MachineRoomManager.cs 25 KB

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  1. using System.Linq;
  2. using Newtonsoft.Json;
  3. using SC.XR.Unity.Module_InputSystem;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using System.IO;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. using UnityEngine.XR;
  11. using Ximmerse.XR.Tag;
  12. /// <summary>
  13. /// 大场景生成和Tag管理
  14. /// </summary>
  15. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  16. {
  17. public MachineRoomData data;
  18. public GameObject cabinetObj;
  19. public GameObject bladeServer;
  20. public bool isInit = false;
  21. public MachineRoomTagData tagData;
  22. public List<EditorTag> listEditorTag;
  23. GameObject tagObjPoint;
  24. private List<BladeServerItem> listBSItem;
  25. public TagTracking foundTracking;
  26. public GameObject cubeY;
  27. public Transform leftLine;
  28. public Transform rightLine;
  29. bool isSelect = false;
  30. private Transform selectTrigger;
  31. private Vector3 selectTOldPos;
  32. private Vector3 selectTOldRot;
  33. public bool isDataInit = false;
  34. public Transform startShowDevice;
  35. /// <summary>
  36. /// 临时创建 的tagid
  37. /// </summary>
  38. private List<int> listTagid;
  39. /// <summary>
  40. /// 临时创建 刀片机信息
  41. /// </summary>
  42. private DeviceParameters dp1;
  43. private DeviceParameters dp2;
  44. /// <summary>
  45. /// 机房列表
  46. /// </summary>
  47. public List<string> listRoomName;
  48. public void Init()
  49. {
  50. tagObjPoint = new GameObject();
  51. listBSItem = new List<BladeServerItem>();
  52. listRoomName = new List<string>();
  53. listRoomName.Add("4A-23");
  54. listRoomName.Add("4A-24");
  55. listRoomName.Add("4A-25");
  56. listRoomName.Add("4A-26");
  57. listRoomName.Add("4A-27");
  58. listTagid = new List<int>();
  59. listTagid.Add(31);
  60. listTagid.Add(61);
  61. listTagid.Add(64);
  62. listTagid.Add(43);
  63. listTagid.Add(3161);
  64. listTagid.Add(3164);
  65. listTagid.Add(4361);
  66. listTagid.Add(4364);
  67. // PlayerPrefs.DeleteAll();
  68. if (PlayerPrefs.HasKey("MachineRoomData"))
  69. {
  70. string msg = PlayerPrefs.GetString("MachineRoomData");
  71. UILogManager.Instance.text1.text = msg;
  72. Debug.Log("MachineRoomData " + msg);
  73. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  74. // Debug.Log("PlayerPrefs.HasKey(MachineRoomData) ");
  75. //data = new MachineRoomData();
  76. //data.line = 4;
  77. //data.list = 3;
  78. //data.intervalW = 1;
  79. //data.intervalL = 2;
  80. //data.cabinetW = 1.2f;
  81. //data.cabinetH = 2f;
  82. //data.bladeSeverNumber = 4;
  83. //data.bIntervalH = 0.2f;
  84. //data.firstBladeSeverH = 0.4f;
  85. //data.TagOffestPosY = 0;
  86. //data.CameraFar = 3;
  87. //data.roomName = "4A-23";
  88. //data.totalCapacity = 8520;
  89. //data.usedCapacity = 4420;
  90. //data.totalPower = 1278;
  91. //data.usedPower = 846.24f;
  92. //data.totalLoadBearing = 85.2f;
  93. //data.usedBearing = 46.83f;
  94. }
  95. else
  96. {
  97. data = new MachineRoomData();
  98. data.line = 4;
  99. data.list = 3;
  100. data.intervalW = 0.1f;
  101. data.intervalL = 1f;
  102. data.cabinetW = 0.6f;
  103. data.cabinetH = 2f;
  104. data.bladeSeverNumber = 4;
  105. data.bIntervalH = 0.2f;
  106. data.firstBladeSeverH = 0.4f;
  107. data.TagOffestPosY = 1f;
  108. data.CameraFar = 10;
  109. data.roomName = "4A-23";
  110. data.totalCapacity = 8520;
  111. data.usedCapacity = 4420;
  112. data.totalPower = 1278;
  113. data.usedPower = 846.24f;
  114. data.totalLoadBearing = 85.2f;
  115. data.usedBearing = 46.83f;
  116. }
  117. // data.listCabinetData = null;
  118. data.listEquipmentData = null;
  119. data.listTagData = null;
  120. // PlayerPrefs.DeleteAll();
  121. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  122. {
  123. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  124. Debug.Log("MachineRoomTagData " + msg);
  125. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  126. }
  127. else
  128. {
  129. data.listTagData = new List<MachineRoomTagData>();
  130. MachineRoomTagData data1 = new MachineRoomTagData();
  131. data1.id = 65;
  132. //data1.pos = new Vector3(4.5f, 0, 0);
  133. data1.pos = Vector3.zero;
  134. data1.rot = new Vector3(0, 180, 0);
  135. data1.offestPos = Vector3.zero;
  136. data1.offestrot = Vector3.zero;
  137. MachineRoomTagData data2 = new MachineRoomTagData();
  138. data2.id = 22;
  139. // data2.pos = new Vector3(4.5f, 0, 1.8f);
  140. data2.pos = Vector3.zero;
  141. data2.rot = new Vector3(0, 180, 0);
  142. data2.offestPos = Vector3.zero;
  143. data2.offestrot = Vector3.zero;
  144. MachineRoomTagData data3 = new MachineRoomTagData();
  145. data3.id = 23;
  146. // data3.pos = new Vector3(4.5f, 0, 3.7f);
  147. data3.pos = Vector3.zero;
  148. data3.rot = new Vector3(0, 180, 0);
  149. data3.offestPos = Vector3.zero;
  150. data3.offestrot = Vector3.zero;
  151. MachineRoomTagData data4 = new MachineRoomTagData();
  152. data4.id = 141;
  153. // data4.pos = new Vector3(4.5f, 2.5f, 3.7f);
  154. data4.pos = Vector3.zero;
  155. data4.rot = new Vector3(0, 180, 0);
  156. data4.offestPos = Vector3.zero;
  157. data4.offestrot = Vector3.zero;
  158. MachineRoomTagData data5 = new MachineRoomTagData();
  159. data5.id = 142;
  160. // data5.pos = new Vector3(4.5f, 2.5f, 3.7f);
  161. data5.pos = Vector3.zero;
  162. data5.rot = new Vector3(0, 180, 0);
  163. data5.offestPos = Vector3.zero;
  164. data5.offestrot = Vector3.zero;
  165. data.listTagData.Add(data1);
  166. data.listTagData.Add(data2);
  167. data.listTagData.Add(data3);
  168. data.listTagData.Add(data4);
  169. data.listTagData.Add(data5);
  170. }
  171. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  172. {
  173. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  174. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  175. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  176. }
  177. dp1 = new DeviceParameters();
  178. dp1.deviceId = 1;
  179. dp1.deviceName = "NetView4000_1";
  180. dp1.deviceModel = "NetView4000";
  181. dp1.deviceType = "流量溯源";
  182. dp1.assetTagNumber = "781010G001AAAAAAA";
  183. dp1.serialNumber = "B4U120800057";
  184. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  185. dp1.assetStatus = null;
  186. dp1.deviceStatus = "运行中";
  187. dp1.deliveryData = "2022-11-25";
  188. dp1.enabledDate = "2022-05-31";
  189. dp1.serverUsageType = null;
  190. dp1.typicalModel = null;
  191. dp1.equipmentBrand = "神州数码";
  192. dp1.manufacturer = "神州数码";
  193. dp1.equipmentWeight = 30;
  194. dp1.equipmentPower = 1200;
  195. dp1.originType = "国产";
  196. dp1.collectionCPName = "其它安...";
  197. dp1.resourcePool = "湘潭资源池";
  198. dp1.wherePOD = "PUB1-1";
  199. dp1.networkDomain = "公共域";
  200. dp1.city = "湖南";
  201. dp1.building = "二级楼";
  202. dp1.floor = "5";
  203. dp1.computerRoomName = "507机房";
  204. dp1.computerRoomCoding = "ITC-4300000...";
  205. dp1.cabinetNumber = "P06";
  206. dp1.uMessage = "24-24";
  207. dp1.deviceOrientation = "前";
  208. dp1.manageIP = "10.207.90.50";
  209. dp1.saveIP = null;
  210. dp1.iPMIIP = null;
  211. dp1.businessIP = null;
  212. dp1.projectName = "2021年IT基础...";
  213. dp1.equipmentSupplier = "神州数码";
  214. dp1.assetOwner = "陈国威(chen guo wei)";
  215. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  216. dp1.equipmentBTTOrganization = "中移动信息";
  217. dp1.facilityManagementOrganization = null;
  218. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  219. dp1.businessSystem = null;
  220. dp2 = new DeviceParameters();
  221. dp2.deviceId = 2;
  222. dp2.deviceName = "NetView4000_2";
  223. dp2.deviceModel = "NetView4000";
  224. dp2.deviceType = "流量溯源";
  225. dp2.assetTagNumber = "781010G002AAAAAAA";
  226. dp2.serialNumber = "B4U120800057";
  227. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  228. dp2.assetStatus = null;
  229. dp2.deviceStatus = "运行中";
  230. dp2.deliveryData = "2022-11-25";
  231. dp2.enabledDate = "2022-05-31";
  232. dp2.serverUsageType = null;
  233. dp2.typicalModel = null;
  234. dp2.equipmentBrand = "神州数码";
  235. dp2.manufacturer = "神州数码";
  236. dp2.equipmentWeight = 30;
  237. dp2.equipmentPower = 1200;
  238. dp2.originType = "国产";
  239. dp2.collectionCPName = "其它安...";
  240. dp2.resourcePool = "湘潭资源池";
  241. dp2.wherePOD = "PUB1-1";
  242. dp2.networkDomain = "公共域";
  243. dp2.city = "湖南";
  244. dp2.building = "二级楼";
  245. dp2.floor = "5";
  246. dp2.computerRoomName = "507机房";
  247. dp2.computerRoomCoding = "ITC-4300000...";
  248. dp2.cabinetNumber = "P06";
  249. dp2.uMessage = "24-24";
  250. dp2.deviceOrientation = "前";
  251. dp2.manageIP = "10.207.90.50";
  252. dp2.saveIP = null;
  253. dp2.iPMIIP = null;
  254. dp2.businessIP = null;
  255. dp2.projectName = "2021年IT基础...";
  256. dp2.equipmentSupplier = "神州数码";
  257. dp2.assetOwner = "陈国威(chen guo wei)";
  258. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  259. dp2.equipmentBTTOrganization = "中移动信息";
  260. dp2.facilityManagementOrganization = null;
  261. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  262. dp2.businessSystem = null;
  263. }
  264. private void Start()
  265. {
  266. //Init();
  267. #if UNITY_EDITOR
  268. // Init();
  269. #endif
  270. }
  271. public void SceneInit()
  272. {
  273. SettingMachineRoomData.Instance.Init(data);
  274. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  275. MachineInit();
  276. // ServerInit();
  277. UICallManager.Instance.ShowDeviceTransform(startShowDevice);
  278. isDataInit = true;
  279. }
  280. private void Update()
  281. {
  282. if (state && tagData != null)
  283. {
  284. for (int i = 0; i < listEditorTag.Count; i++)
  285. {
  286. listEditorTag[i].gameObject.SetActive(!state);
  287. if (listEditorTag[i].id == tagData.id)
  288. listEditorTag[i].gameObject.SetActive(true);
  289. }
  290. }
  291. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  292. {
  293. tagObjPoint.transform.SetParent(foundTracking.transform);
  294. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  295. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  296. Debug.Log(" MachineRoom T ");
  297. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  298. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  299. }
  300. if (Input.GetKeyDown(KeyCode.L))
  301. {
  302. OnTrackingFound(foundTracking);
  303. }
  304. }
  305. public List<MachineObj> listObjes = new List<MachineObj>();
  306. public void MachineInit()
  307. {
  308. listObjes.Clear();
  309. listObjes = new List<MachineObj>();
  310. // 重新生成机柜组
  311. if(data.listEquipmentData == null||data.listEquipmentData.Count!=(data.line*data.list))
  312. {
  313. data.listEquipmentData = new List<MachineParameters>();
  314. for (int i = 0; i < data.line; i++)
  315. {
  316. for (int j = 0; j < data.list; j++)
  317. {
  318. MachineParameters mp1 = new MachineParameters();
  319. mp1.deviceId = (i * data.list + j + 1);
  320. mp1.tagID = -1000;
  321. // mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  322. mp1.offsetPos = Vector3.zero;
  323. mp1.eulerAxle = 3;
  324. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  325. mp1.carryingSystem = "承载系统1";
  326. mp1.deviceLocation = "4A-23机房";
  327. mp1.equipmentType = "机柜";
  328. mp1.equipmentModel = null;
  329. mp1.factory = null;
  330. mp1.specification = null;
  331. mp1.listDevicesParameters = new List<DeviceParameters>();
  332. if (mp1.deviceId % 2 == 0)
  333. mp1.listDevicesParameters.Add(dp1);
  334. else
  335. mp1.listDevicesParameters.Add(dp2);
  336. data.listEquipmentData.Add(mp1);
  337. }
  338. }
  339. for (int i = 0; i < listTagid.Count; i++)
  340. {
  341. if ((i + 1) < data.listEquipmentData.Count)
  342. {
  343. data.listEquipmentData[i].tagID = listTagid[i];
  344. }
  345. else
  346. break;
  347. }
  348. }
  349. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  350. for (int i = 0; i < data.listEquipmentData.Count; i++)
  351. {
  352. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  353. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  354. Debug.Log(data.cabinetH + " " + data.cabinetW);
  355. obj.name = data.listEquipmentData[i].deviceName;
  356. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  357. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  358. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  359. listObjes.Add(obj.GetComponent<MachineObj>());
  360. listObjes[i].deviceParameters = data.listEquipmentData[i];
  361. GameObject item = GameObject.Instantiate(rDataItem);
  362. DataItem dataItem = item.GetComponent<DataItem>();
  363. dataItem.Init(data.listEquipmentData[i]);
  364. // item.SetActive(true);
  365. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count; j++)
  366. {
  367. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  368. }
  369. listObjes[i].dataItem = dataItem;
  370. dataItem.transform.SetParent(listObjes[i].transform);
  371. dataItem.transform.localPosition = listObjes[i].xTag.localPosition;
  372. dataItem.transform.localEulerAngles = new Vector3(0, listObjes[i].isSingle ? 180 : 0, 0);
  373. }
  374. //Debug.Log(data.line);
  375. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  376. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  377. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  378. SaveAllData();
  379. isInit = true;
  380. }
  381. public IEnumerator RandomRange()
  382. {
  383. yield return 2f;
  384. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  385. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  386. List<MachineObj> listMachineObj = new List<MachineObj>();
  387. for (int i = 0; i < 3; i++)
  388. {
  389. if(i<listObjes.Count-1)
  390. {
  391. listMachineObj.Add(listObjes[i]);
  392. }
  393. }
  394. WayFindingManager.Instance.NavigatorServer(listMachineObj);
  395. }
  396. public void ServerInit()
  397. {
  398. // if (data.listCabinetData == null)
  399. // return;
  400. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  401. // for (int i = 0; i < data.listCabinetData.Count; i++)
  402. // {
  403. // if (data.listCabinetData[i].listBladeServerData == null)
  404. // continue;
  405. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  406. // {
  407. // GameObject item = GameObject.Instantiate(rDataItem);
  408. // DataItem dataItem = item.GetComponent<DataItem>();
  409. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  410. // }
  411. // }
  412. if (data.listEquipmentData == null)
  413. return;
  414. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  415. for (int i = 0; i < data.listEquipmentData.Count; i++)
  416. {
  417. GameObject item = GameObject.Instantiate(rDataItem);
  418. DataItem dataItem = item.GetComponent<DataItem>();
  419. dataItem.Init(data.listEquipmentData[i]);
  420. // item.SetActive(true);
  421. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count;j++)
  422. {
  423. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  424. }
  425. }
  426. }
  427. public void SettingMachine( )
  428. {
  429. if (listObjes != null)
  430. {
  431. for (int i = 0; i < listObjes.Count; i++)
  432. {
  433. listObjes[i].gameObject.SetActive(false);
  434. }
  435. listObjes.Clear();
  436. listObjes = new List<MachineObj>();
  437. }
  438. if(BladeServerManager.Instance.listTagTracking!=null)
  439. {
  440. for (int i = 0; i < BladeServerManager.Instance.listTagTracking.Count; i++)
  441. {
  442. BladeServerManager.Instance.listTagTracking[i].gameObject.SetActive(false);
  443. }
  444. BladeServerManager.Instance.listTagTracking.Clear();
  445. }
  446. data.listEquipmentData = new List<MachineParameters>();
  447. for (int i = 0; i < data.line; i++)
  448. {
  449. for (int j = 0; j < data.list; j++)
  450. {
  451. data.listEquipmentData = new List<MachineParameters>();
  452. MachineParameters mp1 = new MachineParameters();
  453. mp1.deviceId = (i * data.list + j + 1);
  454. mp1.tagID = -1000;
  455. mp1.offsetPos = new Vector3(0f, 0, 0f);
  456. mp1.eulerAxle = 3;
  457. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  458. mp1.carryingSystem = "承载系统1";
  459. mp1.deviceLocation = "4A-23机房";
  460. mp1.equipmentType = "机柜";
  461. mp1.equipmentModel = null;
  462. mp1.factory = null;
  463. mp1.specification = null;
  464. mp1.listDevicesParameters = new List<DeviceParameters>();
  465. if (mp1.deviceId % 2 == 0)
  466. mp1.listDevicesParameters.Add(dp1);
  467. else
  468. mp1.listDevicesParameters.Add(dp2);
  469. }
  470. }
  471. for (int i = 0; i < listTagid.Count; i++)
  472. {
  473. if (data.listEquipmentData.Count < (i + 1))
  474. {
  475. data.listEquipmentData[i].tagID = listTagid[i];
  476. }
  477. }
  478. for (int i = 0; i < data.listEquipmentData.Count; i++)
  479. {
  480. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  481. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  482. Debug.Log(data.cabinetH + " " + data.cabinetW);
  483. obj.name = data.listEquipmentData[i].deviceName;
  484. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  485. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  486. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  487. listObjes.Add(obj.GetComponent<MachineObj>());
  488. listObjes[i].deviceParameters = data.listEquipmentData[i];
  489. }
  490. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  491. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  492. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  493. }
  494. public void SettingCameraFar()
  495. {
  496. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  497. }
  498. public void OnTrackingFirst(TagTracking tracking)
  499. {
  500. if(isDataInit)
  501. QueryTagData(tracking);
  502. }
  503. public void OnTrackingStay(TagTracking tracking)
  504. {
  505. }
  506. public void OnTrackingFound(TagTracking tracking)
  507. {
  508. // UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  509. if (isDataInit)
  510. QueryTagData(tracking);
  511. }
  512. public void OnTrackingLost(TagTracking tracking)
  513. {
  514. if (isDataInit)
  515. {
  516. if (foundTracking == tracking)
  517. foundTracking = null;
  518. }
  519. }
  520. private void QueryTagData( TagTracking tracking)
  521. {
  522. if (isDataInit)
  523. {
  524. foundTracking = tracking;
  525. tagData = null;
  526. Debug.Log("DGJ ===> QueryTagData" + data.listTagData.Count);
  527. for (int i = 0; i < data.listTagData.Count; i++)
  528. {
  529. if (data.listTagData[i].id == tracking.TrackId)
  530. {
  531. tagData = data.listTagData[i];
  532. break;
  533. }
  534. }
  535. }
  536. //if (state)
  537. //{
  538. // for (int i = 0; i < listEditorTag.Count; i++)
  539. // {
  540. // listEditorTag[i].gameObject.SetActive(!state);
  541. // if (listEditorTag[i].id == tracking.TrackId)
  542. // listEditorTag[i].gameObject.SetActive(true);
  543. // }
  544. //}
  545. }
  546. bool state = false;
  547. public void EditorTag(Text text)
  548. {
  549. text.text = state ? "打开" : "关闭";
  550. text.text += "场景编辑";
  551. state = !state;
  552. DragManager.Instance.state = state;
  553. cubeY.SetActive(state);
  554. for (int i = 0; i < listObjes.Count; i++)
  555. {
  556. listObjes[i].MeshState(state);
  557. }
  558. if (!state && foundTracking!=null)
  559. {
  560. for (int i = 0; i < listEditorTag.Count; i++)
  561. {
  562. listEditorTag[i].gameObject.SetActive(state);
  563. }
  564. for (int i = 0; i < data.listTagData.Count; i++)
  565. {
  566. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  567. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  568. for (int j = 0; j < listEditorTag.Count; j++)
  569. {
  570. if (listEditorTag[j].id == data.listTagData[i].id)
  571. {
  572. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  573. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  574. transform.SetParent(listEditorTag[j].transform.parent);
  575. data.listTagData[i].offestPos = transform.localPosition;
  576. data.listTagData[i].offestrot = transform.localEulerAngles;
  577. transform.parent = null;
  578. Debug.Log("DGJ ===> 保存 Tag " + listEditorTag[j].id);
  579. }
  580. }
  581. }
  582. selectTOldPos = Vector3.zero;
  583. selectTOldRot = Vector3.zero;
  584. DragManager.Instance.triggerState = TriggerState.No;
  585. selectTrigger = null;
  586. }
  587. if(!state)
  588. {
  589. SaveAllData();
  590. }
  591. }
  592. public void SaveAllData()
  593. {
  594. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  595. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  596. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  597. Debug.Log(" 保存成功 " + JsonConvert.SerializeObject(data));
  598. }
  599. private void SaveData()
  600. {
  601. if(data!=null)
  602. {
  603. string _str = JsonConvert.SerializeObject(data);
  604. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  605. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  606. Debug.Log(Application.persistentDataPath + "/Data");
  607. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  608. {
  609. writer.Write(_str);
  610. //writer.
  611. }
  612. //UnityEditor.AssetDatabase.Refresh();
  613. }
  614. }
  615. private void OnDisable()
  616. {
  617. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  618. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  619. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  620. SaveData();
  621. }
  622. }