MachineRoomManager.cs 23 KB

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  1. using Newtonsoft.Json;
  2. using SC.XR.Unity.Module_InputSystem;
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using UnityEngine;
  8. using UnityEngine.UI;
  9. using UnityEngine.XR;
  10. using Ximmerse.XR.Tag;
  11. /// <summary>
  12. /// 大场景生成和Tag管理
  13. /// </summary>
  14. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  15. {
  16. public MachineRoomData data;
  17. public GameObject cabinetObj;
  18. public GameObject bladeServer;
  19. public bool isInit = false;
  20. public MachineRoomTagData tagData;
  21. public List<EditorTag> listEditorTag;
  22. GameObject tagObjPoint;
  23. private List<BladeServerItem> listBSItem;
  24. public TagTracking foundTracking;
  25. public GameObject cubeY;
  26. public Transform leftLine;
  27. public Transform rightLine;
  28. bool isSelect = false;
  29. private Transform selectTrigger;
  30. private Vector3 selectTOldPos;
  31. private Vector3 selectTOldRot;
  32. /// <summary>
  33. /// 临时创建 的tagid
  34. /// </summary>
  35. private List<int> listTagid;
  36. /// <summary>
  37. /// 临时创建 刀片机信息
  38. /// </summary>
  39. private DeviceParameters dp1;
  40. private DeviceParameters dp2;
  41. private void Start()
  42. {
  43. tagObjPoint = new GameObject();
  44. listBSItem = new List<BladeServerItem>();
  45. listTagid = new List<int>();
  46. listTagid.Add(31);
  47. listTagid.Add(61);
  48. listTagid.Add(64);
  49. listTagid.Add(43);
  50. listTagid.Add(3161);
  51. listTagid.Add(3164);
  52. listTagid.Add(4361);
  53. listTagid.Add(4364);
  54. PlayerPrefs.DeleteAll();
  55. if (PlayerPrefs.HasKey("MachineRoomData"))
  56. {
  57. string msg = PlayerPrefs.GetString("MachineRoomData");
  58. Debug.Log("MachineRoomData " + msg);
  59. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  60. //data = new MachineRoomData();
  61. //data.line = 4;
  62. //data.list = 3;
  63. //data.intervalW = 1;
  64. //data.intervalL = 2;
  65. //data.cabinetW = 0.5f;
  66. //data.cabinetH = 1f;
  67. //data.bladeSeverNumber = 4;
  68. //data.bIntervalH = 0.2f;
  69. //data.firstBladeSeverH = 0.4f;
  70. //data.TagOffestPosY = 0;
  71. //data.CameraFar = 3;
  72. }
  73. else
  74. {
  75. data = new MachineRoomData();
  76. data.line = 4;
  77. data.list = 3;
  78. data.intervalW = 1;
  79. data.intervalL = 2;
  80. data.cabinetW = 0.5f;
  81. data.cabinetH = 1f;
  82. data.bladeSeverNumber = 4;
  83. data.bIntervalH = 0.2f;
  84. data.firstBladeSeverH = 0.4f;
  85. data.TagOffestPosY = 0;
  86. data.CameraFar = 3;
  87. }
  88. // data.listCabinetData = null;
  89. data.listEquipmentData = null;
  90. data.listTagData = null;
  91. SettingMachineRoomData.Instance.Init(data);
  92. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  93. // PlayerPrefs.DeleteAll();
  94. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  95. {
  96. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  97. Debug.Log("MachineRoomTagData " + msg);
  98. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  99. }
  100. else
  101. {
  102. data.listTagData = new List<MachineRoomTagData>();
  103. MachineRoomTagData data1 = new MachineRoomTagData();
  104. data1.id = 65;
  105. data1.pos = new Vector3(4.5f, 0, 0);
  106. data1.rot = new Vector3(0, 180, 0);
  107. data1.offestPos = Vector3.zero;
  108. data1.offestrot = Vector3.zero;
  109. MachineRoomTagData data2 = new MachineRoomTagData();
  110. data2.id = 22;
  111. data2.pos = new Vector3(4.5f, 0, 1.8f);
  112. data2.rot = new Vector3(0, 180, 0);
  113. data2.offestPos = Vector3.zero;
  114. data2.offestrot = Vector3.zero;
  115. MachineRoomTagData data3 = new MachineRoomTagData();
  116. data3.id = 23;
  117. data3.pos = new Vector3(4.5f, 0, 3.7f);
  118. data3.rot = new Vector3(0, 180, 0);
  119. data3.offestPos = Vector3.zero;
  120. data3.offestrot = Vector3.zero;
  121. data.listTagData.Add(data1);
  122. data.listTagData.Add(data2);
  123. data.listTagData.Add(data3);
  124. }
  125. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  126. {
  127. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  128. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  129. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  130. }
  131. dp1 = new DeviceParameters();
  132. dp1.deviceId = 1;
  133. dp1.deviceName = "NetView4000_1";
  134. dp1.deviceModel = "NetView4000";
  135. dp1.deviceType = "流量溯源";
  136. dp1.assetTagNumber = "781010G001AAAAAAA";
  137. dp1.serialNumber = "B4U120800057";
  138. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  139. dp1.assetStatus = null;
  140. dp1.deviceStatus = "运行中";
  141. dp1.deliveryData = "2022-11-25";
  142. dp1.enabledDate = "2022-05-31";
  143. dp1.serverUsageType = null;
  144. dp1.typicalModel = null;
  145. dp1.equipmentBrand = "神州数码";
  146. dp1.manufacturer = "神州数码";
  147. dp1.equipmentWeight = 30;
  148. dp1.equipmentPower = 1200;
  149. dp1.originType = "国产";
  150. dp1.collectionCPName = "其它安...";
  151. dp1.resourcePool = "湘潭资源池";
  152. dp1.wherePOD = "PUB1-1";
  153. dp1.networkDomain = "公共域";
  154. dp1.city = "湖南";
  155. dp1.building = "二级楼";
  156. dp1.floor = "5";
  157. dp1.computerRoomName = "507机房";
  158. dp1.computerRoomCoding = "ITC-4300000...";
  159. dp1.cabinetNumber = "P06";
  160. dp1.uMessage = "24-24";
  161. dp1.deviceOrientation = "前";
  162. dp1.manageIP = "10.207.90.50";
  163. dp1.saveIP = null;
  164. dp1.iPMIIP = null;
  165. dp1.businessIP = null;
  166. dp1.projectName = "2021年IT基础...";
  167. dp1.equipmentSupplier = "神州数码";
  168. dp1.assetOwner = "陈国威(chen guo wei)";
  169. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  170. dp1.equipmentBTTOrganization = "中移动信息";
  171. dp1.facilityManagementOrganization = null;
  172. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  173. dp1.businessSystem = null;
  174. dp2 = new DeviceParameters();
  175. dp2.deviceId = 2;
  176. dp2.deviceName = "NetView4000_2";
  177. dp2.deviceModel = "NetView4000";
  178. dp2.deviceType = "流量溯源";
  179. dp2.assetTagNumber = "781010G002AAAAAAA";
  180. dp2.serialNumber = "B4U120800057";
  181. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  182. dp2.assetStatus = null;
  183. dp2.deviceStatus = "运行中";
  184. dp2.deliveryData = "2022-11-25";
  185. dp2.enabledDate = "2022-05-31";
  186. dp2.serverUsageType = null;
  187. dp2.typicalModel = null;
  188. dp2.equipmentBrand = "神州数码";
  189. dp2.manufacturer = "神州数码";
  190. dp2.equipmentWeight = 30;
  191. dp2.equipmentPower = 1200;
  192. dp2.originType = "国产";
  193. dp2.collectionCPName = "其它安...";
  194. dp2.resourcePool = "湘潭资源池";
  195. dp2.wherePOD = "PUB1-1";
  196. dp2.networkDomain = "公共域";
  197. dp2.city = "湖南";
  198. dp2.building = "二级楼";
  199. dp2.floor = "5";
  200. dp2.computerRoomName = "507机房";
  201. dp2.computerRoomCoding = "ITC-4300000...";
  202. dp2.cabinetNumber = "P06";
  203. dp2.uMessage = "24-24";
  204. dp2.deviceOrientation = "前";
  205. dp2.manageIP = "10.207.90.50";
  206. dp2.saveIP = null;
  207. dp2.iPMIIP = null;
  208. dp2.businessIP = null;
  209. dp2.projectName = "2021年IT基础...";
  210. dp2.equipmentSupplier = "神州数码";
  211. dp2.assetOwner = "陈国威(chen guo wei)";
  212. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  213. dp2.equipmentBTTOrganization = "中移动信息";
  214. dp2.facilityManagementOrganization = null;
  215. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  216. dp2.businessSystem = null;
  217. ServerInit();
  218. #if UNITY_EDITOR
  219. //Init();
  220. #endif
  221. }
  222. private void Update()
  223. {
  224. if (state && tagData != null)
  225. {
  226. for (int i = 0; i < listEditorTag.Count; i++)
  227. {
  228. listEditorTag[i].gameObject.SetActive(!state);
  229. if (listEditorTag[i].id == tagData.id)
  230. listEditorTag[i].gameObject.SetActive(true);
  231. }
  232. }
  233. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  234. {
  235. tagObjPoint.transform.SetParent(foundTracking.transform);
  236. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  237. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  238. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  239. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  240. }
  241. if (Input.GetKeyDown(KeyCode.K))
  242. {
  243. OnTrackingFound(foundTracking);
  244. }
  245. }
  246. List<MachineObj> listObjes = new List<MachineObj>();
  247. public void Init()
  248. {
  249. // PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  250. // SaveData();
  251. #region old
  252. //data.listCabinetData = null;
  253. //listObjes.Clear();
  254. //listObjes = new List<MachineObj>();
  255. //if (data.listCabinetData == null)
  256. //{
  257. // data.listCabinetData = new List<MachineRoomCabinetData>();
  258. // for (int i = 0; i < data.line; i++)
  259. // {
  260. // for (int j = 0; j < data.list; j++)
  261. // {
  262. // GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  263. // obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  264. // Debug.Log(data.cabinetH + " " + data.cabinetW);
  265. // obj.name = i.ToString() + j.ToString();
  266. // // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  267. // obj.transform.localPosition = new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  268. // obj.GetComponent<MachineObj>().Setting(i % 2 == 0);
  269. // listObjes.Add(obj.GetComponent<MachineObj>());
  270. // MachineRoomCabinetData cData = new MachineRoomCabinetData();
  271. // string id = (i + 1).ToString() + (j + 1).ToString();
  272. // cData.id = int.Parse(id);
  273. // cData.name = obj.name;
  274. // cData.pos = obj.transform.localPosition;
  275. // cData.rot = obj.transform.localEulerAngles;
  276. // data.listCabinetData.Add(cData);
  277. // }
  278. // }
  279. //}
  280. //else
  281. //{
  282. // for (int i = 0; i < data.listCabinetData.Count; i++)
  283. // {
  284. // GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  285. // obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, transform.localScale.z);
  286. // obj.name = data.listCabinetData[i].name;
  287. // obj.transform.localPosition = data.listCabinetData[i].pos;
  288. // obj.GetComponent<MachineObj>().Setting(i % 2 == 0);
  289. // listObjes.Add(obj.GetComponent<MachineObj>());
  290. // }
  291. //}
  292. #endregion
  293. listObjes.Clear();
  294. listObjes = new List<MachineObj>();
  295. // 重新生成机柜组
  296. data.listEquipmentData = null;
  297. data.listEquipmentData = new List<MachineParameters>();
  298. for (int i = 0; i < data.line; i++)
  299. {
  300. for (int j = 0; j < data.list; j++)
  301. {
  302. MachineParameters mp1 = new MachineParameters();
  303. mp1.deviceId = (i * data.list + j + 1);
  304. mp1.tagID = -1000;
  305. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  306. mp1.eulerAxle = 3;
  307. mp1.deviceName = "设备"+(i* data.list + j+1).ToString();
  308. mp1.carryingSystem = "承载系统1";
  309. mp1.deviceLocation = "4A-23机房";
  310. mp1.equipmentType = "机柜";
  311. mp1.equipmentModel = null;
  312. mp1.factory = null;
  313. mp1.specification = null;
  314. mp1.listDevicesParameters = new List<DeviceParameters>();
  315. if (mp1.deviceId % 2 == 0)
  316. mp1.listDevicesParameters.Add(dp1);
  317. else
  318. mp1.listDevicesParameters.Add(dp2);
  319. data.listEquipmentData.Add(mp1);
  320. }
  321. }
  322. for (int i = 0; i < listTagid.Count; i++)
  323. {
  324. if ((i + 1) < data.listEquipmentData.Count)
  325. {
  326. data.listEquipmentData[i].tagID = listTagid[i];
  327. }
  328. else
  329. break;
  330. }
  331. for (int i = 0; i < data.listEquipmentData.Count; i++)
  332. {
  333. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  334. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  335. Debug.Log(data.cabinetH + " " + data.cabinetW);
  336. obj.name = data.listEquipmentData[i].deviceName;
  337. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  338. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  339. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  340. listObjes.Add(obj.GetComponent<MachineObj>());
  341. listObjes[i].deviceParameters = data.listEquipmentData[i];
  342. }
  343. //Debug.Log(data.line);
  344. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  345. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  346. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  347. RandomRange();
  348. isInit = true;
  349. }
  350. public void RandomRange()
  351. {
  352. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  353. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  354. WayFindingManager.Instance.NavigatorServer(listObjes[randomNum]);
  355. }
  356. public void ServerInit()
  357. {
  358. // if (data.listCabinetData == null)
  359. // return;
  360. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  361. // for (int i = 0; i < data.listCabinetData.Count; i++)
  362. // {
  363. // if (data.listCabinetData[i].listBladeServerData == null)
  364. // continue;
  365. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  366. // {
  367. // GameObject item = GameObject.Instantiate(rDataItem);
  368. // DataItem dataItem = item.GetComponent<DataItem>();
  369. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  370. // }
  371. // }
  372. if (data.listEquipmentData == null)
  373. return;
  374. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  375. for (int i = 0; i < data.listEquipmentData.Count; i++)
  376. {
  377. GameObject item = GameObject.Instantiate(rDataItem);
  378. DataItem dataItem = item.GetComponent<DataItem>();
  379. dataItem.Init(data.listEquipmentData[i]);
  380. }
  381. }
  382. public void SettingMachine( )
  383. {
  384. if (listObjes != null)
  385. {
  386. for (int i = 0; i < listObjes.Count; i++)
  387. {
  388. listObjes[i].gameObject.SetActive(false);
  389. }
  390. listObjes.Clear();
  391. listObjes = new List<MachineObj>();
  392. }
  393. data.listEquipmentData = new List<MachineParameters>();
  394. for (int i = 0; i < data.line; i++)
  395. {
  396. for (int j = 0; j < data.list; j++)
  397. {
  398. data.listEquipmentData = new List<MachineParameters>();
  399. MachineParameters mp1 = new MachineParameters();
  400. mp1.deviceId = (i * data.list + j + 1);
  401. mp1.tagID = -1000;
  402. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  403. mp1.eulerAxle = 3;
  404. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  405. mp1.carryingSystem = "承载系统1";
  406. mp1.deviceLocation = "4A-23机房";
  407. mp1.equipmentType = "机柜";
  408. mp1.equipmentModel = null;
  409. mp1.factory = null;
  410. mp1.specification = null;
  411. mp1.listDevicesParameters = new List<DeviceParameters>();
  412. if (mp1.deviceId % 2 == 0)
  413. mp1.listDevicesParameters.Add(dp1);
  414. else
  415. mp1.listDevicesParameters.Add(dp2);
  416. }
  417. }
  418. for (int i = 0; i < listTagid.Count; i++)
  419. {
  420. if (data.listEquipmentData.Count < (i + 1))
  421. {
  422. data.listEquipmentData[i].tagID = listTagid[i];
  423. }
  424. }
  425. for (int i = 0; i < data.listEquipmentData.Count; i++)
  426. {
  427. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  428. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  429. Debug.Log(data.cabinetH + " " + data.cabinetW);
  430. obj.name = data.listEquipmentData[i].deviceName;
  431. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  432. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  433. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  434. listObjes.Add(obj.GetComponent<MachineObj>());
  435. listObjes[i].deviceParameters = data.listEquipmentData[i];
  436. }
  437. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  438. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  439. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  440. }
  441. public void SettingCameraFar()
  442. {
  443. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  444. }
  445. public void OnTrackingFirst(TagTracking tracking)
  446. {
  447. QueryTagData(tracking);
  448. }
  449. public void OnTrackingStay(TagTracking tracking)
  450. {
  451. }
  452. public void OnTrackingFound(TagTracking tracking)
  453. {
  454. UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  455. QueryTagData(tracking);
  456. }
  457. public void OnTrackingLost(TagTracking tracking)
  458. {
  459. }
  460. private void QueryTagData( TagTracking tracking)
  461. {
  462. foundTracking = tracking;
  463. tagData = null;
  464. for (int i = 0; i < data.listTagData.Count; i++)
  465. {
  466. if (data.listTagData[i].id == tracking.TrackId)
  467. {
  468. tagData = data.listTagData[i];
  469. break;
  470. }
  471. }
  472. //if (state)
  473. //{
  474. // for (int i = 0; i < listEditorTag.Count; i++)
  475. // {
  476. // listEditorTag[i].gameObject.SetActive(!state);
  477. // if (listEditorTag[i].id == tracking.TrackId)
  478. // listEditorTag[i].gameObject.SetActive(true);
  479. // }
  480. //}
  481. }
  482. bool state = false;
  483. public void EditorTag(Text text)
  484. {
  485. text.text = state ? "打开" : "关闭";
  486. text.text += "场景编辑";
  487. state = !state;
  488. DragManager.Instance.state = state;
  489. cubeY.SetActive(state);
  490. if (!state && foundTracking!=null&& tagData!=null)
  491. {
  492. for (int i = 0; i < listEditorTag.Count; i++)
  493. {
  494. listEditorTag[i].gameObject.SetActive(state);
  495. }
  496. for (int i = 0; i < data.listTagData.Count; i++)
  497. {
  498. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  499. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  500. for (int j = 0; j < listEditorTag.Count; j++)
  501. {
  502. if (listEditorTag[j].id == data.listTagData[i].id)
  503. {
  504. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  505. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  506. transform.SetParent(listEditorTag[j].transform.parent);
  507. data.listTagData[i].offestPos = transform.localPosition;
  508. data.listTagData[i].offestrot = transform.localEulerAngles;
  509. transform.parent = null;
  510. }
  511. }
  512. }
  513. selectTOldPos = Vector3.zero;
  514. selectTOldRot = Vector3.zero;
  515. DragManager.Instance.triggerState = TriggerState.No;
  516. selectTrigger = null;
  517. }
  518. if(!state)
  519. {
  520. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  521. Debug.Log(" 保存成功 " + "MachineRoomTagData");
  522. }
  523. }
  524. private void SaveData()
  525. {
  526. if(data!=null)
  527. {
  528. string _str = JsonConvert.SerializeObject(data);
  529. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  530. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  531. Debug.Log(Application.persistentDataPath + "/Data");
  532. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  533. {
  534. writer.Write(_str);
  535. //writer.
  536. }
  537. //UnityEditor.AssetDatabase.Refresh();
  538. }
  539. }
  540. private void OnDisable()
  541. {
  542. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  543. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  544. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  545. SaveData();
  546. }
  547. }