RTCRoomManager.cs 11 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using Blue;
  6. using Newtonsoft.Json;
  7. using LitJson;
  8. using Newtonsoft.Json.Linq;
  9. public class RTCRoomManager : MonoSingleton<RTCRoomManager>, IController
  10. {
  11. public ParticipantView expertView;
  12. public RawImage rawImage;
  13. public RTCRoomInfo mRTCRoomInfo;
  14. public QuestionEnum question;
  15. public RTCEnum rtcState;
  16. public string controlId;
  17. public JObject expertData;
  18. public JObject controlData;
  19. public bool isRTCreate;
  20. public GameObject audio1;
  21. public GameObject audio2;
  22. public Dictionary<string, AudioSource> dicAudio;
  23. /// <summary>
  24. /// 是否邀请中控
  25. /// </summary>
  26. public bool isInvite = false;
  27. /// <summary>
  28. /// 是否申请协助
  29. /// </summary>
  30. public bool isApply = false;
  31. private void Start()
  32. {
  33. this.RegisterEvent<RTCCreatRoomSuccessEvent>(CreatRoomSuccess).UnRegisterWhenGameObjectDestroyed(gameObject);
  34. rtcState = RTCEnum.OFF;
  35. question = QuestionEnum.NetWork;
  36. isRTCreate = false;
  37. RTCManager.OnRemoteVideoStateChanged += RemoteVideoStateChanged;
  38. }
  39. private void Update()
  40. {
  41. if(isRTCreate)
  42. {
  43. isRTCreate = false;
  44. this.GetService<IRTCService>().CreatRoom();
  45. }
  46. // Debug.Log(" GETWindow Scenes " + ScenesManager.Instance.getWindow());
  47. }
  48. private void RemoteVideoStateChanged(string uid, REMOTE_VIDEO_STATE_REASON_RTC state)
  49. {
  50. Debug.Log("RemoteVideoStateChanged " + uid +" "+ state.ToString());
  51. switch (state)
  52. {
  53. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_NETWORK_CONGESTION:
  54. break;
  55. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_NETWORK_RECOVERY:
  56. break;
  57. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_LOCAL_MUTED:
  58. break;
  59. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_LOCAL_UNMUTED:
  60. break;
  61. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_REMOTE_MUTED:
  62. LiveRTCRoomMain.Instance.rtcRawImage.gameObject.SetActive(false);
  63. break;
  64. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_REMOTE_UNMUTED:
  65. LiveRTCRoomMain.Instance.rtcRawImage.gameObject.SetActive(true);
  66. break;
  67. case REMOTE_VIDEO_STATE_REASON_RTC.REMOTE_VIDEO_STATE_REASON_REMOTE_OFFLINE:
  68. break;
  69. default:
  70. break;
  71. }
  72. }
  73. private void CreatRoomSuccess(RTCCreatRoomSuccessEvent e)
  74. {
  75. Debug.Log("DGJ =====> JoinRoomSuccess");
  76. mRTCRoomInfo = JsonConvert.DeserializeObject<RTCRoomInfo>(e.rtcRoomInfo);
  77. UILogManager.Instance.text2.text = mRTCRoomInfo.roomId.ToString();
  78. UICallManager.Instance.SetMQTTRoomId(mRTCRoomInfo.roomId.ToString());
  79. }
  80. public void OnLocalUserJoined()
  81. {
  82. // UserJoined(UserEnum.Player);
  83. Debug.Log("DGJ ===>OnLocalUserJoined " + isInvite + isApply);
  84. if(isInvite) // 邀请中控
  85. {
  86. isInvite = false;
  87. JsonData obj = new JsonData();
  88. obj["action"] = "invite";
  89. obj["rtcRoom"] = mRTCRoomInfo.roomId.ToString();
  90. obj["personnel"] = new JsonData();
  91. obj["personnel"]["id"] = MQTTManager.Instance.id;
  92. obj["personnel"]["name"] = MQTTManager.Instance._username;
  93. // obj["personnel"]["resourcePoo1"] = MQTTManager.Instance.resourcePool;
  94. obj["personnel"]["resourcePoolId"] = MQTTManager.Instance.resourcePoolId;
  95. obj["personnel"]["room"] = MQTTManager.Instance.room;
  96. obj["personnel"]["phone"] = MQTTManager.Instance.phone;
  97. // 用MQTT 向中考发送邀请
  98. MQTTManager.Instance.PushMsg(MQTTManager.Instance.front + "online/" + controlId, obj.ToJson());
  99. }
  100. if (isApply) // 当前在RTC 频道内
  101. {
  102. isApply = false;
  103. JsonData data = new JsonData();
  104. data["roomId"] = mRTCRoomInfo.roomId.ToString();
  105. data["questionCategory"] = (int)question;
  106. data["deviceUniqueId"] = GetAndroidSNIEMI.GetDeviceUniqueIdMD5();
  107. Debug.Log("DGJ =====> " + data.ToJson());
  108. StartCoroutine(HttpTool.Instance.SendHttp(HttpActionLang.apply, data.ToJson(), message =>
  109. {
  110. Debug.Log("DGJ ===> HttpActionLang.apply " + HttpActionLang.apply + " " + message);
  111. JObject jobject = JObject.Parse(message);
  112. if (jobject["code"].ToString() == "200" && !string.IsNullOrWhiteSpace(jobject["data"].ToString()))
  113. {
  114. Debug.Log("DGJ ===> "+ transform.position.sqrMagnitude+ transform.CompareTag(""));
  115. // ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowRoom); // 等待收到专家入场
  116. }
  117. }));
  118. }
  119. }
  120. public void ExpertJonin(string identity)
  121. {
  122. RTCManager.Instance.ShowViewRawImage(identity, rawImage);
  123. }
  124. public void UserJoined( UserEnum userEnum , JObject metadata = null)
  125. {
  126. Debug.Log("DGJ ===> " + rtcState);
  127. switch (userEnum)
  128. {
  129. case UserEnum.Player:
  130. if (rtcState == RTCEnum.OFF)
  131. OnLocalUserJoined();
  132. rtcState = RTCEnum.Online;
  133. Debug.Log(" DGJ ===> UserJoined 自己 ");
  134. break;
  135. case UserEnum.Expert:
  136. expertData = metadata;
  137. switch (rtcState)
  138. {
  139. case RTCEnum.OFF:
  140. case RTCEnum.Online:
  141. case RTCEnum.ExpertOnline:
  142. rtcState = RTCEnum.ExpertOnline;
  143. break;
  144. case RTCEnum.ConterlOnline:
  145. rtcState = RTCEnum.ALLOnline;
  146. break;
  147. case RTCEnum.ALLOnline:
  148. Debug.LogError("RTC 房间状态有误 " );
  149. break;
  150. default:
  151. break;
  152. }
  153. Debug.Log(" DGJ ===> UserJoined 专家 ");
  154. break;
  155. case UserEnum.Conterl:
  156. controlData = metadata;
  157. switch (rtcState)
  158. {
  159. case RTCEnum.OFF:
  160. case RTCEnum.Online:
  161. rtcState = RTCEnum.ConterlOnline;
  162. break;
  163. case RTCEnum.ExpertOnline:
  164. rtcState = RTCEnum.ALLOnline;
  165. break;
  166. case RTCEnum.ConterlOnline:
  167. rtcState = RTCEnum.ConterlOnline;
  168. break;
  169. case RTCEnum.ALLOnline:
  170. Debug.LogError("RTC 房间状态有误 ");
  171. break;
  172. default:
  173. break;
  174. }
  175. Debug.Log(" DGJ ===> UserJoined 中控 ");
  176. break;
  177. default:
  178. break;
  179. }
  180. Debug.Log("DGJ ===> " + rtcState);
  181. }
  182. public void UserOffline(string uid)
  183. {
  184. Participant participant = RTCManager.Instance.QuesUser(uid);
  185. if(expertData!=null&& participant.identity == expertData["name"].ToString() )
  186. {
  187. UserOffline(UserEnum.Expert);
  188. Debug.Log("DGJ ===> UserOffline 专家 "+ uid);
  189. }else if(controlData!=null && participant.identity == controlData["name"].ToString())
  190. {
  191. UserOffline(UserEnum.Conterl);
  192. Debug.Log("DGJ ===> UserOffline 中控 " + uid);
  193. }
  194. }
  195. public void UserOffline(UserEnum userEnum)
  196. {
  197. switch (userEnum)
  198. {
  199. case UserEnum.Player:
  200. rtcState = RTCEnum.OFF;
  201. break;
  202. case UserEnum.Expert:
  203. switch (rtcState)
  204. {
  205. case RTCEnum.OFF:
  206. case RTCEnum.Online:
  207. case RTCEnum.ExpertOnline:
  208. rtcState = RTCEnum.Online;
  209. break;
  210. case RTCEnum.ConterlOnline:
  211. Debug.LogError("RTC 房间状态有误 ");
  212. break;
  213. case RTCEnum.ALLOnline:
  214. rtcState = RTCEnum.ConterlOnline;
  215. break;
  216. default:
  217. break;
  218. }
  219. break;
  220. case UserEnum.Conterl:
  221. switch (rtcState)
  222. {
  223. case RTCEnum.OFF:
  224. case RTCEnum.Online:
  225. case RTCEnum.ConterlOnline:
  226. rtcState = RTCEnum.Online;
  227. break;
  228. case RTCEnum.ExpertOnline:
  229. Debug.LogError("RTC 房间状态有误 ");
  230. break;
  231. case RTCEnum.ALLOnline:
  232. rtcState = RTCEnum.ExpertOnline;
  233. break;
  234. default:
  235. break;
  236. }
  237. break;
  238. default:
  239. break;
  240. }
  241. if (rtcState != RTCEnum.OFF && !(ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRoom || ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRTC))
  242. {
  243. Debug.Log(" GETWindow Scenes " + ScenesManager.Instance.getWindow());
  244. // 退出房间
  245. // LeaveChannel();
  246. }
  247. //if(rtcState == RTCEnum.Online && !(ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRoom || ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRTC))
  248. //{
  249. // Debug.Log(" GETWindow Scenes " + ScenesManager.Instance.getWindow());
  250. // // 退出房间
  251. // LeaveChannel();
  252. //}
  253. }
  254. public void LeaveChannel()
  255. {
  256. Debug.LogError(" RTCRoomManager 退出房间");
  257. Debug.Log("DGJ ===> MQTT Test 退出房间 ");
  258. MQTTManager.Instance.UnSubscribe(MQTTManager.Instance.roomId);
  259. RTCManager.Instance.LeaveChannel();
  260. rtcState = RTCEnum.OFF;
  261. ClearRoomData();
  262. }
  263. private void ClearRoomData()
  264. {
  265. expertView = null;
  266. mRTCRoomInfo = null;
  267. controlId = "";
  268. // question = QuestionEnum.NetWork;
  269. expertData = null;
  270. controlData = null;
  271. }
  272. }
  273. public enum RTCEnum
  274. {
  275. /// <summary>
  276. /// 离线
  277. /// </summary>
  278. OFF,
  279. /// <summary>
  280. /// 当前只有眼镜端在房间
  281. /// </summary>
  282. Online,
  283. /// <summary>
  284. /// 眼镜端和专家端都在房间
  285. /// </summary>
  286. ExpertOnline,
  287. /// <summary>
  288. /// 眼镜端和控制台都在房间
  289. /// </summary>
  290. ConterlOnline,
  291. /// <summary>
  292. /// 眼镜、专家、控制台 都在房间
  293. /// </summary>
  294. ALLOnline
  295. }
  296. public enum UserEnum
  297. {
  298. Player,
  299. Expert,
  300. Conterl
  301. }