RTCRoomManager.cs 8.9 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using Blue;
  6. using Newtonsoft.Json;
  7. using LitJson;
  8. using Newtonsoft.Json.Linq;
  9. public class RTCRoomManager : MonoSingleton<RTCRoomManager>, IController
  10. {
  11. public ParticipantView expertView;
  12. public RawImage rawImage;
  13. public RTCRoomInfo mRTCRoomInfo;
  14. public QuestionEnum question;
  15. public RTCEnum rtcState;
  16. public string controlPhone;
  17. public JObject expertData;
  18. public JObject controlData;
  19. public bool isRTCreate;
  20. private void Start()
  21. {
  22. this.RegisterEvent<RTCCreatRoomSuccessEvent>(CreatRoomSuccess).UnRegisterWhenGameObjectDestroyed(gameObject);
  23. rtcState = RTCEnum.OFF;
  24. question = QuestionEnum.NetWork;
  25. isRTCreate = false;
  26. }
  27. private void Update()
  28. {
  29. if (GHZRtcManager.Instance.isRoom)
  30. {
  31. GHZRtcManager.Instance.isRoom = false;
  32. OnLocalUserJoined();
  33. }
  34. if(isRTCreate)
  35. {
  36. isRTCreate = false;
  37. this.GetService<IRTCService>().CreatRoom();
  38. }
  39. }
  40. private void CreatRoomSuccess(RTCCreatRoomSuccessEvent e)
  41. {
  42. Debug.Log("DGJ =====> JoinRoomSuccess");
  43. mRTCRoomInfo = JsonConvert.DeserializeObject<RTCRoomInfo>(e.rtcRoomInfo);
  44. UILogManager.Instance.text2.text = mRTCRoomInfo.roomId.ToString();
  45. UICallManager.Instance.SetMQTTRoomId(mRTCRoomInfo.roomId.ToString());
  46. }
  47. public void OnLocalUserJoined()
  48. {
  49. UserJoined(UserEnum.Player);
  50. if (ScenesManager.Instance.getWindow()== ScenesManager.SceneType.ShowRTC) // 当前在RTC 频道内
  51. {
  52. JsonData data = new JsonData();
  53. data["roomId"] = mRTCRoomInfo.roomId.ToString();
  54. data["questionCategory"] = (int)question;
  55. Debug.Log("DGJ =====> " + data.ToJson());
  56. StartCoroutine(HttpTool.Instance.SendHttp(HttpActionLang.apply, data.ToJson(), message =>
  57. {
  58. Debug.Log("DGJ ===> HttpActionLang.apply " + HttpActionLang.apply + " " + message);
  59. JObject jobject = JObject.Parse(message);
  60. if (jobject["code"].ToString() == "200" && !string.IsNullOrWhiteSpace(jobject["data"].ToString()))
  61. {
  62. Debug.Log("DGJ ===> ");
  63. // ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowRoom); // 等待收到专家入场
  64. }
  65. }));
  66. }
  67. else
  68. {
  69. JsonData obj = new JsonData();
  70. obj["action"] = "invite";
  71. obj["rtcRoom"] = mRTCRoomInfo.roomId.ToString();
  72. obj["personnel"] = new JsonData();
  73. obj["personnel"]["id"] = MQTTManager.Instance.id;
  74. obj["personnel"]["name"] = MQTTManager.Instance._username;
  75. obj["personnel"]["resourcePoo1"] = MQTTManager.Instance.resourcePool;
  76. obj["personnel"]["room"] = MQTTManager.Instance.room;
  77. obj["personnel"]["phone"] = MQTTManager.Instance.phone;
  78. // 用MQTT 向中考发送邀请
  79. MQTTManager.Instance.PushMsg(MQTTManager.Instance.front +"online/"+controlPhone, obj.ToJson());
  80. }
  81. }
  82. public void ExpertJonin(string identity)
  83. {
  84. RTCManager.Instance.ShowViewRawImage(identity, rawImage);
  85. }
  86. public void UserJoined( UserEnum userEnum , JObject metadata = null)
  87. {
  88. // Debug.Log("DGJ ===> " + rtcState);
  89. switch (userEnum)
  90. {
  91. case UserEnum.Player:
  92. rtcState = RTCEnum.Online;
  93. Debug.Log(" DGJ ===> UserJoined 自己 ");
  94. break;
  95. case UserEnum.Expert:
  96. expertData = metadata;
  97. switch (rtcState)
  98. {
  99. case RTCEnum.OFF:
  100. case RTCEnum.Online:
  101. case RTCEnum.ExpertOnline:
  102. rtcState = RTCEnum.ExpertOnline;
  103. break;
  104. case RTCEnum.ConterlOnline:
  105. rtcState = RTCEnum.ALLOnline;
  106. break;
  107. case RTCEnum.ALLOnline:
  108. Debug.LogError("RTC 房间状态有误 " );
  109. break;
  110. default:
  111. break;
  112. }
  113. Debug.Log(" DGJ ===> UserJoined 专家 ");
  114. break;
  115. case UserEnum.Conterl:
  116. controlData = metadata;
  117. switch (rtcState)
  118. {
  119. case RTCEnum.OFF:
  120. case RTCEnum.Online:
  121. rtcState = RTCEnum.ConterlOnline;
  122. break;
  123. case RTCEnum.ExpertOnline:
  124. rtcState = RTCEnum.ALLOnline;
  125. break;
  126. case RTCEnum.ConterlOnline:
  127. rtcState = RTCEnum.ConterlOnline;
  128. break;
  129. case RTCEnum.ALLOnline:
  130. Debug.LogError("RTC 房间状态有误 ");
  131. break;
  132. default:
  133. break;
  134. }
  135. Debug.Log(" DGJ ===> UserJoined 中控 ");
  136. break;
  137. default:
  138. break;
  139. }
  140. Debug.Log("DGJ ===> " + rtcState);
  141. }
  142. public void UserOffline(string uid)
  143. {
  144. Participant participant = RTCManager.Instance.QuesUser(uid);
  145. if(expertData!=null&& participant.identity == expertData["name"].ToString() )
  146. {
  147. UserOffline(UserEnum.Expert);
  148. Debug.Log("DGJ ===> UserOffline 专家 "+ uid);
  149. }else if(controlData!=null && participant.identity == controlData["name"].ToString())
  150. {
  151. UserOffline(UserEnum.Conterl);
  152. Debug.Log("DGJ ===> UserOffline 中控 " + uid);
  153. }
  154. }
  155. public void UserOffline(UserEnum userEnum)
  156. {
  157. switch (userEnum)
  158. {
  159. case UserEnum.Player:
  160. rtcState = RTCEnum.OFF;
  161. break;
  162. case UserEnum.Expert:
  163. switch (rtcState)
  164. {
  165. case RTCEnum.OFF:
  166. case RTCEnum.Online:
  167. case RTCEnum.ExpertOnline:
  168. rtcState = RTCEnum.Online;
  169. break;
  170. case RTCEnum.ConterlOnline:
  171. Debug.LogError("RTC 房间状态有误 ");
  172. break;
  173. case RTCEnum.ALLOnline:
  174. rtcState = RTCEnum.ConterlOnline;
  175. break;
  176. default:
  177. break;
  178. }
  179. break;
  180. case UserEnum.Conterl:
  181. switch (rtcState)
  182. {
  183. case RTCEnum.OFF:
  184. case RTCEnum.Online:
  185. case RTCEnum.ConterlOnline:
  186. rtcState = RTCEnum.Online;
  187. break;
  188. case RTCEnum.ExpertOnline:
  189. Debug.LogError("RTC 房间状态有误 ");
  190. break;
  191. case RTCEnum.ALLOnline:
  192. rtcState = RTCEnum.ExpertOnline;
  193. break;
  194. default:
  195. break;
  196. }
  197. break;
  198. default:
  199. break;
  200. }
  201. if(rtcState != RTCEnum.OFF&& !(ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRoom|| ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRTC))
  202. {
  203. Debug.Log(" GETWindow Scenes " + ScenesManager.Instance.getWindow());
  204. // 退出房间
  205. LeaveChannel();
  206. }
  207. }
  208. public void LeaveChannel()
  209. {
  210. Debug.LogError(" RTCRoomManager 退出房间");
  211. RTCManager.Instance.LeaveChannel();
  212. rtcState = RTCEnum.OFF;
  213. ClearRoomData();
  214. }
  215. private void ClearRoomData()
  216. {
  217. expertView = null;
  218. mRTCRoomInfo = null;
  219. controlPhone = "";
  220. // question = QuestionEnum.NetWork;
  221. expertData = null;
  222. controlData = null;
  223. }
  224. }
  225. public enum RTCEnum
  226. {
  227. /// <summary>
  228. /// 离线
  229. /// </summary>
  230. OFF,
  231. /// <summary>
  232. /// 当前只有眼镜端在房间
  233. /// </summary>
  234. Online,
  235. /// <summary>
  236. /// 眼镜端和专家端都在房间
  237. /// </summary>
  238. ExpertOnline,
  239. /// <summary>
  240. /// 眼镜端和控制台都在房间
  241. /// </summary>
  242. ConterlOnline,
  243. /// <summary>
  244. /// 眼镜、专家、控制台 都在房间
  245. /// </summary>
  246. ALLOnline
  247. }
  248. public enum UserEnum
  249. {
  250. Player,
  251. Expert,
  252. Conterl
  253. }