BladeServerManager.cs 12 KB

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  1. using SC.XR.Unity.Module_InputSystem;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using Ximmerse.XR.Tag;
  8. /// <summary>
  9. /// 机柜Tag管理
  10. /// </summary>
  11. public class BladeServerManager : MonoSingleton<BladeServerManager>
  12. {
  13. /// <summary>
  14. /// 所有的 UIItem
  15. /// </summary>
  16. public List<DataItem> listTagTracking = new List<DataItem>();
  17. // public List<TagTracking> nowTagTracking = new List<TagTracking>();
  18. /// <summary>
  19. /// 当前识别到的Tag
  20. /// </summary>
  21. public Dictionary<int, TagTracking> dicNowTagTracking = new Dictionary<int, TagTracking>();
  22. /// <summary>
  23. /// 当前使用的Tag
  24. /// </summary>
  25. public TagTracking foundTag;
  26. public string foundID;
  27. /// <summary>
  28. /// 当前Tag对应的UIItem
  29. /// </summary>
  30. public DataItem foundItem;
  31. /// <summary>
  32. /// 检测角度
  33. /// </summary>
  34. public float foundAngle;
  35. /// <summary>
  36. /// 显示移动的距离
  37. /// </summary>
  38. public float showDis;
  39. /// <summary>
  40. /// 隐藏的距离
  41. /// </summary>
  42. public float fadeDis;
  43. /// <summary>
  44. /// 编辑Tag的移动框
  45. /// </summary>
  46. public Transform selectPanel;
  47. /// <summary>
  48. /// 模拟测试用的
  49. /// </summary>
  50. public TagTracking TestTracking;
  51. /// <summary>
  52. /// 同步位置的Obj
  53. /// </summary>
  54. private Transform tagObj;
  55. /// <summary>
  56. /// 是否是编辑状态
  57. /// </summary>
  58. private bool state = false;
  59. private void Start()
  60. {
  61. tagObj = new GameObject("TagObj").transform;
  62. tagObj.position = Vector3.zero;
  63. tagObj.eulerAngles = Vector3.zero;
  64. ManipulationHandler manipulation = selectPanel.GetComponent<ManipulationHandler>();
  65. manipulation.PointerDown.AddListener(( msg )=> { SelectPointerDown(); });
  66. manipulation.PointerUp.AddListener((msg) => { SelectPointerUp(); });
  67. }
  68. float dis;
  69. float angle;
  70. Quaternion rot;
  71. float roty;
  72. Transform point;
  73. private void Update()
  74. {
  75. #if UNITY_EDITOR
  76. if(Input.GetKey(KeyCode.K))
  77. {
  78. OnTrackingFound(TestTracking);
  79. }
  80. #endif
  81. // Debug.Log(state);
  82. TagSynchronization();
  83. }
  84. /// <summary>
  85. /// 同步Tag
  86. /// </summary>
  87. private void TagSynchronization()
  88. {
  89. if (foundItem != null && foundTag != null && !state)
  90. {
  91. dis = Vector3.Distance(foundTag.transform.position, OpenXRCamera.Instance.head.transform.position);
  92. angle = Vector3.Angle(GetComponent<Camera>().transform.forward, foundTag.transform.position - OpenXRCamera.Instance.head.transform.position);
  93. // Debug.Log("Dis " + dis + " Angle" + angle + " showDis " + showDis + " fadeDis " + fadeDis);
  94. if (Mathf.Abs(dis) < showDis)
  95. {
  96. if (!foundItem.gameObject.activeSelf)
  97. foundItem.gameObject.SetActive(true);
  98. point = foundTag.transform.GetChild(0);
  99. point.localPosition = foundItem.offsetPos;
  100. switch (Mathf.Abs(foundItem.eulerAxle))
  101. {
  102. case 1:
  103. point.localEulerAngles = new Vector3(0, 0, 90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)));
  104. break;
  105. case 2:
  106. point.localEulerAngles = new Vector3(0, foundItem.eulerAxle > 0 ? 0 : 180, 0);
  107. break;
  108. case 3:
  109. point.localEulerAngles = new Vector3(90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)), 0, 0);
  110. break;
  111. default:
  112. break;
  113. }
  114. foundItem.transform.eulerAngles = new Vector3(0, point.eulerAngles.y, 0);
  115. foundItem.transform.position = point.transform.position;
  116. }
  117. else if (Mathf.Abs(dis) > fadeDis)
  118. {
  119. foundItem.gameObject.SetActive(false);
  120. foundItem = null;
  121. // foundTag = null;
  122. dicNowTagTracking.Clear();
  123. dicNowTagTracking = new Dictionary<int, TagTracking>();
  124. }
  125. }
  126. }
  127. public void OnTrackingFound(TagTracking tracking)
  128. {
  129. if (!dicNowTagTracking.ContainsKey(tracking.TrackId))
  130. {
  131. if(dicNowTagTracking.Count==1)
  132. {
  133. TagTracking firstTracking = dicNowTagTracking.FirstOrDefault().Value;
  134. Debug.Log(firstTracking.TrackId +" "+tracking.TrackId+" "+ Vector3.Distance(firstTracking.transform.position, tracking.transform.position) + " Distance");
  135. if (Vector3.Distance(firstTracking.transform.position, tracking.transform.position) < 0.1f) // 判断两个Tag是否为并列使用
  136. {
  137. dicNowTagTracking.Add(tracking.TrackId, tracking);
  138. tagObj.SetParent(tracking.transform);
  139. tagObj.localEulerAngles = Vector3.zero;
  140. tagObj.localPosition = Vector3.zero;
  141. tagObj.SetParent(firstTracking.transform);
  142. if (tagObj.localPosition.x > 0)
  143. {
  144. foundTag = firstTracking;
  145. foundID = tracking.TrackId.ToString() + firstTracking.TrackId.ToString();
  146. }
  147. else
  148. {
  149. foundTag = tracking;
  150. foundID = firstTracking.TrackId.ToString() + tracking.TrackId.ToString();
  151. }
  152. }
  153. else
  154. {
  155. // 初始化
  156. StartTracking(tracking);
  157. }
  158. }
  159. else
  160. {
  161. // 初始化
  162. StartTracking(tracking);
  163. }
  164. if (dicNowTagTracking == null || dicNowTagTracking.Count == 0)
  165. {
  166. // 初始化
  167. StartTracking(tracking);
  168. }
  169. }
  170. #region old
  171. // // Debug.Log(tracking.TrackId + "1");
  172. // if (!dicNowTagTracking.ContainsKey(tracking.TrackId))
  173. //{
  174. // // Debug.Log(tracking.TrackId + "2");
  175. // if (dicNowTagTracking.Count > 1 && dicNowTagTracking.Count < 3)
  176. // {
  177. // Debug.Log(tracking.TrackId + "3");
  178. // TagTracking firstTracking = dicNowTagTracking.FirstOrDefault().Value;
  179. // Debug.Log(tracking.TrackId + "4");
  180. // if (Vector3.Distance(firstTracking.transform.position, tracking.transform.position) > 0.1) // 判断两个Tag是否为并列使用
  181. // {
  182. // // 不是并列使用
  183. // Debug.Log(tracking.TrackId + "5");
  184. // // 清空nowTagTracking
  185. // dicNowTagTracking.Clear();
  186. // dicNowTagTracking = new Dictionary<int, TagTracking>();
  187. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  188. // foundTag = tracking;
  189. // foundID = tracking.TrackId.ToString();
  190. // }
  191. // else
  192. // {
  193. // // 是并列使用
  194. // Debug.Log(tracking.TrackId + "6");
  195. // // 判断两个Tag 哪个为主Tag
  196. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  197. // tagObj.SetParent(tracking.transform);
  198. // tagObj.localEulerAngles = Vector3.zero;
  199. // tagObj.localPosition = Vector3.zero;
  200. // tagObj.SetParent(firstTracking.transform);
  201. // if (tagObj.localPosition.x > 0)
  202. // {
  203. // foundTag = firstTracking;
  204. // foundID = firstTracking.TrackId.ToString() + tracking.TrackId.ToString();
  205. // }
  206. // else
  207. // {
  208. // foundTag = tracking;
  209. // foundID = tracking.TrackId.ToString() + firstTracking.TrackId.ToString();
  210. // }
  211. // }
  212. // }
  213. // else
  214. // {
  215. // // Debug.Log(tracking.TrackId + "7");
  216. // dicNowTagTracking.Clear();
  217. // dicNowTagTracking = new Dictionary<int, TagTracking>();
  218. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  219. // // nowTagTracking.Add(tracking);
  220. // foundTag = tracking;
  221. // foundID = tracking.TrackId.ToString();
  222. // }
  223. //}
  224. #endregion
  225. Debug.Log("FoundID "+ foundID);
  226. // UILogManager.Instance.SendLogText(2, foundID);
  227. if (foundItem==null|| foundItem.ID!= int.Parse( foundID))
  228. {
  229. QueryFoundItem(int.Parse(foundID));
  230. }
  231. Debug.Log(" FoundItem " + foundItem.ID);
  232. UILogManager.Instance.SendLogText(1, tracking.TrackId.ToString() + " " + foundID);
  233. }
  234. public void OnTrackingLost(TagTracking tracking)
  235. {
  236. //if (tracking.TrackId == foundTag.TrackId)
  237. // foundItem = null;
  238. }
  239. private void StartTracking(TagTracking tracking)
  240. {
  241. dicNowTagTracking.Clear();
  242. dicNowTagTracking = new Dictionary<int, TagTracking>();
  243. dicNowTagTracking.Add(tracking.TrackId, tracking);
  244. foundTag = tracking;
  245. foundID = tracking.TrackId.ToString();
  246. }
  247. private void QueryFoundItem(int foundID)
  248. {
  249. for (int i = 0; i < listTagTracking.Count; i++)
  250. {
  251. if (listTagTracking[i].ID == foundID)
  252. {
  253. if (foundItem != null)
  254. {
  255. foundItem.gameObject.SetActive(false);
  256. if(state)
  257. {
  258. foundItem.isSelect = false;
  259. foundItem.SaveEdiotrData(selectPanel);
  260. }
  261. }
  262. foundItem = listTagTracking[i];
  263. foundItem.gameObject.SetActive(true);
  264. Debug.Log(" QueryFoundItem " + foundID);
  265. if(state)
  266. {
  267. selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  268. selectPanel.position = foundItem.transform.position;
  269. selectPanel.gameObject.SetActive(true);
  270. foundItem.isSelect = true;
  271. }
  272. break;
  273. }
  274. }
  275. if(foundItem!=null&&foundItem.ID!= foundID)
  276. {
  277. foundItem.gameObject.SetActive(false);
  278. foundItem = null;
  279. foundItem.isSelect = false;
  280. }
  281. }
  282. public void EditorTag( Text text)
  283. {
  284. if(foundItem!=null)
  285. {
  286. text.text = state ? "打开" : "关闭";
  287. text.text += "机柜Tag编辑";
  288. state = !state;
  289. if(state)
  290. {
  291. selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  292. selectPanel.position = foundItem.transform.position;
  293. selectPanel.gameObject.SetActive(true);
  294. }
  295. else
  296. {
  297. selectPanel.gameObject.SetActive(false);
  298. foundItem.isSelect = false;
  299. }
  300. }
  301. if(!state)
  302. {
  303. for (int i = 0; i < listTagTracking.Count; i++)
  304. {
  305. listTagTracking[i].SaveData();
  306. }
  307. Servermanager.Instance.Save();
  308. }
  309. }
  310. public void SelectPointerEnter()
  311. {
  312. //if(foundItem!=null)
  313. // foundItem.SelectObj(selectPanel);
  314. }
  315. public void SelectPointerDown()
  316. {
  317. if (foundItem != null&& foundTag!=null)
  318. {
  319. foundItem.isSelect = true;
  320. }
  321. }
  322. public void SelectPointerUp()
  323. {
  324. if (foundItem != null && foundTag != null)
  325. {
  326. foundItem.isSelect = false;
  327. foundItem.SaveEdiotrData(foundTag.transform);
  328. }
  329. }
  330. private void SaveData()
  331. {
  332. }
  333. }