BladeServerManager.cs 17 KB

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  1. using SC.XR.Unity.Module_InputSystem;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using UnityEngine;
  6. using UnityEngine.UI;
  7. using Ximmerse.XR.Tag;
  8. /// <summary>
  9. /// 机柜Tag管理
  10. /// </summary>
  11. public class BladeServerManager : MonoSingleton<BladeServerManager>
  12. {
  13. /// <summary>
  14. /// 所有的 UIItem
  15. /// </summary>
  16. public List<DataItem> listTagTracking = new List<DataItem>();
  17. // public List<TagTracking> nowTagTracking = new List<TagTracking>();
  18. /// <summary>
  19. /// 当前识别到的Tag
  20. /// </summary>
  21. public Dictionary<int, TagTracking> dicNowTagTracking = new Dictionary<int, TagTracking>();
  22. /// <summary>
  23. /// 当前使用的Tag
  24. /// </summary>
  25. public TagTracking foundTag;
  26. public string foundID;
  27. /// <summary>
  28. /// 当前Tag对应的UIItem
  29. /// </summary>
  30. public DataItem foundItem;
  31. /// <summary>
  32. /// 当前Tag 对应的机柜
  33. /// </summary>
  34. public MachineObj foundMachineObj;
  35. /// <summary>
  36. /// 检测角度
  37. /// </summary>
  38. public float foundAngle;
  39. /// <summary>
  40. /// 显示移动的距离
  41. /// </summary>
  42. public float showDis;
  43. /// <summary>
  44. /// 隐藏的距离
  45. /// </summary>
  46. public float fadeDis;
  47. /// <summary>
  48. /// 编辑Tag的移动框
  49. /// </summary>
  50. // public Transform selectPanel;
  51. /// <summary>
  52. /// 模拟测试用的
  53. /// </summary>
  54. public TagTracking TestTracking;
  55. public GameObject deviceDetails;
  56. /// <summary>
  57. /// 同步位置的Obj
  58. /// </summary>
  59. private Transform tagObj;
  60. /// <summary>
  61. /// 是否是编辑状态
  62. /// </summary>
  63. private bool state = false;
  64. //public delegate void TrackingFound(DataItem tagobj);
  65. ///// <summary>
  66. ///// 物体识别到显示
  67. ///// </summary>
  68. //public TrackingFound OnTrackFound;
  69. //public delegate void TrackingLast(DataItem tagobj);
  70. ///// <summary>
  71. ///// 物体识别到隐藏
  72. ///// </summary>
  73. //public TrackingLast OnTrackLast;
  74. private bool isSync;
  75. public bool isDaoHang;
  76. private void Start()
  77. {
  78. tagObj = new GameObject("TagObj").transform;
  79. tagObj.position = Vector3.zero;
  80. tagObj.eulerAngles = Vector3.zero;
  81. isSync = false;
  82. showDis = 0.55f;
  83. fadeDis = 1.3f;
  84. //ManipulationHandler manipulation = selectPanel.GetComponent<ManipulationHandler>();
  85. //manipulation.PointerDown.AddListener(( msg )=> { SelectPointerDown(); });
  86. //manipulation.PointerUp.AddListener((msg) => { SelectPointerUp(); });
  87. }
  88. float dis;
  89. float angle;
  90. Quaternion rot;
  91. float roty;
  92. Transform point;
  93. private void Update()
  94. {
  95. #if UNITY_EDITOR
  96. if(Input.GetKey(KeyCode.K))
  97. {
  98. OnTrackingFound(TestTracking);
  99. }
  100. #endif
  101. // Debug.Log(state);
  102. // if(isDaoHang)
  103. TagSynchronization();
  104. }
  105. /// <summary>
  106. /// 同步Tag
  107. /// </summary>
  108. private void TagSynchronization()
  109. {
  110. if (foundItem != null && foundTag != null && !state)
  111. {
  112. dis = Vector3.Distance(new Vector3(foundTag.transform.position.x,0, foundTag.transform.position.z) ,new Vector3(OpenXRCamera.Instance.head.transform.position.x,0, OpenXRCamera.Instance.head.transform.position.z) );
  113. angle = Vector3.Angle(OpenXRCamera.Instance.head.GetComponent<Camera>().transform.forward, foundTag.transform.position - OpenXRCamera.Instance.head.transform.position);
  114. // Debug.Log("Dis " + dis + " Angle" + angle + " showDis " + showDis + " fadeDis " + fadeDis);
  115. if (Mathf.Abs(dis) < showDis && isDaoHang)
  116. {
  117. if (!foundItem.gameObject.activeSelf&& (BD_ShowDevicecDetailsObj.Instance == null||(BD_ShowDevicecDetailsObj.Instance != null && (!BD_ShowDevicecDetailsObj.Instance.gameObject.activeSelf||
  118. !BD_ShowDevicecDetailsObj.Instance.transform.parent.gameObject.activeSelf))))
  119. {
  120. Debug.Log("DGJ ==== >> ShowFoundItem ");
  121. foundItem.gameObject.SetActive(true);
  122. if (BD_ShowDevicecDetailsObj.Instance != null && BD_ShowDevicecDetailsObj.Instance.gameObject.activeSelf)
  123. BD_ShowDevicecDetailsObj.Instance.gameObject.SetActive(false);
  124. // ScenesManager.Instance.showOffice(ScenesManager.SceneType.DeviceDetails);
  125. // OnTrackFound(foundItem);
  126. }
  127. point = foundTag.transform.GetChild(0);
  128. point.localPosition = foundItem.offsetPos;
  129. switch (Mathf.Abs(foundItem.eulerAxle))
  130. {
  131. case 1:
  132. point.localEulerAngles = new Vector3(0, 0, 90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)));
  133. break;
  134. case 2:
  135. point.localEulerAngles = new Vector3(0, foundItem.eulerAxle > 0 ? 0 : 180, 0);
  136. break;
  137. case 3:
  138. point.localEulerAngles = new Vector3(90 * (foundItem.eulerAxle / Mathf.Abs(foundItem.eulerAxle)), 0, 0);
  139. break;
  140. default:
  141. break;
  142. }
  143. if (isSync)
  144. {
  145. Debug.Log("Dis " + dis + " Angle" + angle + " showDis " + showDis + " fadeDis " + fadeDis);
  146. Debug.Log("FoundItem " + foundItem.transform.position + " point" + point.transform.position + " CA " + new Vector3(point.transform.position.x - foundItem.transform.position.x, 0, point.position.z - foundItem.transform.position.z));
  147. //foundItem.transform.Translate(new Vector3(0, point.eulerAngles.y, 0), Time.deltaTime * 10);
  148. foundItem.transform.eulerAngles = new Vector3(0, point.eulerAngles.y, 0);
  149. foundItem.transform.position = point.transform.position;
  150. UICallManager.Instance.OnTrackfound(foundItem);
  151. isSync = false;
  152. //MachineRoomManager.Instance.transform.eulerAngles = new Vector3(MachineRoomManager.Instance.transform.eulerAngles.x, point.eulerAngles.y+180, MachineRoomManager.Instance.transform.eulerAngles.z);
  153. //MachineRoomManager.Instance.transform.position += new Vector3(point.transform.position.x - foundItem.transform.position.x, point.position.y - foundItem.transform.position.y, point.position.z - foundItem.transform.position.z);
  154. //float offy = OpenXRCamera.Instance.transform.position.y - foundItem.transform.position.y;
  155. //offy = offy * 0.05f;
  156. //MachineRoomManager.Instance.transform.position += new Vector3(0, offy, 0);
  157. }
  158. }
  159. else if (Mathf.Abs(dis) > fadeDis)
  160. {
  161. //OnTrackLast(foundItem);
  162. // foundItem.gameObject.SetActive(false);
  163. foundItem.Hide();
  164. UICallManager.Instance.OnTracklast(foundItem);
  165. foundItem = null;
  166. // foundTag = null;
  167. dicNowTagTracking.Clear();
  168. dicNowTagTracking = new Dictionary<int, TagTracking>();
  169. }
  170. }
  171. else
  172. {
  173. isSync = true;
  174. }
  175. }
  176. public void OnTrackingFound(TagTracking tracking)
  177. {
  178. if (!dicNowTagTracking.ContainsKey(tracking.TrackId))
  179. {
  180. if(dicNowTagTracking.Count==1)
  181. {
  182. TagTracking firstTracking = dicNowTagTracking.FirstOrDefault().Value;
  183. Debug.Log(firstTracking.TrackId +" "+tracking.TrackId+" "+ Vector3.Distance(firstTracking.transform.position, tracking.transform.position) + " Distance");
  184. if (Vector3.Distance(firstTracking.transform.position, tracking.transform.position) < 0.1f) // 判断两个Tag是否为并列使用
  185. {
  186. dicNowTagTracking.Add(tracking.TrackId, tracking);
  187. tagObj.SetParent(tracking.transform);
  188. tagObj.localEulerAngles = Vector3.zero;
  189. tagObj.localPosition = Vector3.zero;
  190. tagObj.SetParent(firstTracking.transform);
  191. if (tagObj.localPosition.x > 0)
  192. {
  193. foundTag = firstTracking;
  194. foundID = tracking.TrackId.ToString() + firstTracking.TrackId.ToString();
  195. }
  196. else
  197. {
  198. foundTag = tracking;
  199. foundID = firstTracking.TrackId.ToString() + tracking.TrackId.ToString();
  200. }
  201. }
  202. else
  203. {
  204. // 初始化
  205. StartTracking(tracking);
  206. }
  207. }
  208. else
  209. {
  210. // 初始化
  211. StartTracking(tracking);
  212. }
  213. if (dicNowTagTracking == null || dicNowTagTracking.Count == 0)
  214. {
  215. // 初始化
  216. StartTracking(tracking);
  217. }
  218. }
  219. #region old
  220. // // Debug.Log(tracking.TrackId + "1");
  221. // if (!dicNowTagTracking.ContainsKey(tracking.TrackId))
  222. //{
  223. // // Debug.Log(tracking.TrackId + "2");
  224. // if (dicNowTagTracking.Count > 1 && dicNowTagTracking.Count < 3)
  225. // {
  226. // Debug.Log(tracking.TrackId + "3");
  227. // TagTracking firstTracking = dicNowTagTracking.FirstOrDefault().Value;
  228. // Debug.Log(tracking.TrackId + "4");
  229. // if (Vector3.Distance(firstTracking.transform.position, tracking.transform.position) > 0.1) // 判断两个Tag是否为并列使用
  230. // {
  231. // // 不是并列使用
  232. // Debug.Log(tracking.TrackId + "5");
  233. // // 清空nowTagTracking
  234. // dicNowTagTracking.Clear();
  235. // dicNowTagTracking = new Dictionary<int, TagTracking>();
  236. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  237. // foundTag = tracking;
  238. // foundID = tracking.TrackId.ToString();
  239. // }
  240. // else
  241. // {
  242. // // 是并列使用
  243. // Debug.Log(tracking.TrackId + "6");
  244. // // 判断两个Tag 哪个为主Tag
  245. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  246. // tagObj.SetParent(tracking.transform);
  247. // tagObj.localEulerAngles = Vector3.zero;
  248. // tagObj.localPosition = Vector3.zero;
  249. // tagObj.SetParent(firstTracking.transform);
  250. // if (tagObj.localPosition.x > 0)
  251. // {
  252. // foundTag = firstTracking;
  253. // foundID = firstTracking.TrackId.ToString() + tracking.TrackId.ToString();
  254. // }
  255. // else
  256. // {
  257. // foundTag = tracking;
  258. // foundID = tracking.TrackId.ToString() + firstTracking.TrackId.ToString();
  259. // }
  260. // }
  261. // }
  262. // else
  263. // {
  264. // // Debug.Log(tracking.TrackId + "7");
  265. // dicNowTagTracking.Clear();
  266. // dicNowTagTracking = new Dictionary<int, TagTracking>();
  267. // dicNowTagTracking.Add(tracking.TrackId, tracking);
  268. // // nowTagTracking.Add(tracking);
  269. // foundTag = tracking;
  270. // foundID = tracking.TrackId.ToString();
  271. // }
  272. //}
  273. #endregion
  274. Debug.Log("FoundID "+ foundID);
  275. // UILogManager.Instance.SendLogText(2, foundID);
  276. if (foundItem==null|| foundItem.tagId!= int.Parse( foundID))
  277. {
  278. QueryFoundItem(int.Parse(foundID));
  279. isSync = true;
  280. WayFindingManager.Instance.CloseWayFind();
  281. // ScenesManager.Instance.showOffice(ScenesManager.SceneType.DeviceDetails);
  282. }
  283. Debug.Log(" FoundItem " + foundItem.ID);
  284. UILogManager.Instance.SendLogText(1, tracking.TrackId.ToString() + " " + foundID);
  285. }
  286. public void OnTrackingLost(TagTracking tracking)
  287. {
  288. //if (tracking.TrackId == foundTag.TrackId)
  289. // foundItem = null;
  290. }
  291. private void StartTracking(TagTracking tracking)
  292. {
  293. if(MachineRoomManager.Instance.isDataInit)
  294. {
  295. dicNowTagTracking.Clear();
  296. dicNowTagTracking = new Dictionary<int, TagTracking>();
  297. dicNowTagTracking.Add(tracking.TrackId, tracking);
  298. foundTag = tracking;
  299. foundID = tracking.TrackId.ToString();
  300. }
  301. }
  302. private void QueryFoundItem(int foundID)
  303. {
  304. Debug.Log("DGJ ===> QueryFoundItem " + listTagTracking.Count);
  305. if (MachineRoomManager.Instance.isDataInit)
  306. {
  307. for (int i = 0; i < listTagTracking.Count; i++)
  308. {
  309. Debug.Log("DGJ ===> " + listTagTracking[i].tagId);
  310. if (listTagTracking[i].tagId == foundID)
  311. {
  312. if (foundItem != null)
  313. {
  314. //foundItem.gameObject.SetActive(false);
  315. foundItem.Hide();
  316. if (state)
  317. {
  318. foundItem.isSelect = false;
  319. foundItem.SetSelect(false);
  320. // foundItem.SaveEdiotrData(selectPanel);
  321. }
  322. }
  323. foundItem = listTagTracking[i];
  324. // foundItem.gameObject.SetActive(true);
  325. Debug.Log(" QueryFoundItem " + foundID);
  326. if (state)
  327. {
  328. //selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  329. //selectPanel.position = foundItem.transform.position;
  330. //selectPanel.gameObject.SetActive(true);
  331. foundItem.isSelect = true;
  332. foundItem.SetSelect(true);
  333. }
  334. break;
  335. }
  336. }
  337. // 找到x-tag 对应的机柜
  338. for (int i = 0; i < MachineRoomManager.Instance.listObjes.Count; i++)
  339. {
  340. if(MachineRoomManager.Instance.listObjes[i].deviceParameters!=null&&MachineRoomManager.Instance.listObjes[i].deviceParameters.deviceId == foundItem.ID.ToString())
  341. {
  342. // 找到后,
  343. foundMachineObj = MachineRoomManager.Instance.listObjes[i];
  344. }
  345. }
  346. if (foundItem != null && foundItem.tagId != foundID)
  347. {
  348. //foundItem.gameObject.SetActive(false);
  349. foundItem.Hide();
  350. foundItem.isSelect = false;
  351. foundItem.SetSelect(false);
  352. foundItem = null;
  353. }
  354. }
  355. }
  356. public void EditorTag( Text text)
  357. {
  358. if(foundItem!=null)
  359. {
  360. text.text = state ? "打开" : "关闭";
  361. text.text += "机柜Tag编辑";
  362. state = !state;
  363. if(state)
  364. {
  365. //selectPanel.eulerAngles = foundItem.transform.eulerAngles;
  366. //selectPanel.position = foundItem.transform.position;
  367. //selectPanel.gameObject.SetActive(true);
  368. foundItem.isSelect = true;
  369. foundItem.SetSelect(true);
  370. }
  371. else
  372. {
  373. foundItem.SaveEdiotrData(foundTag.transform);
  374. //selectPanel.gameObject.SetActive(false);
  375. foundItem.isSelect = false;
  376. foundItem.SetSelect(false);
  377. }
  378. }
  379. if(!state)
  380. {
  381. for (int i = 0; i < listTagTracking.Count; i++)
  382. {
  383. listTagTracking[i].SaveData();
  384. }
  385. // Servermanager.Instance.Save();
  386. MachineRoomManager.Instance.SaveAllData();
  387. }
  388. }
  389. public void SelectPointerEnter()
  390. {
  391. //if(foundItem!=null)
  392. // foundItem.SelectObj(selectPanel);
  393. }
  394. public void SelectPointerDown()
  395. {
  396. if (foundItem != null&& foundTag!=null)
  397. {
  398. foundItem.isSelect = true;
  399. foundItem.SetSelect( true);
  400. }
  401. }
  402. public void SelectPointerUp()
  403. {
  404. if (foundItem != null && foundTag != null)
  405. {
  406. foundItem.isSelect = false;
  407. foundItem.SetSelect(false);
  408. foundItem.SaveEdiotrData(foundTag.transform);
  409. }
  410. }
  411. private void SaveData()
  412. {
  413. /*
  414. *
  415. *
  416. */
  417. }
  418. }