics.Vector3,System.Numerics.Vector3)">
  2029. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  2030. <param name="value1">The vector to restrict.</param>
  2031. <param name="min">The minimum value.</param>
  2032. <param name="max">The maximum value.</param>
  2033. <returns>The restricted vector.</returns>
  2034. </member>
  2035. <member name="M:System.Numerics.Vector3.CopyTo(System.Single[])">
  2036. <summary>Copies the elements of the vector to a specified array.</summary>
  2037. <param name="array">The destination array.</param>
  2038. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2039. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2040. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2041. </member>
  2042. <member name="M:System.Numerics.Vector3.CopyTo(System.Single[],System.Int32)">
  2043. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  2044. <param name="array">The destination array.</param>
  2045. <param name="index">The index at which to copy the first element of the vector.</param>
  2046. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2047. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2048. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
  2049. -or-
  2050. <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  2051. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2052. </member>
  2053. <member name="M:System.Numerics.Vector3.Cross(System.Numerics.Vector3,System.Numerics.Vector3)">
  2054. <summary>Computes the cross product of two vectors.</summary>
  2055. <param name="vector1">The first vector.</param>
  2056. <param name="vector2">The second vector.</param>
  2057. <returns>The cross product.</returns>
  2058. </member>
  2059. <member name="M:System.Numerics.Vector3.Distance(System.Numerics.Vector3,System.Numerics.Vector3)">
  2060. <summary>Computes the Euclidean distance between the two given points.</summary>
  2061. <param name="value1">The first point.</param>
  2062. <param name="value2">The second point.</param>
  2063. <returns>The distance.</returns>
  2064. </member>
  2065. <member name="M:System.Numerics.Vector3.DistanceSquared(System.Numerics.Vector3,System.Numerics.Vector3)">
  2066. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  2067. <param name="value1">The first point.</param>
  2068. <param name="value2">The second point.</param>
  2069. <returns>The distance squared.</returns>
  2070. </member>
  2071. <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Single)">
  2072. <summary>Divides the specified vector by a specified scalar value.</summary>
  2073. <param name="left">The vector.</param>
  2074. <param name="divisor">The scalar value.</param>
  2075. <returns>The vector that results from the division.</returns>
  2076. </member>
  2077. <member name="M:System.Numerics.Vector3.Divide(System.Numerics.Vector3,System.Numerics.Vector3)">
  2078. <summary>Divides the first vector by the second.</summary>
  2079. <param name="left">The first vector.</param>
  2080. <param name="right">The second vector.</param>
  2081. <returns>The vector resulting from the division.</returns>
  2082. </member>
  2083. <member name="M:System.Numerics.Vector3.Dot(System.Numerics.Vector3,System.Numerics.Vector3)">
  2084. <summary>Returns the dot product of two vectors.</summary>
  2085. <param name="vector1">The first vector.</param>
  2086. <param name="vector2">The second vector.</param>
  2087. <returns>The dot product.</returns>
  2088. </member>
  2089. <member name="M:System.Numerics.Vector3.Equals(System.Numerics.Vector3)">
  2090. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  2091. <param name="other">The other vector.</param>
  2092. <returns>true if the two vectors are equal; otherwise, false.</returns>
  2093. </member>
  2094. <member name="M:System.Numerics.Vector3.Equals(System.Object)">
  2095. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  2096. <param name="obj">The object to compare with the current instance.</param>
  2097. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  2098. </member>
  2099. <member name="M:System.Numerics.Vector3.GetHashCode">
  2100. <summary>Returns the hash code for this instance.</summary>
  2101. <returns>The hash code.</returns>
  2102. </member>
  2103. <member name="M:System.Numerics.Vector3.Length">
  2104. <summary>Returns the length of this vector object.</summary>
  2105. <returns>The vector&amp;#39;s length.</returns>
  2106. </member>
  2107. <member name="M:System.Numerics.Vector3.LengthSquared">
  2108. <summary>Returns the length of the vector squared.</summary>
  2109. <returns>The vector&amp;#39;s length squared.</returns>
  2110. </member>
  2111. <member name="M:System.Numerics.Vector3.Lerp(System.Numerics.Vector3,System.Numerics.Vector3,System.Single)">
  2112. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  2113. <param name="value1">The first vector.</param>
  2114. <param name="value2">The second vector.</param>
  2115. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  2116. <returns>The interpolated vector.</returns>
  2117. </member>
  2118. <member name="M:System.Numerics.Vector3.Max(System.Numerics.Vector3,System.Numerics.Vector3)">
  2119. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  2120. <param name="value1">The first vector.</param>
  2121. <param name="value2">The second vector.</param>
  2122. <returns>The maximized vector.</returns>
  2123. </member>
  2124. <member name="M:System.Numerics.Vector3.Min(System.Numerics.Vector3,System.Numerics.Vector3)">
  2125. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  2126. <param name="value1">The first vector.</param>
  2127. <param name="value2">The second vector.</param>
  2128. <returns>The minimized vector.</returns>
  2129. </member>
  2130. <member name="M:System.Numerics.Vector3.Multiply(System.Single,System.Numerics.Vector3)">
  2131. <summary>Multiplies a scalar value by a specified vector.</summary>
  2132. <param name="left">The scaled value.</param>
  2133. <param name="right">The vector.</param>
  2134. <returns>The scaled vector.</returns>
  2135. </member>
  2136. <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
  2137. <summary>Multiplies two vectors together.</summary>
  2138. <param name="left">The first vector.</param>
  2139. <param name="right">The second vector.</param>
  2140. <returns>The product vector.</returns>
  2141. </member>
  2142. <member name="M:System.Numerics.Vector3.Multiply(System.Numerics.Vector3,System.Single)">
  2143. <summary>Multiplies a vector by a specified scalar.</summary>
  2144. <param name="left">The vector to multiply.</param>
  2145. <param name="right">The scalar value.</param>
  2146. <returns>The scaled vector.</returns>
  2147. </member>
  2148. <member name="M:System.Numerics.Vector3.Negate(System.Numerics.Vector3)">
  2149. <summary>Negates a specified vector.</summary>
  2150. <param name="value">The vector to negate.</param>
  2151. <returns>The negated vector.</returns>
  2152. </member>
  2153. <member name="M:System.Numerics.Vector3.Normalize(System.Numerics.Vector3)">
  2154. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  2155. <param name="value">The vector to normalize.</param>
  2156. <returns>The normalized vector.</returns>
  2157. </member>
  2158. <member name="P:System.Numerics.Vector3.One">
  2159. <summary>Gets a vector whose 3 elements are equal to one.</summary>
  2160. <returns>A vector whose three elements are equal to one (that is, it returns the vector (1,1,1).</returns>
  2161. </member>
  2162. <member name="M:System.Numerics.Vector3.op_Addition(System.Numerics.Vector3,System.Numerics.Vector3)">
  2163. <summary>Adds two vectors together.</summary>
  2164. <param name="left">The first vector to add.</param>
  2165. <param name="right">The second vector to add.</param>
  2166. <returns>The summed vector.</returns>
  2167. </member>
  2168. <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Numerics.Vector3)">
  2169. <summary>Divides the first vector by the second.</summary>
  2170. <param name="left">The first vector.</param>
  2171. <param name="right">The second vector.</param>
  2172. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  2173. </member>
  2174. <member name="M:System.Numerics.Vector3.op_Division(System.Numerics.Vector3,System.Single)">
  2175. <summary>Divides the specified vector by a specified scalar value.</summary>
  2176. <param name="value1">The vector.</param>
  2177. <param name="value2">The scalar value.</param>
  2178. <returns>The result of the division.</returns>
  2179. </member>
  2180. <member name="M:System.Numerics.Vector3.op_Equality(System.Numerics.Vector3,System.Numerics.Vector3)">
  2181. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  2182. <param name="left">The first vector to compare.</param>
  2183. <param name="right">The second vector to compare.</param>
  2184. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  2185. </member>
  2186. <member name="M:System.Numerics.Vector3.op_Inequality(System.Numerics.Vector3,System.Numerics.Vector3)">
  2187. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  2188. <param name="left">The first vector to compare.</param>
  2189. <param name="right">The second vector to compare.</param>
  2190. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  2191. </member>
  2192. <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Numerics.Vector3)">
  2193. <summary>Multiplies two vectors together.</summary>
  2194. <param name="left">The first vector.</param>
  2195. <param name="right">The second vector.</param>
  2196. <returns>The product vector.</returns>
  2197. </member>
  2198. <member name="M:System.Numerics.Vector3.op_Multiply(System.Numerics.Vector3,System.Single)">
  2199. <summary>Multiples the specified vector by the specified scalar value.</summary>
  2200. <param name="left">The vector.</param>
  2201. <param name="right">The scalar value.</param>
  2202. <returns>The scaled vector.</returns>
  2203. </member>
  2204. <member name="M:System.Numerics.Vector3.op_Multiply(System.Single,System.Numerics.Vector3)">
  2205. <summary>Multiples the scalar value by the specified vector.</summary>
  2206. <param name="left">The vector.</param>
  2207. <param name="right">The scalar value.</param>
  2208. <returns>The scaled vector.</returns>
  2209. </member>
  2210. <member name="M:System.Numerics.Vector3.op_Subtraction(System.Numerics.Vector3,System.Numerics.Vector3)">
  2211. <summary>Subtracts the second vector from the first.</summary>
  2212. <param name="left">The first vector.</param>
  2213. <param name="right">The second vector.</param>
  2214. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  2215. </member>
  2216. <member name="M:System.Numerics.Vector3.op_UnaryNegation(System.Numerics.Vector3)">
  2217. <summary>Negates the specified vector.</summary>
  2218. <param name="value">The vector to negate.</param>
  2219. <returns>The negated vector.</returns>
  2220. </member>
  2221. <member name="M:System.Numerics.Vector3.Reflect(System.Numerics.Vector3,System.Numerics.Vector3)">
  2222. <summary>Returns the reflection of a vector off a surface that has the specified normal.</summary>
  2223. <param name="vector">The source vector.</param>
  2224. <param name="normal">The normal of the surface being reflected off.</param>
  2225. <returns>The reflected vector.</returns>
  2226. </member>
  2227. <member name="M:System.Numerics.Vector3.SquareRoot(System.Numerics.Vector3)">
  2228. <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
  2229. <param name="value">A vector.</param>
  2230. <returns>The square root vector.</returns>
  2231. </member>
  2232. <member name="M:System.Numerics.Vector3.Subtract(System.Numerics.Vector3,System.Numerics.Vector3)">
  2233. <summary>Subtracts the second vector from the first.</summary>
  2234. <param name="left">The first vector.</param>
  2235. <param name="right">The second vector.</param>
  2236. <returns>The difference vector.</returns>
  2237. </member>
  2238. <member name="M:System.Numerics.Vector3.ToString">
  2239. <summary>Returns the string representation of the current instance using default formatting.</summary>
  2240. <returns>The string representation of the current instance.</returns>
  2241. </member>
  2242. <member name="M:System.Numerics.Vector3.ToString(System.String)">
  2243. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  2244. <param name="format">A or that defines the format of individual elements.</param>
  2245. <returns>The string representation of the current instance.</returns>
  2246. </member>
  2247. <member name="M:System.Numerics.Vector3.ToString(System.String,System.IFormatProvider)">
  2248. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  2249. <param name="format">A or that defines the format of individual elements.</param>
  2250. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  2251. <returns>The string representation of the current instance.</returns>
  2252. </member>
  2253. <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2254. <summary>Transforms a vector by a specified 4x4 matrix.</summary>
  2255. <param name="position">The vector to transform.</param>
  2256. <param name="matrix">The transformation matrix.</param>
  2257. <returns>The transformed vector.</returns>
  2258. </member>
  2259. <member name="M:System.Numerics.Vector3.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
  2260. <summary>Transforms a vector by the specified Quaternion rotation value.</summary>
  2261. <param name="value">The vector to rotate.</param>
  2262. <param name="rotation">The rotation to apply.</param>
  2263. <returns>The transformed vector.</returns>
  2264. </member>
  2265. <member name="M:System.Numerics.Vector3.TransformNormal(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2266. <summary>Transforms a vector normal by the given 4x4 matrix.</summary>
  2267. <param name="normal">The source vector.</param>
  2268. <param name="matrix">The matrix.</param>
  2269. <returns>The transformed vector.</returns>
  2270. </member>
  2271. <member name="P:System.Numerics.Vector3.UnitX">
  2272. <summary>Gets the vector (1,0,0).</summary>
  2273. <returns>The vector (1,0,0).</returns>
  2274. </member>
  2275. <member name="P:System.Numerics.Vector3.UnitY">
  2276. <summary>Gets the vector (0,1,0).</summary>
  2277. <returns>The vector (0,1,0)..</returns>
  2278. </member>
  2279. <member name="P:System.Numerics.Vector3.UnitZ">
  2280. <summary>Gets the vector (0,0,1).</summary>
  2281. <returns>The vector (0,0,1).</returns>
  2282. </member>
  2283. <member name="F:System.Numerics.Vector3.X">
  2284. <summary>The X component of the vector.</summary>
  2285. <returns></returns>
  2286. </member>
  2287. <member name="F:System.Numerics.Vector3.Y">
  2288. <summary>The Y component of the vector.</summary>
  2289. <returns></returns>
  2290. </member>
  2291. <member name="F:System.Numerics.Vector3.Z">
  2292. <summary>The Z component of the vector.</summary>
  2293. <returns></returns>
  2294. </member>
  2295. <member name="P:System.Numerics.Vector3.Zero">
  2296. <summary>Gets a vector whose 3 elements are equal to zero.</summary>
  2297. <returns>A vector whose three elements are equal to zero (that is, it returns the vector (0,0,0).</returns>
  2298. </member>
  2299. <member name="T:System.Numerics.Vector4">
  2300. <summary>Represents a vector with four single-precision floating-point values.</summary>
  2301. </member>
  2302. <member name="M:System.Numerics.Vector4.#ctor(System.Single)">
  2303. <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object whose four elements have the same value.</summary>
  2304. <param name="value">The value to assign to all four elements.</param>
  2305. </member>
  2306. <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector3,System.Single)">
  2307. <summary>Constructs a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector3"></see> object and a W component.</summary>
  2308. <param name="value">The vector to use for the X, Y, and Z components.</param>
  2309. <param name="w">The W component.</param>
  2310. </member>
  2311. <member name="M:System.Numerics.Vector4.#ctor(System.Numerics.Vector2,System.Single,System.Single)">
  2312. <summary>Creates a new <see cref="T:System.Numerics.Vector4"></see> object from the specified <see cref="T:System.Numerics.Vector2"></see> object and a Z and a W component.</summary>
  2313. <param name="value">The vector to use for the X and Y components.</param>
  2314. <param name="z">The Z component.</param>
  2315. <param name="w">The W component.</param>
  2316. </member>
  2317. <member name="M:System.Numerics.Vector4.#ctor(System.Single,System.Single,System.Single,System.Single)">
  2318. <summary>Creates a vector whose elements have the specified values.</summary>
  2319. <param name="x">The value to assign to the <see cref="F:System.Numerics.Vector4.X"></see> field.</param>
  2320. <param name="y">The value to assign to the <see cref="F:System.Numerics.Vector4.Y"></see> field.</param>
  2321. <param name="z">The value to assign to the <see cref="F:System.Numerics.Vector4.Z"></see> field.</param>
  2322. <param name="w">The value to assign to the <see cref="F:System.Numerics.Vector4.W"></see> field.</param>
  2323. </member>
  2324. <member name="M:System.Numerics.Vector4.Abs(System.Numerics.Vector4)">
  2325. <summary>Returns a vector whose elements are the absolute values of each of the specified vector&amp;#39;s elements.</summary>
  2326. <param name="value">A vector.</param>
  2327. <returns>The absolute value vector.</returns>
  2328. </member>
  2329. <member name="M:System.Numerics.Vector4.Add(System.Numerics.Vector4,System.Numerics.Vector4)">
  2330. <summary>Adds two vectors together.</summary>
  2331. <param name="left">The first vector to add.</param>
  2332. <param name="right">The second vector to add.</param>
  2333. <returns>The summed vector.</returns>
  2334. </member>
  2335. <member name="M:System.Numerics.Vector4.Clamp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)">
  2336. <summary>Restricts a vector between a minimum and a maximum value.</summary>
  2337. <param name="value1">The vector to restrict.</param>
  2338. <param name="min">The minimum value.</param>
  2339. <param name="max">The maximum value.</param>
  2340. <returns>The restricted vector.</returns>
  2341. </member>
  2342. <member name="M:System.Numerics.Vector4.CopyTo(System.Single[])">
  2343. <summary>Copies the elements of the vector to a specified array.</summary>
  2344. <param name="array">The destination array.</param>
  2345. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2346. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2347. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2348. </member>
  2349. <member name="M:System.Numerics.Vector4.CopyTo(System.Single[],System.Int32)">
  2350. <summary>Copies the elements of the vector to a specified array starting at a specified index position.</summary>
  2351. <param name="array">The destination array.</param>
  2352. <param name="index">The index at which to copy the first element of the vector.</param>
  2353. <exception cref="T:System.ArgumentNullException"><paramref name="array">array</paramref> is null.</exception>
  2354. <exception cref="T:System.ArgumentException">The number of elements in the current instance is greater than in the array.</exception>
  2355. <exception cref="T:System.ArgumentOutOfRangeException"><paramref name="index">index</paramref> is less than zero.
  2356. -or-
  2357. <paramref name="index">index</paramref> is greater than or equal to the array length.</exception>
  2358. <exception cref="T:System.RankException"><paramref name="array">array</paramref> is multidimensional.</exception>
  2359. </member>
  2360. <member name="M:System.Numerics.Vector4.Distance(System.Numerics.Vector4,System.Numerics.Vector4)">
  2361. <summary>Computes the Euclidean distance between the two given points.</summary>
  2362. <param name="value1">The first point.</param>
  2363. <param name="value2">The second point.</param>
  2364. <returns>The distance.</returns>
  2365. </member>
  2366. <member name="M:System.Numerics.Vector4.DistanceSquared(System.Numerics.Vector4,System.Numerics.Vector4)">
  2367. <summary>Returns the Euclidean distance squared between two specified points.</summary>
  2368. <param name="value1">The first point.</param>
  2369. <param name="value2">The second point.</param>
  2370. <returns>The distance squared.</returns>
  2371. </member>
  2372. <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Numerics.Vector4)">
  2373. <summary>Divides the first vector by the second.</summary>
  2374. <param name="left">The first vector.</param>
  2375. <param name="right">The second vector.</param>
  2376. <returns>The vector resulting from the division.</returns>
  2377. </member>
  2378. <member name="M:System.Numerics.Vector4.Divide(System.Numerics.Vector4,System.Single)">
  2379. <summary>Divides the specified vector by a specified scalar value.</summary>
  2380. <param name="left">The vector.</param>
  2381. <param name="divisor">The scalar value.</param>
  2382. <returns>The vector that results from the division.</returns>
  2383. </member>
  2384. <member name="M:System.Numerics.Vector4.Dot(System.Numerics.Vector4,System.Numerics.Vector4)">
  2385. <summary>Returns the dot product of two vectors.</summary>
  2386. <param name="vector1">The first vector.</param>
  2387. <param name="vector2">The second vector.</param>
  2388. <returns>The dot product.</returns>
  2389. </member>
  2390. <member name="M:System.Numerics.Vector4.Equals(System.Numerics.Vector4)">
  2391. <summary>Returns a value that indicates whether this instance and another vector are equal.</summary>
  2392. <param name="other">The other vector.</param>
  2393. <returns>true if the two vectors are equal; otherwise, false.</returns>
  2394. </member>
  2395. <member name="M:System.Numerics.Vector4.Equals(System.Object)">
  2396. <summary>Returns a value that indicates whether this instance and a specified object are equal.</summary>
  2397. <param name="obj">The object to compare with the current instance.</param>
  2398. <returns>true if the current instance and <paramref name="obj">obj</paramref> are equal; otherwise, false. If <paramref name="obj">obj</paramref> is null, the method returns false.</returns>
  2399. </member>
  2400. <member name="M:System.Numerics.Vector4.GetHashCode">
  2401. <summary>Returns the hash code for this instance.</summary>
  2402. <returns>The hash code.</returns>
  2403. </member>
  2404. <member name="M:System.Numerics.Vector4.Length">
  2405. <summary>Returns the length of this vector object.</summary>
  2406. <returns>The vector&amp;#39;s length.</returns>
  2407. </member>
  2408. <member name="M:System.Numerics.Vector4.LengthSquared">
  2409. <summary>Returns the length of the vector squared.</summary>
  2410. <returns>The vector&amp;#39;s length squared.</returns>
  2411. </member>
  2412. <member name="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)">
  2413. <summary>Performs a linear interpolation between two vectors based on the given weighting.</summary>
  2414. <param name="value1">The first vector.</param>
  2415. <param name="value2">The second vector.</param>
  2416. <param name="amount">A value between 0 and 1 that indicates the weight of value2.</param>
  2417. <returns>The interpolated vector.</returns>
  2418. </member>
  2419. <member name="M:System.Numerics.Vector4.Max(System.Numerics.Vector4,System.Numerics.Vector4)">
  2420. <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
  2421. <param name="value1">The first vector.</param>
  2422. <param name="value2">The second vector.</param>
  2423. <returns>The maximized vector.</returns>
  2424. </member>
  2425. <member name="M:System.Numerics.Vector4.Min(System.Numerics.Vector4,System.Numerics.Vector4)">
  2426. <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
  2427. <param name="value1">The first vector.</param>
  2428. <param name="value2">The second vector.</param>
  2429. <returns>The minimized vector.</returns>
  2430. </member>
  2431. <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
  2432. <summary>Multiplies two vectors together.</summary>
  2433. <param name="left">The first vector.</param>
  2434. <param name="right">The second vector.</param>
  2435. <returns>The product vector.</returns>
  2436. </member>
  2437. <member name="M:System.Numerics.Vector4.Multiply(System.Numerics.Vector4,System.Single)">
  2438. <summary>Multiplies a vector by a specified scalar.</summary>
  2439. <param name="left">The vector to multiply.</param>
  2440. <param name="right">The scalar value.</param>
  2441. <returns>The scaled vector.</returns>
  2442. </member>
  2443. <member name="M:System.Numerics.Vector4.Multiply(System.Single,System.Numerics.Vector4)">
  2444. <summary>Multiplies a scalar value by a specified vector.</summary>
  2445. <param name="left">The scaled value.</param>
  2446. <param name="right">The vector.</param>
  2447. <returns>The scaled vector.</returns>
  2448. </member>
  2449. <member name="M:System.Numerics.Vector4.Negate(System.Numerics.Vector4)">
  2450. <summary>Negates a specified vector.</summary>
  2451. <param name="value">The vector to negate.</param>
  2452. <returns>The negated vector.</returns>
  2453. </member>
  2454. <member name="M:System.Numerics.Vector4.Normalize(System.Numerics.Vector4)">
  2455. <summary>Returns a vector with the same direction as the specified vector, but with a length of one.</summary>
  2456. <param name="vector">The vector to normalize.</param>
  2457. <returns>The normalized vector.</returns>
  2458. </member>
  2459. <member name="P:System.Numerics.Vector4.One">
  2460. <summary>Gets a vector whose 4 elements are equal to one.</summary>
  2461. <returns>Returns <see cref="System.Numerics.Vector4"></see>.</returns>
  2462. </member>
  2463. <member name="M:System.Numerics.Vector4.op_Addition(System.Numerics.Vector4,System.Numerics.Vector4)">
  2464. <summary>Adds two vectors together.</summary>
  2465. <param name="left">The first vector to add.</param>
  2466. <param name="right">The second vector to add.</param>
  2467. <returns>The summed vector.</returns>
  2468. </member>
  2469. <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Numerics.Vector4)">
  2470. <summary>Divides the first vector by the second.</summary>
  2471. <param name="left">The first vector.</param>
  2472. <param name="right">The second vector.</param>
  2473. <returns>The vector that results from dividing <paramref name="left">left</paramref> by <paramref name="right">right</paramref>.</returns>
  2474. </member>
  2475. <member name="M:System.Numerics.Vector4.op_Division(System.Numerics.Vector4,System.Single)">
  2476. <summary>Divides the specified vector by a specified scalar value.</summary>
  2477. <param name="value1">The vector.</param>
  2478. <param name="value2">The scalar value.</param>
  2479. <returns>The result of the division.</returns>
  2480. </member>
  2481. <member name="M:System.Numerics.Vector4.op_Equality(System.Numerics.Vector4,System.Numerics.Vector4)">
  2482. <summary>Returns a value that indicates whether each pair of elements in two specified vectors is equal.</summary>
  2483. <param name="left">The first vector to compare.</param>
  2484. <param name="right">The second vector to compare.</param>
  2485. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are equal; otherwise, false.</returns>
  2486. </member>
  2487. <member name="M:System.Numerics.Vector4.op_Inequality(System.Numerics.Vector4,System.Numerics.Vector4)">
  2488. <summary>Returns a value that indicates whether two specified vectors are not equal.</summary>
  2489. <param name="left">The first vector to compare.</param>
  2490. <param name="right">The second vector to compare.</param>
  2491. <returns>true if <paramref name="left">left</paramref> and <paramref name="right">right</paramref> are not equal; otherwise, false.</returns>
  2492. </member>
  2493. <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Numerics.Vector4)">
  2494. <summary>Multiplies two vectors together.</summary>
  2495. <param name="left">The first vector.</param>
  2496. <param name="right">The second vector.</param>
  2497. <returns>The product vector.</returns>
  2498. </member>
  2499. <member name="M:System.Numerics.Vector4.op_Multiply(System.Numerics.Vector4,System.Single)">
  2500. <summary>Multiples the specified vector by the specified scalar value.</summary>
  2501. <param name="left">The vector.</param>
  2502. <param name="right">The scalar value.</param>
  2503. <returns>The scaled vector.</returns>
  2504. </member>
  2505. <member name="M:System.Numerics.Vector4.op_Multiply(System.Single,System.Numerics.Vector4)">
  2506. <summary>Multiples the scalar value by the specified vector.</summary>
  2507. <param name="left">The vector.</param>
  2508. <param name="right">The scalar value.</param>
  2509. <returns>The scaled vector.</returns>
  2510. </member>
  2511. <member name="M:System.Numerics.Vector4.op_Subtraction(System.Numerics.Vector4,System.Numerics.Vector4)">
  2512. <summary>Subtracts the second vector from the first.</summary>
  2513. <param name="left">The first vector.</param>
  2514. <param name="right">The second vector.</param>
  2515. <returns>The vector that results from subtracting <paramref name="right">right</paramref> from <paramref name="left">left</paramref>.</returns>
  2516. </member>
  2517. <member name="M:System.Numerics.Vector4.op_UnaryNegation(System.Numerics.Vector4)">
  2518. <summary>Negates the specified vector.</summary>
  2519. <param name="value">The vector to negate.</param>
  2520. <returns>The negated vector.</returns>
  2521. </member>
  2522. <member name="M:System.Numerics.Vector4.SquareRoot(System.Numerics.Vector4)">
  2523. <summary>Returns a vector whose elements are the square root of each of a specified vector&amp;#39;s elements.</summary>
  2524. <param name="value">A vector.</param>
  2525. <returns>The square root vector.</returns>
  2526. </member>
  2527. <member name="M:System.Numerics.Vector4.Subtract(System.Numerics.Vector4,System.Numerics.Vector4)">
  2528. <summary>Subtracts the second vector from the first.</summary>
  2529. <param name="left">The first vector.</param>
  2530. <param name="right">The second vector.</param>
  2531. <returns>The difference vector.</returns>
  2532. </member>
  2533. <member name="M:System.Numerics.Vector4.ToString">
  2534. <summary>Returns the string representation of the current instance using default formatting.</summary>
  2535. <returns>The string representation of the current instance.</returns>
  2536. </member>
  2537. <member name="M:System.Numerics.Vector4.ToString(System.String)">
  2538. <summary>Returns the string representation of the current instance using the specified format string to format individual elements.</summary>
  2539. <param name="format">A or that defines the format of individual elements.</param>
  2540. <returns>The string representation of the current instance.</returns>
  2541. </member>
  2542. <member name="M:System.Numerics.Vector4.ToString(System.String,System.IFormatProvider)">
  2543. <summary>Returns the string representation of the current instance using the specified format string to format individual elements and the specified format provider to define culture-specific formatting.</summary>
  2544. <param name="format">A or that defines the format of individual elements.</param>
  2545. <param name="formatProvider">A format provider that supplies culture-specific formatting information.</param>
  2546. <returns>The string representation of the current instance.</returns>
  2547. </member>
  2548. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Quaternion)">
  2549. <summary>Transforms a four-dimensional vector by the specified Quaternion rotation value.</summary>
  2550. <param name="value">The vector to rotate.</param>
  2551. <param name="rotation">The rotation to apply.</param>
  2552. <returns>The transformed vector.</returns>
  2553. </member>
  2554. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector4,System.Numerics.Matrix4x4)">
  2555. <summary>Transforms a four-dimensional vector by a specified 4x4 matrix.</summary>
  2556. <param name="vector">The vector to transform.</param>
  2557. <param name="matrix">The transformation matrix.</param>
  2558. <returns>The transformed vector.</returns>
  2559. </member>
  2560. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Quaternion)">
  2561. <summary>Transforms a three-dimensional vector by the specified Quaternion rotation value.</summary>
  2562. <param name="value">The vector to rotate.</param>
  2563. <param name="rotation">The rotation to apply.</param>
  2564. <returns>The transformed vector.</returns>
  2565. </member>
  2566. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Matrix4x4)">
  2567. <summary>Transforms a two-dimensional vector by a specified 4x4 matrix.</summary>
  2568. <param name="position">The vector to transform.</param>
  2569. <param name="matrix">The transformation matrix.</param>
  2570. <returns>The transformed vector.</returns>
  2571. </member>
  2572. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector2,System.Numerics.Quaternion)">
  2573. <summary>Transforms a two-dimensional vector by the specified Quaternion rotation value.</summary>
  2574. <param name="value">The vector to rotate.</param>
  2575. <param name="rotation">The rotation to apply.</param>
  2576. <returns>The transformed vector.</returns>
  2577. </member>
  2578. <member name="M:System.Numerics.Vector4.Transform(System.Numerics.Vector3,System.Numerics.Matrix4x4)">
  2579. <summary>Transforms a three-dimensional vector by a specified 4x4 matrix.</summary>
  2580. <param name="position">The vector to transform.</param>
  2581. <param name="matrix">The transformation matrix.</param>
  2582. <returns>The transformed vector.</returns>
  2583. </member>
  2584. <member name="P:System.Numerics.Vector4.UnitW">
  2585. <summary>Gets the vector (0,0,0,1).</summary>
  2586. <returns>The vector (0,0,0,1).</returns>
  2587. </member>
  2588. <member name="P:System.Numerics.Vector4.UnitX">
  2589. <summary>Gets the vector (1,0,0,0).</summary>
  2590. <returns>The vector (1,0,0,0).</returns>
  2591. </member>
  2592. <member name="P:System.Numerics.Vector4.UnitY">
  2593. <summary>Gets the vector (0,1,0,0).</summary>
  2594. <returns>The vector (0,1,0,0)..</returns>
  2595. </member>
  2596. <member name="P:System.Numerics.Vector4.UnitZ">
  2597. <summary>Gets a vector whose 4 elements are equal to zero.</summary>
  2598. <returns>The vector (0,0,1,0).</returns>
  2599. </member>
  2600. <member name="F:System.Numerics.Vector4.W">
  2601. <summary>The W component of the vector.</summary>
  2602. <returns></returns>
  2603. </member>
  2604. <member name="F:System.Numerics.Vector4.X">
  2605. <summary>The X component of the vector.</summary>
  2606. <returns></returns>
  2607. </member>
  2608. <member name="F:System.Numerics.Vector4.Y">
  2609. <summary>The Y component of the vector.</summary>
  2610. <returns></returns>
  2611. </member>
  2612. <member name="F:System.Numerics.Vector4.Z">
  2613. <summary>The Z component of the vector.</summary>
  2614. <returns></returns>
  2615. </member>
  2616. <member name="P:System.Numerics.Vector4.Zero">
  2617. <summary>Gets a vector whose 4 elements are equal to zero.</summary>
  2618. <returns>A vector whose four elements are equal to zero (that is, it returns the vector (0,0,0,0).</returns>
  2619. </member>
  2620. </members>
  2621. </doc>