GameObject 1.prefab 165 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789379037913792379337943795379637973798379938003801380238033804380538063807380838093810381138123813381438153816381738183819382038213822382338243825382638273828382938303831383238333834383538363837383838393840384138423843384438453846384738483849385038513852385338543855385638573858385938603861386238633864386538663867386838693870387138723873387438753876387738783879388038813882388338843885388638873888388938903891389238933894389538963897389838993900390139023903390439053906390739083909391039113912391339143915391639173918391939203921392239233924392539263927392839293930393139323933393439353936393739383939394039413942394339443945394639473948394939503951395239533954395539563957395839593960396139623963396439653966396739683969397039713972397339743975397639773978397939803981398239833984398539863987398839893990399139923993399439953996399739983999400040014002400340044005400640074008400940104011401240134014401540164017401840194020402140224023402440254026402740284029403040314032403340344035403640374038403940404041404240434044404540464047404840494050405140524053405440554056405740584059406040614062406340644065406640674068406940704071407240734074407540764077407840794080408140824083408440854086408740884089409040914092409340944095409640974098409941004101410241034104410541064107410841094110411141124113411441154116411741184119412041214122412341244125412641274128412941304131413241334134413541364137413841394140414141424143414441454146414741484149415041514152415341544155415641574158415941604161416241634164416541664167416841694170417141724173417441754176417741784179418041814182418341844185418641874188418941904191419241934194419541964197419841994200420142024203420442054206420742084209421042114212421342144215421642174218421942204221422242234224422542264227422842294230423142324233423442354236423742384239424042414242424342444245424642474248424942504251425242534254425542564257425842594260426142624263426442654266426742684269427042714272427342744275427642774278427942804281428242834284428542864287428842894290429142924293429442954296429742984299430043014302430343044305430643074308430943104311431243134314431543164317431843194320432143224323432443254326432743284329433043314332433343344335433643374338433943404341434243434344434543464347434843494350435143524353435443554356435743584359436043614362436343644365436643674368436943704371437243734374437543764377437843794380438143824383438443854386438743884389439043914392439343944395439643974398439944004401440244034404440544064407440844094410441144124413441444154416441744184419442044214422442344244425442644274428442944304431443244334434443544364437443844394440444144424443444444454446444744484449445044514452445344544455445644574458445944604461446244634464446544664467446844694470447144724473447444754476447744784479448044814482448344844485448644874488448944904491449244934494449544964497449844994500450145024503450445054506450745084509451045114512451345144515451645174518451945204521452245234524452545264527452845294530453145324533453445354536453745384539454045414542454345444545454645474548454945504551455245534554455545564557455845594560456145624563456445654566456745684569457045714572457345744575457645774578457945804581458245834584458545864587458845894590459145924593459445954596459745984599460046014602460346044605460646074608460946104611461246134614461546164617461846194620462146224623462446254626462746284629463046314632463346344635463646374638463946404641464246434644464546464647464846494650465146524653465446554656465746584659466046614662466346644665466646674668466946704671467246734674467546764677467846794680468146824683468446854686468746884689469046914692469346944695469646974698469947004701470247034704470547064707470847094710471147124713471447154716471747184719472047214722472347244725472647274728472947304731473247334734473547364737473847394740474147424743474447454746474747484749475047514752475347544755475647574758475947604761476247634764476547664767476847694770477147724773477447754776477747784779478047814782478347844785478647874788478947904791479247934794479547964797479847994800480148024803480448054806480748084809481048114812481348144815481648174818481948204821482248234824482548264827482848294830483148324833483448354836483748384839484048414842484348444845484648474848484948504851485248534854485548564857485848594860486148624863486448654866486748684869487048714872487348744875487648774878487948804881488248834884488548864887488848894890489148924893489448954896489748984899490049014902490349044905490649074908490949104911491249134914491549164917491849194920492149224923492449254926492749284929493049314932493349344935493649374938493949404941494249434944494549464947494849494950495149524953495449554956495749584959496049614962496349644965496649674968496949704971497249734974497549764977497849794980498149824983498449854986498749884989499049914992499349944995499649974998499950005001500250035004500550065007500850095010501150125013501450155016501750185019502050215022502350245025502650275028502950305031503250335034503550365037503850395040504150425043504450455046504750485049505050515052505350545055505650575058505950605061506250635064506550665067506850695070507150725073507450755076507750785079508050815082508350845085508650875088508950905091509250935094509550965097509850995100510151025103510451055106510751085109511051115112511351145115511651175118511951205121512251235124512551265127512851295130513151325133513451355136513751385139514051415142514351445145514651475148514951505151515251535154515551565157515851595160516151625163516451655166516751685169517051715172517351745175517651775178517951805181518251835184518551865187518851895190519151925193519451955196519751985199520052015202520352045205520652075208520952105211521252135214521552165217521852195220522152225223522452255226522752285229523052315232523352345235523652375238523952405241524252435244524552465247524852495250525152525253525452555256525752585259526052615262526352645265526652675268526952705271527252735274527552765277527852795280528152825283528452855286528752885289529052915292529352945295529652975298529953005301530253035304530553065307530853095310531153125313531453155316531753185319532053215322532353245325532653275328532953305331533253335334533553365337533853395340534153425343534453455346534753485349535053515352535353545355535653575358535953605361536253635364536553665367536853695370537153725373537453755376537753785379538053815382538353845385538653875388538953905391539253935394539553965397539853995400540154025403540454055406540754085409541054115412541354145415541654175418541954205421542254235424542554265427542854295430543154325433543454355436543754385439544054415442544354445445544654475448544954505451545254535454545554565457545854595460546154625463546454655466546754685469547054715472547354745475547654775478547954805481548254835484548554865487548854895490549154925493549454955496549754985499550055015502550355045505550655075508550955105511551255135514551555165517551855195520552155225523552455255526552755285529553055315532553355345535553655375538553955405541554255435544554555465547554855495550555155525553555455555556555755585559556055615562556355645565556655675568556955705571557255735574557555765577557855795580558155825583558455855586558755885589559055915592559355945595559655975598559956005601560256035604560556065607560856095610561156125613561456155616561756185619562056215622562356245625562656275628562956305631563256335634563556365637563856395640564156425643564456455646564756485649565056515652565356545655565656575658565956605661566256635664566556665667566856695670567156725673567456755676567756785679568056815682568356845685568656875688568956905691569256935694569556965697569856995700570157025703570457055706570757085709571057115712571357145715571657175718571957205721572257235724572557265727572857295730573157325733573457355736573757385739574057415742574357445745574657475748574957505751575257535754575557565757575857595760576157625763576457655766576757685769577057715772577357745775577657775778577957805781578257835784578557865787578857895790579157925793579457955796579757985799580058015802580358045805580658075808580958105811581258135814581558165817581858195820582158225823582458255826582758285829
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &336335750448670208
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 4207824145853577675}
  12. - component: {fileID: 1237408306055626127}
  13. - component: {fileID: 5722048487051379535}
  14. m_Layer: 0
  15. m_Name: obj1
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &4207824145853577675
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 336335750448670208}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 1142673919841752809}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. --- !u!33 &1237408306055626127
  37. MeshFilter:
  38. m_ObjectHideFlags: 0
  39. m_CorrespondingSourceObject: {fileID: 0}
  40. m_PrefabInstance: {fileID: 0}
  41. m_PrefabAsset: {fileID: 0}
  42. m_GameObject: {fileID: 336335750448670208}
  43. m_Mesh: {fileID: 4300000, guid: f9890744b934c8640b34978b69289cef, type: 2}
  44. --- !u!23 &5722048487051379535
  45. MeshRenderer:
  46. m_ObjectHideFlags: 0
  47. m_CorrespondingSourceObject: {fileID: 0}
  48. m_PrefabInstance: {fileID: 0}
  49. m_PrefabAsset: {fileID: 0}
  50. m_GameObject: {fileID: 336335750448670208}
  51. m_Enabled: 1
  52. m_CastShadows: 1
  53. m_ReceiveShadows: 1
  54. m_DynamicOccludee: 1
  55. m_StaticShadowCaster: 0
  56. m_MotionVectors: 1
  57. m_LightProbeUsage: 1
  58. m_ReflectionProbeUsage: 1
  59. m_RayTracingMode: 2
  60. m_RayTraceProcedural: 0
  61. m_RenderingLayerMask: 1
  62. m_RendererPriority: 0
  63. m_Materials:
  64. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  65. m_StaticBatchInfo:
  66. firstSubMesh: 0
  67. subMeshCount: 0
  68. m_StaticBatchRoot: {fileID: 0}
  69. m_ProbeAnchor: {fileID: 0}
  70. m_LightProbeVolumeOverride: {fileID: 0}
  71. m_ScaleInLightmap: 1
  72. m_ReceiveGI: 1
  73. m_PreserveUVs: 0
  74. m_IgnoreNormalsForChartDetection: 0
  75. m_ImportantGI: 0
  76. m_StitchLightmapSeams: 1
  77. m_SelectedEditorRenderState: 3
  78. m_MinimumChartSize: 4
  79. m_AutoUVMaxDistance: 0.5
  80. m_AutoUVMaxAngle: 89
  81. m_LightmapParameters: {fileID: 0}
  82. m_SortingLayerID: 0
  83. m_SortingLayer: 0
  84. m_SortingOrder: 0
  85. m_AdditionalVertexStreams: {fileID: 0}
  86. --- !u!1 &361626557109258650
  87. GameObject:
  88. m_ObjectHideFlags: 0
  89. m_CorrespondingSourceObject: {fileID: 0}
  90. m_PrefabInstance: {fileID: 0}
  91. m_PrefabAsset: {fileID: 0}
  92. serializedVersion: 6
  93. m_Component:
  94. - component: {fileID: 2736456553360814910}
  95. - component: {fileID: 391859090615907433}
  96. - component: {fileID: 2412866895775300410}
  97. m_Layer: 0
  98. m_Name: obj60
  99. m_TagString: Untagged
  100. m_Icon: {fileID: 0}
  101. m_NavMeshLayer: 0
  102. m_StaticEditorFlags: 0
  103. m_IsActive: 1
  104. --- !u!4 &2736456553360814910
  105. Transform:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. m_GameObject: {fileID: 361626557109258650}
  111. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  112. m_LocalPosition: {x: 0, y: 0, z: 0}
  113. m_LocalScale: {x: 1, y: 1, z: 1}
  114. m_ConstrainProportionsScale: 0
  115. m_Children: []
  116. m_Father: {fileID: 1142673919841752809}
  117. m_RootOrder: 60
  118. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  119. --- !u!33 &391859090615907433
  120. MeshFilter:
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 361626557109258650}
  126. m_Mesh: {fileID: 4300000, guid: 0706dca1fdce138408a63e1e00ce6089, type: 2}
  127. --- !u!23 &2412866895775300410
  128. MeshRenderer:
  129. m_ObjectHideFlags: 0
  130. m_CorrespondingSourceObject: {fileID: 0}
  131. m_PrefabInstance: {fileID: 0}
  132. m_PrefabAsset: {fileID: 0}
  133. m_GameObject: {fileID: 361626557109258650}
  134. m_Enabled: 1
  135. m_CastShadows: 1
  136. m_ReceiveShadows: 1
  137. m_DynamicOccludee: 1
  138. m_StaticShadowCaster: 0
  139. m_MotionVectors: 1
  140. m_LightProbeUsage: 1
  141. m_ReflectionProbeUsage: 1
  142. m_RayTracingMode: 2
  143. m_RayTraceProcedural: 0
  144. m_RenderingLayerMask: 1
  145. m_RendererPriority: 0
  146. m_Materials:
  147. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  148. m_StaticBatchInfo:
  149. firstSubMesh: 0
  150. subMeshCount: 0
  151. m_StaticBatchRoot: {fileID: 0}
  152. m_ProbeAnchor: {fileID: 0}
  153. m_LightProbeVolumeOverride: {fileID: 0}
  154. m_ScaleInLightmap: 1
  155. m_ReceiveGI: 1
  156. m_PreserveUVs: 0
  157. m_IgnoreNormalsForChartDetection: 0
  158. m_ImportantGI: 0
  159. m_StitchLightmapSeams: 1
  160. m_SelectedEditorRenderState: 3
  161. m_MinimumChartSize: 4
  162. m_AutoUVMaxDistance: 0.5
  163. m_AutoUVMaxAngle: 89
  164. m_LightmapParameters: {fileID: 0}
  165. m_SortingLayerID: 0
  166. m_SortingLayer: 0
  167. m_SortingOrder: 0
  168. m_AdditionalVertexStreams: {fileID: 0}
  169. --- !u!1 &633249525313877433
  170. GameObject:
  171. m_ObjectHideFlags: 0
  172. m_CorrespondingSourceObject: {fileID: 0}
  173. m_PrefabInstance: {fileID: 0}
  174. m_PrefabAsset: {fileID: 0}
  175. serializedVersion: 6
  176. m_Component:
  177. - component: {fileID: 4734220674457247839}
  178. - component: {fileID: 1428215654620351532}
  179. - component: {fileID: 9151591103255804792}
  180. m_Layer: 0
  181. m_Name: obj0
  182. m_TagString: Untagged
  183. m_Icon: {fileID: 0}
  184. m_NavMeshLayer: 0
  185. m_StaticEditorFlags: 0
  186. m_IsActive: 1
  187. --- !u!4 &4734220674457247839
  188. Transform:
  189. m_ObjectHideFlags: 0
  190. m_CorrespondingSourceObject: {fileID: 0}
  191. m_PrefabInstance: {fileID: 0}
  192. m_PrefabAsset: {fileID: 0}
  193. m_GameObject: {fileID: 633249525313877433}
  194. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  195. m_LocalPosition: {x: 0, y: 0, z: 0}
  196. m_LocalScale: {x: 1, y: 1, z: 1}
  197. m_ConstrainProportionsScale: 0
  198. m_Children: []
  199. m_Father: {fileID: 1142673919841752809}
  200. m_RootOrder: 0
  201. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  202. --- !u!33 &1428215654620351532
  203. MeshFilter:
  204. m_ObjectHideFlags: 0
  205. m_CorrespondingSourceObject: {fileID: 0}
  206. m_PrefabInstance: {fileID: 0}
  207. m_PrefabAsset: {fileID: 0}
  208. m_GameObject: {fileID: 633249525313877433}
  209. m_Mesh: {fileID: 4300000, guid: faa2f69646a09a9419c4d17db8fc4974, type: 2}
  210. --- !u!23 &9151591103255804792
  211. MeshRenderer:
  212. m_ObjectHideFlags: 0
  213. m_CorrespondingSourceObject: {fileID: 0}
  214. m_PrefabInstance: {fileID: 0}
  215. m_PrefabAsset: {fileID: 0}
  216. m_GameObject: {fileID: 633249525313877433}
  217. m_Enabled: 1
  218. m_CastShadows: 1
  219. m_ReceiveShadows: 1
  220. m_DynamicOccludee: 1
  221. m_StaticShadowCaster: 0
  222. m_MotionVectors: 1
  223. m_LightProbeUsage: 1
  224. m_ReflectionProbeUsage: 1
  225. m_RayTracingMode: 2
  226. m_RayTraceProcedural: 0
  227. m_RenderingLayerMask: 1
  228. m_RendererPriority: 0
  229. m_Materials:
  230. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  231. m_StaticBatchInfo:
  232. firstSubMesh: 0
  233. subMeshCount: 0
  234. m_StaticBatchRoot: {fileID: 0}
  235. m_ProbeAnchor: {fileID: 0}
  236. m_LightProbeVolumeOverride: {fileID: 0}
  237. m_ScaleInLightmap: 1
  238. m_ReceiveGI: 1
  239. m_PreserveUVs: 0
  240. m_IgnoreNormalsForChartDetection: 0
  241. m_ImportantGI: 0
  242. m_StitchLightmapSeams: 1
  243. m_SelectedEditorRenderState: 3
  244. m_MinimumChartSize: 4
  245. m_AutoUVMaxDistance: 0.5
  246. m_AutoUVMaxAngle: 89
  247. m_LightmapParameters: {fileID: 0}
  248. m_SortingLayerID: 0
  249. m_SortingLayer: 0
  250. m_SortingOrder: 0
  251. m_AdditionalVertexStreams: {fileID: 0}
  252. --- !u!1 &716780890128069662
  253. GameObject:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. serializedVersion: 6
  259. m_Component:
  260. - component: {fileID: 6146836855413357531}
  261. - component: {fileID: 7385060291622118944}
  262. - component: {fileID: 2635151042446948163}
  263. m_Layer: 0
  264. m_Name: obj43
  265. m_TagString: Untagged
  266. m_Icon: {fileID: 0}
  267. m_NavMeshLayer: 0
  268. m_StaticEditorFlags: 0
  269. m_IsActive: 1
  270. --- !u!4 &6146836855413357531
  271. Transform:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 716780890128069662}
  277. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  278. m_LocalPosition: {x: 0, y: 0, z: 0}
  279. m_LocalScale: {x: 1, y: 1, z: 1}
  280. m_ConstrainProportionsScale: 0
  281. m_Children: []
  282. m_Father: {fileID: 1142673919841752809}
  283. m_RootOrder: 43
  284. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  285. --- !u!33 &7385060291622118944
  286. MeshFilter:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 716780890128069662}
  292. m_Mesh: {fileID: 4300000, guid: f5a023a6628dfd24aab32f5129f35457, type: 2}
  293. --- !u!23 &2635151042446948163
  294. MeshRenderer:
  295. m_ObjectHideFlags: 0
  296. m_CorrespondingSourceObject: {fileID: 0}
  297. m_PrefabInstance: {fileID: 0}
  298. m_PrefabAsset: {fileID: 0}
  299. m_GameObject: {fileID: 716780890128069662}
  300. m_Enabled: 1
  301. m_CastShadows: 1
  302. m_ReceiveShadows: 1
  303. m_DynamicOccludee: 1
  304. m_StaticShadowCaster: 0
  305. m_MotionVectors: 1
  306. m_LightProbeUsage: 1
  307. m_ReflectionProbeUsage: 1
  308. m_RayTracingMode: 2
  309. m_RayTraceProcedural: 0
  310. m_RenderingLayerMask: 1
  311. m_RendererPriority: 0
  312. m_Materials:
  313. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  314. m_StaticBatchInfo:
  315. firstSubMesh: 0
  316. subMeshCount: 0
  317. m_StaticBatchRoot: {fileID: 0}
  318. m_ProbeAnchor: {fileID: 0}
  319. m_LightProbeVolumeOverride: {fileID: 0}
  320. m_ScaleInLightmap: 1
  321. m_ReceiveGI: 1
  322. m_PreserveUVs: 0
  323. m_IgnoreNormalsForChartDetection: 0
  324. m_ImportantGI: 0
  325. m_StitchLightmapSeams: 1
  326. m_SelectedEditorRenderState: 3
  327. m_MinimumChartSize: 4
  328. m_AutoUVMaxDistance: 0.5
  329. m_AutoUVMaxAngle: 89
  330. m_LightmapParameters: {fileID: 0}
  331. m_SortingLayerID: 0
  332. m_SortingLayer: 0
  333. m_SortingOrder: 0
  334. m_AdditionalVertexStreams: {fileID: 0}
  335. --- !u!1 &933098719563434969
  336. GameObject:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. serializedVersion: 6
  342. m_Component:
  343. - component: {fileID: 7756573605719332676}
  344. - component: {fileID: 4591230437060737645}
  345. - component: {fileID: 2201128273375274594}
  346. m_Layer: 0
  347. m_Name: obj12
  348. m_TagString: Untagged
  349. m_Icon: {fileID: 0}
  350. m_NavMeshLayer: 0
  351. m_StaticEditorFlags: 0
  352. m_IsActive: 1
  353. --- !u!4 &7756573605719332676
  354. Transform:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 933098719563434969}
  360. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  361. m_LocalPosition: {x: 0, y: 0, z: 0}
  362. m_LocalScale: {x: 1, y: 1, z: 1}
  363. m_ConstrainProportionsScale: 0
  364. m_Children: []
  365. m_Father: {fileID: 1142673919841752809}
  366. m_RootOrder: 12
  367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  368. --- !u!33 &4591230437060737645
  369. MeshFilter:
  370. m_ObjectHideFlags: 0
  371. m_CorrespondingSourceObject: {fileID: 0}
  372. m_PrefabInstance: {fileID: 0}
  373. m_PrefabAsset: {fileID: 0}
  374. m_GameObject: {fileID: 933098719563434969}
  375. m_Mesh: {fileID: 4300000, guid: e2cc8a68b595abf468d0086efc4cf77c, type: 2}
  376. --- !u!23 &2201128273375274594
  377. MeshRenderer:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. m_GameObject: {fileID: 933098719563434969}
  383. m_Enabled: 1
  384. m_CastShadows: 1
  385. m_ReceiveShadows: 1
  386. m_DynamicOccludee: 1
  387. m_StaticShadowCaster: 0
  388. m_MotionVectors: 1
  389. m_LightProbeUsage: 1
  390. m_ReflectionProbeUsage: 1
  391. m_RayTracingMode: 2
  392. m_RayTraceProcedural: 0
  393. m_RenderingLayerMask: 1
  394. m_RendererPriority: 0
  395. m_Materials:
  396. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  397. m_StaticBatchInfo:
  398. firstSubMesh: 0
  399. subMeshCount: 0
  400. m_StaticBatchRoot: {fileID: 0}
  401. m_ProbeAnchor: {fileID: 0}
  402. m_LightProbeVolumeOverride: {fileID: 0}
  403. m_ScaleInLightmap: 1
  404. m_ReceiveGI: 1
  405. m_PreserveUVs: 0
  406. m_IgnoreNormalsForChartDetection: 0
  407. m_ImportantGI: 0
  408. m_StitchLightmapSeams: 1
  409. m_SelectedEditorRenderState: 3
  410. m_MinimumChartSize: 4
  411. m_AutoUVMaxDistance: 0.5
  412. m_AutoUVMaxAngle: 89
  413. m_LightmapParameters: {fileID: 0}
  414. m_SortingLayerID: 0
  415. m_SortingLayer: 0
  416. m_SortingOrder: 0
  417. m_AdditionalVertexStreams: {fileID: 0}
  418. --- !u!1 &1052372232440752248
  419. GameObject:
  420. m_ObjectHideFlags: 0
  421. m_CorrespondingSourceObject: {fileID: 0}
  422. m_PrefabInstance: {fileID: 0}
  423. m_PrefabAsset: {fileID: 0}
  424. serializedVersion: 6
  425. m_Component:
  426. - component: {fileID: 7147043439503540915}
  427. - component: {fileID: 7282512950632223811}
  428. - component: {fileID: 3322489884039361816}
  429. m_Layer: 0
  430. m_Name: obj33
  431. m_TagString: Untagged
  432. m_Icon: {fileID: 0}
  433. m_NavMeshLayer: 0
  434. m_StaticEditorFlags: 0
  435. m_IsActive: 1
  436. --- !u!4 &7147043439503540915
  437. Transform:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 1052372232440752248}
  443. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  444. m_LocalPosition: {x: 0, y: 0, z: 0}
  445. m_LocalScale: {x: 1, y: 1, z: 1}
  446. m_ConstrainProportionsScale: 0
  447. m_Children: []
  448. m_Father: {fileID: 1142673919841752809}
  449. m_RootOrder: 33
  450. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  451. --- !u!33 &7282512950632223811
  452. MeshFilter:
  453. m_ObjectHideFlags: 0
  454. m_CorrespondingSourceObject: {fileID: 0}
  455. m_PrefabInstance: {fileID: 0}
  456. m_PrefabAsset: {fileID: 0}
  457. m_GameObject: {fileID: 1052372232440752248}
  458. m_Mesh: {fileID: 4300000, guid: 87790e9bd62d089469160332e21143da, type: 2}
  459. --- !u!23 &3322489884039361816
  460. MeshRenderer:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. m_GameObject: {fileID: 1052372232440752248}
  466. m_Enabled: 1
  467. m_CastShadows: 1
  468. m_ReceiveShadows: 1
  469. m_DynamicOccludee: 1
  470. m_StaticShadowCaster: 0
  471. m_MotionVectors: 1
  472. m_LightProbeUsage: 1
  473. m_ReflectionProbeUsage: 1
  474. m_RayTracingMode: 2
  475. m_RayTraceProcedural: 0
  476. m_RenderingLayerMask: 1
  477. m_RendererPriority: 0
  478. m_Materials:
  479. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  480. m_StaticBatchInfo:
  481. firstSubMesh: 0
  482. subMeshCount: 0
  483. m_StaticBatchRoot: {fileID: 0}
  484. m_ProbeAnchor: {fileID: 0}
  485. m_LightProbeVolumeOverride: {fileID: 0}
  486. m_ScaleInLightmap: 1
  487. m_ReceiveGI: 1
  488. m_PreserveUVs: 0
  489. m_IgnoreNormalsForChartDetection: 0
  490. m_ImportantGI: 0
  491. m_StitchLightmapSeams: 1
  492. m_SelectedEditorRenderState: 3
  493. m_MinimumChartSize: 4
  494. m_AutoUVMaxDistance: 0.5
  495. m_AutoUVMaxAngle: 89
  496. m_LightmapParameters: {fileID: 0}
  497. m_SortingLayerID: 0
  498. m_SortingLayer: 0
  499. m_SortingOrder: 0
  500. m_AdditionalVertexStreams: {fileID: 0}
  501. --- !u!1 &1094810352792979090
  502. GameObject:
  503. m_ObjectHideFlags: 0
  504. m_CorrespondingSourceObject: {fileID: 0}
  505. m_PrefabInstance: {fileID: 0}
  506. m_PrefabAsset: {fileID: 0}
  507. serializedVersion: 6
  508. m_Component:
  509. - component: {fileID: 7011354875803298327}
  510. - component: {fileID: 2100399101198944570}
  511. - component: {fileID: 2482916748066944043}
  512. m_Layer: 0
  513. m_Name: obj55
  514. m_TagString: Untagged
  515. m_Icon: {fileID: 0}
  516. m_NavMeshLayer: 0
  517. m_StaticEditorFlags: 0
  518. m_IsActive: 1
  519. --- !u!4 &7011354875803298327
  520. Transform:
  521. m_ObjectHideFlags: 0
  522. m_CorrespondingSourceObject: {fileID: 0}
  523. m_PrefabInstance: {fileID: 0}
  524. m_PrefabAsset: {fileID: 0}
  525. m_GameObject: {fileID: 1094810352792979090}
  526. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  527. m_LocalPosition: {x: 0, y: 0, z: 0}
  528. m_LocalScale: {x: 1, y: 1, z: 1}
  529. m_ConstrainProportionsScale: 0
  530. m_Children: []
  531. m_Father: {fileID: 1142673919841752809}
  532. m_RootOrder: 55
  533. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  534. --- !u!33 &2100399101198944570
  535. MeshFilter:
  536. m_ObjectHideFlags: 0
  537. m_CorrespondingSourceObject: {fileID: 0}
  538. m_PrefabInstance: {fileID: 0}
  539. m_PrefabAsset: {fileID: 0}
  540. m_GameObject: {fileID: 1094810352792979090}
  541. m_Mesh: {fileID: 4300000, guid: f347f07a3a23e7b4e8adf268dd0ecc1b, type: 2}
  542. --- !u!23 &2482916748066944043
  543. MeshRenderer:
  544. m_ObjectHideFlags: 0
  545. m_CorrespondingSourceObject: {fileID: 0}
  546. m_PrefabInstance: {fileID: 0}
  547. m_PrefabAsset: {fileID: 0}
  548. m_GameObject: {fileID: 1094810352792979090}
  549. m_Enabled: 1
  550. m_CastShadows: 1
  551. m_ReceiveShadows: 1
  552. m_DynamicOccludee: 1
  553. m_StaticShadowCaster: 0
  554. m_MotionVectors: 1
  555. m_LightProbeUsage: 1
  556. m_ReflectionProbeUsage: 1
  557. m_RayTracingMode: 2
  558. m_RayTraceProcedural: 0
  559. m_RenderingLayerMask: 1
  560. m_RendererPriority: 0
  561. m_Materials:
  562. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  563. m_StaticBatchInfo:
  564. firstSubMesh: 0
  565. subMeshCount: 0
  566. m_StaticBatchRoot: {fileID: 0}
  567. m_ProbeAnchor: {fileID: 0}
  568. m_LightProbeVolumeOverride: {fileID: 0}
  569. m_ScaleInLightmap: 1
  570. m_ReceiveGI: 1
  571. m_PreserveUVs: 0
  572. m_IgnoreNormalsForChartDetection: 0
  573. m_ImportantGI: 0
  574. m_StitchLightmapSeams: 1
  575. m_SelectedEditorRenderState: 3
  576. m_MinimumChartSize: 4
  577. m_AutoUVMaxDistance: 0.5
  578. m_AutoUVMaxAngle: 89
  579. m_LightmapParameters: {fileID: 0}
  580. m_SortingLayerID: 0
  581. m_SortingLayer: 0
  582. m_SortingOrder: 0
  583. m_AdditionalVertexStreams: {fileID: 0}
  584. --- !u!1 &1527793175337381317
  585. GameObject:
  586. m_ObjectHideFlags: 0
  587. m_CorrespondingSourceObject: {fileID: 0}
  588. m_PrefabInstance: {fileID: 0}
  589. m_PrefabAsset: {fileID: 0}
  590. serializedVersion: 6
  591. m_Component:
  592. - component: {fileID: 7599888882216067307}
  593. - component: {fileID: 3398817034474502192}
  594. - component: {fileID: 7269889839762413701}
  595. m_Layer: 0
  596. m_Name: obj50
  597. m_TagString: Untagged
  598. m_Icon: {fileID: 0}
  599. m_NavMeshLayer: 0
  600. m_StaticEditorFlags: 0
  601. m_IsActive: 1
  602. --- !u!4 &7599888882216067307
  603. Transform:
  604. m_ObjectHideFlags: 0
  605. m_CorrespondingSourceObject: {fileID: 0}
  606. m_PrefabInstance: {fileID: 0}
  607. m_PrefabAsset: {fileID: 0}
  608. m_GameObject: {fileID: 1527793175337381317}
  609. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  610. m_LocalPosition: {x: 0, y: 0, z: 0}
  611. m_LocalScale: {x: 1, y: 1, z: 1}
  612. m_ConstrainProportionsScale: 0
  613. m_Children: []
  614. m_Father: {fileID: 1142673919841752809}
  615. m_RootOrder: 50
  616. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  617. --- !u!33 &3398817034474502192
  618. MeshFilter:
  619. m_ObjectHideFlags: 0
  620. m_CorrespondingSourceObject: {fileID: 0}
  621. m_PrefabInstance: {fileID: 0}
  622. m_PrefabAsset: {fileID: 0}
  623. m_GameObject: {fileID: 1527793175337381317}
  624. m_Mesh: {fileID: 4300000, guid: bfb087f6a841f65409231589fee4ec6b, type: 2}
  625. --- !u!23 &7269889839762413701
  626. MeshRenderer:
  627. m_ObjectHideFlags: 0
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 1527793175337381317}
  632. m_Enabled: 1
  633. m_CastShadows: 1
  634. m_ReceiveShadows: 1
  635. m_DynamicOccludee: 1
  636. m_StaticShadowCaster: 0
  637. m_MotionVectors: 1
  638. m_LightProbeUsage: 1
  639. m_ReflectionProbeUsage: 1
  640. m_RayTracingMode: 2
  641. m_RayTraceProcedural: 0
  642. m_RenderingLayerMask: 1
  643. m_RendererPriority: 0
  644. m_Materials:
  645. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  646. m_StaticBatchInfo:
  647. firstSubMesh: 0
  648. subMeshCount: 0
  649. m_StaticBatchRoot: {fileID: 0}
  650. m_ProbeAnchor: {fileID: 0}
  651. m_LightProbeVolumeOverride: {fileID: 0}
  652. m_ScaleInLightmap: 1
  653. m_ReceiveGI: 1
  654. m_PreserveUVs: 0
  655. m_IgnoreNormalsForChartDetection: 0
  656. m_ImportantGI: 0
  657. m_StitchLightmapSeams: 1
  658. m_SelectedEditorRenderState: 3
  659. m_MinimumChartSize: 4
  660. m_AutoUVMaxDistance: 0.5
  661. m_AutoUVMaxAngle: 89
  662. m_LightmapParameters: {fileID: 0}
  663. m_SortingLayerID: 0
  664. m_SortingLayer: 0
  665. m_SortingOrder: 0
  666. m_AdditionalVertexStreams: {fileID: 0}
  667. --- !u!1 &1719625982268865059
  668. GameObject:
  669. m_ObjectHideFlags: 0
  670. m_CorrespondingSourceObject: {fileID: 0}
  671. m_PrefabInstance: {fileID: 0}
  672. m_PrefabAsset: {fileID: 0}
  673. serializedVersion: 6
  674. m_Component:
  675. - component: {fileID: 5025887245353561691}
  676. - component: {fileID: 4135105981049030166}
  677. - component: {fileID: 2075502460913670729}
  678. m_Layer: 0
  679. m_Name: obj20
  680. m_TagString: Untagged
  681. m_Icon: {fileID: 0}
  682. m_NavMeshLayer: 0
  683. m_StaticEditorFlags: 0
  684. m_IsActive: 1
  685. --- !u!4 &5025887245353561691
  686. Transform:
  687. m_ObjectHideFlags: 0
  688. m_CorrespondingSourceObject: {fileID: 0}
  689. m_PrefabInstance: {fileID: 0}
  690. m_PrefabAsset: {fileID: 0}
  691. m_GameObject: {fileID: 1719625982268865059}
  692. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  693. m_LocalPosition: {x: 0, y: 0, z: 0}
  694. m_LocalScale: {x: 1, y: 1, z: 1}
  695. m_ConstrainProportionsScale: 0
  696. m_Children: []
  697. m_Father: {fileID: 1142673919841752809}
  698. m_RootOrder: 20
  699. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  700. --- !u!33 &4135105981049030166
  701. MeshFilter:
  702. m_ObjectHideFlags: 0
  703. m_CorrespondingSourceObject: {fileID: 0}
  704. m_PrefabInstance: {fileID: 0}
  705. m_PrefabAsset: {fileID: 0}
  706. m_GameObject: {fileID: 1719625982268865059}
  707. m_Mesh: {fileID: 4300000, guid: e8b6a45eb74bbd045aa909ca290f9f9f, type: 2}
  708. --- !u!23 &2075502460913670729
  709. MeshRenderer:
  710. m_ObjectHideFlags: 0
  711. m_CorrespondingSourceObject: {fileID: 0}
  712. m_PrefabInstance: {fileID: 0}
  713. m_PrefabAsset: {fileID: 0}
  714. m_GameObject: {fileID: 1719625982268865059}
  715. m_Enabled: 1
  716. m_CastShadows: 1
  717. m_ReceiveShadows: 1
  718. m_DynamicOccludee: 1
  719. m_StaticShadowCaster: 0
  720. m_MotionVectors: 1
  721. m_LightProbeUsage: 1
  722. m_ReflectionProbeUsage: 1
  723. m_RayTracingMode: 2
  724. m_RayTraceProcedural: 0
  725. m_RenderingLayerMask: 1
  726. m_RendererPriority: 0
  727. m_Materials:
  728. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  729. m_StaticBatchInfo:
  730. firstSubMesh: 0
  731. subMeshCount: 0
  732. m_StaticBatchRoot: {fileID: 0}
  733. m_ProbeAnchor: {fileID: 0}
  734. m_LightProbeVolumeOverride: {fileID: 0}
  735. m_ScaleInLightmap: 1
  736. m_ReceiveGI: 1
  737. m_PreserveUVs: 0
  738. m_IgnoreNormalsForChartDetection: 0
  739. m_ImportantGI: 0
  740. m_StitchLightmapSeams: 1
  741. m_SelectedEditorRenderState: 3
  742. m_MinimumChartSize: 4
  743. m_AutoUVMaxDistance: 0.5
  744. m_AutoUVMaxAngle: 89
  745. m_LightmapParameters: {fileID: 0}
  746. m_SortingLayerID: 0
  747. m_SortingLayer: 0
  748. m_SortingOrder: 0
  749. m_AdditionalVertexStreams: {fileID: 0}
  750. --- !u!1 &1975505498555716878
  751. GameObject:
  752. m_ObjectHideFlags: 0
  753. m_CorrespondingSourceObject: {fileID: 0}
  754. m_PrefabInstance: {fileID: 0}
  755. m_PrefabAsset: {fileID: 0}
  756. serializedVersion: 6
  757. m_Component:
  758. - component: {fileID: 3429575393858566320}
  759. - component: {fileID: 2432021265232896423}
  760. - component: {fileID: 9040890979487751383}
  761. m_Layer: 0
  762. m_Name: obj37
  763. m_TagString: Untagged
  764. m_Icon: {fileID: 0}
  765. m_NavMeshLayer: 0
  766. m_StaticEditorFlags: 0
  767. m_IsActive: 1
  768. --- !u!4 &3429575393858566320
  769. Transform:
  770. m_ObjectHideFlags: 0
  771. m_CorrespondingSourceObject: {fileID: 0}
  772. m_PrefabInstance: {fileID: 0}
  773. m_PrefabAsset: {fileID: 0}
  774. m_GameObject: {fileID: 1975505498555716878}
  775. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  776. m_LocalPosition: {x: 0, y: 0, z: 0}
  777. m_LocalScale: {x: 1, y: 1, z: 1}
  778. m_ConstrainProportionsScale: 0
  779. m_Children: []
  780. m_Father: {fileID: 1142673919841752809}
  781. m_RootOrder: 37
  782. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  783. --- !u!33 &2432021265232896423
  784. MeshFilter:
  785. m_ObjectHideFlags: 0
  786. m_CorrespondingSourceObject: {fileID: 0}
  787. m_PrefabInstance: {fileID: 0}
  788. m_PrefabAsset: {fileID: 0}
  789. m_GameObject: {fileID: 1975505498555716878}
  790. m_Mesh: {fileID: 4300000, guid: 4f948c4ba2bd38c49bc49b69a0c0d5d9, type: 2}
  791. --- !u!23 &9040890979487751383
  792. MeshRenderer:
  793. m_ObjectHideFlags: 0
  794. m_CorrespondingSourceObject: {fileID: 0}
  795. m_PrefabInstance: {fileID: 0}
  796. m_PrefabAsset: {fileID: 0}
  797. m_GameObject: {fileID: 1975505498555716878}
  798. m_Enabled: 1
  799. m_CastShadows: 1
  800. m_ReceiveShadows: 1
  801. m_DynamicOccludee: 1
  802. m_StaticShadowCaster: 0
  803. m_MotionVectors: 1
  804. m_LightProbeUsage: 1
  805. m_ReflectionProbeUsage: 1
  806. m_RayTracingMode: 2
  807. m_RayTraceProcedural: 0
  808. m_RenderingLayerMask: 1
  809. m_RendererPriority: 0
  810. m_Materials:
  811. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  812. m_StaticBatchInfo:
  813. firstSubMesh: 0
  814. subMeshCount: 0
  815. m_StaticBatchRoot: {fileID: 0}
  816. m_ProbeAnchor: {fileID: 0}
  817. m_LightProbeVolumeOverride: {fileID: 0}
  818. m_ScaleInLightmap: 1
  819. m_ReceiveGI: 1
  820. m_PreserveUVs: 0
  821. m_IgnoreNormalsForChartDetection: 0
  822. m_ImportantGI: 0
  823. m_StitchLightmapSeams: 1
  824. m_SelectedEditorRenderState: 3
  825. m_MinimumChartSize: 4
  826. m_AutoUVMaxDistance: 0.5
  827. m_AutoUVMaxAngle: 89
  828. m_LightmapParameters: {fileID: 0}
  829. m_SortingLayerID: 0
  830. m_SortingLayer: 0
  831. m_SortingOrder: 0
  832. m_AdditionalVertexStreams: {fileID: 0}
  833. --- !u!1 &2052127279609519918
  834. GameObject:
  835. m_ObjectHideFlags: 0
  836. m_CorrespondingSourceObject: {fileID: 0}
  837. m_PrefabInstance: {fileID: 0}
  838. m_PrefabAsset: {fileID: 0}
  839. serializedVersion: 6
  840. m_Component:
  841. - component: {fileID: 3809304185463257367}
  842. - component: {fileID: 1672869061468237483}
  843. - component: {fileID: 748304894638041484}
  844. m_Layer: 0
  845. m_Name: obj65
  846. m_TagString: Untagged
  847. m_Icon: {fileID: 0}
  848. m_NavMeshLayer: 0
  849. m_StaticEditorFlags: 0
  850. m_IsActive: 1
  851. --- !u!4 &3809304185463257367
  852. Transform:
  853. m_ObjectHideFlags: 0
  854. m_CorrespondingSourceObject: {fileID: 0}
  855. m_PrefabInstance: {fileID: 0}
  856. m_PrefabAsset: {fileID: 0}
  857. m_GameObject: {fileID: 2052127279609519918}
  858. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  859. m_LocalPosition: {x: 0, y: 0, z: 0}
  860. m_LocalScale: {x: 1, y: 1, z: 1}
  861. m_ConstrainProportionsScale: 0
  862. m_Children: []
  863. m_Father: {fileID: 1142673919841752809}
  864. m_RootOrder: 65
  865. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  866. --- !u!33 &1672869061468237483
  867. MeshFilter:
  868. m_ObjectHideFlags: 0
  869. m_CorrespondingSourceObject: {fileID: 0}
  870. m_PrefabInstance: {fileID: 0}
  871. m_PrefabAsset: {fileID: 0}
  872. m_GameObject: {fileID: 2052127279609519918}
  873. m_Mesh: {fileID: 4300000, guid: 870ab5008b0438a44ad8500767c08bc2, type: 2}
  874. --- !u!23 &748304894638041484
  875. MeshRenderer:
  876. m_ObjectHideFlags: 0
  877. m_CorrespondingSourceObject: {fileID: 0}
  878. m_PrefabInstance: {fileID: 0}
  879. m_PrefabAsset: {fileID: 0}
  880. m_GameObject: {fileID: 2052127279609519918}
  881. m_Enabled: 1
  882. m_CastShadows: 1
  883. m_ReceiveShadows: 1
  884. m_DynamicOccludee: 1
  885. m_StaticShadowCaster: 0
  886. m_MotionVectors: 1
  887. m_LightProbeUsage: 1
  888. m_ReflectionProbeUsage: 1
  889. m_RayTracingMode: 2
  890. m_RayTraceProcedural: 0
  891. m_RenderingLayerMask: 1
  892. m_RendererPriority: 0
  893. m_Materials:
  894. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  895. m_StaticBatchInfo:
  896. firstSubMesh: 0
  897. subMeshCount: 0
  898. m_StaticBatchRoot: {fileID: 0}
  899. m_ProbeAnchor: {fileID: 0}
  900. m_LightProbeVolumeOverride: {fileID: 0}
  901. m_ScaleInLightmap: 1
  902. m_ReceiveGI: 1
  903. m_PreserveUVs: 0
  904. m_IgnoreNormalsForChartDetection: 0
  905. m_ImportantGI: 0
  906. m_StitchLightmapSeams: 1
  907. m_SelectedEditorRenderState: 3
  908. m_MinimumChartSize: 4
  909. m_AutoUVMaxDistance: 0.5
  910. m_AutoUVMaxAngle: 89
  911. m_LightmapParameters: {fileID: 0}
  912. m_SortingLayerID: 0
  913. m_SortingLayer: 0
  914. m_SortingOrder: 0
  915. m_AdditionalVertexStreams: {fileID: 0}
  916. --- !u!1 &2093917044594223325
  917. GameObject:
  918. m_ObjectHideFlags: 0
  919. m_CorrespondingSourceObject: {fileID: 0}
  920. m_PrefabInstance: {fileID: 0}
  921. m_PrefabAsset: {fileID: 0}
  922. serializedVersion: 6
  923. m_Component:
  924. - component: {fileID: 89517258426900980}
  925. - component: {fileID: 5769715810780441}
  926. - component: {fileID: 6066228908651678397}
  927. m_Layer: 0
  928. m_Name: obj27
  929. m_TagString: Untagged
  930. m_Icon: {fileID: 0}
  931. m_NavMeshLayer: 0
  932. m_StaticEditorFlags: 0
  933. m_IsActive: 1
  934. --- !u!4 &89517258426900980
  935. Transform:
  936. m_ObjectHideFlags: 0
  937. m_CorrespondingSourceObject: {fileID: 0}
  938. m_PrefabInstance: {fileID: 0}
  939. m_PrefabAsset: {fileID: 0}
  940. m_GameObject: {fileID: 2093917044594223325}
  941. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  942. m_LocalPosition: {x: 0, y: 0, z: 0}
  943. m_LocalScale: {x: 1, y: 1, z: 1}
  944. m_ConstrainProportionsScale: 0
  945. m_Children: []
  946. m_Father: {fileID: 1142673919841752809}
  947. m_RootOrder: 27
  948. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  949. --- !u!33 &5769715810780441
  950. MeshFilter:
  951. m_ObjectHideFlags: 0
  952. m_CorrespondingSourceObject: {fileID: 0}
  953. m_PrefabInstance: {fileID: 0}
  954. m_PrefabAsset: {fileID: 0}
  955. m_GameObject: {fileID: 2093917044594223325}
  956. m_Mesh: {fileID: 4300000, guid: f7a5119bdd83b684185c6d204b8ff739, type: 2}
  957. --- !u!23 &6066228908651678397
  958. MeshRenderer:
  959. m_ObjectHideFlags: 0
  960. m_CorrespondingSourceObject: {fileID: 0}
  961. m_PrefabInstance: {fileID: 0}
  962. m_PrefabAsset: {fileID: 0}
  963. m_GameObject: {fileID: 2093917044594223325}
  964. m_Enabled: 1
  965. m_CastShadows: 1
  966. m_ReceiveShadows: 1
  967. m_DynamicOccludee: 1
  968. m_StaticShadowCaster: 0
  969. m_MotionVectors: 1
  970. m_LightProbeUsage: 1
  971. m_ReflectionProbeUsage: 1
  972. m_RayTracingMode: 2
  973. m_RayTraceProcedural: 0
  974. m_RenderingLayerMask: 1
  975. m_RendererPriority: 0
  976. m_Materials:
  977. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  978. m_StaticBatchInfo:
  979. firstSubMesh: 0
  980. subMeshCount: 0
  981. m_StaticBatchRoot: {fileID: 0}
  982. m_ProbeAnchor: {fileID: 0}
  983. m_LightProbeVolumeOverride: {fileID: 0}
  984. m_ScaleInLightmap: 1
  985. m_ReceiveGI: 1
  986. m_PreserveUVs: 0
  987. m_IgnoreNormalsForChartDetection: 0
  988. m_ImportantGI: 0
  989. m_StitchLightmapSeams: 1
  990. m_SelectedEditorRenderState: 3
  991. m_MinimumChartSize: 4
  992. m_AutoUVMaxDistance: 0.5
  993. m_AutoUVMaxAngle: 89
  994. m_LightmapParameters: {fileID: 0}
  995. m_SortingLayerID: 0
  996. m_SortingLayer: 0
  997. m_SortingOrder: 0
  998. m_AdditionalVertexStreams: {fileID: 0}
  999. --- !u!1 &2200258241941505868
  1000. GameObject:
  1001. m_ObjectHideFlags: 0
  1002. m_CorrespondingSourceObject: {fileID: 0}
  1003. m_PrefabInstance: {fileID: 0}
  1004. m_PrefabAsset: {fileID: 0}
  1005. serializedVersion: 6
  1006. m_Component:
  1007. - component: {fileID: 6751351137120007570}
  1008. - component: {fileID: 1206805038370962805}
  1009. - component: {fileID: 635228985185253064}
  1010. m_Layer: 0
  1011. m_Name: obj19
  1012. m_TagString: Untagged
  1013. m_Icon: {fileID: 0}
  1014. m_NavMeshLayer: 0
  1015. m_StaticEditorFlags: 0
  1016. m_IsActive: 1
  1017. --- !u!4 &6751351137120007570
  1018. Transform:
  1019. m_ObjectHideFlags: 0
  1020. m_CorrespondingSourceObject: {fileID: 0}
  1021. m_PrefabInstance: {fileID: 0}
  1022. m_PrefabAsset: {fileID: 0}
  1023. m_GameObject: {fileID: 2200258241941505868}
  1024. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1025. m_LocalPosition: {x: 0, y: 0, z: 0}
  1026. m_LocalScale: {x: 1, y: 1, z: 1}
  1027. m_ConstrainProportionsScale: 0
  1028. m_Children: []
  1029. m_Father: {fileID: 1142673919841752809}
  1030. m_RootOrder: 19
  1031. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1032. --- !u!33 &1206805038370962805
  1033. MeshFilter:
  1034. m_ObjectHideFlags: 0
  1035. m_CorrespondingSourceObject: {fileID: 0}
  1036. m_PrefabInstance: {fileID: 0}
  1037. m_PrefabAsset: {fileID: 0}
  1038. m_GameObject: {fileID: 2200258241941505868}
  1039. m_Mesh: {fileID: 4300000, guid: 4095e0e2e6b4ca544bd407a2fab30bcd, type: 2}
  1040. --- !u!23 &635228985185253064
  1041. MeshRenderer:
  1042. m_ObjectHideFlags: 0
  1043. m_CorrespondingSourceObject: {fileID: 0}
  1044. m_PrefabInstance: {fileID: 0}
  1045. m_PrefabAsset: {fileID: 0}
  1046. m_GameObject: {fileID: 2200258241941505868}
  1047. m_Enabled: 1
  1048. m_CastShadows: 1
  1049. m_ReceiveShadows: 1
  1050. m_DynamicOccludee: 1
  1051. m_StaticShadowCaster: 0
  1052. m_MotionVectors: 1
  1053. m_LightProbeUsage: 1
  1054. m_ReflectionProbeUsage: 1
  1055. m_RayTracingMode: 2
  1056. m_RayTraceProcedural: 0
  1057. m_RenderingLayerMask: 1
  1058. m_RendererPriority: 0
  1059. m_Materials:
  1060. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1061. m_StaticBatchInfo:
  1062. firstSubMesh: 0
  1063. subMeshCount: 0
  1064. m_StaticBatchRoot: {fileID: 0}
  1065. m_ProbeAnchor: {fileID: 0}
  1066. m_LightProbeVolumeOverride: {fileID: 0}
  1067. m_ScaleInLightmap: 1
  1068. m_ReceiveGI: 1
  1069. m_PreserveUVs: 0
  1070. m_IgnoreNormalsForChartDetection: 0
  1071. m_ImportantGI: 0
  1072. m_StitchLightmapSeams: 1
  1073. m_SelectedEditorRenderState: 3
  1074. m_MinimumChartSize: 4
  1075. m_AutoUVMaxDistance: 0.5
  1076. m_AutoUVMaxAngle: 89
  1077. m_LightmapParameters: {fileID: 0}
  1078. m_SortingLayerID: 0
  1079. m_SortingLayer: 0
  1080. m_SortingOrder: 0
  1081. m_AdditionalVertexStreams: {fileID: 0}
  1082. --- !u!1 &2465228263287124530
  1083. GameObject:
  1084. m_ObjectHideFlags: 0
  1085. m_CorrespondingSourceObject: {fileID: 0}
  1086. m_PrefabInstance: {fileID: 0}
  1087. m_PrefabAsset: {fileID: 0}
  1088. serializedVersion: 6
  1089. m_Component:
  1090. - component: {fileID: 749249174204727359}
  1091. - component: {fileID: 7790208913317983464}
  1092. - component: {fileID: 6401314528767967544}
  1093. m_Layer: 0
  1094. m_Name: obj13
  1095. m_TagString: Untagged
  1096. m_Icon: {fileID: 0}
  1097. m_NavMeshLayer: 0
  1098. m_StaticEditorFlags: 0
  1099. m_IsActive: 1
  1100. --- !u!4 &749249174204727359
  1101. Transform:
  1102. m_ObjectHideFlags: 0
  1103. m_CorrespondingSourceObject: {fileID: 0}
  1104. m_PrefabInstance: {fileID: 0}
  1105. m_PrefabAsset: {fileID: 0}
  1106. m_GameObject: {fileID: 2465228263287124530}
  1107. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1108. m_LocalPosition: {x: 0, y: 0, z: 0}
  1109. m_LocalScale: {x: 1, y: 1, z: 1}
  1110. m_ConstrainProportionsScale: 0
  1111. m_Children: []
  1112. m_Father: {fileID: 1142673919841752809}
  1113. m_RootOrder: 13
  1114. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1115. --- !u!33 &7790208913317983464
  1116. MeshFilter:
  1117. m_ObjectHideFlags: 0
  1118. m_CorrespondingSourceObject: {fileID: 0}
  1119. m_PrefabInstance: {fileID: 0}
  1120. m_PrefabAsset: {fileID: 0}
  1121. m_GameObject: {fileID: 2465228263287124530}
  1122. m_Mesh: {fileID: 4300000, guid: ee124b910727e9f41bfeb8c082261994, type: 2}
  1123. --- !u!23 &6401314528767967544
  1124. MeshRenderer:
  1125. m_ObjectHideFlags: 0
  1126. m_CorrespondingSourceObject: {fileID: 0}
  1127. m_PrefabInstance: {fileID: 0}
  1128. m_PrefabAsset: {fileID: 0}
  1129. m_GameObject: {fileID: 2465228263287124530}
  1130. m_Enabled: 1
  1131. m_CastShadows: 1
  1132. m_ReceiveShadows: 1
  1133. m_DynamicOccludee: 1
  1134. m_StaticShadowCaster: 0
  1135. m_MotionVectors: 1
  1136. m_LightProbeUsage: 1
  1137. m_ReflectionProbeUsage: 1
  1138. m_RayTracingMode: 2
  1139. m_RayTraceProcedural: 0
  1140. m_RenderingLayerMask: 1
  1141. m_RendererPriority: 0
  1142. m_Materials:
  1143. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1144. m_StaticBatchInfo:
  1145. firstSubMesh: 0
  1146. subMeshCount: 0
  1147. m_StaticBatchRoot: {fileID: 0}
  1148. m_ProbeAnchor: {fileID: 0}
  1149. m_LightProbeVolumeOverride: {fileID: 0}
  1150. m_ScaleInLightmap: 1
  1151. m_ReceiveGI: 1
  1152. m_PreserveUVs: 0
  1153. m_IgnoreNormalsForChartDetection: 0
  1154. m_ImportantGI: 0
  1155. m_StitchLightmapSeams: 1
  1156. m_SelectedEditorRenderState: 3
  1157. m_MinimumChartSize: 4
  1158. m_AutoUVMaxDistance: 0.5
  1159. m_AutoUVMaxAngle: 89
  1160. m_LightmapParameters: {fileID: 0}
  1161. m_SortingLayerID: 0
  1162. m_SortingLayer: 0
  1163. m_SortingOrder: 0
  1164. m_AdditionalVertexStreams: {fileID: 0}
  1165. --- !u!1 &2506110253550134370
  1166. GameObject:
  1167. m_ObjectHideFlags: 0
  1168. m_CorrespondingSourceObject: {fileID: 0}
  1169. m_PrefabInstance: {fileID: 0}
  1170. m_PrefabAsset: {fileID: 0}
  1171. serializedVersion: 6
  1172. m_Component:
  1173. - component: {fileID: 8135137491695759243}
  1174. - component: {fileID: 9137045110160512849}
  1175. - component: {fileID: 5327322513572547992}
  1176. m_Layer: 0
  1177. m_Name: obj40
  1178. m_TagString: Untagged
  1179. m_Icon: {fileID: 0}
  1180. m_NavMeshLayer: 0
  1181. m_StaticEditorFlags: 0
  1182. m_IsActive: 1
  1183. --- !u!4 &8135137491695759243
  1184. Transform:
  1185. m_ObjectHideFlags: 0
  1186. m_CorrespondingSourceObject: {fileID: 0}
  1187. m_PrefabInstance: {fileID: 0}
  1188. m_PrefabAsset: {fileID: 0}
  1189. m_GameObject: {fileID: 2506110253550134370}
  1190. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1191. m_LocalPosition: {x: 0, y: 0, z: 0}
  1192. m_LocalScale: {x: 1, y: 1, z: 1}
  1193. m_ConstrainProportionsScale: 0
  1194. m_Children: []
  1195. m_Father: {fileID: 1142673919841752809}
  1196. m_RootOrder: 40
  1197. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1198. --- !u!33 &9137045110160512849
  1199. MeshFilter:
  1200. m_ObjectHideFlags: 0
  1201. m_CorrespondingSourceObject: {fileID: 0}
  1202. m_PrefabInstance: {fileID: 0}
  1203. m_PrefabAsset: {fileID: 0}
  1204. m_GameObject: {fileID: 2506110253550134370}
  1205. m_Mesh: {fileID: 4300000, guid: 435b2e9dd7aa6134c89c4ef2f35a8e28, type: 2}
  1206. --- !u!23 &5327322513572547992
  1207. MeshRenderer:
  1208. m_ObjectHideFlags: 0
  1209. m_CorrespondingSourceObject: {fileID: 0}
  1210. m_PrefabInstance: {fileID: 0}
  1211. m_PrefabAsset: {fileID: 0}
  1212. m_GameObject: {fileID: 2506110253550134370}
  1213. m_Enabled: 1
  1214. m_CastShadows: 1
  1215. m_ReceiveShadows: 1
  1216. m_DynamicOccludee: 1
  1217. m_StaticShadowCaster: 0
  1218. m_MotionVectors: 1
  1219. m_LightProbeUsage: 1
  1220. m_ReflectionProbeUsage: 1
  1221. m_RayTracingMode: 2
  1222. m_RayTraceProcedural: 0
  1223. m_RenderingLayerMask: 1
  1224. m_RendererPriority: 0
  1225. m_Materials:
  1226. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1227. m_StaticBatchInfo:
  1228. firstSubMesh: 0
  1229. subMeshCount: 0
  1230. m_StaticBatchRoot: {fileID: 0}
  1231. m_ProbeAnchor: {fileID: 0}
  1232. m_LightProbeVolumeOverride: {fileID: 0}
  1233. m_ScaleInLightmap: 1
  1234. m_ReceiveGI: 1
  1235. m_PreserveUVs: 0
  1236. m_IgnoreNormalsForChartDetection: 0
  1237. m_ImportantGI: 0
  1238. m_StitchLightmapSeams: 1
  1239. m_SelectedEditorRenderState: 3
  1240. m_MinimumChartSize: 4
  1241. m_AutoUVMaxDistance: 0.5
  1242. m_AutoUVMaxAngle: 89
  1243. m_LightmapParameters: {fileID: 0}
  1244. m_SortingLayerID: 0
  1245. m_SortingLayer: 0
  1246. m_SortingOrder: 0
  1247. m_AdditionalVertexStreams: {fileID: 0}
  1248. --- !u!1 &2615161044531093120
  1249. GameObject:
  1250. m_ObjectHideFlags: 0
  1251. m_CorrespondingSourceObject: {fileID: 0}
  1252. m_PrefabInstance: {fileID: 0}
  1253. m_PrefabAsset: {fileID: 0}
  1254. serializedVersion: 6
  1255. m_Component:
  1256. - component: {fileID: 5983011732093301873}
  1257. - component: {fileID: 6992813834749687453}
  1258. - component: {fileID: 8372601679982976981}
  1259. m_Layer: 0
  1260. m_Name: obj54
  1261. m_TagString: Untagged
  1262. m_Icon: {fileID: 0}
  1263. m_NavMeshLayer: 0
  1264. m_StaticEditorFlags: 0
  1265. m_IsActive: 1
  1266. --- !u!4 &5983011732093301873
  1267. Transform:
  1268. m_ObjectHideFlags: 0
  1269. m_CorrespondingSourceObject: {fileID: 0}
  1270. m_PrefabInstance: {fileID: 0}
  1271. m_PrefabAsset: {fileID: 0}
  1272. m_GameObject: {fileID: 2615161044531093120}
  1273. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1274. m_LocalPosition: {x: 0, y: 0, z: 0}
  1275. m_LocalScale: {x: 1, y: 1, z: 1}
  1276. m_ConstrainProportionsScale: 0
  1277. m_Children: []
  1278. m_Father: {fileID: 1142673919841752809}
  1279. m_RootOrder: 54
  1280. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1281. --- !u!33 &6992813834749687453
  1282. MeshFilter:
  1283. m_ObjectHideFlags: 0
  1284. m_CorrespondingSourceObject: {fileID: 0}
  1285. m_PrefabInstance: {fileID: 0}
  1286. m_PrefabAsset: {fileID: 0}
  1287. m_GameObject: {fileID: 2615161044531093120}
  1288. m_Mesh: {fileID: 4300000, guid: 19a5f941191e3524baf1ed6b2ec3a742, type: 2}
  1289. --- !u!23 &8372601679982976981
  1290. MeshRenderer:
  1291. m_ObjectHideFlags: 0
  1292. m_CorrespondingSourceObject: {fileID: 0}
  1293. m_PrefabInstance: {fileID: 0}
  1294. m_PrefabAsset: {fileID: 0}
  1295. m_GameObject: {fileID: 2615161044531093120}
  1296. m_Enabled: 1
  1297. m_CastShadows: 1
  1298. m_ReceiveShadows: 1
  1299. m_DynamicOccludee: 1
  1300. m_StaticShadowCaster: 0
  1301. m_MotionVectors: 1
  1302. m_LightProbeUsage: 1
  1303. m_ReflectionProbeUsage: 1
  1304. m_RayTracingMode: 2
  1305. m_RayTraceProcedural: 0
  1306. m_RenderingLayerMask: 1
  1307. m_RendererPriority: 0
  1308. m_Materials:
  1309. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1310. m_StaticBatchInfo:
  1311. firstSubMesh: 0
  1312. subMeshCount: 0
  1313. m_StaticBatchRoot: {fileID: 0}
  1314. m_ProbeAnchor: {fileID: 0}
  1315. m_LightProbeVolumeOverride: {fileID: 0}
  1316. m_ScaleInLightmap: 1
  1317. m_ReceiveGI: 1
  1318. m_PreserveUVs: 0
  1319. m_IgnoreNormalsForChartDetection: 0
  1320. m_ImportantGI: 0
  1321. m_StitchLightmapSeams: 1
  1322. m_SelectedEditorRenderState: 3
  1323. m_MinimumChartSize: 4
  1324. m_AutoUVMaxDistance: 0.5
  1325. m_AutoUVMaxAngle: 89
  1326. m_LightmapParameters: {fileID: 0}
  1327. m_SortingLayerID: 0
  1328. m_SortingLayer: 0
  1329. m_SortingOrder: 0
  1330. m_AdditionalVertexStreams: {fileID: 0}
  1331. --- !u!1 &2716196596089584227
  1332. GameObject:
  1333. m_ObjectHideFlags: 0
  1334. m_CorrespondingSourceObject: {fileID: 0}
  1335. m_PrefabInstance: {fileID: 0}
  1336. m_PrefabAsset: {fileID: 0}
  1337. serializedVersion: 6
  1338. m_Component:
  1339. - component: {fileID: 4246980377135807230}
  1340. - component: {fileID: 6976699688163705213}
  1341. - component: {fileID: 4695672316486655942}
  1342. m_Layer: 0
  1343. m_Name: obj53
  1344. m_TagString: Untagged
  1345. m_Icon: {fileID: 0}
  1346. m_NavMeshLayer: 0
  1347. m_StaticEditorFlags: 0
  1348. m_IsActive: 1
  1349. --- !u!4 &4246980377135807230
  1350. Transform:
  1351. m_ObjectHideFlags: 0
  1352. m_CorrespondingSourceObject: {fileID: 0}
  1353. m_PrefabInstance: {fileID: 0}
  1354. m_PrefabAsset: {fileID: 0}
  1355. m_GameObject: {fileID: 2716196596089584227}
  1356. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1357. m_LocalPosition: {x: 0, y: 0, z: 0}
  1358. m_LocalScale: {x: 1, y: 1, z: 1}
  1359. m_ConstrainProportionsScale: 0
  1360. m_Children: []
  1361. m_Father: {fileID: 1142673919841752809}
  1362. m_RootOrder: 53
  1363. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1364. --- !u!33 &6976699688163705213
  1365. MeshFilter:
  1366. m_ObjectHideFlags: 0
  1367. m_CorrespondingSourceObject: {fileID: 0}
  1368. m_PrefabInstance: {fileID: 0}
  1369. m_PrefabAsset: {fileID: 0}
  1370. m_GameObject: {fileID: 2716196596089584227}
  1371. m_Mesh: {fileID: 4300000, guid: 67f2c20279e037f4ebcdf4147d69d27b, type: 2}
  1372. --- !u!23 &4695672316486655942
  1373. MeshRenderer:
  1374. m_ObjectHideFlags: 0
  1375. m_CorrespondingSourceObject: {fileID: 0}
  1376. m_PrefabInstance: {fileID: 0}
  1377. m_PrefabAsset: {fileID: 0}
  1378. m_GameObject: {fileID: 2716196596089584227}
  1379. m_Enabled: 1
  1380. m_CastShadows: 1
  1381. m_ReceiveShadows: 1
  1382. m_DynamicOccludee: 1
  1383. m_StaticShadowCaster: 0
  1384. m_MotionVectors: 1
  1385. m_LightProbeUsage: 1
  1386. m_ReflectionProbeUsage: 1
  1387. m_RayTracingMode: 2
  1388. m_RayTraceProcedural: 0
  1389. m_RenderingLayerMask: 1
  1390. m_RendererPriority: 0
  1391. m_Materials:
  1392. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1393. m_StaticBatchInfo:
  1394. firstSubMesh: 0
  1395. subMeshCount: 0
  1396. m_StaticBatchRoot: {fileID: 0}
  1397. m_ProbeAnchor: {fileID: 0}
  1398. m_LightProbeVolumeOverride: {fileID: 0}
  1399. m_ScaleInLightmap: 1
  1400. m_ReceiveGI: 1
  1401. m_PreserveUVs: 0
  1402. m_IgnoreNormalsForChartDetection: 0
  1403. m_ImportantGI: 0
  1404. m_StitchLightmapSeams: 1
  1405. m_SelectedEditorRenderState: 3
  1406. m_MinimumChartSize: 4
  1407. m_AutoUVMaxDistance: 0.5
  1408. m_AutoUVMaxAngle: 89
  1409. m_LightmapParameters: {fileID: 0}
  1410. m_SortingLayerID: 0
  1411. m_SortingLayer: 0
  1412. m_SortingOrder: 0
  1413. m_AdditionalVertexStreams: {fileID: 0}
  1414. --- !u!1 &2989004476228857737
  1415. GameObject:
  1416. m_ObjectHideFlags: 0
  1417. m_CorrespondingSourceObject: {fileID: 0}
  1418. m_PrefabInstance: {fileID: 0}
  1419. m_PrefabAsset: {fileID: 0}
  1420. serializedVersion: 6
  1421. m_Component:
  1422. - component: {fileID: 371395610795268453}
  1423. - component: {fileID: 7854365402290632118}
  1424. - component: {fileID: 2706079926275527934}
  1425. m_Layer: 0
  1426. m_Name: obj3
  1427. m_TagString: Untagged
  1428. m_Icon: {fileID: 0}
  1429. m_NavMeshLayer: 0
  1430. m_StaticEditorFlags: 0
  1431. m_IsActive: 1
  1432. --- !u!4 &371395610795268453
  1433. Transform:
  1434. m_ObjectHideFlags: 0
  1435. m_CorrespondingSourceObject: {fileID: 0}
  1436. m_PrefabInstance: {fileID: 0}
  1437. m_PrefabAsset: {fileID: 0}
  1438. m_GameObject: {fileID: 2989004476228857737}
  1439. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1440. m_LocalPosition: {x: 0, y: 0, z: 0}
  1441. m_LocalScale: {x: 1, y: 1, z: 1}
  1442. m_ConstrainProportionsScale: 0
  1443. m_Children: []
  1444. m_Father: {fileID: 1142673919841752809}
  1445. m_RootOrder: 3
  1446. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1447. --- !u!33 &7854365402290632118
  1448. MeshFilter:
  1449. m_ObjectHideFlags: 0
  1450. m_CorrespondingSourceObject: {fileID: 0}
  1451. m_PrefabInstance: {fileID: 0}
  1452. m_PrefabAsset: {fileID: 0}
  1453. m_GameObject: {fileID: 2989004476228857737}
  1454. m_Mesh: {fileID: 4300000, guid: bf1be7f0cc341b64bbca8915ffb35ba1, type: 2}
  1455. --- !u!23 &2706079926275527934
  1456. MeshRenderer:
  1457. m_ObjectHideFlags: 0
  1458. m_CorrespondingSourceObject: {fileID: 0}
  1459. m_PrefabInstance: {fileID: 0}
  1460. m_PrefabAsset: {fileID: 0}
  1461. m_GameObject: {fileID: 2989004476228857737}
  1462. m_Enabled: 1
  1463. m_CastShadows: 1
  1464. m_ReceiveShadows: 1
  1465. m_DynamicOccludee: 1
  1466. m_StaticShadowCaster: 0
  1467. m_MotionVectors: 1
  1468. m_LightProbeUsage: 1
  1469. m_ReflectionProbeUsage: 1
  1470. m_RayTracingMode: 2
  1471. m_RayTraceProcedural: 0
  1472. m_RenderingLayerMask: 1
  1473. m_RendererPriority: 0
  1474. m_Materials:
  1475. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1476. m_StaticBatchInfo:
  1477. firstSubMesh: 0
  1478. subMeshCount: 0
  1479. m_StaticBatchRoot: {fileID: 0}
  1480. m_ProbeAnchor: {fileID: 0}
  1481. m_LightProbeVolumeOverride: {fileID: 0}
  1482. m_ScaleInLightmap: 1
  1483. m_ReceiveGI: 1
  1484. m_PreserveUVs: 0
  1485. m_IgnoreNormalsForChartDetection: 0
  1486. m_ImportantGI: 0
  1487. m_StitchLightmapSeams: 1
  1488. m_SelectedEditorRenderState: 3
  1489. m_MinimumChartSize: 4
  1490. m_AutoUVMaxDistance: 0.5
  1491. m_AutoUVMaxAngle: 89
  1492. m_LightmapParameters: {fileID: 0}
  1493. m_SortingLayerID: 0
  1494. m_SortingLayer: 0
  1495. m_SortingOrder: 0
  1496. m_AdditionalVertexStreams: {fileID: 0}
  1497. --- !u!1 &3102747117320109206
  1498. GameObject:
  1499. m_ObjectHideFlags: 0
  1500. m_CorrespondingSourceObject: {fileID: 0}
  1501. m_PrefabInstance: {fileID: 0}
  1502. m_PrefabAsset: {fileID: 0}
  1503. serializedVersion: 6
  1504. m_Component:
  1505. - component: {fileID: 8115885511815533276}
  1506. - component: {fileID: 6574341009840494701}
  1507. - component: {fileID: 1215725997770000239}
  1508. m_Layer: 0
  1509. m_Name: obj47
  1510. m_TagString: Untagged
  1511. m_Icon: {fileID: 0}
  1512. m_NavMeshLayer: 0
  1513. m_StaticEditorFlags: 0
  1514. m_IsActive: 1
  1515. --- !u!4 &8115885511815533276
  1516. Transform:
  1517. m_ObjectHideFlags: 0
  1518. m_CorrespondingSourceObject: {fileID: 0}
  1519. m_PrefabInstance: {fileID: 0}
  1520. m_PrefabAsset: {fileID: 0}
  1521. m_GameObject: {fileID: 3102747117320109206}
  1522. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1523. m_LocalPosition: {x: 0, y: 0, z: 0}
  1524. m_LocalScale: {x: 1, y: 1, z: 1}
  1525. m_ConstrainProportionsScale: 0
  1526. m_Children: []
  1527. m_Father: {fileID: 1142673919841752809}
  1528. m_RootOrder: 47
  1529. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1530. --- !u!33 &6574341009840494701
  1531. MeshFilter:
  1532. m_ObjectHideFlags: 0
  1533. m_CorrespondingSourceObject: {fileID: 0}
  1534. m_PrefabInstance: {fileID: 0}
  1535. m_PrefabAsset: {fileID: 0}
  1536. m_GameObject: {fileID: 3102747117320109206}
  1537. m_Mesh: {fileID: 4300000, guid: ec223d755a8fdfd40b808af23e7c59a0, type: 2}
  1538. --- !u!23 &1215725997770000239
  1539. MeshRenderer:
  1540. m_ObjectHideFlags: 0
  1541. m_CorrespondingSourceObject: {fileID: 0}
  1542. m_PrefabInstance: {fileID: 0}
  1543. m_PrefabAsset: {fileID: 0}
  1544. m_GameObject: {fileID: 3102747117320109206}
  1545. m_Enabled: 1
  1546. m_CastShadows: 1
  1547. m_ReceiveShadows: 1
  1548. m_DynamicOccludee: 1
  1549. m_StaticShadowCaster: 0
  1550. m_MotionVectors: 1
  1551. m_LightProbeUsage: 1
  1552. m_ReflectionProbeUsage: 1
  1553. m_RayTracingMode: 2
  1554. m_RayTraceProcedural: 0
  1555. m_RenderingLayerMask: 1
  1556. m_RendererPriority: 0
  1557. m_Materials:
  1558. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1559. m_StaticBatchInfo:
  1560. firstSubMesh: 0
  1561. subMeshCount: 0
  1562. m_StaticBatchRoot: {fileID: 0}
  1563. m_ProbeAnchor: {fileID: 0}
  1564. m_LightProbeVolumeOverride: {fileID: 0}
  1565. m_ScaleInLightmap: 1
  1566. m_ReceiveGI: 1
  1567. m_PreserveUVs: 0
  1568. m_IgnoreNormalsForChartDetection: 0
  1569. m_ImportantGI: 0
  1570. m_StitchLightmapSeams: 1
  1571. m_SelectedEditorRenderState: 3
  1572. m_MinimumChartSize: 4
  1573. m_AutoUVMaxDistance: 0.5
  1574. m_AutoUVMaxAngle: 89
  1575. m_LightmapParameters: {fileID: 0}
  1576. m_SortingLayerID: 0
  1577. m_SortingLayer: 0
  1578. m_SortingOrder: 0
  1579. m_AdditionalVertexStreams: {fileID: 0}
  1580. --- !u!1 &3227580470391443090
  1581. GameObject:
  1582. m_ObjectHideFlags: 0
  1583. m_CorrespondingSourceObject: {fileID: 0}
  1584. m_PrefabInstance: {fileID: 0}
  1585. m_PrefabAsset: {fileID: 0}
  1586. serializedVersion: 6
  1587. m_Component:
  1588. - component: {fileID: 3791934736611570638}
  1589. - component: {fileID: 1358950076797761074}
  1590. - component: {fileID: 6527737997818039168}
  1591. m_Layer: 0
  1592. m_Name: obj48
  1593. m_TagString: Untagged
  1594. m_Icon: {fileID: 0}
  1595. m_NavMeshLayer: 0
  1596. m_StaticEditorFlags: 0
  1597. m_IsActive: 1
  1598. --- !u!4 &3791934736611570638
  1599. Transform:
  1600. m_ObjectHideFlags: 0
  1601. m_CorrespondingSourceObject: {fileID: 0}
  1602. m_PrefabInstance: {fileID: 0}
  1603. m_PrefabAsset: {fileID: 0}
  1604. m_GameObject: {fileID: 3227580470391443090}
  1605. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1606. m_LocalPosition: {x: 0, y: 0, z: 0}
  1607. m_LocalScale: {x: 1, y: 1, z: 1}
  1608. m_ConstrainProportionsScale: 0
  1609. m_Children: []
  1610. m_Father: {fileID: 1142673919841752809}
  1611. m_RootOrder: 48
  1612. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1613. --- !u!33 &1358950076797761074
  1614. MeshFilter:
  1615. m_ObjectHideFlags: 0
  1616. m_CorrespondingSourceObject: {fileID: 0}
  1617. m_PrefabInstance: {fileID: 0}
  1618. m_PrefabAsset: {fileID: 0}
  1619. m_GameObject: {fileID: 3227580470391443090}
  1620. m_Mesh: {fileID: 4300000, guid: 7152170360453224a9e5438f85bf48e2, type: 2}
  1621. --- !u!23 &6527737997818039168
  1622. MeshRenderer:
  1623. m_ObjectHideFlags: 0
  1624. m_CorrespondingSourceObject: {fileID: 0}
  1625. m_PrefabInstance: {fileID: 0}
  1626. m_PrefabAsset: {fileID: 0}
  1627. m_GameObject: {fileID: 3227580470391443090}
  1628. m_Enabled: 1
  1629. m_CastShadows: 1
  1630. m_ReceiveShadows: 1
  1631. m_DynamicOccludee: 1
  1632. m_StaticShadowCaster: 0
  1633. m_MotionVectors: 1
  1634. m_LightProbeUsage: 1
  1635. m_ReflectionProbeUsage: 1
  1636. m_RayTracingMode: 2
  1637. m_RayTraceProcedural: 0
  1638. m_RenderingLayerMask: 1
  1639. m_RendererPriority: 0
  1640. m_Materials:
  1641. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1642. m_StaticBatchInfo:
  1643. firstSubMesh: 0
  1644. subMeshCount: 0
  1645. m_StaticBatchRoot: {fileID: 0}
  1646. m_ProbeAnchor: {fileID: 0}
  1647. m_LightProbeVolumeOverride: {fileID: 0}
  1648. m_ScaleInLightmap: 1
  1649. m_ReceiveGI: 1
  1650. m_PreserveUVs: 0
  1651. m_IgnoreNormalsForChartDetection: 0
  1652. m_ImportantGI: 0
  1653. m_StitchLightmapSeams: 1
  1654. m_SelectedEditorRenderState: 3
  1655. m_MinimumChartSize: 4
  1656. m_AutoUVMaxDistance: 0.5
  1657. m_AutoUVMaxAngle: 89
  1658. m_LightmapParameters: {fileID: 0}
  1659. m_SortingLayerID: 0
  1660. m_SortingLayer: 0
  1661. m_SortingOrder: 0
  1662. m_AdditionalVertexStreams: {fileID: 0}
  1663. --- !u!1 &3437781827387590195
  1664. GameObject:
  1665. m_ObjectHideFlags: 0
  1666. m_CorrespondingSourceObject: {fileID: 0}
  1667. m_PrefabInstance: {fileID: 0}
  1668. m_PrefabAsset: {fileID: 0}
  1669. serializedVersion: 6
  1670. m_Component:
  1671. - component: {fileID: 443465895293555889}
  1672. - component: {fileID: 5938758727755934585}
  1673. - component: {fileID: 3185743431606787438}
  1674. m_Layer: 0
  1675. m_Name: obj35
  1676. m_TagString: Untagged
  1677. m_Icon: {fileID: 0}
  1678. m_NavMeshLayer: 0
  1679. m_StaticEditorFlags: 0
  1680. m_IsActive: 1
  1681. --- !u!4 &443465895293555889
  1682. Transform:
  1683. m_ObjectHideFlags: 0
  1684. m_CorrespondingSourceObject: {fileID: 0}
  1685. m_PrefabInstance: {fileID: 0}
  1686. m_PrefabAsset: {fileID: 0}
  1687. m_GameObject: {fileID: 3437781827387590195}
  1688. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1689. m_LocalPosition: {x: 0, y: 0, z: 0}
  1690. m_LocalScale: {x: 1, y: 1, z: 1}
  1691. m_ConstrainProportionsScale: 0
  1692. m_Children: []
  1693. m_Father: {fileID: 1142673919841752809}
  1694. m_RootOrder: 35
  1695. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1696. --- !u!33 &5938758727755934585
  1697. MeshFilter:
  1698. m_ObjectHideFlags: 0
  1699. m_CorrespondingSourceObject: {fileID: 0}
  1700. m_PrefabInstance: {fileID: 0}
  1701. m_PrefabAsset: {fileID: 0}
  1702. m_GameObject: {fileID: 3437781827387590195}
  1703. m_Mesh: {fileID: 4300000, guid: 57319f68181e15947bee2bebd2e27e15, type: 2}
  1704. --- !u!23 &3185743431606787438
  1705. MeshRenderer:
  1706. m_ObjectHideFlags: 0
  1707. m_CorrespondingSourceObject: {fileID: 0}
  1708. m_PrefabInstance: {fileID: 0}
  1709. m_PrefabAsset: {fileID: 0}
  1710. m_GameObject: {fileID: 3437781827387590195}
  1711. m_Enabled: 1
  1712. m_CastShadows: 1
  1713. m_ReceiveShadows: 1
  1714. m_DynamicOccludee: 1
  1715. m_StaticShadowCaster: 0
  1716. m_MotionVectors: 1
  1717. m_LightProbeUsage: 1
  1718. m_ReflectionProbeUsage: 1
  1719. m_RayTracingMode: 2
  1720. m_RayTraceProcedural: 0
  1721. m_RenderingLayerMask: 1
  1722. m_RendererPriority: 0
  1723. m_Materials:
  1724. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1725. m_StaticBatchInfo:
  1726. firstSubMesh: 0
  1727. subMeshCount: 0
  1728. m_StaticBatchRoot: {fileID: 0}
  1729. m_ProbeAnchor: {fileID: 0}
  1730. m_LightProbeVolumeOverride: {fileID: 0}
  1731. m_ScaleInLightmap: 1
  1732. m_ReceiveGI: 1
  1733. m_PreserveUVs: 0
  1734. m_IgnoreNormalsForChartDetection: 0
  1735. m_ImportantGI: 0
  1736. m_StitchLightmapSeams: 1
  1737. m_SelectedEditorRenderState: 3
  1738. m_MinimumChartSize: 4
  1739. m_AutoUVMaxDistance: 0.5
  1740. m_AutoUVMaxAngle: 89
  1741. m_LightmapParameters: {fileID: 0}
  1742. m_SortingLayerID: 0
  1743. m_SortingLayer: 0
  1744. m_SortingOrder: 0
  1745. m_AdditionalVertexStreams: {fileID: 0}
  1746. --- !u!1 &3585539603938563039
  1747. GameObject:
  1748. m_ObjectHideFlags: 0
  1749. m_CorrespondingSourceObject: {fileID: 0}
  1750. m_PrefabInstance: {fileID: 0}
  1751. m_PrefabAsset: {fileID: 0}
  1752. serializedVersion: 6
  1753. m_Component:
  1754. - component: {fileID: 7123016477135014946}
  1755. - component: {fileID: 191874908809810455}
  1756. - component: {fileID: 3949134347725224995}
  1757. m_Layer: 0
  1758. m_Name: obj29
  1759. m_TagString: Untagged
  1760. m_Icon: {fileID: 0}
  1761. m_NavMeshLayer: 0
  1762. m_StaticEditorFlags: 0
  1763. m_IsActive: 1
  1764. --- !u!4 &7123016477135014946
  1765. Transform:
  1766. m_ObjectHideFlags: 0
  1767. m_CorrespondingSourceObject: {fileID: 0}
  1768. m_PrefabInstance: {fileID: 0}
  1769. m_PrefabAsset: {fileID: 0}
  1770. m_GameObject: {fileID: 3585539603938563039}
  1771. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1772. m_LocalPosition: {x: 0, y: 0, z: 0}
  1773. m_LocalScale: {x: 1, y: 1, z: 1}
  1774. m_ConstrainProportionsScale: 0
  1775. m_Children: []
  1776. m_Father: {fileID: 1142673919841752809}
  1777. m_RootOrder: 29
  1778. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1779. --- !u!33 &191874908809810455
  1780. MeshFilter:
  1781. m_ObjectHideFlags: 0
  1782. m_CorrespondingSourceObject: {fileID: 0}
  1783. m_PrefabInstance: {fileID: 0}
  1784. m_PrefabAsset: {fileID: 0}
  1785. m_GameObject: {fileID: 3585539603938563039}
  1786. m_Mesh: {fileID: 4300000, guid: da65730162cf8994b81daaf678c48a44, type: 2}
  1787. --- !u!23 &3949134347725224995
  1788. MeshRenderer:
  1789. m_ObjectHideFlags: 0
  1790. m_CorrespondingSourceObject: {fileID: 0}
  1791. m_PrefabInstance: {fileID: 0}
  1792. m_PrefabAsset: {fileID: 0}
  1793. m_GameObject: {fileID: 3585539603938563039}
  1794. m_Enabled: 1
  1795. m_CastShadows: 1
  1796. m_ReceiveShadows: 1
  1797. m_DynamicOccludee: 1
  1798. m_StaticShadowCaster: 0
  1799. m_MotionVectors: 1
  1800. m_LightProbeUsage: 1
  1801. m_ReflectionProbeUsage: 1
  1802. m_RayTracingMode: 2
  1803. m_RayTraceProcedural: 0
  1804. m_RenderingLayerMask: 1
  1805. m_RendererPriority: 0
  1806. m_Materials:
  1807. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1808. m_StaticBatchInfo:
  1809. firstSubMesh: 0
  1810. subMeshCount: 0
  1811. m_StaticBatchRoot: {fileID: 0}
  1812. m_ProbeAnchor: {fileID: 0}
  1813. m_LightProbeVolumeOverride: {fileID: 0}
  1814. m_ScaleInLightmap: 1
  1815. m_ReceiveGI: 1
  1816. m_PreserveUVs: 0
  1817. m_IgnoreNormalsForChartDetection: 0
  1818. m_ImportantGI: 0
  1819. m_StitchLightmapSeams: 1
  1820. m_SelectedEditorRenderState: 3
  1821. m_MinimumChartSize: 4
  1822. m_AutoUVMaxDistance: 0.5
  1823. m_AutoUVMaxAngle: 89
  1824. m_LightmapParameters: {fileID: 0}
  1825. m_SortingLayerID: 0
  1826. m_SortingLayer: 0
  1827. m_SortingOrder: 0
  1828. m_AdditionalVertexStreams: {fileID: 0}
  1829. --- !u!1 &3628895263432462978
  1830. GameObject:
  1831. m_ObjectHideFlags: 0
  1832. m_CorrespondingSourceObject: {fileID: 0}
  1833. m_PrefabInstance: {fileID: 0}
  1834. m_PrefabAsset: {fileID: 0}
  1835. serializedVersion: 6
  1836. m_Component:
  1837. - component: {fileID: 7420468983812502162}
  1838. - component: {fileID: 7428658149294064152}
  1839. - component: {fileID: 5969618524570457728}
  1840. m_Layer: 0
  1841. m_Name: obj2
  1842. m_TagString: Untagged
  1843. m_Icon: {fileID: 0}
  1844. m_NavMeshLayer: 0
  1845. m_StaticEditorFlags: 0
  1846. m_IsActive: 1
  1847. --- !u!4 &7420468983812502162
  1848. Transform:
  1849. m_ObjectHideFlags: 0
  1850. m_CorrespondingSourceObject: {fileID: 0}
  1851. m_PrefabInstance: {fileID: 0}
  1852. m_PrefabAsset: {fileID: 0}
  1853. m_GameObject: {fileID: 3628895263432462978}
  1854. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1855. m_LocalPosition: {x: 0, y: 0, z: 0}
  1856. m_LocalScale: {x: 1, y: 1, z: 1}
  1857. m_ConstrainProportionsScale: 0
  1858. m_Children: []
  1859. m_Father: {fileID: 1142673919841752809}
  1860. m_RootOrder: 2
  1861. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1862. --- !u!33 &7428658149294064152
  1863. MeshFilter:
  1864. m_ObjectHideFlags: 0
  1865. m_CorrespondingSourceObject: {fileID: 0}
  1866. m_PrefabInstance: {fileID: 0}
  1867. m_PrefabAsset: {fileID: 0}
  1868. m_GameObject: {fileID: 3628895263432462978}
  1869. m_Mesh: {fileID: 4300000, guid: 793de349d263026459917164ad52c7d6, type: 2}
  1870. --- !u!23 &5969618524570457728
  1871. MeshRenderer:
  1872. m_ObjectHideFlags: 0
  1873. m_CorrespondingSourceObject: {fileID: 0}
  1874. m_PrefabInstance: {fileID: 0}
  1875. m_PrefabAsset: {fileID: 0}
  1876. m_GameObject: {fileID: 3628895263432462978}
  1877. m_Enabled: 1
  1878. m_CastShadows: 1
  1879. m_ReceiveShadows: 1
  1880. m_DynamicOccludee: 1
  1881. m_StaticShadowCaster: 0
  1882. m_MotionVectors: 1
  1883. m_LightProbeUsage: 1
  1884. m_ReflectionProbeUsage: 1
  1885. m_RayTracingMode: 2
  1886. m_RayTraceProcedural: 0
  1887. m_RenderingLayerMask: 1
  1888. m_RendererPriority: 0
  1889. m_Materials:
  1890. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1891. m_StaticBatchInfo:
  1892. firstSubMesh: 0
  1893. subMeshCount: 0
  1894. m_StaticBatchRoot: {fileID: 0}
  1895. m_ProbeAnchor: {fileID: 0}
  1896. m_LightProbeVolumeOverride: {fileID: 0}
  1897. m_ScaleInLightmap: 1
  1898. m_ReceiveGI: 1
  1899. m_PreserveUVs: 0
  1900. m_IgnoreNormalsForChartDetection: 0
  1901. m_ImportantGI: 0
  1902. m_StitchLightmapSeams: 1
  1903. m_SelectedEditorRenderState: 3
  1904. m_MinimumChartSize: 4
  1905. m_AutoUVMaxDistance: 0.5
  1906. m_AutoUVMaxAngle: 89
  1907. m_LightmapParameters: {fileID: 0}
  1908. m_SortingLayerID: 0
  1909. m_SortingLayer: 0
  1910. m_SortingOrder: 0
  1911. m_AdditionalVertexStreams: {fileID: 0}
  1912. --- !u!1 &3755660574963491178
  1913. GameObject:
  1914. m_ObjectHideFlags: 0
  1915. m_CorrespondingSourceObject: {fileID: 0}
  1916. m_PrefabInstance: {fileID: 0}
  1917. m_PrefabAsset: {fileID: 0}
  1918. serializedVersion: 6
  1919. m_Component:
  1920. - component: {fileID: 2055044963431961652}
  1921. - component: {fileID: 5784577859464356281}
  1922. - component: {fileID: 8299567671134217847}
  1923. m_Layer: 0
  1924. m_Name: obj11
  1925. m_TagString: Untagged
  1926. m_Icon: {fileID: 0}
  1927. m_NavMeshLayer: 0
  1928. m_StaticEditorFlags: 0
  1929. m_IsActive: 1
  1930. --- !u!4 &2055044963431961652
  1931. Transform:
  1932. m_ObjectHideFlags: 0
  1933. m_CorrespondingSourceObject: {fileID: 0}
  1934. m_PrefabInstance: {fileID: 0}
  1935. m_PrefabAsset: {fileID: 0}
  1936. m_GameObject: {fileID: 3755660574963491178}
  1937. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1938. m_LocalPosition: {x: 0, y: 0, z: 0}
  1939. m_LocalScale: {x: 1, y: 1, z: 1}
  1940. m_ConstrainProportionsScale: 0
  1941. m_Children: []
  1942. m_Father: {fileID: 1142673919841752809}
  1943. m_RootOrder: 11
  1944. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1945. --- !u!33 &5784577859464356281
  1946. MeshFilter:
  1947. m_ObjectHideFlags: 0
  1948. m_CorrespondingSourceObject: {fileID: 0}
  1949. m_PrefabInstance: {fileID: 0}
  1950. m_PrefabAsset: {fileID: 0}
  1951. m_GameObject: {fileID: 3755660574963491178}
  1952. m_Mesh: {fileID: 4300000, guid: ffe6af40282d1db4eb742d3b1ec5f04e, type: 2}
  1953. --- !u!23 &8299567671134217847
  1954. MeshRenderer:
  1955. m_ObjectHideFlags: 0
  1956. m_CorrespondingSourceObject: {fileID: 0}
  1957. m_PrefabInstance: {fileID: 0}
  1958. m_PrefabAsset: {fileID: 0}
  1959. m_GameObject: {fileID: 3755660574963491178}
  1960. m_Enabled: 1
  1961. m_CastShadows: 1
  1962. m_ReceiveShadows: 1
  1963. m_DynamicOccludee: 1
  1964. m_StaticShadowCaster: 0
  1965. m_MotionVectors: 1
  1966. m_LightProbeUsage: 1
  1967. m_ReflectionProbeUsage: 1
  1968. m_RayTracingMode: 2
  1969. m_RayTraceProcedural: 0
  1970. m_RenderingLayerMask: 1
  1971. m_RendererPriority: 0
  1972. m_Materials:
  1973. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  1974. m_StaticBatchInfo:
  1975. firstSubMesh: 0
  1976. subMeshCount: 0
  1977. m_StaticBatchRoot: {fileID: 0}
  1978. m_ProbeAnchor: {fileID: 0}
  1979. m_LightProbeVolumeOverride: {fileID: 0}
  1980. m_ScaleInLightmap: 1
  1981. m_ReceiveGI: 1
  1982. m_PreserveUVs: 0
  1983. m_IgnoreNormalsForChartDetection: 0
  1984. m_ImportantGI: 0
  1985. m_StitchLightmapSeams: 1
  1986. m_SelectedEditorRenderState: 3
  1987. m_MinimumChartSize: 4
  1988. m_AutoUVMaxDistance: 0.5
  1989. m_AutoUVMaxAngle: 89
  1990. m_LightmapParameters: {fileID: 0}
  1991. m_SortingLayerID: 0
  1992. m_SortingLayer: 0
  1993. m_SortingOrder: 0
  1994. m_AdditionalVertexStreams: {fileID: 0}
  1995. --- !u!1 &3870123444166851176
  1996. GameObject:
  1997. m_ObjectHideFlags: 0
  1998. m_CorrespondingSourceObject: {fileID: 0}
  1999. m_PrefabInstance: {fileID: 0}
  2000. m_PrefabAsset: {fileID: 0}
  2001. serializedVersion: 6
  2002. m_Component:
  2003. - component: {fileID: 1879613214520417219}
  2004. - component: {fileID: 1203562282228968256}
  2005. - component: {fileID: 7971544524610224918}
  2006. m_Layer: 0
  2007. m_Name: obj36
  2008. m_TagString: Untagged
  2009. m_Icon: {fileID: 0}
  2010. m_NavMeshLayer: 0
  2011. m_StaticEditorFlags: 0
  2012. m_IsActive: 1
  2013. --- !u!4 &1879613214520417219
  2014. Transform:
  2015. m_ObjectHideFlags: 0
  2016. m_CorrespondingSourceObject: {fileID: 0}
  2017. m_PrefabInstance: {fileID: 0}
  2018. m_PrefabAsset: {fileID: 0}
  2019. m_GameObject: {fileID: 3870123444166851176}
  2020. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2021. m_LocalPosition: {x: 0, y: 0, z: 0}
  2022. m_LocalScale: {x: 1, y: 1, z: 1}
  2023. m_ConstrainProportionsScale: 0
  2024. m_Children: []
  2025. m_Father: {fileID: 1142673919841752809}
  2026. m_RootOrder: 36
  2027. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2028. --- !u!33 &1203562282228968256
  2029. MeshFilter:
  2030. m_ObjectHideFlags: 0
  2031. m_CorrespondingSourceObject: {fileID: 0}
  2032. m_PrefabInstance: {fileID: 0}
  2033. m_PrefabAsset: {fileID: 0}
  2034. m_GameObject: {fileID: 3870123444166851176}
  2035. m_Mesh: {fileID: 4300000, guid: 84c096b19803ae64a98127ea945e4aad, type: 2}
  2036. --- !u!23 &7971544524610224918
  2037. MeshRenderer:
  2038. m_ObjectHideFlags: 0
  2039. m_CorrespondingSourceObject: {fileID: 0}
  2040. m_PrefabInstance: {fileID: 0}
  2041. m_PrefabAsset: {fileID: 0}
  2042. m_GameObject: {fileID: 3870123444166851176}
  2043. m_Enabled: 1
  2044. m_CastShadows: 1
  2045. m_ReceiveShadows: 1
  2046. m_DynamicOccludee: 1
  2047. m_StaticShadowCaster: 0
  2048. m_MotionVectors: 1
  2049. m_LightProbeUsage: 1
  2050. m_ReflectionProbeUsage: 1
  2051. m_RayTracingMode: 2
  2052. m_RayTraceProcedural: 0
  2053. m_RenderingLayerMask: 1
  2054. m_RendererPriority: 0
  2055. m_Materials:
  2056. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2057. m_StaticBatchInfo:
  2058. firstSubMesh: 0
  2059. subMeshCount: 0
  2060. m_StaticBatchRoot: {fileID: 0}
  2061. m_ProbeAnchor: {fileID: 0}
  2062. m_LightProbeVolumeOverride: {fileID: 0}
  2063. m_ScaleInLightmap: 1
  2064. m_ReceiveGI: 1
  2065. m_PreserveUVs: 0
  2066. m_IgnoreNormalsForChartDetection: 0
  2067. m_ImportantGI: 0
  2068. m_StitchLightmapSeams: 1
  2069. m_SelectedEditorRenderState: 3
  2070. m_MinimumChartSize: 4
  2071. m_AutoUVMaxDistance: 0.5
  2072. m_AutoUVMaxAngle: 89
  2073. m_LightmapParameters: {fileID: 0}
  2074. m_SortingLayerID: 0
  2075. m_SortingLayer: 0
  2076. m_SortingOrder: 0
  2077. m_AdditionalVertexStreams: {fileID: 0}
  2078. --- !u!1 &3887844118399722374
  2079. GameObject:
  2080. m_ObjectHideFlags: 0
  2081. m_CorrespondingSourceObject: {fileID: 0}
  2082. m_PrefabInstance: {fileID: 0}
  2083. m_PrefabAsset: {fileID: 0}
  2084. serializedVersion: 6
  2085. m_Component:
  2086. - component: {fileID: 3307207739516323166}
  2087. - component: {fileID: 2775536313311459927}
  2088. - component: {fileID: 5889359653027097594}
  2089. m_Layer: 0
  2090. m_Name: obj17
  2091. m_TagString: Untagged
  2092. m_Icon: {fileID: 0}
  2093. m_NavMeshLayer: 0
  2094. m_StaticEditorFlags: 0
  2095. m_IsActive: 1
  2096. --- !u!4 &3307207739516323166
  2097. Transform:
  2098. m_ObjectHideFlags: 0
  2099. m_CorrespondingSourceObject: {fileID: 0}
  2100. m_PrefabInstance: {fileID: 0}
  2101. m_PrefabAsset: {fileID: 0}
  2102. m_GameObject: {fileID: 3887844118399722374}
  2103. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2104. m_LocalPosition: {x: 0, y: 0, z: 0}
  2105. m_LocalScale: {x: 1, y: 1, z: 1}
  2106. m_ConstrainProportionsScale: 0
  2107. m_Children: []
  2108. m_Father: {fileID: 1142673919841752809}
  2109. m_RootOrder: 17
  2110. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2111. --- !u!33 &2775536313311459927
  2112. MeshFilter:
  2113. m_ObjectHideFlags: 0
  2114. m_CorrespondingSourceObject: {fileID: 0}
  2115. m_PrefabInstance: {fileID: 0}
  2116. m_PrefabAsset: {fileID: 0}
  2117. m_GameObject: {fileID: 3887844118399722374}
  2118. m_Mesh: {fileID: 4300000, guid: 5a8aeafde23d5074e9ffb9a7ce5fb5f9, type: 2}
  2119. --- !u!23 &5889359653027097594
  2120. MeshRenderer:
  2121. m_ObjectHideFlags: 0
  2122. m_CorrespondingSourceObject: {fileID: 0}
  2123. m_PrefabInstance: {fileID: 0}
  2124. m_PrefabAsset: {fileID: 0}
  2125. m_GameObject: {fileID: 3887844118399722374}
  2126. m_Enabled: 1
  2127. m_CastShadows: 1
  2128. m_ReceiveShadows: 1
  2129. m_DynamicOccludee: 1
  2130. m_StaticShadowCaster: 0
  2131. m_MotionVectors: 1
  2132. m_LightProbeUsage: 1
  2133. m_ReflectionProbeUsage: 1
  2134. m_RayTracingMode: 2
  2135. m_RayTraceProcedural: 0
  2136. m_RenderingLayerMask: 1
  2137. m_RendererPriority: 0
  2138. m_Materials:
  2139. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2140. m_StaticBatchInfo:
  2141. firstSubMesh: 0
  2142. subMeshCount: 0
  2143. m_StaticBatchRoot: {fileID: 0}
  2144. m_ProbeAnchor: {fileID: 0}
  2145. m_LightProbeVolumeOverride: {fileID: 0}
  2146. m_ScaleInLightmap: 1
  2147. m_ReceiveGI: 1
  2148. m_PreserveUVs: 0
  2149. m_IgnoreNormalsForChartDetection: 0
  2150. m_ImportantGI: 0
  2151. m_StitchLightmapSeams: 1
  2152. m_SelectedEditorRenderState: 3
  2153. m_MinimumChartSize: 4
  2154. m_AutoUVMaxDistance: 0.5
  2155. m_AutoUVMaxAngle: 89
  2156. m_LightmapParameters: {fileID: 0}
  2157. m_SortingLayerID: 0
  2158. m_SortingLayer: 0
  2159. m_SortingOrder: 0
  2160. m_AdditionalVertexStreams: {fileID: 0}
  2161. --- !u!1 &3965203746625011355
  2162. GameObject:
  2163. m_ObjectHideFlags: 0
  2164. m_CorrespondingSourceObject: {fileID: 0}
  2165. m_PrefabInstance: {fileID: 0}
  2166. m_PrefabAsset: {fileID: 0}
  2167. serializedVersion: 6
  2168. m_Component:
  2169. - component: {fileID: 8688959800824675821}
  2170. - component: {fileID: 1556622605116054861}
  2171. - component: {fileID: 4618660880870811810}
  2172. m_Layer: 0
  2173. m_Name: obj6
  2174. m_TagString: Untagged
  2175. m_Icon: {fileID: 0}
  2176. m_NavMeshLayer: 0
  2177. m_StaticEditorFlags: 0
  2178. m_IsActive: 1
  2179. --- !u!4 &8688959800824675821
  2180. Transform:
  2181. m_ObjectHideFlags: 0
  2182. m_CorrespondingSourceObject: {fileID: 0}
  2183. m_PrefabInstance: {fileID: 0}
  2184. m_PrefabAsset: {fileID: 0}
  2185. m_GameObject: {fileID: 3965203746625011355}
  2186. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2187. m_LocalPosition: {x: 0, y: 0, z: 0}
  2188. m_LocalScale: {x: 1, y: 1, z: 1}
  2189. m_ConstrainProportionsScale: 0
  2190. m_Children: []
  2191. m_Father: {fileID: 1142673919841752809}
  2192. m_RootOrder: 6
  2193. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2194. --- !u!33 &1556622605116054861
  2195. MeshFilter:
  2196. m_ObjectHideFlags: 0
  2197. m_CorrespondingSourceObject: {fileID: 0}
  2198. m_PrefabInstance: {fileID: 0}
  2199. m_PrefabAsset: {fileID: 0}
  2200. m_GameObject: {fileID: 3965203746625011355}
  2201. m_Mesh: {fileID: 4300000, guid: 0b55e9f552394ef4bb27f0a79325557c, type: 2}
  2202. --- !u!23 &4618660880870811810
  2203. MeshRenderer:
  2204. m_ObjectHideFlags: 0
  2205. m_CorrespondingSourceObject: {fileID: 0}
  2206. m_PrefabInstance: {fileID: 0}
  2207. m_PrefabAsset: {fileID: 0}
  2208. m_GameObject: {fileID: 3965203746625011355}
  2209. m_Enabled: 1
  2210. m_CastShadows: 1
  2211. m_ReceiveShadows: 1
  2212. m_DynamicOccludee: 1
  2213. m_StaticShadowCaster: 0
  2214. m_MotionVectors: 1
  2215. m_LightProbeUsage: 1
  2216. m_ReflectionProbeUsage: 1
  2217. m_RayTracingMode: 2
  2218. m_RayTraceProcedural: 0
  2219. m_RenderingLayerMask: 1
  2220. m_RendererPriority: 0
  2221. m_Materials:
  2222. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2223. m_StaticBatchInfo:
  2224. firstSubMesh: 0
  2225. subMeshCount: 0
  2226. m_StaticBatchRoot: {fileID: 0}
  2227. m_ProbeAnchor: {fileID: 0}
  2228. m_LightProbeVolumeOverride: {fileID: 0}
  2229. m_ScaleInLightmap: 1
  2230. m_ReceiveGI: 1
  2231. m_PreserveUVs: 0
  2232. m_IgnoreNormalsForChartDetection: 0
  2233. m_ImportantGI: 0
  2234. m_StitchLightmapSeams: 1
  2235. m_SelectedEditorRenderState: 3
  2236. m_MinimumChartSize: 4
  2237. m_AutoUVMaxDistance: 0.5
  2238. m_AutoUVMaxAngle: 89
  2239. m_LightmapParameters: {fileID: 0}
  2240. m_SortingLayerID: 0
  2241. m_SortingLayer: 0
  2242. m_SortingOrder: 0
  2243. m_AdditionalVertexStreams: {fileID: 0}
  2244. --- !u!1 &4179590938998978355
  2245. GameObject:
  2246. m_ObjectHideFlags: 0
  2247. m_CorrespondingSourceObject: {fileID: 0}
  2248. m_PrefabInstance: {fileID: 0}
  2249. m_PrefabAsset: {fileID: 0}
  2250. serializedVersion: 6
  2251. m_Component:
  2252. - component: {fileID: 268942379107942747}
  2253. - component: {fileID: 496657718436729936}
  2254. - component: {fileID: 1895676338702965853}
  2255. m_Layer: 0
  2256. m_Name: obj56
  2257. m_TagString: Untagged
  2258. m_Icon: {fileID: 0}
  2259. m_NavMeshLayer: 0
  2260. m_StaticEditorFlags: 0
  2261. m_IsActive: 1
  2262. --- !u!4 &268942379107942747
  2263. Transform:
  2264. m_ObjectHideFlags: 0
  2265. m_CorrespondingSourceObject: {fileID: 0}
  2266. m_PrefabInstance: {fileID: 0}
  2267. m_PrefabAsset: {fileID: 0}
  2268. m_GameObject: {fileID: 4179590938998978355}
  2269. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2270. m_LocalPosition: {x: 0, y: 0, z: 0}
  2271. m_LocalScale: {x: 1, y: 1, z: 1}
  2272. m_ConstrainProportionsScale: 0
  2273. m_Children: []
  2274. m_Father: {fileID: 1142673919841752809}
  2275. m_RootOrder: 56
  2276. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2277. --- !u!33 &496657718436729936
  2278. MeshFilter:
  2279. m_ObjectHideFlags: 0
  2280. m_CorrespondingSourceObject: {fileID: 0}
  2281. m_PrefabInstance: {fileID: 0}
  2282. m_PrefabAsset: {fileID: 0}
  2283. m_GameObject: {fileID: 4179590938998978355}
  2284. m_Mesh: {fileID: 4300000, guid: 51663bd99bddf274e9b6c47154188741, type: 2}
  2285. --- !u!23 &1895676338702965853
  2286. MeshRenderer:
  2287. m_ObjectHideFlags: 0
  2288. m_CorrespondingSourceObject: {fileID: 0}
  2289. m_PrefabInstance: {fileID: 0}
  2290. m_PrefabAsset: {fileID: 0}
  2291. m_GameObject: {fileID: 4179590938998978355}
  2292. m_Enabled: 1
  2293. m_CastShadows: 1
  2294. m_ReceiveShadows: 1
  2295. m_DynamicOccludee: 1
  2296. m_StaticShadowCaster: 0
  2297. m_MotionVectors: 1
  2298. m_LightProbeUsage: 1
  2299. m_ReflectionProbeUsage: 1
  2300. m_RayTracingMode: 2
  2301. m_RayTraceProcedural: 0
  2302. m_RenderingLayerMask: 1
  2303. m_RendererPriority: 0
  2304. m_Materials:
  2305. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2306. m_StaticBatchInfo:
  2307. firstSubMesh: 0
  2308. subMeshCount: 0
  2309. m_StaticBatchRoot: {fileID: 0}
  2310. m_ProbeAnchor: {fileID: 0}
  2311. m_LightProbeVolumeOverride: {fileID: 0}
  2312. m_ScaleInLightmap: 1
  2313. m_ReceiveGI: 1
  2314. m_PreserveUVs: 0
  2315. m_IgnoreNormalsForChartDetection: 0
  2316. m_ImportantGI: 0
  2317. m_StitchLightmapSeams: 1
  2318. m_SelectedEditorRenderState: 3
  2319. m_MinimumChartSize: 4
  2320. m_AutoUVMaxDistance: 0.5
  2321. m_AutoUVMaxAngle: 89
  2322. m_LightmapParameters: {fileID: 0}
  2323. m_SortingLayerID: 0
  2324. m_SortingLayer: 0
  2325. m_SortingOrder: 0
  2326. m_AdditionalVertexStreams: {fileID: 0}
  2327. --- !u!1 &4200023854538050733
  2328. GameObject:
  2329. m_ObjectHideFlags: 0
  2330. m_CorrespondingSourceObject: {fileID: 0}
  2331. m_PrefabInstance: {fileID: 0}
  2332. m_PrefabAsset: {fileID: 0}
  2333. serializedVersion: 6
  2334. m_Component:
  2335. - component: {fileID: 7021205225166954076}
  2336. - component: {fileID: 4382607686763845739}
  2337. - component: {fileID: 8412884334985671360}
  2338. m_Layer: 0
  2339. m_Name: obj18
  2340. m_TagString: Untagged
  2341. m_Icon: {fileID: 0}
  2342. m_NavMeshLayer: 0
  2343. m_StaticEditorFlags: 0
  2344. m_IsActive: 1
  2345. --- !u!4 &7021205225166954076
  2346. Transform:
  2347. m_ObjectHideFlags: 0
  2348. m_CorrespondingSourceObject: {fileID: 0}
  2349. m_PrefabInstance: {fileID: 0}
  2350. m_PrefabAsset: {fileID: 0}
  2351. m_GameObject: {fileID: 4200023854538050733}
  2352. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2353. m_LocalPosition: {x: 0, y: 0, z: 0}
  2354. m_LocalScale: {x: 1, y: 1, z: 1}
  2355. m_ConstrainProportionsScale: 0
  2356. m_Children: []
  2357. m_Father: {fileID: 1142673919841752809}
  2358. m_RootOrder: 18
  2359. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2360. --- !u!33 &4382607686763845739
  2361. MeshFilter:
  2362. m_ObjectHideFlags: 0
  2363. m_CorrespondingSourceObject: {fileID: 0}
  2364. m_PrefabInstance: {fileID: 0}
  2365. m_PrefabAsset: {fileID: 0}
  2366. m_GameObject: {fileID: 4200023854538050733}
  2367. m_Mesh: {fileID: 4300000, guid: 0abbe9ffe4ea59a439dedcaa88a65f2e, type: 2}
  2368. --- !u!23 &8412884334985671360
  2369. MeshRenderer:
  2370. m_ObjectHideFlags: 0
  2371. m_CorrespondingSourceObject: {fileID: 0}
  2372. m_PrefabInstance: {fileID: 0}
  2373. m_PrefabAsset: {fileID: 0}
  2374. m_GameObject: {fileID: 4200023854538050733}
  2375. m_Enabled: 1
  2376. m_CastShadows: 1
  2377. m_ReceiveShadows: 1
  2378. m_DynamicOccludee: 1
  2379. m_StaticShadowCaster: 0
  2380. m_MotionVectors: 1
  2381. m_LightProbeUsage: 1
  2382. m_ReflectionProbeUsage: 1
  2383. m_RayTracingMode: 2
  2384. m_RayTraceProcedural: 0
  2385. m_RenderingLayerMask: 1
  2386. m_RendererPriority: 0
  2387. m_Materials:
  2388. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2389. m_StaticBatchInfo:
  2390. firstSubMesh: 0
  2391. subMeshCount: 0
  2392. m_StaticBatchRoot: {fileID: 0}
  2393. m_ProbeAnchor: {fileID: 0}
  2394. m_LightProbeVolumeOverride: {fileID: 0}
  2395. m_ScaleInLightmap: 1
  2396. m_ReceiveGI: 1
  2397. m_PreserveUVs: 0
  2398. m_IgnoreNormalsForChartDetection: 0
  2399. m_ImportantGI: 0
  2400. m_StitchLightmapSeams: 1
  2401. m_SelectedEditorRenderState: 3
  2402. m_MinimumChartSize: 4
  2403. m_AutoUVMaxDistance: 0.5
  2404. m_AutoUVMaxAngle: 89
  2405. m_LightmapParameters: {fileID: 0}
  2406. m_SortingLayerID: 0
  2407. m_SortingLayer: 0
  2408. m_SortingOrder: 0
  2409. m_AdditionalVertexStreams: {fileID: 0}
  2410. --- !u!1 &4321098275898828576
  2411. GameObject:
  2412. m_ObjectHideFlags: 0
  2413. m_CorrespondingSourceObject: {fileID: 0}
  2414. m_PrefabInstance: {fileID: 0}
  2415. m_PrefabAsset: {fileID: 0}
  2416. serializedVersion: 6
  2417. m_Component:
  2418. - component: {fileID: 6923461639655817291}
  2419. - component: {fileID: 6356246206633998782}
  2420. - component: {fileID: 5410822074285716467}
  2421. m_Layer: 0
  2422. m_Name: obj5
  2423. m_TagString: Untagged
  2424. m_Icon: {fileID: 0}
  2425. m_NavMeshLayer: 0
  2426. m_StaticEditorFlags: 0
  2427. m_IsActive: 1
  2428. --- !u!4 &6923461639655817291
  2429. Transform:
  2430. m_ObjectHideFlags: 0
  2431. m_CorrespondingSourceObject: {fileID: 0}
  2432. m_PrefabInstance: {fileID: 0}
  2433. m_PrefabAsset: {fileID: 0}
  2434. m_GameObject: {fileID: 4321098275898828576}
  2435. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2436. m_LocalPosition: {x: 0, y: 0, z: 0}
  2437. m_LocalScale: {x: 1, y: 1, z: 1}
  2438. m_ConstrainProportionsScale: 0
  2439. m_Children: []
  2440. m_Father: {fileID: 1142673919841752809}
  2441. m_RootOrder: 5
  2442. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2443. --- !u!33 &6356246206633998782
  2444. MeshFilter:
  2445. m_ObjectHideFlags: 0
  2446. m_CorrespondingSourceObject: {fileID: 0}
  2447. m_PrefabInstance: {fileID: 0}
  2448. m_PrefabAsset: {fileID: 0}
  2449. m_GameObject: {fileID: 4321098275898828576}
  2450. m_Mesh: {fileID: 4300000, guid: 4cd845ad88efcfd4f950eaa2e32d8bd8, type: 2}
  2451. --- !u!23 &5410822074285716467
  2452. MeshRenderer:
  2453. m_ObjectHideFlags: 0
  2454. m_CorrespondingSourceObject: {fileID: 0}
  2455. m_PrefabInstance: {fileID: 0}
  2456. m_PrefabAsset: {fileID: 0}
  2457. m_GameObject: {fileID: 4321098275898828576}
  2458. m_Enabled: 1
  2459. m_CastShadows: 1
  2460. m_ReceiveShadows: 1
  2461. m_DynamicOccludee: 1
  2462. m_StaticShadowCaster: 0
  2463. m_MotionVectors: 1
  2464. m_LightProbeUsage: 1
  2465. m_ReflectionProbeUsage: 1
  2466. m_RayTracingMode: 2
  2467. m_RayTraceProcedural: 0
  2468. m_RenderingLayerMask: 1
  2469. m_RendererPriority: 0
  2470. m_Materials:
  2471. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2472. m_StaticBatchInfo:
  2473. firstSubMesh: 0
  2474. subMeshCount: 0
  2475. m_StaticBatchRoot: {fileID: 0}
  2476. m_ProbeAnchor: {fileID: 0}
  2477. m_LightProbeVolumeOverride: {fileID: 0}
  2478. m_ScaleInLightmap: 1
  2479. m_ReceiveGI: 1
  2480. m_PreserveUVs: 0
  2481. m_IgnoreNormalsForChartDetection: 0
  2482. m_ImportantGI: 0
  2483. m_StitchLightmapSeams: 1
  2484. m_SelectedEditorRenderState: 3
  2485. m_MinimumChartSize: 4
  2486. m_AutoUVMaxDistance: 0.5
  2487. m_AutoUVMaxAngle: 89
  2488. m_LightmapParameters: {fileID: 0}
  2489. m_SortingLayerID: 0
  2490. m_SortingLayer: 0
  2491. m_SortingOrder: 0
  2492. m_AdditionalVertexStreams: {fileID: 0}
  2493. --- !u!1 &4330393024527957009
  2494. GameObject:
  2495. m_ObjectHideFlags: 0
  2496. m_CorrespondingSourceObject: {fileID: 0}
  2497. m_PrefabInstance: {fileID: 0}
  2498. m_PrefabAsset: {fileID: 0}
  2499. serializedVersion: 6
  2500. m_Component:
  2501. - component: {fileID: 8929017107302175284}
  2502. - component: {fileID: 3741455885742539222}
  2503. - component: {fileID: 4491419943989968680}
  2504. m_Layer: 0
  2505. m_Name: obj46
  2506. m_TagString: Untagged
  2507. m_Icon: {fileID: 0}
  2508. m_NavMeshLayer: 0
  2509. m_StaticEditorFlags: 0
  2510. m_IsActive: 1
  2511. --- !u!4 &8929017107302175284
  2512. Transform:
  2513. m_ObjectHideFlags: 0
  2514. m_CorrespondingSourceObject: {fileID: 0}
  2515. m_PrefabInstance: {fileID: 0}
  2516. m_PrefabAsset: {fileID: 0}
  2517. m_GameObject: {fileID: 4330393024527957009}
  2518. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2519. m_LocalPosition: {x: 0, y: 0, z: 0}
  2520. m_LocalScale: {x: 1, y: 1, z: 1}
  2521. m_ConstrainProportionsScale: 0
  2522. m_Children: []
  2523. m_Father: {fileID: 1142673919841752809}
  2524. m_RootOrder: 46
  2525. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2526. --- !u!33 &3741455885742539222
  2527. MeshFilter:
  2528. m_ObjectHideFlags: 0
  2529. m_CorrespondingSourceObject: {fileID: 0}
  2530. m_PrefabInstance: {fileID: 0}
  2531. m_PrefabAsset: {fileID: 0}
  2532. m_GameObject: {fileID: 4330393024527957009}
  2533. m_Mesh: {fileID: 4300000, guid: 56ec2a764b1dddb4390b3ba18db11fdc, type: 2}
  2534. --- !u!23 &4491419943989968680
  2535. MeshRenderer:
  2536. m_ObjectHideFlags: 0
  2537. m_CorrespondingSourceObject: {fileID: 0}
  2538. m_PrefabInstance: {fileID: 0}
  2539. m_PrefabAsset: {fileID: 0}
  2540. m_GameObject: {fileID: 4330393024527957009}
  2541. m_Enabled: 1
  2542. m_CastShadows: 1
  2543. m_ReceiveShadows: 1
  2544. m_DynamicOccludee: 1
  2545. m_StaticShadowCaster: 0
  2546. m_MotionVectors: 1
  2547. m_LightProbeUsage: 1
  2548. m_ReflectionProbeUsage: 1
  2549. m_RayTracingMode: 2
  2550. m_RayTraceProcedural: 0
  2551. m_RenderingLayerMask: 1
  2552. m_RendererPriority: 0
  2553. m_Materials:
  2554. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2555. m_StaticBatchInfo:
  2556. firstSubMesh: 0
  2557. subMeshCount: 0
  2558. m_StaticBatchRoot: {fileID: 0}
  2559. m_ProbeAnchor: {fileID: 0}
  2560. m_LightProbeVolumeOverride: {fileID: 0}
  2561. m_ScaleInLightmap: 1
  2562. m_ReceiveGI: 1
  2563. m_PreserveUVs: 0
  2564. m_IgnoreNormalsForChartDetection: 0
  2565. m_ImportantGI: 0
  2566. m_StitchLightmapSeams: 1
  2567. m_SelectedEditorRenderState: 3
  2568. m_MinimumChartSize: 4
  2569. m_AutoUVMaxDistance: 0.5
  2570. m_AutoUVMaxAngle: 89
  2571. m_LightmapParameters: {fileID: 0}
  2572. m_SortingLayerID: 0
  2573. m_SortingLayer: 0
  2574. m_SortingOrder: 0
  2575. m_AdditionalVertexStreams: {fileID: 0}
  2576. --- !u!1 &4367678027763142097
  2577. GameObject:
  2578. m_ObjectHideFlags: 0
  2579. m_CorrespondingSourceObject: {fileID: 0}
  2580. m_PrefabInstance: {fileID: 0}
  2581. m_PrefabAsset: {fileID: 0}
  2582. serializedVersion: 6
  2583. m_Component:
  2584. - component: {fileID: 1614447553537572826}
  2585. - component: {fileID: 6751933588900447985}
  2586. - component: {fileID: 4785044864055977802}
  2587. m_Layer: 0
  2588. m_Name: obj57
  2589. m_TagString: Untagged
  2590. m_Icon: {fileID: 0}
  2591. m_NavMeshLayer: 0
  2592. m_StaticEditorFlags: 0
  2593. m_IsActive: 1
  2594. --- !u!4 &1614447553537572826
  2595. Transform:
  2596. m_ObjectHideFlags: 0
  2597. m_CorrespondingSourceObject: {fileID: 0}
  2598. m_PrefabInstance: {fileID: 0}
  2599. m_PrefabAsset: {fileID: 0}
  2600. m_GameObject: {fileID: 4367678027763142097}
  2601. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2602. m_LocalPosition: {x: 0, y: 0, z: 0}
  2603. m_LocalScale: {x: 1, y: 1, z: 1}
  2604. m_ConstrainProportionsScale: 0
  2605. m_Children: []
  2606. m_Father: {fileID: 1142673919841752809}
  2607. m_RootOrder: 57
  2608. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2609. --- !u!33 &6751933588900447985
  2610. MeshFilter:
  2611. m_ObjectHideFlags: 0
  2612. m_CorrespondingSourceObject: {fileID: 0}
  2613. m_PrefabInstance: {fileID: 0}
  2614. m_PrefabAsset: {fileID: 0}
  2615. m_GameObject: {fileID: 4367678027763142097}
  2616. m_Mesh: {fileID: 4300000, guid: a11765ae7d292234a8c56b5d218a52fc, type: 2}
  2617. --- !u!23 &4785044864055977802
  2618. MeshRenderer:
  2619. m_ObjectHideFlags: 0
  2620. m_CorrespondingSourceObject: {fileID: 0}
  2621. m_PrefabInstance: {fileID: 0}
  2622. m_PrefabAsset: {fileID: 0}
  2623. m_GameObject: {fileID: 4367678027763142097}
  2624. m_Enabled: 1
  2625. m_CastShadows: 1
  2626. m_ReceiveShadows: 1
  2627. m_DynamicOccludee: 1
  2628. m_StaticShadowCaster: 0
  2629. m_MotionVectors: 1
  2630. m_LightProbeUsage: 1
  2631. m_ReflectionProbeUsage: 1
  2632. m_RayTracingMode: 2
  2633. m_RayTraceProcedural: 0
  2634. m_RenderingLayerMask: 1
  2635. m_RendererPriority: 0
  2636. m_Materials:
  2637. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2638. m_StaticBatchInfo:
  2639. firstSubMesh: 0
  2640. subMeshCount: 0
  2641. m_StaticBatchRoot: {fileID: 0}
  2642. m_ProbeAnchor: {fileID: 0}
  2643. m_LightProbeVolumeOverride: {fileID: 0}
  2644. m_ScaleInLightmap: 1
  2645. m_ReceiveGI: 1
  2646. m_PreserveUVs: 0
  2647. m_IgnoreNormalsForChartDetection: 0
  2648. m_ImportantGI: 0
  2649. m_StitchLightmapSeams: 1
  2650. m_SelectedEditorRenderState: 3
  2651. m_MinimumChartSize: 4
  2652. m_AutoUVMaxDistance: 0.5
  2653. m_AutoUVMaxAngle: 89
  2654. m_LightmapParameters: {fileID: 0}
  2655. m_SortingLayerID: 0
  2656. m_SortingLayer: 0
  2657. m_SortingOrder: 0
  2658. m_AdditionalVertexStreams: {fileID: 0}
  2659. --- !u!1 &4516180952984682346
  2660. GameObject:
  2661. m_ObjectHideFlags: 0
  2662. m_CorrespondingSourceObject: {fileID: 0}
  2663. m_PrefabInstance: {fileID: 0}
  2664. m_PrefabAsset: {fileID: 0}
  2665. serializedVersion: 6
  2666. m_Component:
  2667. - component: {fileID: 2358714001204090343}
  2668. - component: {fileID: 4890959580332161258}
  2669. - component: {fileID: 5951265340871065171}
  2670. m_Layer: 0
  2671. m_Name: obj64
  2672. m_TagString: Untagged
  2673. m_Icon: {fileID: 0}
  2674. m_NavMeshLayer: 0
  2675. m_StaticEditorFlags: 0
  2676. m_IsActive: 1
  2677. --- !u!4 &2358714001204090343
  2678. Transform:
  2679. m_ObjectHideFlags: 0
  2680. m_CorrespondingSourceObject: {fileID: 0}
  2681. m_PrefabInstance: {fileID: 0}
  2682. m_PrefabAsset: {fileID: 0}
  2683. m_GameObject: {fileID: 4516180952984682346}
  2684. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2685. m_LocalPosition: {x: 0, y: 0, z: 0}
  2686. m_LocalScale: {x: 1, y: 1, z: 1}
  2687. m_ConstrainProportionsScale: 0
  2688. m_Children: []
  2689. m_Father: {fileID: 1142673919841752809}
  2690. m_RootOrder: 64
  2691. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2692. --- !u!33 &4890959580332161258
  2693. MeshFilter:
  2694. m_ObjectHideFlags: 0
  2695. m_CorrespondingSourceObject: {fileID: 0}
  2696. m_PrefabInstance: {fileID: 0}
  2697. m_PrefabAsset: {fileID: 0}
  2698. m_GameObject: {fileID: 4516180952984682346}
  2699. m_Mesh: {fileID: 4300000, guid: 82433be5c01be9c4e868b715ea53e681, type: 2}
  2700. --- !u!23 &5951265340871065171
  2701. MeshRenderer:
  2702. m_ObjectHideFlags: 0
  2703. m_CorrespondingSourceObject: {fileID: 0}
  2704. m_PrefabInstance: {fileID: 0}
  2705. m_PrefabAsset: {fileID: 0}
  2706. m_GameObject: {fileID: 4516180952984682346}
  2707. m_Enabled: 1
  2708. m_CastShadows: 1
  2709. m_ReceiveShadows: 1
  2710. m_DynamicOccludee: 1
  2711. m_StaticShadowCaster: 0
  2712. m_MotionVectors: 1
  2713. m_LightProbeUsage: 1
  2714. m_ReflectionProbeUsage: 1
  2715. m_RayTracingMode: 2
  2716. m_RayTraceProcedural: 0
  2717. m_RenderingLayerMask: 1
  2718. m_RendererPriority: 0
  2719. m_Materials:
  2720. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2721. m_StaticBatchInfo:
  2722. firstSubMesh: 0
  2723. subMeshCount: 0
  2724. m_StaticBatchRoot: {fileID: 0}
  2725. m_ProbeAnchor: {fileID: 0}
  2726. m_LightProbeVolumeOverride: {fileID: 0}
  2727. m_ScaleInLightmap: 1
  2728. m_ReceiveGI: 1
  2729. m_PreserveUVs: 0
  2730. m_IgnoreNormalsForChartDetection: 0
  2731. m_ImportantGI: 0
  2732. m_StitchLightmapSeams: 1
  2733. m_SelectedEditorRenderState: 3
  2734. m_MinimumChartSize: 4
  2735. m_AutoUVMaxDistance: 0.5
  2736. m_AutoUVMaxAngle: 89
  2737. m_LightmapParameters: {fileID: 0}
  2738. m_SortingLayerID: 0
  2739. m_SortingLayer: 0
  2740. m_SortingOrder: 0
  2741. m_AdditionalVertexStreams: {fileID: 0}
  2742. --- !u!1 &4599476541366751420
  2743. GameObject:
  2744. m_ObjectHideFlags: 0
  2745. m_CorrespondingSourceObject: {fileID: 0}
  2746. m_PrefabInstance: {fileID: 0}
  2747. m_PrefabAsset: {fileID: 0}
  2748. serializedVersion: 6
  2749. m_Component:
  2750. - component: {fileID: 4938289766148055357}
  2751. - component: {fileID: 6197049668404744219}
  2752. - component: {fileID: 764185566654799006}
  2753. m_Layer: 0
  2754. m_Name: obj32
  2755. m_TagString: Untagged
  2756. m_Icon: {fileID: 0}
  2757. m_NavMeshLayer: 0
  2758. m_StaticEditorFlags: 0
  2759. m_IsActive: 1
  2760. --- !u!4 &4938289766148055357
  2761. Transform:
  2762. m_ObjectHideFlags: 0
  2763. m_CorrespondingSourceObject: {fileID: 0}
  2764. m_PrefabInstance: {fileID: 0}
  2765. m_PrefabAsset: {fileID: 0}
  2766. m_GameObject: {fileID: 4599476541366751420}
  2767. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2768. m_LocalPosition: {x: 0, y: 0, z: 0}
  2769. m_LocalScale: {x: 1, y: 1, z: 1}
  2770. m_ConstrainProportionsScale: 0
  2771. m_Children: []
  2772. m_Father: {fileID: 1142673919841752809}
  2773. m_RootOrder: 32
  2774. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2775. --- !u!33 &6197049668404744219
  2776. MeshFilter:
  2777. m_ObjectHideFlags: 0
  2778. m_CorrespondingSourceObject: {fileID: 0}
  2779. m_PrefabInstance: {fileID: 0}
  2780. m_PrefabAsset: {fileID: 0}
  2781. m_GameObject: {fileID: 4599476541366751420}
  2782. m_Mesh: {fileID: 4300000, guid: b47c61c590702024e8cc88fbc907fe1d, type: 2}
  2783. --- !u!23 &764185566654799006
  2784. MeshRenderer:
  2785. m_ObjectHideFlags: 0
  2786. m_CorrespondingSourceObject: {fileID: 0}
  2787. m_PrefabInstance: {fileID: 0}
  2788. m_PrefabAsset: {fileID: 0}
  2789. m_GameObject: {fileID: 4599476541366751420}
  2790. m_Enabled: 1
  2791. m_CastShadows: 1
  2792. m_ReceiveShadows: 1
  2793. m_DynamicOccludee: 1
  2794. m_StaticShadowCaster: 0
  2795. m_MotionVectors: 1
  2796. m_LightProbeUsage: 1
  2797. m_ReflectionProbeUsage: 1
  2798. m_RayTracingMode: 2
  2799. m_RayTraceProcedural: 0
  2800. m_RenderingLayerMask: 1
  2801. m_RendererPriority: 0
  2802. m_Materials:
  2803. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2804. m_StaticBatchInfo:
  2805. firstSubMesh: 0
  2806. subMeshCount: 0
  2807. m_StaticBatchRoot: {fileID: 0}
  2808. m_ProbeAnchor: {fileID: 0}
  2809. m_LightProbeVolumeOverride: {fileID: 0}
  2810. m_ScaleInLightmap: 1
  2811. m_ReceiveGI: 1
  2812. m_PreserveUVs: 0
  2813. m_IgnoreNormalsForChartDetection: 0
  2814. m_ImportantGI: 0
  2815. m_StitchLightmapSeams: 1
  2816. m_SelectedEditorRenderState: 3
  2817. m_MinimumChartSize: 4
  2818. m_AutoUVMaxDistance: 0.5
  2819. m_AutoUVMaxAngle: 89
  2820. m_LightmapParameters: {fileID: 0}
  2821. m_SortingLayerID: 0
  2822. m_SortingLayer: 0
  2823. m_SortingOrder: 0
  2824. m_AdditionalVertexStreams: {fileID: 0}
  2825. --- !u!1 &4691474943519999712
  2826. GameObject:
  2827. m_ObjectHideFlags: 0
  2828. m_CorrespondingSourceObject: {fileID: 0}
  2829. m_PrefabInstance: {fileID: 0}
  2830. m_PrefabAsset: {fileID: 0}
  2831. serializedVersion: 6
  2832. m_Component:
  2833. - component: {fileID: 6529524350171371158}
  2834. - component: {fileID: 3316707801998332874}
  2835. - component: {fileID: 8031559519783727434}
  2836. m_Layer: 0
  2837. m_Name: obj26
  2838. m_TagString: Untagged
  2839. m_Icon: {fileID: 0}
  2840. m_NavMeshLayer: 0
  2841. m_StaticEditorFlags: 0
  2842. m_IsActive: 1
  2843. --- !u!4 &6529524350171371158
  2844. Transform:
  2845. m_ObjectHideFlags: 0
  2846. m_CorrespondingSourceObject: {fileID: 0}
  2847. m_PrefabInstance: {fileID: 0}
  2848. m_PrefabAsset: {fileID: 0}
  2849. m_GameObject: {fileID: 4691474943519999712}
  2850. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2851. m_LocalPosition: {x: 0, y: 0, z: 0}
  2852. m_LocalScale: {x: 1, y: 1, z: 1}
  2853. m_ConstrainProportionsScale: 0
  2854. m_Children: []
  2855. m_Father: {fileID: 1142673919841752809}
  2856. m_RootOrder: 26
  2857. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2858. --- !u!33 &3316707801998332874
  2859. MeshFilter:
  2860. m_ObjectHideFlags: 0
  2861. m_CorrespondingSourceObject: {fileID: 0}
  2862. m_PrefabInstance: {fileID: 0}
  2863. m_PrefabAsset: {fileID: 0}
  2864. m_GameObject: {fileID: 4691474943519999712}
  2865. m_Mesh: {fileID: 4300000, guid: ca1ce18e49460b54cae34f61fdc61b2e, type: 2}
  2866. --- !u!23 &8031559519783727434
  2867. MeshRenderer:
  2868. m_ObjectHideFlags: 0
  2869. m_CorrespondingSourceObject: {fileID: 0}
  2870. m_PrefabInstance: {fileID: 0}
  2871. m_PrefabAsset: {fileID: 0}
  2872. m_GameObject: {fileID: 4691474943519999712}
  2873. m_Enabled: 1
  2874. m_CastShadows: 1
  2875. m_ReceiveShadows: 1
  2876. m_DynamicOccludee: 1
  2877. m_StaticShadowCaster: 0
  2878. m_MotionVectors: 1
  2879. m_LightProbeUsage: 1
  2880. m_ReflectionProbeUsage: 1
  2881. m_RayTracingMode: 2
  2882. m_RayTraceProcedural: 0
  2883. m_RenderingLayerMask: 1
  2884. m_RendererPriority: 0
  2885. m_Materials:
  2886. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2887. m_StaticBatchInfo:
  2888. firstSubMesh: 0
  2889. subMeshCount: 0
  2890. m_StaticBatchRoot: {fileID: 0}
  2891. m_ProbeAnchor: {fileID: 0}
  2892. m_LightProbeVolumeOverride: {fileID: 0}
  2893. m_ScaleInLightmap: 1
  2894. m_ReceiveGI: 1
  2895. m_PreserveUVs: 0
  2896. m_IgnoreNormalsForChartDetection: 0
  2897. m_ImportantGI: 0
  2898. m_StitchLightmapSeams: 1
  2899. m_SelectedEditorRenderState: 3
  2900. m_MinimumChartSize: 4
  2901. m_AutoUVMaxDistance: 0.5
  2902. m_AutoUVMaxAngle: 89
  2903. m_LightmapParameters: {fileID: 0}
  2904. m_SortingLayerID: 0
  2905. m_SortingLayer: 0
  2906. m_SortingOrder: 0
  2907. m_AdditionalVertexStreams: {fileID: 0}
  2908. --- !u!1 &4718471438655219988
  2909. GameObject:
  2910. m_ObjectHideFlags: 0
  2911. m_CorrespondingSourceObject: {fileID: 0}
  2912. m_PrefabInstance: {fileID: 0}
  2913. m_PrefabAsset: {fileID: 0}
  2914. serializedVersion: 6
  2915. m_Component:
  2916. - component: {fileID: 6372881750721248422}
  2917. - component: {fileID: 7577323247999831329}
  2918. - component: {fileID: 5892664731875299272}
  2919. m_Layer: 0
  2920. m_Name: obj30
  2921. m_TagString: Untagged
  2922. m_Icon: {fileID: 0}
  2923. m_NavMeshLayer: 0
  2924. m_StaticEditorFlags: 0
  2925. m_IsActive: 1
  2926. --- !u!4 &6372881750721248422
  2927. Transform:
  2928. m_ObjectHideFlags: 0
  2929. m_CorrespondingSourceObject: {fileID: 0}
  2930. m_PrefabInstance: {fileID: 0}
  2931. m_PrefabAsset: {fileID: 0}
  2932. m_GameObject: {fileID: 4718471438655219988}
  2933. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  2934. m_LocalPosition: {x: 0, y: 0, z: 0}
  2935. m_LocalScale: {x: 1, y: 1, z: 1}
  2936. m_ConstrainProportionsScale: 0
  2937. m_Children: []
  2938. m_Father: {fileID: 1142673919841752809}
  2939. m_RootOrder: 30
  2940. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  2941. --- !u!33 &7577323247999831329
  2942. MeshFilter:
  2943. m_ObjectHideFlags: 0
  2944. m_CorrespondingSourceObject: {fileID: 0}
  2945. m_PrefabInstance: {fileID: 0}
  2946. m_PrefabAsset: {fileID: 0}
  2947. m_GameObject: {fileID: 4718471438655219988}
  2948. m_Mesh: {fileID: 4300000, guid: 00e1fd7dcdb6c334b9ffe626c31f48f4, type: 2}
  2949. --- !u!23 &5892664731875299272
  2950. MeshRenderer:
  2951. m_ObjectHideFlags: 0
  2952. m_CorrespondingSourceObject: {fileID: 0}
  2953. m_PrefabInstance: {fileID: 0}
  2954. m_PrefabAsset: {fileID: 0}
  2955. m_GameObject: {fileID: 4718471438655219988}
  2956. m_Enabled: 1
  2957. m_CastShadows: 1
  2958. m_ReceiveShadows: 1
  2959. m_DynamicOccludee: 1
  2960. m_StaticShadowCaster: 0
  2961. m_MotionVectors: 1
  2962. m_LightProbeUsage: 1
  2963. m_ReflectionProbeUsage: 1
  2964. m_RayTracingMode: 2
  2965. m_RayTraceProcedural: 0
  2966. m_RenderingLayerMask: 1
  2967. m_RendererPriority: 0
  2968. m_Materials:
  2969. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  2970. m_StaticBatchInfo:
  2971. firstSubMesh: 0
  2972. subMeshCount: 0
  2973. m_StaticBatchRoot: {fileID: 0}
  2974. m_ProbeAnchor: {fileID: 0}
  2975. m_LightProbeVolumeOverride: {fileID: 0}
  2976. m_ScaleInLightmap: 1
  2977. m_ReceiveGI: 1
  2978. m_PreserveUVs: 0
  2979. m_IgnoreNormalsForChartDetection: 0
  2980. m_ImportantGI: 0
  2981. m_StitchLightmapSeams: 1
  2982. m_SelectedEditorRenderState: 3
  2983. m_MinimumChartSize: 4
  2984. m_AutoUVMaxDistance: 0.5
  2985. m_AutoUVMaxAngle: 89
  2986. m_LightmapParameters: {fileID: 0}
  2987. m_SortingLayerID: 0
  2988. m_SortingLayer: 0
  2989. m_SortingOrder: 0
  2990. m_AdditionalVertexStreams: {fileID: 0}
  2991. --- !u!1 &4803315310315883278
  2992. GameObject:
  2993. m_ObjectHideFlags: 0
  2994. m_CorrespondingSourceObject: {fileID: 0}
  2995. m_PrefabInstance: {fileID: 0}
  2996. m_PrefabAsset: {fileID: 0}
  2997. serializedVersion: 6
  2998. m_Component:
  2999. - component: {fileID: 108221650271431985}
  3000. - component: {fileID: 8767929146495897498}
  3001. - component: {fileID: 3671729817393590106}
  3002. m_Layer: 0
  3003. m_Name: obj39
  3004. m_TagString: Untagged
  3005. m_Icon: {fileID: 0}
  3006. m_NavMeshLayer: 0
  3007. m_StaticEditorFlags: 0
  3008. m_IsActive: 1
  3009. --- !u!4 &108221650271431985
  3010. Transform:
  3011. m_ObjectHideFlags: 0
  3012. m_CorrespondingSourceObject: {fileID: 0}
  3013. m_PrefabInstance: {fileID: 0}
  3014. m_PrefabAsset: {fileID: 0}
  3015. m_GameObject: {fileID: 4803315310315883278}
  3016. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3017. m_LocalPosition: {x: 0, y: 0, z: 0}
  3018. m_LocalScale: {x: 1, y: 1, z: 1}
  3019. m_ConstrainProportionsScale: 0
  3020. m_Children: []
  3021. m_Father: {fileID: 1142673919841752809}
  3022. m_RootOrder: 39
  3023. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3024. --- !u!33 &8767929146495897498
  3025. MeshFilter:
  3026. m_ObjectHideFlags: 0
  3027. m_CorrespondingSourceObject: {fileID: 0}
  3028. m_PrefabInstance: {fileID: 0}
  3029. m_PrefabAsset: {fileID: 0}
  3030. m_GameObject: {fileID: 4803315310315883278}
  3031. m_Mesh: {fileID: 4300000, guid: 7a7327123fc6940428814a023b806987, type: 2}
  3032. --- !u!23 &3671729817393590106
  3033. MeshRenderer:
  3034. m_ObjectHideFlags: 0
  3035. m_CorrespondingSourceObject: {fileID: 0}
  3036. m_PrefabInstance: {fileID: 0}
  3037. m_PrefabAsset: {fileID: 0}
  3038. m_GameObject: {fileID: 4803315310315883278}
  3039. m_Enabled: 1
  3040. m_CastShadows: 1
  3041. m_ReceiveShadows: 1
  3042. m_DynamicOccludee: 1
  3043. m_StaticShadowCaster: 0
  3044. m_MotionVectors: 1
  3045. m_LightProbeUsage: 1
  3046. m_ReflectionProbeUsage: 1
  3047. m_RayTracingMode: 2
  3048. m_RayTraceProcedural: 0
  3049. m_RenderingLayerMask: 1
  3050. m_RendererPriority: 0
  3051. m_Materials:
  3052. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3053. m_StaticBatchInfo:
  3054. firstSubMesh: 0
  3055. subMeshCount: 0
  3056. m_StaticBatchRoot: {fileID: 0}
  3057. m_ProbeAnchor: {fileID: 0}
  3058. m_LightProbeVolumeOverride: {fileID: 0}
  3059. m_ScaleInLightmap: 1
  3060. m_ReceiveGI: 1
  3061. m_PreserveUVs: 0
  3062. m_IgnoreNormalsForChartDetection: 0
  3063. m_ImportantGI: 0
  3064. m_StitchLightmapSeams: 1
  3065. m_SelectedEditorRenderState: 3
  3066. m_MinimumChartSize: 4
  3067. m_AutoUVMaxDistance: 0.5
  3068. m_AutoUVMaxAngle: 89
  3069. m_LightmapParameters: {fileID: 0}
  3070. m_SortingLayerID: 0
  3071. m_SortingLayer: 0
  3072. m_SortingOrder: 0
  3073. m_AdditionalVertexStreams: {fileID: 0}
  3074. --- !u!1 &4933674923246802526
  3075. GameObject:
  3076. m_ObjectHideFlags: 0
  3077. m_CorrespondingSourceObject: {fileID: 0}
  3078. m_PrefabInstance: {fileID: 0}
  3079. m_PrefabAsset: {fileID: 0}
  3080. serializedVersion: 6
  3081. m_Component:
  3082. - component: {fileID: 5108606829711827973}
  3083. - component: {fileID: 3273790936220378711}
  3084. - component: {fileID: 3715791764529972503}
  3085. m_Layer: 0
  3086. m_Name: obj62
  3087. m_TagString: Untagged
  3088. m_Icon: {fileID: 0}
  3089. m_NavMeshLayer: 0
  3090. m_StaticEditorFlags: 0
  3091. m_IsActive: 1
  3092. --- !u!4 &5108606829711827973
  3093. Transform:
  3094. m_ObjectHideFlags: 0
  3095. m_CorrespondingSourceObject: {fileID: 0}
  3096. m_PrefabInstance: {fileID: 0}
  3097. m_PrefabAsset: {fileID: 0}
  3098. m_GameObject: {fileID: 4933674923246802526}
  3099. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3100. m_LocalPosition: {x: 0, y: 0, z: 0}
  3101. m_LocalScale: {x: 1, y: 1, z: 1}
  3102. m_ConstrainProportionsScale: 0
  3103. m_Children: []
  3104. m_Father: {fileID: 1142673919841752809}
  3105. m_RootOrder: 62
  3106. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3107. --- !u!33 &3273790936220378711
  3108. MeshFilter:
  3109. m_ObjectHideFlags: 0
  3110. m_CorrespondingSourceObject: {fileID: 0}
  3111. m_PrefabInstance: {fileID: 0}
  3112. m_PrefabAsset: {fileID: 0}
  3113. m_GameObject: {fileID: 4933674923246802526}
  3114. m_Mesh: {fileID: 4300000, guid: d10cafd20bc32c4489134ac74e5da4b1, type: 2}
  3115. --- !u!23 &3715791764529972503
  3116. MeshRenderer:
  3117. m_ObjectHideFlags: 0
  3118. m_CorrespondingSourceObject: {fileID: 0}
  3119. m_PrefabInstance: {fileID: 0}
  3120. m_PrefabAsset: {fileID: 0}
  3121. m_GameObject: {fileID: 4933674923246802526}
  3122. m_Enabled: 1
  3123. m_CastShadows: 1
  3124. m_ReceiveShadows: 1
  3125. m_DynamicOccludee: 1
  3126. m_StaticShadowCaster: 0
  3127. m_MotionVectors: 1
  3128. m_LightProbeUsage: 1
  3129. m_ReflectionProbeUsage: 1
  3130. m_RayTracingMode: 2
  3131. m_RayTraceProcedural: 0
  3132. m_RenderingLayerMask: 1
  3133. m_RendererPriority: 0
  3134. m_Materials:
  3135. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3136. m_StaticBatchInfo:
  3137. firstSubMesh: 0
  3138. subMeshCount: 0
  3139. m_StaticBatchRoot: {fileID: 0}
  3140. m_ProbeAnchor: {fileID: 0}
  3141. m_LightProbeVolumeOverride: {fileID: 0}
  3142. m_ScaleInLightmap: 1
  3143. m_ReceiveGI: 1
  3144. m_PreserveUVs: 0
  3145. m_IgnoreNormalsForChartDetection: 0
  3146. m_ImportantGI: 0
  3147. m_StitchLightmapSeams: 1
  3148. m_SelectedEditorRenderState: 3
  3149. m_MinimumChartSize: 4
  3150. m_AutoUVMaxDistance: 0.5
  3151. m_AutoUVMaxAngle: 89
  3152. m_LightmapParameters: {fileID: 0}
  3153. m_SortingLayerID: 0
  3154. m_SortingLayer: 0
  3155. m_SortingOrder: 0
  3156. m_AdditionalVertexStreams: {fileID: 0}
  3157. --- !u!1 &5112255426855119474
  3158. GameObject:
  3159. m_ObjectHideFlags: 0
  3160. m_CorrespondingSourceObject: {fileID: 0}
  3161. m_PrefabInstance: {fileID: 0}
  3162. m_PrefabAsset: {fileID: 0}
  3163. serializedVersion: 6
  3164. m_Component:
  3165. - component: {fileID: 5980904888347432632}
  3166. - component: {fileID: 2051069687607981125}
  3167. - component: {fileID: 6569465858681986799}
  3168. m_Layer: 0
  3169. m_Name: obj9
  3170. m_TagString: Untagged
  3171. m_Icon: {fileID: 0}
  3172. m_NavMeshLayer: 0
  3173. m_StaticEditorFlags: 0
  3174. m_IsActive: 1
  3175. --- !u!4 &5980904888347432632
  3176. Transform:
  3177. m_ObjectHideFlags: 0
  3178. m_CorrespondingSourceObject: {fileID: 0}
  3179. m_PrefabInstance: {fileID: 0}
  3180. m_PrefabAsset: {fileID: 0}
  3181. m_GameObject: {fileID: 5112255426855119474}
  3182. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3183. m_LocalPosition: {x: 0, y: 0, z: 0}
  3184. m_LocalScale: {x: 1, y: 1, z: 1}
  3185. m_ConstrainProportionsScale: 0
  3186. m_Children: []
  3187. m_Father: {fileID: 1142673919841752809}
  3188. m_RootOrder: 9
  3189. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3190. --- !u!33 &2051069687607981125
  3191. MeshFilter:
  3192. m_ObjectHideFlags: 0
  3193. m_CorrespondingSourceObject: {fileID: 0}
  3194. m_PrefabInstance: {fileID: 0}
  3195. m_PrefabAsset: {fileID: 0}
  3196. m_GameObject: {fileID: 5112255426855119474}
  3197. m_Mesh: {fileID: 4300000, guid: 0ea2dedf4b832044092e754017e50863, type: 2}
  3198. --- !u!23 &6569465858681986799
  3199. MeshRenderer:
  3200. m_ObjectHideFlags: 0
  3201. m_CorrespondingSourceObject: {fileID: 0}
  3202. m_PrefabInstance: {fileID: 0}
  3203. m_PrefabAsset: {fileID: 0}
  3204. m_GameObject: {fileID: 5112255426855119474}
  3205. m_Enabled: 1
  3206. m_CastShadows: 1
  3207. m_ReceiveShadows: 1
  3208. m_DynamicOccludee: 1
  3209. m_StaticShadowCaster: 0
  3210. m_MotionVectors: 1
  3211. m_LightProbeUsage: 1
  3212. m_ReflectionProbeUsage: 1
  3213. m_RayTracingMode: 2
  3214. m_RayTraceProcedural: 0
  3215. m_RenderingLayerMask: 1
  3216. m_RendererPriority: 0
  3217. m_Materials:
  3218. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3219. m_StaticBatchInfo:
  3220. firstSubMesh: 0
  3221. subMeshCount: 0
  3222. m_StaticBatchRoot: {fileID: 0}
  3223. m_ProbeAnchor: {fileID: 0}
  3224. m_LightProbeVolumeOverride: {fileID: 0}
  3225. m_ScaleInLightmap: 1
  3226. m_ReceiveGI: 1
  3227. m_PreserveUVs: 0
  3228. m_IgnoreNormalsForChartDetection: 0
  3229. m_ImportantGI: 0
  3230. m_StitchLightmapSeams: 1
  3231. m_SelectedEditorRenderState: 3
  3232. m_MinimumChartSize: 4
  3233. m_AutoUVMaxDistance: 0.5
  3234. m_AutoUVMaxAngle: 89
  3235. m_LightmapParameters: {fileID: 0}
  3236. m_SortingLayerID: 0
  3237. m_SortingLayer: 0
  3238. m_SortingOrder: 0
  3239. m_AdditionalVertexStreams: {fileID: 0}
  3240. --- !u!1 &5189925426935179297
  3241. GameObject:
  3242. m_ObjectHideFlags: 0
  3243. m_CorrespondingSourceObject: {fileID: 0}
  3244. m_PrefabInstance: {fileID: 0}
  3245. m_PrefabAsset: {fileID: 0}
  3246. serializedVersion: 6
  3247. m_Component:
  3248. - component: {fileID: 6280159391246438175}
  3249. - component: {fileID: 3054134931503201988}
  3250. - component: {fileID: 238068928275322412}
  3251. m_Layer: 0
  3252. m_Name: obj23
  3253. m_TagString: Untagged
  3254. m_Icon: {fileID: 0}
  3255. m_NavMeshLayer: 0
  3256. m_StaticEditorFlags: 0
  3257. m_IsActive: 1
  3258. --- !u!4 &6280159391246438175
  3259. Transform:
  3260. m_ObjectHideFlags: 0
  3261. m_CorrespondingSourceObject: {fileID: 0}
  3262. m_PrefabInstance: {fileID: 0}
  3263. m_PrefabAsset: {fileID: 0}
  3264. m_GameObject: {fileID: 5189925426935179297}
  3265. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3266. m_LocalPosition: {x: 0, y: 0, z: 0}
  3267. m_LocalScale: {x: 1, y: 1, z: 1}
  3268. m_ConstrainProportionsScale: 0
  3269. m_Children: []
  3270. m_Father: {fileID: 1142673919841752809}
  3271. m_RootOrder: 23
  3272. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3273. --- !u!33 &3054134931503201988
  3274. MeshFilter:
  3275. m_ObjectHideFlags: 0
  3276. m_CorrespondingSourceObject: {fileID: 0}
  3277. m_PrefabInstance: {fileID: 0}
  3278. m_PrefabAsset: {fileID: 0}
  3279. m_GameObject: {fileID: 5189925426935179297}
  3280. m_Mesh: {fileID: 4300000, guid: 07eea90fac699484bb8e2da7d3ca2b53, type: 2}
  3281. --- !u!23 &238068928275322412
  3282. MeshRenderer:
  3283. m_ObjectHideFlags: 0
  3284. m_CorrespondingSourceObject: {fileID: 0}
  3285. m_PrefabInstance: {fileID: 0}
  3286. m_PrefabAsset: {fileID: 0}
  3287. m_GameObject: {fileID: 5189925426935179297}
  3288. m_Enabled: 1
  3289. m_CastShadows: 1
  3290. m_ReceiveShadows: 1
  3291. m_DynamicOccludee: 1
  3292. m_StaticShadowCaster: 0
  3293. m_MotionVectors: 1
  3294. m_LightProbeUsage: 1
  3295. m_ReflectionProbeUsage: 1
  3296. m_RayTracingMode: 2
  3297. m_RayTraceProcedural: 0
  3298. m_RenderingLayerMask: 1
  3299. m_RendererPriority: 0
  3300. m_Materials:
  3301. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3302. m_StaticBatchInfo:
  3303. firstSubMesh: 0
  3304. subMeshCount: 0
  3305. m_StaticBatchRoot: {fileID: 0}
  3306. m_ProbeAnchor: {fileID: 0}
  3307. m_LightProbeVolumeOverride: {fileID: 0}
  3308. m_ScaleInLightmap: 1
  3309. m_ReceiveGI: 1
  3310. m_PreserveUVs: 0
  3311. m_IgnoreNormalsForChartDetection: 0
  3312. m_ImportantGI: 0
  3313. m_StitchLightmapSeams: 1
  3314. m_SelectedEditorRenderState: 3
  3315. m_MinimumChartSize: 4
  3316. m_AutoUVMaxDistance: 0.5
  3317. m_AutoUVMaxAngle: 89
  3318. m_LightmapParameters: {fileID: 0}
  3319. m_SortingLayerID: 0
  3320. m_SortingLayer: 0
  3321. m_SortingOrder: 0
  3322. m_AdditionalVertexStreams: {fileID: 0}
  3323. --- !u!1 &5674504283551512995
  3324. GameObject:
  3325. m_ObjectHideFlags: 0
  3326. m_CorrespondingSourceObject: {fileID: 0}
  3327. m_PrefabInstance: {fileID: 0}
  3328. m_PrefabAsset: {fileID: 0}
  3329. serializedVersion: 6
  3330. m_Component:
  3331. - component: {fileID: 3488879780752137978}
  3332. - component: {fileID: 5356153612625285533}
  3333. - component: {fileID: 5013790554957178996}
  3334. m_Layer: 0
  3335. m_Name: obj21
  3336. m_TagString: Untagged
  3337. m_Icon: {fileID: 0}
  3338. m_NavMeshLayer: 0
  3339. m_StaticEditorFlags: 0
  3340. m_IsActive: 1
  3341. --- !u!4 &3488879780752137978
  3342. Transform:
  3343. m_ObjectHideFlags: 0
  3344. m_CorrespondingSourceObject: {fileID: 0}
  3345. m_PrefabInstance: {fileID: 0}
  3346. m_PrefabAsset: {fileID: 0}
  3347. m_GameObject: {fileID: 5674504283551512995}
  3348. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3349. m_LocalPosition: {x: 0, y: 0, z: 0}
  3350. m_LocalScale: {x: 1, y: 1, z: 1}
  3351. m_ConstrainProportionsScale: 0
  3352. m_Children: []
  3353. m_Father: {fileID: 1142673919841752809}
  3354. m_RootOrder: 21
  3355. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3356. --- !u!33 &5356153612625285533
  3357. MeshFilter:
  3358. m_ObjectHideFlags: 0
  3359. m_CorrespondingSourceObject: {fileID: 0}
  3360. m_PrefabInstance: {fileID: 0}
  3361. m_PrefabAsset: {fileID: 0}
  3362. m_GameObject: {fileID: 5674504283551512995}
  3363. m_Mesh: {fileID: 4300000, guid: 89e7856484a30a54e97cd65777807116, type: 2}
  3364. --- !u!23 &5013790554957178996
  3365. MeshRenderer:
  3366. m_ObjectHideFlags: 0
  3367. m_CorrespondingSourceObject: {fileID: 0}
  3368. m_PrefabInstance: {fileID: 0}
  3369. m_PrefabAsset: {fileID: 0}
  3370. m_GameObject: {fileID: 5674504283551512995}
  3371. m_Enabled: 1
  3372. m_CastShadows: 1
  3373. m_ReceiveShadows: 1
  3374. m_DynamicOccludee: 1
  3375. m_StaticShadowCaster: 0
  3376. m_MotionVectors: 1
  3377. m_LightProbeUsage: 1
  3378. m_ReflectionProbeUsage: 1
  3379. m_RayTracingMode: 2
  3380. m_RayTraceProcedural: 0
  3381. m_RenderingLayerMask: 1
  3382. m_RendererPriority: 0
  3383. m_Materials:
  3384. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3385. m_StaticBatchInfo:
  3386. firstSubMesh: 0
  3387. subMeshCount: 0
  3388. m_StaticBatchRoot: {fileID: 0}
  3389. m_ProbeAnchor: {fileID: 0}
  3390. m_LightProbeVolumeOverride: {fileID: 0}
  3391. m_ScaleInLightmap: 1
  3392. m_ReceiveGI: 1
  3393. m_PreserveUVs: 0
  3394. m_IgnoreNormalsForChartDetection: 0
  3395. m_ImportantGI: 0
  3396. m_StitchLightmapSeams: 1
  3397. m_SelectedEditorRenderState: 3
  3398. m_MinimumChartSize: 4
  3399. m_AutoUVMaxDistance: 0.5
  3400. m_AutoUVMaxAngle: 89
  3401. m_LightmapParameters: {fileID: 0}
  3402. m_SortingLayerID: 0
  3403. m_SortingLayer: 0
  3404. m_SortingOrder: 0
  3405. m_AdditionalVertexStreams: {fileID: 0}
  3406. --- !u!1 &5743805278582581381
  3407. GameObject:
  3408. m_ObjectHideFlags: 0
  3409. m_CorrespondingSourceObject: {fileID: 0}
  3410. m_PrefabInstance: {fileID: 0}
  3411. m_PrefabAsset: {fileID: 0}
  3412. serializedVersion: 6
  3413. m_Component:
  3414. - component: {fileID: 6872791977242488341}
  3415. - component: {fileID: 4412362029436237121}
  3416. - component: {fileID: 1098587676270322079}
  3417. m_Layer: 0
  3418. m_Name: obj52
  3419. m_TagString: Untagged
  3420. m_Icon: {fileID: 0}
  3421. m_NavMeshLayer: 0
  3422. m_StaticEditorFlags: 0
  3423. m_IsActive: 1
  3424. --- !u!4 &6872791977242488341
  3425. Transform:
  3426. m_ObjectHideFlags: 0
  3427. m_CorrespondingSourceObject: {fileID: 0}
  3428. m_PrefabInstance: {fileID: 0}
  3429. m_PrefabAsset: {fileID: 0}
  3430. m_GameObject: {fileID: 5743805278582581381}
  3431. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3432. m_LocalPosition: {x: 0, y: 0, z: 0}
  3433. m_LocalScale: {x: 1, y: 1, z: 1}
  3434. m_ConstrainProportionsScale: 0
  3435. m_Children: []
  3436. m_Father: {fileID: 1142673919841752809}
  3437. m_RootOrder: 52
  3438. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3439. --- !u!33 &4412362029436237121
  3440. MeshFilter:
  3441. m_ObjectHideFlags: 0
  3442. m_CorrespondingSourceObject: {fileID: 0}
  3443. m_PrefabInstance: {fileID: 0}
  3444. m_PrefabAsset: {fileID: 0}
  3445. m_GameObject: {fileID: 5743805278582581381}
  3446. m_Mesh: {fileID: 4300000, guid: f089953ded95de248a241ed6b4c067f8, type: 2}
  3447. --- !u!23 &1098587676270322079
  3448. MeshRenderer:
  3449. m_ObjectHideFlags: 0
  3450. m_CorrespondingSourceObject: {fileID: 0}
  3451. m_PrefabInstance: {fileID: 0}
  3452. m_PrefabAsset: {fileID: 0}
  3453. m_GameObject: {fileID: 5743805278582581381}
  3454. m_Enabled: 1
  3455. m_CastShadows: 1
  3456. m_ReceiveShadows: 1
  3457. m_DynamicOccludee: 1
  3458. m_StaticShadowCaster: 0
  3459. m_MotionVectors: 1
  3460. m_LightProbeUsage: 1
  3461. m_ReflectionProbeUsage: 1
  3462. m_RayTracingMode: 2
  3463. m_RayTraceProcedural: 0
  3464. m_RenderingLayerMask: 1
  3465. m_RendererPriority: 0
  3466. m_Materials:
  3467. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3468. m_StaticBatchInfo:
  3469. firstSubMesh: 0
  3470. subMeshCount: 0
  3471. m_StaticBatchRoot: {fileID: 0}
  3472. m_ProbeAnchor: {fileID: 0}
  3473. m_LightProbeVolumeOverride: {fileID: 0}
  3474. m_ScaleInLightmap: 1
  3475. m_ReceiveGI: 1
  3476. m_PreserveUVs: 0
  3477. m_IgnoreNormalsForChartDetection: 0
  3478. m_ImportantGI: 0
  3479. m_StitchLightmapSeams: 1
  3480. m_SelectedEditorRenderState: 3
  3481. m_MinimumChartSize: 4
  3482. m_AutoUVMaxDistance: 0.5
  3483. m_AutoUVMaxAngle: 89
  3484. m_LightmapParameters: {fileID: 0}
  3485. m_SortingLayerID: 0
  3486. m_SortingLayer: 0
  3487. m_SortingOrder: 0
  3488. m_AdditionalVertexStreams: {fileID: 0}
  3489. --- !u!1 &5778156954556114074
  3490. GameObject:
  3491. m_ObjectHideFlags: 0
  3492. m_CorrespondingSourceObject: {fileID: 0}
  3493. m_PrefabInstance: {fileID: 0}
  3494. m_PrefabAsset: {fileID: 0}
  3495. serializedVersion: 6
  3496. m_Component:
  3497. - component: {fileID: 3233994875313556114}
  3498. - component: {fileID: 3857223182303076306}
  3499. - component: {fileID: 7492875021171242838}
  3500. m_Layer: 0
  3501. m_Name: obj67
  3502. m_TagString: Untagged
  3503. m_Icon: {fileID: 0}
  3504. m_NavMeshLayer: 0
  3505. m_StaticEditorFlags: 0
  3506. m_IsActive: 1
  3507. --- !u!4 &3233994875313556114
  3508. Transform:
  3509. m_ObjectHideFlags: 0
  3510. m_CorrespondingSourceObject: {fileID: 0}
  3511. m_PrefabInstance: {fileID: 0}
  3512. m_PrefabAsset: {fileID: 0}
  3513. m_GameObject: {fileID: 5778156954556114074}
  3514. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3515. m_LocalPosition: {x: 0, y: 0, z: 0}
  3516. m_LocalScale: {x: 1, y: 1, z: 1}
  3517. m_ConstrainProportionsScale: 0
  3518. m_Children: []
  3519. m_Father: {fileID: 1142673919841752809}
  3520. m_RootOrder: 67
  3521. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3522. --- !u!33 &3857223182303076306
  3523. MeshFilter:
  3524. m_ObjectHideFlags: 0
  3525. m_CorrespondingSourceObject: {fileID: 0}
  3526. m_PrefabInstance: {fileID: 0}
  3527. m_PrefabAsset: {fileID: 0}
  3528. m_GameObject: {fileID: 5778156954556114074}
  3529. m_Mesh: {fileID: 4300000, guid: 559a9af44266d8045895e02444a621f0, type: 2}
  3530. --- !u!23 &7492875021171242838
  3531. MeshRenderer:
  3532. m_ObjectHideFlags: 0
  3533. m_CorrespondingSourceObject: {fileID: 0}
  3534. m_PrefabInstance: {fileID: 0}
  3535. m_PrefabAsset: {fileID: 0}
  3536. m_GameObject: {fileID: 5778156954556114074}
  3537. m_Enabled: 1
  3538. m_CastShadows: 1
  3539. m_ReceiveShadows: 1
  3540. m_DynamicOccludee: 1
  3541. m_StaticShadowCaster: 0
  3542. m_MotionVectors: 1
  3543. m_LightProbeUsage: 1
  3544. m_ReflectionProbeUsage: 1
  3545. m_RayTracingMode: 2
  3546. m_RayTraceProcedural: 0
  3547. m_RenderingLayerMask: 1
  3548. m_RendererPriority: 0
  3549. m_Materials:
  3550. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3551. m_StaticBatchInfo:
  3552. firstSubMesh: 0
  3553. subMeshCount: 0
  3554. m_StaticBatchRoot: {fileID: 0}
  3555. m_ProbeAnchor: {fileID: 0}
  3556. m_LightProbeVolumeOverride: {fileID: 0}
  3557. m_ScaleInLightmap: 1
  3558. m_ReceiveGI: 1
  3559. m_PreserveUVs: 0
  3560. m_IgnoreNormalsForChartDetection: 0
  3561. m_ImportantGI: 0
  3562. m_StitchLightmapSeams: 1
  3563. m_SelectedEditorRenderState: 3
  3564. m_MinimumChartSize: 4
  3565. m_AutoUVMaxDistance: 0.5
  3566. m_AutoUVMaxAngle: 89
  3567. m_LightmapParameters: {fileID: 0}
  3568. m_SortingLayerID: 0
  3569. m_SortingLayer: 0
  3570. m_SortingOrder: 0
  3571. m_AdditionalVertexStreams: {fileID: 0}
  3572. --- !u!1 &6212319767281659537
  3573. GameObject:
  3574. m_ObjectHideFlags: 0
  3575. m_CorrespondingSourceObject: {fileID: 0}
  3576. m_PrefabInstance: {fileID: 0}
  3577. m_PrefabAsset: {fileID: 0}
  3578. serializedVersion: 6
  3579. m_Component:
  3580. - component: {fileID: 4598508530458201133}
  3581. - component: {fileID: 2088480320573284769}
  3582. - component: {fileID: 8805820468163478912}
  3583. m_Layer: 0
  3584. m_Name: obj38
  3585. m_TagString: Untagged
  3586. m_Icon: {fileID: 0}
  3587. m_NavMeshLayer: 0
  3588. m_StaticEditorFlags: 0
  3589. m_IsActive: 1
  3590. --- !u!4 &4598508530458201133
  3591. Transform:
  3592. m_ObjectHideFlags: 0
  3593. m_CorrespondingSourceObject: {fileID: 0}
  3594. m_PrefabInstance: {fileID: 0}
  3595. m_PrefabAsset: {fileID: 0}
  3596. m_GameObject: {fileID: 6212319767281659537}
  3597. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3598. m_LocalPosition: {x: 0, y: 0, z: 0}
  3599. m_LocalScale: {x: 1, y: 1, z: 1}
  3600. m_ConstrainProportionsScale: 0
  3601. m_Children: []
  3602. m_Father: {fileID: 1142673919841752809}
  3603. m_RootOrder: 38
  3604. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3605. --- !u!33 &2088480320573284769
  3606. MeshFilter:
  3607. m_ObjectHideFlags: 0
  3608. m_CorrespondingSourceObject: {fileID: 0}
  3609. m_PrefabInstance: {fileID: 0}
  3610. m_PrefabAsset: {fileID: 0}
  3611. m_GameObject: {fileID: 6212319767281659537}
  3612. m_Mesh: {fileID: 4300000, guid: 66ac66b5baa108d409e124a0d08b6a44, type: 2}
  3613. --- !u!23 &8805820468163478912
  3614. MeshRenderer:
  3615. m_ObjectHideFlags: 0
  3616. m_CorrespondingSourceObject: {fileID: 0}
  3617. m_PrefabInstance: {fileID: 0}
  3618. m_PrefabAsset: {fileID: 0}
  3619. m_GameObject: {fileID: 6212319767281659537}
  3620. m_Enabled: 1
  3621. m_CastShadows: 1
  3622. m_ReceiveShadows: 1
  3623. m_DynamicOccludee: 1
  3624. m_StaticShadowCaster: 0
  3625. m_MotionVectors: 1
  3626. m_LightProbeUsage: 1
  3627. m_ReflectionProbeUsage: 1
  3628. m_RayTracingMode: 2
  3629. m_RayTraceProcedural: 0
  3630. m_RenderingLayerMask: 1
  3631. m_RendererPriority: 0
  3632. m_Materials:
  3633. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3634. m_StaticBatchInfo:
  3635. firstSubMesh: 0
  3636. subMeshCount: 0
  3637. m_StaticBatchRoot: {fileID: 0}
  3638. m_ProbeAnchor: {fileID: 0}
  3639. m_LightProbeVolumeOverride: {fileID: 0}
  3640. m_ScaleInLightmap: 1
  3641. m_ReceiveGI: 1
  3642. m_PreserveUVs: 0
  3643. m_IgnoreNormalsForChartDetection: 0
  3644. m_ImportantGI: 0
  3645. m_StitchLightmapSeams: 1
  3646. m_SelectedEditorRenderState: 3
  3647. m_MinimumChartSize: 4
  3648. m_AutoUVMaxDistance: 0.5
  3649. m_AutoUVMaxAngle: 89
  3650. m_LightmapParameters: {fileID: 0}
  3651. m_SortingLayerID: 0
  3652. m_SortingLayer: 0
  3653. m_SortingOrder: 0
  3654. m_AdditionalVertexStreams: {fileID: 0}
  3655. --- !u!1 &6300100689100458639
  3656. GameObject:
  3657. m_ObjectHideFlags: 0
  3658. m_CorrespondingSourceObject: {fileID: 0}
  3659. m_PrefabInstance: {fileID: 0}
  3660. m_PrefabAsset: {fileID: 0}
  3661. serializedVersion: 6
  3662. m_Component:
  3663. - component: {fileID: 5610388887989040050}
  3664. - component: {fileID: 6091547753931504836}
  3665. - component: {fileID: 5245806518470057140}
  3666. m_Layer: 0
  3667. m_Name: obj16
  3668. m_TagString: Untagged
  3669. m_Icon: {fileID: 0}
  3670. m_NavMeshLayer: 0
  3671. m_StaticEditorFlags: 0
  3672. m_IsActive: 1
  3673. --- !u!4 &5610388887989040050
  3674. Transform:
  3675. m_ObjectHideFlags: 0
  3676. m_CorrespondingSourceObject: {fileID: 0}
  3677. m_PrefabInstance: {fileID: 0}
  3678. m_PrefabAsset: {fileID: 0}
  3679. m_GameObject: {fileID: 6300100689100458639}
  3680. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3681. m_LocalPosition: {x: 0, y: 0, z: 0}
  3682. m_LocalScale: {x: 1, y: 1, z: 1}
  3683. m_ConstrainProportionsScale: 0
  3684. m_Children: []
  3685. m_Father: {fileID: 1142673919841752809}
  3686. m_RootOrder: 16
  3687. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3688. --- !u!33 &6091547753931504836
  3689. MeshFilter:
  3690. m_ObjectHideFlags: 0
  3691. m_CorrespondingSourceObject: {fileID: 0}
  3692. m_PrefabInstance: {fileID: 0}
  3693. m_PrefabAsset: {fileID: 0}
  3694. m_GameObject: {fileID: 6300100689100458639}
  3695. m_Mesh: {fileID: 4300000, guid: d24746859e2a46c49abfc2adcf9c5d86, type: 2}
  3696. --- !u!23 &5245806518470057140
  3697. MeshRenderer:
  3698. m_ObjectHideFlags: 0
  3699. m_CorrespondingSourceObject: {fileID: 0}
  3700. m_PrefabInstance: {fileID: 0}
  3701. m_PrefabAsset: {fileID: 0}
  3702. m_GameObject: {fileID: 6300100689100458639}
  3703. m_Enabled: 1
  3704. m_CastShadows: 1
  3705. m_ReceiveShadows: 1
  3706. m_DynamicOccludee: 1
  3707. m_StaticShadowCaster: 0
  3708. m_MotionVectors: 1
  3709. m_LightProbeUsage: 1
  3710. m_ReflectionProbeUsage: 1
  3711. m_RayTracingMode: 2
  3712. m_RayTraceProcedural: 0
  3713. m_RenderingLayerMask: 1
  3714. m_RendererPriority: 0
  3715. m_Materials:
  3716. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3717. m_StaticBatchInfo:
  3718. firstSubMesh: 0
  3719. subMeshCount: 0
  3720. m_StaticBatchRoot: {fileID: 0}
  3721. m_ProbeAnchor: {fileID: 0}
  3722. m_LightProbeVolumeOverride: {fileID: 0}
  3723. m_ScaleInLightmap: 1
  3724. m_ReceiveGI: 1
  3725. m_PreserveUVs: 0
  3726. m_IgnoreNormalsForChartDetection: 0
  3727. m_ImportantGI: 0
  3728. m_StitchLightmapSeams: 1
  3729. m_SelectedEditorRenderState: 3
  3730. m_MinimumChartSize: 4
  3731. m_AutoUVMaxDistance: 0.5
  3732. m_AutoUVMaxAngle: 89
  3733. m_LightmapParameters: {fileID: 0}
  3734. m_SortingLayerID: 0
  3735. m_SortingLayer: 0
  3736. m_SortingOrder: 0
  3737. m_AdditionalVertexStreams: {fileID: 0}
  3738. --- !u!1 &6390107415843712075
  3739. GameObject:
  3740. m_ObjectHideFlags: 0
  3741. m_CorrespondingSourceObject: {fileID: 0}
  3742. m_PrefabInstance: {fileID: 0}
  3743. m_PrefabAsset: {fileID: 0}
  3744. serializedVersion: 6
  3745. m_Component:
  3746. - component: {fileID: 6872474588314522343}
  3747. - component: {fileID: 5558337173657343406}
  3748. - component: {fileID: 7581754475714502573}
  3749. m_Layer: 0
  3750. m_Name: obj51
  3751. m_TagString: Untagged
  3752. m_Icon: {fileID: 0}
  3753. m_NavMeshLayer: 0
  3754. m_StaticEditorFlags: 0
  3755. m_IsActive: 1
  3756. --- !u!4 &6872474588314522343
  3757. Transform:
  3758. m_ObjectHideFlags: 0
  3759. m_CorrespondingSourceObject: {fileID: 0}
  3760. m_PrefabInstance: {fileID: 0}
  3761. m_PrefabAsset: {fileID: 0}
  3762. m_GameObject: {fileID: 6390107415843712075}
  3763. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3764. m_LocalPosition: {x: 0, y: 0, z: 0}
  3765. m_LocalScale: {x: 1, y: 1, z: 1}
  3766. m_ConstrainProportionsScale: 0
  3767. m_Children: []
  3768. m_Father: {fileID: 1142673919841752809}
  3769. m_RootOrder: 51
  3770. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3771. --- !u!33 &5558337173657343406
  3772. MeshFilter:
  3773. m_ObjectHideFlags: 0
  3774. m_CorrespondingSourceObject: {fileID: 0}
  3775. m_PrefabInstance: {fileID: 0}
  3776. m_PrefabAsset: {fileID: 0}
  3777. m_GameObject: {fileID: 6390107415843712075}
  3778. m_Mesh: {fileID: 4300000, guid: 11041c58c5141344d9184c03f3c87e15, type: 2}
  3779. --- !u!23 &7581754475714502573
  3780. MeshRenderer:
  3781. m_ObjectHideFlags: 0
  3782. m_CorrespondingSourceObject: {fileID: 0}
  3783. m_PrefabInstance: {fileID: 0}
  3784. m_PrefabAsset: {fileID: 0}
  3785. m_GameObject: {fileID: 6390107415843712075}
  3786. m_Enabled: 1
  3787. m_CastShadows: 1
  3788. m_ReceiveShadows: 1
  3789. m_DynamicOccludee: 1
  3790. m_StaticShadowCaster: 0
  3791. m_MotionVectors: 1
  3792. m_LightProbeUsage: 1
  3793. m_ReflectionProbeUsage: 1
  3794. m_RayTracingMode: 2
  3795. m_RayTraceProcedural: 0
  3796. m_RenderingLayerMask: 1
  3797. m_RendererPriority: 0
  3798. m_Materials:
  3799. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3800. m_StaticBatchInfo:
  3801. firstSubMesh: 0
  3802. subMeshCount: 0
  3803. m_StaticBatchRoot: {fileID: 0}
  3804. m_ProbeAnchor: {fileID: 0}
  3805. m_LightProbeVolumeOverride: {fileID: 0}
  3806. m_ScaleInLightmap: 1
  3807. m_ReceiveGI: 1
  3808. m_PreserveUVs: 0
  3809. m_IgnoreNormalsForChartDetection: 0
  3810. m_ImportantGI: 0
  3811. m_StitchLightmapSeams: 1
  3812. m_SelectedEditorRenderState: 3
  3813. m_MinimumChartSize: 4
  3814. m_AutoUVMaxDistance: 0.5
  3815. m_AutoUVMaxAngle: 89
  3816. m_LightmapParameters: {fileID: 0}
  3817. m_SortingLayerID: 0
  3818. m_SortingLayer: 0
  3819. m_SortingOrder: 0
  3820. m_AdditionalVertexStreams: {fileID: 0}
  3821. --- !u!1 &6410346366592501398
  3822. GameObject:
  3823. m_ObjectHideFlags: 0
  3824. m_CorrespondingSourceObject: {fileID: 0}
  3825. m_PrefabInstance: {fileID: 0}
  3826. m_PrefabAsset: {fileID: 0}
  3827. serializedVersion: 6
  3828. m_Component:
  3829. - component: {fileID: 4049613091039925004}
  3830. - component: {fileID: 6929742902122273809}
  3831. - component: {fileID: 7004970590263424058}
  3832. m_Layer: 0
  3833. m_Name: obj44
  3834. m_TagString: Untagged
  3835. m_Icon: {fileID: 0}
  3836. m_NavMeshLayer: 0
  3837. m_StaticEditorFlags: 0
  3838. m_IsActive: 1
  3839. --- !u!4 &4049613091039925004
  3840. Transform:
  3841. m_ObjectHideFlags: 0
  3842. m_CorrespondingSourceObject: {fileID: 0}
  3843. m_PrefabInstance: {fileID: 0}
  3844. m_PrefabAsset: {fileID: 0}
  3845. m_GameObject: {fileID: 6410346366592501398}
  3846. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3847. m_LocalPosition: {x: 0, y: 0, z: 0}
  3848. m_LocalScale: {x: 1, y: 1, z: 1}
  3849. m_ConstrainProportionsScale: 0
  3850. m_Children: []
  3851. m_Father: {fileID: 1142673919841752809}
  3852. m_RootOrder: 44
  3853. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3854. --- !u!33 &6929742902122273809
  3855. MeshFilter:
  3856. m_ObjectHideFlags: 0
  3857. m_CorrespondingSourceObject: {fileID: 0}
  3858. m_PrefabInstance: {fileID: 0}
  3859. m_PrefabAsset: {fileID: 0}
  3860. m_GameObject: {fileID: 6410346366592501398}
  3861. m_Mesh: {fileID: 4300000, guid: 39b6f58d64633f3468361e9ee8606d9b, type: 2}
  3862. --- !u!23 &7004970590263424058
  3863. MeshRenderer:
  3864. m_ObjectHideFlags: 0
  3865. m_CorrespondingSourceObject: {fileID: 0}
  3866. m_PrefabInstance: {fileID: 0}
  3867. m_PrefabAsset: {fileID: 0}
  3868. m_GameObject: {fileID: 6410346366592501398}
  3869. m_Enabled: 1
  3870. m_CastShadows: 1
  3871. m_ReceiveShadows: 1
  3872. m_DynamicOccludee: 1
  3873. m_StaticShadowCaster: 0
  3874. m_MotionVectors: 1
  3875. m_LightProbeUsage: 1
  3876. m_ReflectionProbeUsage: 1
  3877. m_RayTracingMode: 2
  3878. m_RayTraceProcedural: 0
  3879. m_RenderingLayerMask: 1
  3880. m_RendererPriority: 0
  3881. m_Materials:
  3882. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3883. m_StaticBatchInfo:
  3884. firstSubMesh: 0
  3885. subMeshCount: 0
  3886. m_StaticBatchRoot: {fileID: 0}
  3887. m_ProbeAnchor: {fileID: 0}
  3888. m_LightProbeVolumeOverride: {fileID: 0}
  3889. m_ScaleInLightmap: 1
  3890. m_ReceiveGI: 1
  3891. m_PreserveUVs: 0
  3892. m_IgnoreNormalsForChartDetection: 0
  3893. m_ImportantGI: 0
  3894. m_StitchLightmapSeams: 1
  3895. m_SelectedEditorRenderState: 3
  3896. m_MinimumChartSize: 4
  3897. m_AutoUVMaxDistance: 0.5
  3898. m_AutoUVMaxAngle: 89
  3899. m_LightmapParameters: {fileID: 0}
  3900. m_SortingLayerID: 0
  3901. m_SortingLayer: 0
  3902. m_SortingOrder: 0
  3903. m_AdditionalVertexStreams: {fileID: 0}
  3904. --- !u!1 &6591567469039344400
  3905. GameObject:
  3906. m_ObjectHideFlags: 0
  3907. m_CorrespondingSourceObject: {fileID: 0}
  3908. m_PrefabInstance: {fileID: 0}
  3909. m_PrefabAsset: {fileID: 0}
  3910. serializedVersion: 6
  3911. m_Component:
  3912. - component: {fileID: 8151741325641310402}
  3913. - component: {fileID: 3118849355003423316}
  3914. - component: {fileID: 4599488413430903711}
  3915. m_Layer: 0
  3916. m_Name: obj34
  3917. m_TagString: Untagged
  3918. m_Icon: {fileID: 0}
  3919. m_NavMeshLayer: 0
  3920. m_StaticEditorFlags: 0
  3921. m_IsActive: 1
  3922. --- !u!4 &8151741325641310402
  3923. Transform:
  3924. m_ObjectHideFlags: 0
  3925. m_CorrespondingSourceObject: {fileID: 0}
  3926. m_PrefabInstance: {fileID: 0}
  3927. m_PrefabAsset: {fileID: 0}
  3928. m_GameObject: {fileID: 6591567469039344400}
  3929. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  3930. m_LocalPosition: {x: 0, y: 0, z: 0}
  3931. m_LocalScale: {x: 1, y: 1, z: 1}
  3932. m_ConstrainProportionsScale: 0
  3933. m_Children: []
  3934. m_Father: {fileID: 1142673919841752809}
  3935. m_RootOrder: 34
  3936. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  3937. --- !u!33 &3118849355003423316
  3938. MeshFilter:
  3939. m_ObjectHideFlags: 0
  3940. m_CorrespondingSourceObject: {fileID: 0}
  3941. m_PrefabInstance: {fileID: 0}
  3942. m_PrefabAsset: {fileID: 0}
  3943. m_GameObject: {fileID: 6591567469039344400}
  3944. m_Mesh: {fileID: 4300000, guid: 8a1f7f3bff2d62f42a5c904fa5030338, type: 2}
  3945. --- !u!23 &4599488413430903711
  3946. MeshRenderer:
  3947. m_ObjectHideFlags: 0
  3948. m_CorrespondingSourceObject: {fileID: 0}
  3949. m_PrefabInstance: {fileID: 0}
  3950. m_PrefabAsset: {fileID: 0}
  3951. m_GameObject: {fileID: 6591567469039344400}
  3952. m_Enabled: 1
  3953. m_CastShadows: 1
  3954. m_ReceiveShadows: 1
  3955. m_DynamicOccludee: 1
  3956. m_StaticShadowCaster: 0
  3957. m_MotionVectors: 1
  3958. m_LightProbeUsage: 1
  3959. m_ReflectionProbeUsage: 1
  3960. m_RayTracingMode: 2
  3961. m_RayTraceProcedural: 0
  3962. m_RenderingLayerMask: 1
  3963. m_RendererPriority: 0
  3964. m_Materials:
  3965. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  3966. m_StaticBatchInfo:
  3967. firstSubMesh: 0
  3968. subMeshCount: 0
  3969. m_StaticBatchRoot: {fileID: 0}
  3970. m_ProbeAnchor: {fileID: 0}
  3971. m_LightProbeVolumeOverride: {fileID: 0}
  3972. m_ScaleInLightmap: 1
  3973. m_ReceiveGI: 1
  3974. m_PreserveUVs: 0
  3975. m_IgnoreNormalsForChartDetection: 0
  3976. m_ImportantGI: 0
  3977. m_StitchLightmapSeams: 1
  3978. m_SelectedEditorRenderState: 3
  3979. m_MinimumChartSize: 4
  3980. m_AutoUVMaxDistance: 0.5
  3981. m_AutoUVMaxAngle: 89
  3982. m_LightmapParameters: {fileID: 0}
  3983. m_SortingLayerID: 0
  3984. m_SortingLayer: 0
  3985. m_SortingOrder: 0
  3986. m_AdditionalVertexStreams: {fileID: 0}
  3987. --- !u!1 &6688072105784417344
  3988. GameObject:
  3989. m_ObjectHideFlags: 0
  3990. m_CorrespondingSourceObject: {fileID: 0}
  3991. m_PrefabInstance: {fileID: 0}
  3992. m_PrefabAsset: {fileID: 0}
  3993. serializedVersion: 6
  3994. m_Component:
  3995. - component: {fileID: 5496545352193785685}
  3996. - component: {fileID: 7182959640883492629}
  3997. - component: {fileID: 8634017901779195697}
  3998. m_Layer: 0
  3999. m_Name: obj58
  4000. m_TagString: Untagged
  4001. m_Icon: {fileID: 0}
  4002. m_NavMeshLayer: 0
  4003. m_StaticEditorFlags: 0
  4004. m_IsActive: 1
  4005. --- !u!4 &5496545352193785685
  4006. Transform:
  4007. m_ObjectHideFlags: 0
  4008. m_CorrespondingSourceObject: {fileID: 0}
  4009. m_PrefabInstance: {fileID: 0}
  4010. m_PrefabAsset: {fileID: 0}
  4011. m_GameObject: {fileID: 6688072105784417344}
  4012. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4013. m_LocalPosition: {x: 0, y: 0, z: 0}
  4014. m_LocalScale: {x: 1, y: 1, z: 1}
  4015. m_ConstrainProportionsScale: 0
  4016. m_Children: []
  4017. m_Father: {fileID: 1142673919841752809}
  4018. m_RootOrder: 58
  4019. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4020. --- !u!33 &7182959640883492629
  4021. MeshFilter:
  4022. m_ObjectHideFlags: 0
  4023. m_CorrespondingSourceObject: {fileID: 0}
  4024. m_PrefabInstance: {fileID: 0}
  4025. m_PrefabAsset: {fileID: 0}
  4026. m_GameObject: {fileID: 6688072105784417344}
  4027. m_Mesh: {fileID: 4300000, guid: 618d53cdb44620a4daa3d6238594103b, type: 2}
  4028. --- !u!23 &8634017901779195697
  4029. MeshRenderer:
  4030. m_ObjectHideFlags: 0
  4031. m_CorrespondingSourceObject: {fileID: 0}
  4032. m_PrefabInstance: {fileID: 0}
  4033. m_PrefabAsset: {fileID: 0}
  4034. m_GameObject: {fileID: 6688072105784417344}
  4035. m_Enabled: 1
  4036. m_CastShadows: 1
  4037. m_ReceiveShadows: 1
  4038. m_DynamicOccludee: 1
  4039. m_StaticShadowCaster: 0
  4040. m_MotionVectors: 1
  4041. m_LightProbeUsage: 1
  4042. m_ReflectionProbeUsage: 1
  4043. m_RayTracingMode: 2
  4044. m_RayTraceProcedural: 0
  4045. m_RenderingLayerMask: 1
  4046. m_RendererPriority: 0
  4047. m_Materials:
  4048. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4049. m_StaticBatchInfo:
  4050. firstSubMesh: 0
  4051. subMeshCount: 0
  4052. m_StaticBatchRoot: {fileID: 0}
  4053. m_ProbeAnchor: {fileID: 0}
  4054. m_LightProbeVolumeOverride: {fileID: 0}
  4055. m_ScaleInLightmap: 1
  4056. m_ReceiveGI: 1
  4057. m_PreserveUVs: 0
  4058. m_IgnoreNormalsForChartDetection: 0
  4059. m_ImportantGI: 0
  4060. m_StitchLightmapSeams: 1
  4061. m_SelectedEditorRenderState: 3
  4062. m_MinimumChartSize: 4
  4063. m_AutoUVMaxDistance: 0.5
  4064. m_AutoUVMaxAngle: 89
  4065. m_LightmapParameters: {fileID: 0}
  4066. m_SortingLayerID: 0
  4067. m_SortingLayer: 0
  4068. m_SortingOrder: 0
  4069. m_AdditionalVertexStreams: {fileID: 0}
  4070. --- !u!1 &6721577458238123827
  4071. GameObject:
  4072. m_ObjectHideFlags: 0
  4073. m_CorrespondingSourceObject: {fileID: 0}
  4074. m_PrefabInstance: {fileID: 0}
  4075. m_PrefabAsset: {fileID: 0}
  4076. serializedVersion: 6
  4077. m_Component:
  4078. - component: {fileID: 4811736663648349901}
  4079. - component: {fileID: 2226784861511426576}
  4080. - component: {fileID: 7089377312441843805}
  4081. m_Layer: 0
  4082. m_Name: obj41
  4083. m_TagString: Untagged
  4084. m_Icon: {fileID: 0}
  4085. m_NavMeshLayer: 0
  4086. m_StaticEditorFlags: 0
  4087. m_IsActive: 1
  4088. --- !u!4 &4811736663648349901
  4089. Transform:
  4090. m_ObjectHideFlags: 0
  4091. m_CorrespondingSourceObject: {fileID: 0}
  4092. m_PrefabInstance: {fileID: 0}
  4093. m_PrefabAsset: {fileID: 0}
  4094. m_GameObject: {fileID: 6721577458238123827}
  4095. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4096. m_LocalPosition: {x: 0, y: 0, z: 0}
  4097. m_LocalScale: {x: 1, y: 1, z: 1}
  4098. m_ConstrainProportionsScale: 0
  4099. m_Children: []
  4100. m_Father: {fileID: 1142673919841752809}
  4101. m_RootOrder: 41
  4102. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4103. --- !u!33 &2226784861511426576
  4104. MeshFilter:
  4105. m_ObjectHideFlags: 0
  4106. m_CorrespondingSourceObject: {fileID: 0}
  4107. m_PrefabInstance: {fileID: 0}
  4108. m_PrefabAsset: {fileID: 0}
  4109. m_GameObject: {fileID: 6721577458238123827}
  4110. m_Mesh: {fileID: 4300000, guid: 017467dee0ef13545b9207b840443e7a, type: 2}
  4111. --- !u!23 &7089377312441843805
  4112. MeshRenderer:
  4113. m_ObjectHideFlags: 0
  4114. m_CorrespondingSourceObject: {fileID: 0}
  4115. m_PrefabInstance: {fileID: 0}
  4116. m_PrefabAsset: {fileID: 0}
  4117. m_GameObject: {fileID: 6721577458238123827}
  4118. m_Enabled: 1
  4119. m_CastShadows: 1
  4120. m_ReceiveShadows: 1
  4121. m_DynamicOccludee: 1
  4122. m_StaticShadowCaster: 0
  4123. m_MotionVectors: 1
  4124. m_LightProbeUsage: 1
  4125. m_ReflectionProbeUsage: 1
  4126. m_RayTracingMode: 2
  4127. m_RayTraceProcedural: 0
  4128. m_RenderingLayerMask: 1
  4129. m_RendererPriority: 0
  4130. m_Materials:
  4131. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4132. m_StaticBatchInfo:
  4133. firstSubMesh: 0
  4134. subMeshCount: 0
  4135. m_StaticBatchRoot: {fileID: 0}
  4136. m_ProbeAnchor: {fileID: 0}
  4137. m_LightProbeVolumeOverride: {fileID: 0}
  4138. m_ScaleInLightmap: 1
  4139. m_ReceiveGI: 1
  4140. m_PreserveUVs: 0
  4141. m_IgnoreNormalsForChartDetection: 0
  4142. m_ImportantGI: 0
  4143. m_StitchLightmapSeams: 1
  4144. m_SelectedEditorRenderState: 3
  4145. m_MinimumChartSize: 4
  4146. m_AutoUVMaxDistance: 0.5
  4147. m_AutoUVMaxAngle: 89
  4148. m_LightmapParameters: {fileID: 0}
  4149. m_SortingLayerID: 0
  4150. m_SortingLayer: 0
  4151. m_SortingOrder: 0
  4152. m_AdditionalVertexStreams: {fileID: 0}
  4153. --- !u!1 &6965593206222684692
  4154. GameObject:
  4155. m_ObjectHideFlags: 0
  4156. m_CorrespondingSourceObject: {fileID: 0}
  4157. m_PrefabInstance: {fileID: 0}
  4158. m_PrefabAsset: {fileID: 0}
  4159. serializedVersion: 6
  4160. m_Component:
  4161. - component: {fileID: 1142673919841752809}
  4162. m_Layer: 0
  4163. m_Name: GameObject 1
  4164. m_TagString: Untagged
  4165. m_Icon: {fileID: 0}
  4166. m_NavMeshLayer: 0
  4167. m_StaticEditorFlags: 0
  4168. m_IsActive: 1
  4169. --- !u!4 &1142673919841752809
  4170. Transform:
  4171. m_ObjectHideFlags: 0
  4172. m_CorrespondingSourceObject: {fileID: 0}
  4173. m_PrefabInstance: {fileID: 0}
  4174. m_PrefabAsset: {fileID: 0}
  4175. m_GameObject: {fileID: 6965593206222684692}
  4176. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  4177. m_LocalPosition: {x: 0, y: 0, z: 0}
  4178. m_LocalScale: {x: 1, y: 1, z: 1}
  4179. m_ConstrainProportionsScale: 0
  4180. m_Children:
  4181. - {fileID: 4734220674457247839}
  4182. - {fileID: 4207824145853577675}
  4183. - {fileID: 7420468983812502162}
  4184. - {fileID: 371395610795268453}
  4185. - {fileID: 607422717162953321}
  4186. - {fileID: 6923461639655817291}
  4187. - {fileID: 8688959800824675821}
  4188. - {fileID: 3434160318945080050}
  4189. - {fileID: 3815571134547061231}
  4190. - {fileID: 5980904888347432632}
  4191. - {fileID: 8678602344726008734}
  4192. - {fileID: 2055044963431961652}
  4193. - {fileID: 7756573605719332676}
  4194. - {fileID: 749249174204727359}
  4195. - {fileID: 6782686346197922166}
  4196. - {fileID: 3674230870538296053}
  4197. - {fileID: 5610388887989040050}
  4198. - {fileID: 3307207739516323166}
  4199. - {fileID: 7021205225166954076}
  4200. - {fileID: 6751351137120007570}
  4201. - {fileID: 5025887245353561691}
  4202. - {fileID: 3488879780752137978}
  4203. - {fileID: 299941772605877834}
  4204. - {fileID: 6280159391246438175}
  4205. - {fileID: 1179774905438161623}
  4206. - {fileID: 7982115919086845704}
  4207. - {fileID: 6529524350171371158}
  4208. - {fileID: 89517258426900980}
  4209. - {fileID: 3367456377756441267}
  4210. - {fileID: 7123016477135014946}
  4211. - {fileID: 6372881750721248422}
  4212. - {fileID: 2535317987051618788}
  4213. - {fileID: 4938289766148055357}
  4214. - {fileID: 7147043439503540915}
  4215. - {fileID: 8151741325641310402}
  4216. - {fileID: 443465895293555889}
  4217. - {fileID: 1879613214520417219}
  4218. - {fileID: 3429575393858566320}
  4219. - {fileID: 4598508530458201133}
  4220. - {fileID: 108221650271431985}
  4221. - {fileID: 8135137491695759243}
  4222. - {fileID: 4811736663648349901}
  4223. - {fileID: 6912175550213227778}
  4224. - {fileID: 6146836855413357531}
  4225. - {fileID: 4049613091039925004}
  4226. - {fileID: 2482109979969281520}
  4227. - {fileID: 8929017107302175284}
  4228. - {fileID: 8115885511815533276}
  4229. - {fileID: 3791934736611570638}
  4230. - {fileID: 3960946577141995833}
  4231. - {fileID: 7599888882216067307}
  4232. - {fileID: 6872474588314522343}
  4233. - {fileID: 6872791977242488341}
  4234. - {fileID: 4246980377135807230}
  4235. - {fileID: 5983011732093301873}
  4236. - {fileID: 7011354875803298327}
  4237. - {fileID: 268942379107942747}
  4238. - {fileID: 1614447553537572826}
  4239. - {fileID: 5496545352193785685}
  4240. - {fileID: 640856378752862537}
  4241. - {fileID: 2736456553360814910}
  4242. - {fileID: 3687461692034180651}
  4243. - {fileID: 5108606829711827973}
  4244. - {fileID: 9150912901136234809}
  4245. - {fileID: 2358714001204090343}
  4246. - {fileID: 3809304185463257367}
  4247. - {fileID: 5907387666241214514}
  4248. - {fileID: 3233994875313556114}
  4249. - {fileID: 3259028501407797841}
  4250. m_Father: {fileID: 0}
  4251. m_RootOrder: 0
  4252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4253. --- !u!1 &6973331890386090085
  4254. GameObject:
  4255. m_ObjectHideFlags: 0
  4256. m_CorrespondingSourceObject: {fileID: 0}
  4257. m_PrefabInstance: {fileID: 0}
  4258. m_PrefabAsset: {fileID: 0}
  4259. serializedVersion: 6
  4260. m_Component:
  4261. - component: {fileID: 3687461692034180651}
  4262. - component: {fileID: 7356953054322173924}
  4263. - component: {fileID: 2887762555092033577}
  4264. m_Layer: 0
  4265. m_Name: obj61
  4266. m_TagString: Untagged
  4267. m_Icon: {fileID: 0}
  4268. m_NavMeshLayer: 0
  4269. m_StaticEditorFlags: 0
  4270. m_IsActive: 1
  4271. --- !u!4 &3687461692034180651
  4272. Transform:
  4273. m_ObjectHideFlags: 0
  4274. m_CorrespondingSourceObject: {fileID: 0}
  4275. m_PrefabInstance: {fileID: 0}
  4276. m_PrefabAsset: {fileID: 0}
  4277. m_GameObject: {fileID: 6973331890386090085}
  4278. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4279. m_LocalPosition: {x: 0, y: 0, z: 0}
  4280. m_LocalScale: {x: 1, y: 1, z: 1}
  4281. m_ConstrainProportionsScale: 0
  4282. m_Children: []
  4283. m_Father: {fileID: 1142673919841752809}
  4284. m_RootOrder: 61
  4285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4286. --- !u!33 &7356953054322173924
  4287. MeshFilter:
  4288. m_ObjectHideFlags: 0
  4289. m_CorrespondingSourceObject: {fileID: 0}
  4290. m_PrefabInstance: {fileID: 0}
  4291. m_PrefabAsset: {fileID: 0}
  4292. m_GameObject: {fileID: 6973331890386090085}
  4293. m_Mesh: {fileID: 4300000, guid: 8643613ae10449141a92344c4eea81c1, type: 2}
  4294. --- !u!23 &2887762555092033577
  4295. MeshRenderer:
  4296. m_ObjectHideFlags: 0
  4297. m_CorrespondingSourceObject: {fileID: 0}
  4298. m_PrefabInstance: {fileID: 0}
  4299. m_PrefabAsset: {fileID: 0}
  4300. m_GameObject: {fileID: 6973331890386090085}
  4301. m_Enabled: 1
  4302. m_CastShadows: 1
  4303. m_ReceiveShadows: 1
  4304. m_DynamicOccludee: 1
  4305. m_StaticShadowCaster: 0
  4306. m_MotionVectors: 1
  4307. m_LightProbeUsage: 1
  4308. m_ReflectionProbeUsage: 1
  4309. m_RayTracingMode: 2
  4310. m_RayTraceProcedural: 0
  4311. m_RenderingLayerMask: 1
  4312. m_RendererPriority: 0
  4313. m_Materials:
  4314. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4315. m_StaticBatchInfo:
  4316. firstSubMesh: 0
  4317. subMeshCount: 0
  4318. m_StaticBatchRoot: {fileID: 0}
  4319. m_ProbeAnchor: {fileID: 0}
  4320. m_LightProbeVolumeOverride: {fileID: 0}
  4321. m_ScaleInLightmap: 1
  4322. m_ReceiveGI: 1
  4323. m_PreserveUVs: 0
  4324. m_IgnoreNormalsForChartDetection: 0
  4325. m_ImportantGI: 0
  4326. m_StitchLightmapSeams: 1
  4327. m_SelectedEditorRenderState: 3
  4328. m_MinimumChartSize: 4
  4329. m_AutoUVMaxDistance: 0.5
  4330. m_AutoUVMaxAngle: 89
  4331. m_LightmapParameters: {fileID: 0}
  4332. m_SortingLayerID: 0
  4333. m_SortingLayer: 0
  4334. m_SortingOrder: 0
  4335. m_AdditionalVertexStreams: {fileID: 0}
  4336. --- !u!1 &7160018233576354602
  4337. GameObject:
  4338. m_ObjectHideFlags: 0
  4339. m_CorrespondingSourceObject: {fileID: 0}
  4340. m_PrefabInstance: {fileID: 0}
  4341. m_PrefabAsset: {fileID: 0}
  4342. serializedVersion: 6
  4343. m_Component:
  4344. - component: {fileID: 299941772605877834}
  4345. - component: {fileID: 8167717276030441652}
  4346. - component: {fileID: 5163227677395404215}
  4347. m_Layer: 0
  4348. m_Name: obj22
  4349. m_TagString: Untagged
  4350. m_Icon: {fileID: 0}
  4351. m_NavMeshLayer: 0
  4352. m_StaticEditorFlags: 0
  4353. m_IsActive: 1
  4354. --- !u!4 &299941772605877834
  4355. Transform:
  4356. m_ObjectHideFlags: 0
  4357. m_CorrespondingSourceObject: {fileID: 0}
  4358. m_PrefabInstance: {fileID: 0}
  4359. m_PrefabAsset: {fileID: 0}
  4360. m_GameObject: {fileID: 7160018233576354602}
  4361. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4362. m_LocalPosition: {x: 0, y: 0, z: 0}
  4363. m_LocalScale: {x: 1, y: 1, z: 1}
  4364. m_ConstrainProportionsScale: 0
  4365. m_Children: []
  4366. m_Father: {fileID: 1142673919841752809}
  4367. m_RootOrder: 22
  4368. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4369. --- !u!33 &8167717276030441652
  4370. MeshFilter:
  4371. m_ObjectHideFlags: 0
  4372. m_CorrespondingSourceObject: {fileID: 0}
  4373. m_PrefabInstance: {fileID: 0}
  4374. m_PrefabAsset: {fileID: 0}
  4375. m_GameObject: {fileID: 7160018233576354602}
  4376. m_Mesh: {fileID: 4300000, guid: 6b428c9e2fec6f04c8df055ec1f37afb, type: 2}
  4377. --- !u!23 &5163227677395404215
  4378. MeshRenderer:
  4379. m_ObjectHideFlags: 0
  4380. m_CorrespondingSourceObject: {fileID: 0}
  4381. m_PrefabInstance: {fileID: 0}
  4382. m_PrefabAsset: {fileID: 0}
  4383. m_GameObject: {fileID: 7160018233576354602}
  4384. m_Enabled: 1
  4385. m_CastShadows: 1
  4386. m_ReceiveShadows: 1
  4387. m_DynamicOccludee: 1
  4388. m_StaticShadowCaster: 0
  4389. m_MotionVectors: 1
  4390. m_LightProbeUsage: 1
  4391. m_ReflectionProbeUsage: 1
  4392. m_RayTracingMode: 2
  4393. m_RayTraceProcedural: 0
  4394. m_RenderingLayerMask: 1
  4395. m_RendererPriority: 0
  4396. m_Materials:
  4397. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4398. m_StaticBatchInfo:
  4399. firstSubMesh: 0
  4400. subMeshCount: 0
  4401. m_StaticBatchRoot: {fileID: 0}
  4402. m_ProbeAnchor: {fileID: 0}
  4403. m_LightProbeVolumeOverride: {fileID: 0}
  4404. m_ScaleInLightmap: 1
  4405. m_ReceiveGI: 1
  4406. m_PreserveUVs: 0
  4407. m_IgnoreNormalsForChartDetection: 0
  4408. m_ImportantGI: 0
  4409. m_StitchLightmapSeams: 1
  4410. m_SelectedEditorRenderState: 3
  4411. m_MinimumChartSize: 4
  4412. m_AutoUVMaxDistance: 0.5
  4413. m_AutoUVMaxAngle: 89
  4414. m_LightmapParameters: {fileID: 0}
  4415. m_SortingLayerID: 0
  4416. m_SortingLayer: 0
  4417. m_SortingOrder: 0
  4418. m_AdditionalVertexStreams: {fileID: 0}
  4419. --- !u!1 &7181156004761073898
  4420. GameObject:
  4421. m_ObjectHideFlags: 0
  4422. m_CorrespondingSourceObject: {fileID: 0}
  4423. m_PrefabInstance: {fileID: 0}
  4424. m_PrefabAsset: {fileID: 0}
  4425. serializedVersion: 6
  4426. m_Component:
  4427. - component: {fileID: 9150912901136234809}
  4428. - component: {fileID: 7923684493478860140}
  4429. - component: {fileID: 3492145757298619734}
  4430. m_Layer: 0
  4431. m_Name: obj63
  4432. m_TagString: Untagged
  4433. m_Icon: {fileID: 0}
  4434. m_NavMeshLayer: 0
  4435. m_StaticEditorFlags: 0
  4436. m_IsActive: 1
  4437. --- !u!4 &9150912901136234809
  4438. Transform:
  4439. m_ObjectHideFlags: 0
  4440. m_CorrespondingSourceObject: {fileID: 0}
  4441. m_PrefabInstance: {fileID: 0}
  4442. m_PrefabAsset: {fileID: 0}
  4443. m_GameObject: {fileID: 7181156004761073898}
  4444. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4445. m_LocalPosition: {x: 0, y: 0, z: 0}
  4446. m_LocalScale: {x: 1, y: 1, z: 1}
  4447. m_ConstrainProportionsScale: 0
  4448. m_Children: []
  4449. m_Father: {fileID: 1142673919841752809}
  4450. m_RootOrder: 63
  4451. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4452. --- !u!33 &7923684493478860140
  4453. MeshFilter:
  4454. m_ObjectHideFlags: 0
  4455. m_CorrespondingSourceObject: {fileID: 0}
  4456. m_PrefabInstance: {fileID: 0}
  4457. m_PrefabAsset: {fileID: 0}
  4458. m_GameObject: {fileID: 7181156004761073898}
  4459. m_Mesh: {fileID: 4300000, guid: 900b74a8b53190941a5f4aab43a2c5e4, type: 2}
  4460. --- !u!23 &3492145757298619734
  4461. MeshRenderer:
  4462. m_ObjectHideFlags: 0
  4463. m_CorrespondingSourceObject: {fileID: 0}
  4464. m_PrefabInstance: {fileID: 0}
  4465. m_PrefabAsset: {fileID: 0}
  4466. m_GameObject: {fileID: 7181156004761073898}
  4467. m_Enabled: 1
  4468. m_CastShadows: 1
  4469. m_ReceiveShadows: 1
  4470. m_DynamicOccludee: 1
  4471. m_StaticShadowCaster: 0
  4472. m_MotionVectors: 1
  4473. m_LightProbeUsage: 1
  4474. m_ReflectionProbeUsage: 1
  4475. m_RayTracingMode: 2
  4476. m_RayTraceProcedural: 0
  4477. m_RenderingLayerMask: 1
  4478. m_RendererPriority: 0
  4479. m_Materials:
  4480. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4481. m_StaticBatchInfo:
  4482. firstSubMesh: 0
  4483. subMeshCount: 0
  4484. m_StaticBatchRoot: {fileID: 0}
  4485. m_ProbeAnchor: {fileID: 0}
  4486. m_LightProbeVolumeOverride: {fileID: 0}
  4487. m_ScaleInLightmap: 1
  4488. m_ReceiveGI: 1
  4489. m_PreserveUVs: 0
  4490. m_IgnoreNormalsForChartDetection: 0
  4491. m_ImportantGI: 0
  4492. m_StitchLightmapSeams: 1
  4493. m_SelectedEditorRenderState: 3
  4494. m_MinimumChartSize: 4
  4495. m_AutoUVMaxDistance: 0.5
  4496. m_AutoUVMaxAngle: 89
  4497. m_LightmapParameters: {fileID: 0}
  4498. m_SortingLayerID: 0
  4499. m_SortingLayer: 0
  4500. m_SortingOrder: 0
  4501. m_AdditionalVertexStreams: {fileID: 0}
  4502. --- !u!1 &7252658108097278424
  4503. GameObject:
  4504. m_ObjectHideFlags: 0
  4505. m_CorrespondingSourceObject: {fileID: 0}
  4506. m_PrefabInstance: {fileID: 0}
  4507. m_PrefabAsset: {fileID: 0}
  4508. serializedVersion: 6
  4509. m_Component:
  4510. - component: {fileID: 3815571134547061231}
  4511. - component: {fileID: 8750314492910944815}
  4512. - component: {fileID: 2828071659468748585}
  4513. m_Layer: 0
  4514. m_Name: obj8
  4515. m_TagString: Untagged
  4516. m_Icon: {fileID: 0}
  4517. m_NavMeshLayer: 0
  4518. m_StaticEditorFlags: 0
  4519. m_IsActive: 1
  4520. --- !u!4 &3815571134547061231
  4521. Transform:
  4522. m_ObjectHideFlags: 0
  4523. m_CorrespondingSourceObject: {fileID: 0}
  4524. m_PrefabInstance: {fileID: 0}
  4525. m_PrefabAsset: {fileID: 0}
  4526. m_GameObject: {fileID: 7252658108097278424}
  4527. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4528. m_LocalPosition: {x: 0, y: 0, z: 0}
  4529. m_LocalScale: {x: 1, y: 1, z: 1}
  4530. m_ConstrainProportionsScale: 0
  4531. m_Children: []
  4532. m_Father: {fileID: 1142673919841752809}
  4533. m_RootOrder: 8
  4534. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4535. --- !u!33 &8750314492910944815
  4536. MeshFilter:
  4537. m_ObjectHideFlags: 0
  4538. m_CorrespondingSourceObject: {fileID: 0}
  4539. m_PrefabInstance: {fileID: 0}
  4540. m_PrefabAsset: {fileID: 0}
  4541. m_GameObject: {fileID: 7252658108097278424}
  4542. m_Mesh: {fileID: 4300000, guid: a42b6a7f352f0554394c43f40d328300, type: 2}
  4543. --- !u!23 &2828071659468748585
  4544. MeshRenderer:
  4545. m_ObjectHideFlags: 0
  4546. m_CorrespondingSourceObject: {fileID: 0}
  4547. m_PrefabInstance: {fileID: 0}
  4548. m_PrefabAsset: {fileID: 0}
  4549. m_GameObject: {fileID: 7252658108097278424}
  4550. m_Enabled: 1
  4551. m_CastShadows: 1
  4552. m_ReceiveShadows: 1
  4553. m_DynamicOccludee: 1
  4554. m_StaticShadowCaster: 0
  4555. m_MotionVectors: 1
  4556. m_LightProbeUsage: 1
  4557. m_ReflectionProbeUsage: 1
  4558. m_RayTracingMode: 2
  4559. m_RayTraceProcedural: 0
  4560. m_RenderingLayerMask: 1
  4561. m_RendererPriority: 0
  4562. m_Materials:
  4563. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4564. m_StaticBatchInfo:
  4565. firstSubMesh: 0
  4566. subMeshCount: 0
  4567. m_StaticBatchRoot: {fileID: 0}
  4568. m_ProbeAnchor: {fileID: 0}
  4569. m_LightProbeVolumeOverride: {fileID: 0}
  4570. m_ScaleInLightmap: 1
  4571. m_ReceiveGI: 1
  4572. m_PreserveUVs: 0
  4573. m_IgnoreNormalsForChartDetection: 0
  4574. m_ImportantGI: 0
  4575. m_StitchLightmapSeams: 1
  4576. m_SelectedEditorRenderState: 3
  4577. m_MinimumChartSize: 4
  4578. m_AutoUVMaxDistance: 0.5
  4579. m_AutoUVMaxAngle: 89
  4580. m_LightmapParameters: {fileID: 0}
  4581. m_SortingLayerID: 0
  4582. m_SortingLayer: 0
  4583. m_SortingOrder: 0
  4584. m_AdditionalVertexStreams: {fileID: 0}
  4585. --- !u!1 &7264294586351001393
  4586. GameObject:
  4587. m_ObjectHideFlags: 0
  4588. m_CorrespondingSourceObject: {fileID: 0}
  4589. m_PrefabInstance: {fileID: 0}
  4590. m_PrefabAsset: {fileID: 0}
  4591. serializedVersion: 6
  4592. m_Component:
  4593. - component: {fileID: 7982115919086845704}
  4594. - component: {fileID: 3663233168567086420}
  4595. - component: {fileID: 2460709188709768075}
  4596. m_Layer: 0
  4597. m_Name: obj25
  4598. m_TagString: Untagged
  4599. m_Icon: {fileID: 0}
  4600. m_NavMeshLayer: 0
  4601. m_StaticEditorFlags: 0
  4602. m_IsActive: 1
  4603. --- !u!4 &7982115919086845704
  4604. Transform:
  4605. m_ObjectHideFlags: 0
  4606. m_CorrespondingSourceObject: {fileID: 0}
  4607. m_PrefabInstance: {fileID: 0}
  4608. m_PrefabAsset: {fileID: 0}
  4609. m_GameObject: {fileID: 7264294586351001393}
  4610. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4611. m_LocalPosition: {x: 0, y: 0, z: 0}
  4612. m_LocalScale: {x: 1, y: 1, z: 1}
  4613. m_ConstrainProportionsScale: 0
  4614. m_Children: []
  4615. m_Father: {fileID: 1142673919841752809}
  4616. m_RootOrder: 25
  4617. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4618. --- !u!33 &3663233168567086420
  4619. MeshFilter:
  4620. m_ObjectHideFlags: 0
  4621. m_CorrespondingSourceObject: {fileID: 0}
  4622. m_PrefabInstance: {fileID: 0}
  4623. m_PrefabAsset: {fileID: 0}
  4624. m_GameObject: {fileID: 7264294586351001393}
  4625. m_Mesh: {fileID: 4300000, guid: 89669f0b3c493e24e899a804dc4a1cdd, type: 2}
  4626. --- !u!23 &2460709188709768075
  4627. MeshRenderer:
  4628. m_ObjectHideFlags: 0
  4629. m_CorrespondingSourceObject: {fileID: 0}
  4630. m_PrefabInstance: {fileID: 0}
  4631. m_PrefabAsset: {fileID: 0}
  4632. m_GameObject: {fileID: 7264294586351001393}
  4633. m_Enabled: 1
  4634. m_CastShadows: 1
  4635. m_ReceiveShadows: 1
  4636. m_DynamicOccludee: 1
  4637. m_StaticShadowCaster: 0
  4638. m_MotionVectors: 1
  4639. m_LightProbeUsage: 1
  4640. m_ReflectionProbeUsage: 1
  4641. m_RayTracingMode: 2
  4642. m_RayTraceProcedural: 0
  4643. m_RenderingLayerMask: 1
  4644. m_RendererPriority: 0
  4645. m_Materials:
  4646. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4647. m_StaticBatchInfo:
  4648. firstSubMesh: 0
  4649. subMeshCount: 0
  4650. m_StaticBatchRoot: {fileID: 0}
  4651. m_ProbeAnchor: {fileID: 0}
  4652. m_LightProbeVolumeOverride: {fileID: 0}
  4653. m_ScaleInLightmap: 1
  4654. m_ReceiveGI: 1
  4655. m_PreserveUVs: 0
  4656. m_IgnoreNormalsForChartDetection: 0
  4657. m_ImportantGI: 0
  4658. m_StitchLightmapSeams: 1
  4659. m_SelectedEditorRenderState: 3
  4660. m_MinimumChartSize: 4
  4661. m_AutoUVMaxDistance: 0.5
  4662. m_AutoUVMaxAngle: 89
  4663. m_LightmapParameters: {fileID: 0}
  4664. m_SortingLayerID: 0
  4665. m_SortingLayer: 0
  4666. m_SortingOrder: 0
  4667. m_AdditionalVertexStreams: {fileID: 0}
  4668. --- !u!1 &7280023089155466111
  4669. GameObject:
  4670. m_ObjectHideFlags: 0
  4671. m_CorrespondingSourceObject: {fileID: 0}
  4672. m_PrefabInstance: {fileID: 0}
  4673. m_PrefabAsset: {fileID: 0}
  4674. serializedVersion: 6
  4675. m_Component:
  4676. - component: {fileID: 6912175550213227778}
  4677. - component: {fileID: 4392842668909221080}
  4678. - component: {fileID: 3030862252192692479}
  4679. m_Layer: 0
  4680. m_Name: obj42
  4681. m_TagString: Untagged
  4682. m_Icon: {fileID: 0}
  4683. m_NavMeshLayer: 0
  4684. m_StaticEditorFlags: 0
  4685. m_IsActive: 1
  4686. --- !u!4 &6912175550213227778
  4687. Transform:
  4688. m_ObjectHideFlags: 0
  4689. m_CorrespondingSourceObject: {fileID: 0}
  4690. m_PrefabInstance: {fileID: 0}
  4691. m_PrefabAsset: {fileID: 0}
  4692. m_GameObject: {fileID: 7280023089155466111}
  4693. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4694. m_LocalPosition: {x: 0, y: 0, z: 0}
  4695. m_LocalScale: {x: 1, y: 1, z: 1}
  4696. m_ConstrainProportionsScale: 0
  4697. m_Children: []
  4698. m_Father: {fileID: 1142673919841752809}
  4699. m_RootOrder: 42
  4700. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4701. --- !u!33 &4392842668909221080
  4702. MeshFilter:
  4703. m_ObjectHideFlags: 0
  4704. m_CorrespondingSourceObject: {fileID: 0}
  4705. m_PrefabInstance: {fileID: 0}
  4706. m_PrefabAsset: {fileID: 0}
  4707. m_GameObject: {fileID: 7280023089155466111}
  4708. m_Mesh: {fileID: 4300000, guid: 1122fa6c3b28c8e4fb8973dd57cd2f7e, type: 2}
  4709. --- !u!23 &3030862252192692479
  4710. MeshRenderer:
  4711. m_ObjectHideFlags: 0
  4712. m_CorrespondingSourceObject: {fileID: 0}
  4713. m_PrefabInstance: {fileID: 0}
  4714. m_PrefabAsset: {fileID: 0}
  4715. m_GameObject: {fileID: 7280023089155466111}
  4716. m_Enabled: 1
  4717. m_CastShadows: 1
  4718. m_ReceiveShadows: 1
  4719. m_DynamicOccludee: 1
  4720. m_StaticShadowCaster: 0
  4721. m_MotionVectors: 1
  4722. m_LightProbeUsage: 1
  4723. m_ReflectionProbeUsage: 1
  4724. m_RayTracingMode: 2
  4725. m_RayTraceProcedural: 0
  4726. m_RenderingLayerMask: 1
  4727. m_RendererPriority: 0
  4728. m_Materials:
  4729. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4730. m_StaticBatchInfo:
  4731. firstSubMesh: 0
  4732. subMeshCount: 0
  4733. m_StaticBatchRoot: {fileID: 0}
  4734. m_ProbeAnchor: {fileID: 0}
  4735. m_LightProbeVolumeOverride: {fileID: 0}
  4736. m_ScaleInLightmap: 1
  4737. m_ReceiveGI: 1
  4738. m_PreserveUVs: 0
  4739. m_IgnoreNormalsForChartDetection: 0
  4740. m_ImportantGI: 0
  4741. m_StitchLightmapSeams: 1
  4742. m_SelectedEditorRenderState: 3
  4743. m_MinimumChartSize: 4
  4744. m_AutoUVMaxDistance: 0.5
  4745. m_AutoUVMaxAngle: 89
  4746. m_LightmapParameters: {fileID: 0}
  4747. m_SortingLayerID: 0
  4748. m_SortingLayer: 0
  4749. m_SortingOrder: 0
  4750. m_AdditionalVertexStreams: {fileID: 0}
  4751. --- !u!1 &7693137499855328078
  4752. GameObject:
  4753. m_ObjectHideFlags: 0
  4754. m_CorrespondingSourceObject: {fileID: 0}
  4755. m_PrefabInstance: {fileID: 0}
  4756. m_PrefabAsset: {fileID: 0}
  4757. serializedVersion: 6
  4758. m_Component:
  4759. - component: {fileID: 5907387666241214514}
  4760. - component: {fileID: 5980721723763270858}
  4761. - component: {fileID: 9088790340377680918}
  4762. m_Layer: 0
  4763. m_Name: obj66
  4764. m_TagString: Untagged
  4765. m_Icon: {fileID: 0}
  4766. m_NavMeshLayer: 0
  4767. m_StaticEditorFlags: 0
  4768. m_IsActive: 1
  4769. --- !u!4 &5907387666241214514
  4770. Transform:
  4771. m_ObjectHideFlags: 0
  4772. m_CorrespondingSourceObject: {fileID: 0}
  4773. m_PrefabInstance: {fileID: 0}
  4774. m_PrefabAsset: {fileID: 0}
  4775. m_GameObject: {fileID: 7693137499855328078}
  4776. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4777. m_LocalPosition: {x: 0, y: 0, z: 0}
  4778. m_LocalScale: {x: 1, y: 1, z: 1}
  4779. m_ConstrainProportionsScale: 0
  4780. m_Children: []
  4781. m_Father: {fileID: 1142673919841752809}
  4782. m_RootOrder: 66
  4783. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4784. --- !u!33 &5980721723763270858
  4785. MeshFilter:
  4786. m_ObjectHideFlags: 0
  4787. m_CorrespondingSourceObject: {fileID: 0}
  4788. m_PrefabInstance: {fileID: 0}
  4789. m_PrefabAsset: {fileID: 0}
  4790. m_GameObject: {fileID: 7693137499855328078}
  4791. m_Mesh: {fileID: 4300000, guid: cad5b9be950b78b46b36cd084dd8b9af, type: 2}
  4792. --- !u!23 &9088790340377680918
  4793. MeshRenderer:
  4794. m_ObjectHideFlags: 0
  4795. m_CorrespondingSourceObject: {fileID: 0}
  4796. m_PrefabInstance: {fileID: 0}
  4797. m_PrefabAsset: {fileID: 0}
  4798. m_GameObject: {fileID: 7693137499855328078}
  4799. m_Enabled: 1
  4800. m_CastShadows: 1
  4801. m_ReceiveShadows: 1
  4802. m_DynamicOccludee: 1
  4803. m_StaticShadowCaster: 0
  4804. m_MotionVectors: 1
  4805. m_LightProbeUsage: 1
  4806. m_ReflectionProbeUsage: 1
  4807. m_RayTracingMode: 2
  4808. m_RayTraceProcedural: 0
  4809. m_RenderingLayerMask: 1
  4810. m_RendererPriority: 0
  4811. m_Materials:
  4812. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4813. m_StaticBatchInfo:
  4814. firstSubMesh: 0
  4815. subMeshCount: 0
  4816. m_StaticBatchRoot: {fileID: 0}
  4817. m_ProbeAnchor: {fileID: 0}
  4818. m_LightProbeVolumeOverride: {fileID: 0}
  4819. m_ScaleInLightmap: 1
  4820. m_ReceiveGI: 1
  4821. m_PreserveUVs: 0
  4822. m_IgnoreNormalsForChartDetection: 0
  4823. m_ImportantGI: 0
  4824. m_StitchLightmapSeams: 1
  4825. m_SelectedEditorRenderState: 3
  4826. m_MinimumChartSize: 4
  4827. m_AutoUVMaxDistance: 0.5
  4828. m_AutoUVMaxAngle: 89
  4829. m_LightmapParameters: {fileID: 0}
  4830. m_SortingLayerID: 0
  4831. m_SortingLayer: 0
  4832. m_SortingOrder: 0
  4833. m_AdditionalVertexStreams: {fileID: 0}
  4834. --- !u!1 &7810691628556887448
  4835. GameObject:
  4836. m_ObjectHideFlags: 0
  4837. m_CorrespondingSourceObject: {fileID: 0}
  4838. m_PrefabInstance: {fileID: 0}
  4839. m_PrefabAsset: {fileID: 0}
  4840. serializedVersion: 6
  4841. m_Component:
  4842. - component: {fileID: 607422717162953321}
  4843. - component: {fileID: 8076452148608161039}
  4844. - component: {fileID: 6074595971070416747}
  4845. m_Layer: 0
  4846. m_Name: obj4
  4847. m_TagString: Untagged
  4848. m_Icon: {fileID: 0}
  4849. m_NavMeshLayer: 0
  4850. m_StaticEditorFlags: 0
  4851. m_IsActive: 1
  4852. --- !u!4 &607422717162953321
  4853. Transform:
  4854. m_ObjectHideFlags: 0
  4855. m_CorrespondingSourceObject: {fileID: 0}
  4856. m_PrefabInstance: {fileID: 0}
  4857. m_PrefabAsset: {fileID: 0}
  4858. m_GameObject: {fileID: 7810691628556887448}
  4859. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4860. m_LocalPosition: {x: 0, y: 0, z: 0}
  4861. m_LocalScale: {x: 1, y: 1, z: 1}
  4862. m_ConstrainProportionsScale: 0
  4863. m_Children: []
  4864. m_Father: {fileID: 1142673919841752809}
  4865. m_RootOrder: 4
  4866. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4867. --- !u!33 &8076452148608161039
  4868. MeshFilter:
  4869. m_ObjectHideFlags: 0
  4870. m_CorrespondingSourceObject: {fileID: 0}
  4871. m_PrefabInstance: {fileID: 0}
  4872. m_PrefabAsset: {fileID: 0}
  4873. m_GameObject: {fileID: 7810691628556887448}
  4874. m_Mesh: {fileID: 4300000, guid: e2a9fb87b57848d40a6cc8c0ec5fa7f8, type: 2}
  4875. --- !u!23 &6074595971070416747
  4876. MeshRenderer:
  4877. m_ObjectHideFlags: 0
  4878. m_CorrespondingSourceObject: {fileID: 0}
  4879. m_PrefabInstance: {fileID: 0}
  4880. m_PrefabAsset: {fileID: 0}
  4881. m_GameObject: {fileID: 7810691628556887448}
  4882. m_Enabled: 1
  4883. m_CastShadows: 1
  4884. m_ReceiveShadows: 1
  4885. m_DynamicOccludee: 1
  4886. m_StaticShadowCaster: 0
  4887. m_MotionVectors: 1
  4888. m_LightProbeUsage: 1
  4889. m_ReflectionProbeUsage: 1
  4890. m_RayTracingMode: 2
  4891. m_RayTraceProcedural: 0
  4892. m_RenderingLayerMask: 1
  4893. m_RendererPriority: 0
  4894. m_Materials:
  4895. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4896. m_StaticBatchInfo:
  4897. firstSubMesh: 0
  4898. subMeshCount: 0
  4899. m_StaticBatchRoot: {fileID: 0}
  4900. m_ProbeAnchor: {fileID: 0}
  4901. m_LightProbeVolumeOverride: {fileID: 0}
  4902. m_ScaleInLightmap: 1
  4903. m_ReceiveGI: 1
  4904. m_PreserveUVs: 0
  4905. m_IgnoreNormalsForChartDetection: 0
  4906. m_ImportantGI: 0
  4907. m_StitchLightmapSeams: 1
  4908. m_SelectedEditorRenderState: 3
  4909. m_MinimumChartSize: 4
  4910. m_AutoUVMaxDistance: 0.5
  4911. m_AutoUVMaxAngle: 89
  4912. m_LightmapParameters: {fileID: 0}
  4913. m_SortingLayerID: 0
  4914. m_SortingLayer: 0
  4915. m_SortingOrder: 0
  4916. m_AdditionalVertexStreams: {fileID: 0}
  4917. --- !u!1 &8032793222511339931
  4918. GameObject:
  4919. m_ObjectHideFlags: 0
  4920. m_CorrespondingSourceObject: {fileID: 0}
  4921. m_PrefabInstance: {fileID: 0}
  4922. m_PrefabAsset: {fileID: 0}
  4923. serializedVersion: 6
  4924. m_Component:
  4925. - component: {fileID: 3960946577141995833}
  4926. - component: {fileID: 3939211462322863179}
  4927. - component: {fileID: 3798751693825845239}
  4928. m_Layer: 0
  4929. m_Name: obj49
  4930. m_TagString: Untagged
  4931. m_Icon: {fileID: 0}
  4932. m_NavMeshLayer: 0
  4933. m_StaticEditorFlags: 0
  4934. m_IsActive: 1
  4935. --- !u!4 &3960946577141995833
  4936. Transform:
  4937. m_ObjectHideFlags: 0
  4938. m_CorrespondingSourceObject: {fileID: 0}
  4939. m_PrefabInstance: {fileID: 0}
  4940. m_PrefabAsset: {fileID: 0}
  4941. m_GameObject: {fileID: 8032793222511339931}
  4942. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  4943. m_LocalPosition: {x: 0, y: 0, z: 0}
  4944. m_LocalScale: {x: 1, y: 1, z: 1}
  4945. m_ConstrainProportionsScale: 0
  4946. m_Children: []
  4947. m_Father: {fileID: 1142673919841752809}
  4948. m_RootOrder: 49
  4949. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  4950. --- !u!33 &3939211462322863179
  4951. MeshFilter:
  4952. m_ObjectHideFlags: 0
  4953. m_CorrespondingSourceObject: {fileID: 0}
  4954. m_PrefabInstance: {fileID: 0}
  4955. m_PrefabAsset: {fileID: 0}
  4956. m_GameObject: {fileID: 8032793222511339931}
  4957. m_Mesh: {fileID: 4300000, guid: f0e7e2dac7362594db0c4d613ebf11f8, type: 2}
  4958. --- !u!23 &3798751693825845239
  4959. MeshRenderer:
  4960. m_ObjectHideFlags: 0
  4961. m_CorrespondingSourceObject: {fileID: 0}
  4962. m_PrefabInstance: {fileID: 0}
  4963. m_PrefabAsset: {fileID: 0}
  4964. m_GameObject: {fileID: 8032793222511339931}
  4965. m_Enabled: 1
  4966. m_CastShadows: 1
  4967. m_ReceiveShadows: 1
  4968. m_DynamicOccludee: 1
  4969. m_StaticShadowCaster: 0
  4970. m_MotionVectors: 1
  4971. m_LightProbeUsage: 1
  4972. m_ReflectionProbeUsage: 1
  4973. m_RayTracingMode: 2
  4974. m_RayTraceProcedural: 0
  4975. m_RenderingLayerMask: 1
  4976. m_RendererPriority: 0
  4977. m_Materials:
  4978. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  4979. m_StaticBatchInfo:
  4980. firstSubMesh: 0
  4981. subMeshCount: 0
  4982. m_StaticBatchRoot: {fileID: 0}
  4983. m_ProbeAnchor: {fileID: 0}
  4984. m_LightProbeVolumeOverride: {fileID: 0}
  4985. m_ScaleInLightmap: 1
  4986. m_ReceiveGI: 1
  4987. m_PreserveUVs: 0
  4988. m_IgnoreNormalsForChartDetection: 0
  4989. m_ImportantGI: 0
  4990. m_StitchLightmapSeams: 1
  4991. m_SelectedEditorRenderState: 3
  4992. m_MinimumChartSize: 4
  4993. m_AutoUVMaxDistance: 0.5
  4994. m_AutoUVMaxAngle: 89
  4995. m_LightmapParameters: {fileID: 0}
  4996. m_SortingLayerID: 0
  4997. m_SortingLayer: 0
  4998. m_SortingOrder: 0
  4999. m_AdditionalVertexStreams: {fileID: 0}
  5000. --- !u!1 &8222958474134631821
  5001. GameObject:
  5002. m_ObjectHideFlags: 0
  5003. m_CorrespondingSourceObject: {fileID: 0}
  5004. m_PrefabInstance: {fileID: 0}
  5005. m_PrefabAsset: {fileID: 0}
  5006. serializedVersion: 6
  5007. m_Component:
  5008. - component: {fileID: 2535317987051618788}
  5009. - component: {fileID: 6221385422023668494}
  5010. - component: {fileID: 7162970168791586563}
  5011. m_Layer: 0
  5012. m_Name: obj31
  5013. m_TagString: Untagged
  5014. m_Icon: {fileID: 0}
  5015. m_NavMeshLayer: 0
  5016. m_StaticEditorFlags: 0
  5017. m_IsActive: 1
  5018. --- !u!4 &2535317987051618788
  5019. Transform:
  5020. m_ObjectHideFlags: 0
  5021. m_CorrespondingSourceObject: {fileID: 0}
  5022. m_PrefabInstance: {fileID: 0}
  5023. m_PrefabAsset: {fileID: 0}
  5024. m_GameObject: {fileID: 8222958474134631821}
  5025. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5026. m_LocalPosition: {x: 0, y: 0, z: 0}
  5027. m_LocalScale: {x: 1, y: 1, z: 1}
  5028. m_ConstrainProportionsScale: 0
  5029. m_Children: []
  5030. m_Father: {fileID: 1142673919841752809}
  5031. m_RootOrder: 31
  5032. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5033. --- !u!33 &6221385422023668494
  5034. MeshFilter:
  5035. m_ObjectHideFlags: 0
  5036. m_CorrespondingSourceObject: {fileID: 0}
  5037. m_PrefabInstance: {fileID: 0}
  5038. m_PrefabAsset: {fileID: 0}
  5039. m_GameObject: {fileID: 8222958474134631821}
  5040. m_Mesh: {fileID: 4300000, guid: 7aeeb21dcff8a9d4bafb18fd80d16628, type: 2}
  5041. --- !u!23 &7162970168791586563
  5042. MeshRenderer:
  5043. m_ObjectHideFlags: 0
  5044. m_CorrespondingSourceObject: {fileID: 0}
  5045. m_PrefabInstance: {fileID: 0}
  5046. m_PrefabAsset: {fileID: 0}
  5047. m_GameObject: {fileID: 8222958474134631821}
  5048. m_Enabled: 1
  5049. m_CastShadows: 1
  5050. m_ReceiveShadows: 1
  5051. m_DynamicOccludee: 1
  5052. m_StaticShadowCaster: 0
  5053. m_MotionVectors: 1
  5054. m_LightProbeUsage: 1
  5055. m_ReflectionProbeUsage: 1
  5056. m_RayTracingMode: 2
  5057. m_RayTraceProcedural: 0
  5058. m_RenderingLayerMask: 1
  5059. m_RendererPriority: 0
  5060. m_Materials:
  5061. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5062. m_StaticBatchInfo:
  5063. firstSubMesh: 0
  5064. subMeshCount: 0
  5065. m_StaticBatchRoot: {fileID: 0}
  5066. m_ProbeAnchor: {fileID: 0}
  5067. m_LightProbeVolumeOverride: {fileID: 0}
  5068. m_ScaleInLightmap: 1
  5069. m_ReceiveGI: 1
  5070. m_PreserveUVs: 0
  5071. m_IgnoreNormalsForChartDetection: 0
  5072. m_ImportantGI: 0
  5073. m_StitchLightmapSeams: 1
  5074. m_SelectedEditorRenderState: 3
  5075. m_MinimumChartSize: 4
  5076. m_AutoUVMaxDistance: 0.5
  5077. m_AutoUVMaxAngle: 89
  5078. m_LightmapParameters: {fileID: 0}
  5079. m_SortingLayerID: 0
  5080. m_SortingLayer: 0
  5081. m_SortingOrder: 0
  5082. m_AdditionalVertexStreams: {fileID: 0}
  5083. --- !u!1 &8246759750047017018
  5084. GameObject:
  5085. m_ObjectHideFlags: 0
  5086. m_CorrespondingSourceObject: {fileID: 0}
  5087. m_PrefabInstance: {fileID: 0}
  5088. m_PrefabAsset: {fileID: 0}
  5089. serializedVersion: 6
  5090. m_Component:
  5091. - component: {fileID: 3434160318945080050}
  5092. - component: {fileID: 1830657933194591710}
  5093. - component: {fileID: 1055816587997331859}
  5094. m_Layer: 0
  5095. m_Name: obj7
  5096. m_TagString: Untagged
  5097. m_Icon: {fileID: 0}
  5098. m_NavMeshLayer: 0
  5099. m_StaticEditorFlags: 0
  5100. m_IsActive: 1
  5101. --- !u!4 &3434160318945080050
  5102. Transform:
  5103. m_ObjectHideFlags: 0
  5104. m_CorrespondingSourceObject: {fileID: 0}
  5105. m_PrefabInstance: {fileID: 0}
  5106. m_PrefabAsset: {fileID: 0}
  5107. m_GameObject: {fileID: 8246759750047017018}
  5108. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5109. m_LocalPosition: {x: 0, y: 0, z: 0}
  5110. m_LocalScale: {x: 1, y: 1, z: 1}
  5111. m_ConstrainProportionsScale: 0
  5112. m_Children: []
  5113. m_Father: {fileID: 1142673919841752809}
  5114. m_RootOrder: 7
  5115. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5116. --- !u!33 &1830657933194591710
  5117. MeshFilter:
  5118. m_ObjectHideFlags: 0
  5119. m_CorrespondingSourceObject: {fileID: 0}
  5120. m_PrefabInstance: {fileID: 0}
  5121. m_PrefabAsset: {fileID: 0}
  5122. m_GameObject: {fileID: 8246759750047017018}
  5123. m_Mesh: {fileID: 4300000, guid: 3d4f4cc5ac07f904a962d2ad8dea1528, type: 2}
  5124. --- !u!23 &1055816587997331859
  5125. MeshRenderer:
  5126. m_ObjectHideFlags: 0
  5127. m_CorrespondingSourceObject: {fileID: 0}
  5128. m_PrefabInstance: {fileID: 0}
  5129. m_PrefabAsset: {fileID: 0}
  5130. m_GameObject: {fileID: 8246759750047017018}
  5131. m_Enabled: 1
  5132. m_CastShadows: 1
  5133. m_ReceiveShadows: 1
  5134. m_DynamicOccludee: 1
  5135. m_StaticShadowCaster: 0
  5136. m_MotionVectors: 1
  5137. m_LightProbeUsage: 1
  5138. m_ReflectionProbeUsage: 1
  5139. m_RayTracingMode: 2
  5140. m_RayTraceProcedural: 0
  5141. m_RenderingLayerMask: 1
  5142. m_RendererPriority: 0
  5143. m_Materials:
  5144. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5145. m_StaticBatchInfo:
  5146. firstSubMesh: 0
  5147. subMeshCount: 0
  5148. m_StaticBatchRoot: {fileID: 0}
  5149. m_ProbeAnchor: {fileID: 0}
  5150. m_LightProbeVolumeOverride: {fileID: 0}
  5151. m_ScaleInLightmap: 1
  5152. m_ReceiveGI: 1
  5153. m_PreserveUVs: 0
  5154. m_IgnoreNormalsForChartDetection: 0
  5155. m_ImportantGI: 0
  5156. m_StitchLightmapSeams: 1
  5157. m_SelectedEditorRenderState: 3
  5158. m_MinimumChartSize: 4
  5159. m_AutoUVMaxDistance: 0.5
  5160. m_AutoUVMaxAngle: 89
  5161. m_LightmapParameters: {fileID: 0}
  5162. m_SortingLayerID: 0
  5163. m_SortingLayer: 0
  5164. m_SortingOrder: 0
  5165. m_AdditionalVertexStreams: {fileID: 0}
  5166. --- !u!1 &8311656371608900184
  5167. GameObject:
  5168. m_ObjectHideFlags: 0
  5169. m_CorrespondingSourceObject: {fileID: 0}
  5170. m_PrefabInstance: {fileID: 0}
  5171. m_PrefabAsset: {fileID: 0}
  5172. serializedVersion: 6
  5173. m_Component:
  5174. - component: {fileID: 3674230870538296053}
  5175. - component: {fileID: 3576481123629984860}
  5176. - component: {fileID: 6814667827079367517}
  5177. m_Layer: 0
  5178. m_Name: obj15
  5179. m_TagString: Untagged
  5180. m_Icon: {fileID: 0}
  5181. m_NavMeshLayer: 0
  5182. m_StaticEditorFlags: 0
  5183. m_IsActive: 1
  5184. --- !u!4 &3674230870538296053
  5185. Transform:
  5186. m_ObjectHideFlags: 0
  5187. m_CorrespondingSourceObject: {fileID: 0}
  5188. m_PrefabInstance: {fileID: 0}
  5189. m_PrefabAsset: {fileID: 0}
  5190. m_GameObject: {fileID: 8311656371608900184}
  5191. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5192. m_LocalPosition: {x: 0, y: 0, z: 0}
  5193. m_LocalScale: {x: 1, y: 1, z: 1}
  5194. m_ConstrainProportionsScale: 0
  5195. m_Children: []
  5196. m_Father: {fileID: 1142673919841752809}
  5197. m_RootOrder: 15
  5198. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5199. --- !u!33 &3576481123629984860
  5200. MeshFilter:
  5201. m_ObjectHideFlags: 0
  5202. m_CorrespondingSourceObject: {fileID: 0}
  5203. m_PrefabInstance: {fileID: 0}
  5204. m_PrefabAsset: {fileID: 0}
  5205. m_GameObject: {fileID: 8311656371608900184}
  5206. m_Mesh: {fileID: 4300000, guid: b875c7efd74d2aa49b47f156fb2206ef, type: 2}
  5207. --- !u!23 &6814667827079367517
  5208. MeshRenderer:
  5209. m_ObjectHideFlags: 0
  5210. m_CorrespondingSourceObject: {fileID: 0}
  5211. m_PrefabInstance: {fileID: 0}
  5212. m_PrefabAsset: {fileID: 0}
  5213. m_GameObject: {fileID: 8311656371608900184}
  5214. m_Enabled: 1
  5215. m_CastShadows: 1
  5216. m_ReceiveShadows: 1
  5217. m_DynamicOccludee: 1
  5218. m_StaticShadowCaster: 0
  5219. m_MotionVectors: 1
  5220. m_LightProbeUsage: 1
  5221. m_ReflectionProbeUsage: 1
  5222. m_RayTracingMode: 2
  5223. m_RayTraceProcedural: 0
  5224. m_RenderingLayerMask: 1
  5225. m_RendererPriority: 0
  5226. m_Materials:
  5227. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5228. m_StaticBatchInfo:
  5229. firstSubMesh: 0
  5230. subMeshCount: 0
  5231. m_StaticBatchRoot: {fileID: 0}
  5232. m_ProbeAnchor: {fileID: 0}
  5233. m_LightProbeVolumeOverride: {fileID: 0}
  5234. m_ScaleInLightmap: 1
  5235. m_ReceiveGI: 1
  5236. m_PreserveUVs: 0
  5237. m_IgnoreNormalsForChartDetection: 0
  5238. m_ImportantGI: 0
  5239. m_StitchLightmapSeams: 1
  5240. m_SelectedEditorRenderState: 3
  5241. m_MinimumChartSize: 4
  5242. m_AutoUVMaxDistance: 0.5
  5243. m_AutoUVMaxAngle: 89
  5244. m_LightmapParameters: {fileID: 0}
  5245. m_SortingLayerID: 0
  5246. m_SortingLayer: 0
  5247. m_SortingOrder: 0
  5248. m_AdditionalVertexStreams: {fileID: 0}
  5249. --- !u!1 &8399052945952134252
  5250. GameObject:
  5251. m_ObjectHideFlags: 0
  5252. m_CorrespondingSourceObject: {fileID: 0}
  5253. m_PrefabInstance: {fileID: 0}
  5254. m_PrefabAsset: {fileID: 0}
  5255. serializedVersion: 6
  5256. m_Component:
  5257. - component: {fileID: 1179774905438161623}
  5258. - component: {fileID: 1620857811634903168}
  5259. - component: {fileID: 7378718546426650117}
  5260. m_Layer: 0
  5261. m_Name: obj24
  5262. m_TagString: Untagged
  5263. m_Icon: {fileID: 0}
  5264. m_NavMeshLayer: 0
  5265. m_StaticEditorFlags: 0
  5266. m_IsActive: 1
  5267. --- !u!4 &1179774905438161623
  5268. Transform:
  5269. m_ObjectHideFlags: 0
  5270. m_CorrespondingSourceObject: {fileID: 0}
  5271. m_PrefabInstance: {fileID: 0}
  5272. m_PrefabAsset: {fileID: 0}
  5273. m_GameObject: {fileID: 8399052945952134252}
  5274. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5275. m_LocalPosition: {x: 0, y: 0, z: 0}
  5276. m_LocalScale: {x: 1, y: 1, z: 1}
  5277. m_ConstrainProportionsScale: 0
  5278. m_Children: []
  5279. m_Father: {fileID: 1142673919841752809}
  5280. m_RootOrder: 24
  5281. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5282. --- !u!33 &1620857811634903168
  5283. MeshFilter:
  5284. m_ObjectHideFlags: 0
  5285. m_CorrespondingSourceObject: {fileID: 0}
  5286. m_PrefabInstance: {fileID: 0}
  5287. m_PrefabAsset: {fileID: 0}
  5288. m_GameObject: {fileID: 8399052945952134252}
  5289. m_Mesh: {fileID: 4300000, guid: bdf277826530a334fbe914f66b7bc544, type: 2}
  5290. --- !u!23 &7378718546426650117
  5291. MeshRenderer:
  5292. m_ObjectHideFlags: 0
  5293. m_CorrespondingSourceObject: {fileID: 0}
  5294. m_PrefabInstance: {fileID: 0}
  5295. m_PrefabAsset: {fileID: 0}
  5296. m_GameObject: {fileID: 8399052945952134252}
  5297. m_Enabled: 1
  5298. m_CastShadows: 1
  5299. m_ReceiveShadows: 1
  5300. m_DynamicOccludee: 1
  5301. m_StaticShadowCaster: 0
  5302. m_MotionVectors: 1
  5303. m_LightProbeUsage: 1
  5304. m_ReflectionProbeUsage: 1
  5305. m_RayTracingMode: 2
  5306. m_RayTraceProcedural: 0
  5307. m_RenderingLayerMask: 1
  5308. m_RendererPriority: 0
  5309. m_Materials:
  5310. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5311. m_StaticBatchInfo:
  5312. firstSubMesh: 0
  5313. subMeshCount: 0
  5314. m_StaticBatchRoot: {fileID: 0}
  5315. m_ProbeAnchor: {fileID: 0}
  5316. m_LightProbeVolumeOverride: {fileID: 0}
  5317. m_ScaleInLightmap: 1
  5318. m_ReceiveGI: 1
  5319. m_PreserveUVs: 0
  5320. m_IgnoreNormalsForChartDetection: 0
  5321. m_ImportantGI: 0
  5322. m_StitchLightmapSeams: 1
  5323. m_SelectedEditorRenderState: 3
  5324. m_MinimumChartSize: 4
  5325. m_AutoUVMaxDistance: 0.5
  5326. m_AutoUVMaxAngle: 89
  5327. m_LightmapParameters: {fileID: 0}
  5328. m_SortingLayerID: 0
  5329. m_SortingLayer: 0
  5330. m_SortingOrder: 0
  5331. m_AdditionalVertexStreams: {fileID: 0}
  5332. --- !u!1 &8468580791258809129
  5333. GameObject:
  5334. m_ObjectHideFlags: 0
  5335. m_CorrespondingSourceObject: {fileID: 0}
  5336. m_PrefabInstance: {fileID: 0}
  5337. m_PrefabAsset: {fileID: 0}
  5338. serializedVersion: 6
  5339. m_Component:
  5340. - component: {fileID: 2482109979969281520}
  5341. - component: {fileID: 562888437097674518}
  5342. - component: {fileID: 3381975048111686291}
  5343. m_Layer: 0
  5344. m_Name: obj45
  5345. m_TagString: Untagged
  5346. m_Icon: {fileID: 0}
  5347. m_NavMeshLayer: 0
  5348. m_StaticEditorFlags: 0
  5349. m_IsActive: 1
  5350. --- !u!4 &2482109979969281520
  5351. Transform:
  5352. m_ObjectHideFlags: 0
  5353. m_CorrespondingSourceObject: {fileID: 0}
  5354. m_PrefabInstance: {fileID: 0}
  5355. m_PrefabAsset: {fileID: 0}
  5356. m_GameObject: {fileID: 8468580791258809129}
  5357. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5358. m_LocalPosition: {x: 0, y: 0, z: 0}
  5359. m_LocalScale: {x: 1, y: 1, z: 1}
  5360. m_ConstrainProportionsScale: 0
  5361. m_Children: []
  5362. m_Father: {fileID: 1142673919841752809}
  5363. m_RootOrder: 45
  5364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5365. --- !u!33 &562888437097674518
  5366. MeshFilter:
  5367. m_ObjectHideFlags: 0
  5368. m_CorrespondingSourceObject: {fileID: 0}
  5369. m_PrefabInstance: {fileID: 0}
  5370. m_PrefabAsset: {fileID: 0}
  5371. m_GameObject: {fileID: 8468580791258809129}
  5372. m_Mesh: {fileID: 4300000, guid: 638b916608a2e574e8fed66ce73128ca, type: 2}
  5373. --- !u!23 &3381975048111686291
  5374. MeshRenderer:
  5375. m_ObjectHideFlags: 0
  5376. m_CorrespondingSourceObject: {fileID: 0}
  5377. m_PrefabInstance: {fileID: 0}
  5378. m_PrefabAsset: {fileID: 0}
  5379. m_GameObject: {fileID: 8468580791258809129}
  5380. m_Enabled: 1
  5381. m_CastShadows: 1
  5382. m_ReceiveShadows: 1
  5383. m_DynamicOccludee: 1
  5384. m_StaticShadowCaster: 0
  5385. m_MotionVectors: 1
  5386. m_LightProbeUsage: 1
  5387. m_ReflectionProbeUsage: 1
  5388. m_RayTracingMode: 2
  5389. m_RayTraceProcedural: 0
  5390. m_RenderingLayerMask: 1
  5391. m_RendererPriority: 0
  5392. m_Materials:
  5393. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5394. m_StaticBatchInfo:
  5395. firstSubMesh: 0
  5396. subMeshCount: 0
  5397. m_StaticBatchRoot: {fileID: 0}
  5398. m_ProbeAnchor: {fileID: 0}
  5399. m_LightProbeVolumeOverride: {fileID: 0}
  5400. m_ScaleInLightmap: 1
  5401. m_ReceiveGI: 1
  5402. m_PreserveUVs: 0
  5403. m_IgnoreNormalsForChartDetection: 0
  5404. m_ImportantGI: 0
  5405. m_StitchLightmapSeams: 1
  5406. m_SelectedEditorRenderState: 3
  5407. m_MinimumChartSize: 4
  5408. m_AutoUVMaxDistance: 0.5
  5409. m_AutoUVMaxAngle: 89
  5410. m_LightmapParameters: {fileID: 0}
  5411. m_SortingLayerID: 0
  5412. m_SortingLayer: 0
  5413. m_SortingOrder: 0
  5414. m_AdditionalVertexStreams: {fileID: 0}
  5415. --- !u!1 &8548310722462932806
  5416. GameObject:
  5417. m_ObjectHideFlags: 0
  5418. m_CorrespondingSourceObject: {fileID: 0}
  5419. m_PrefabInstance: {fileID: 0}
  5420. m_PrefabAsset: {fileID: 0}
  5421. serializedVersion: 6
  5422. m_Component:
  5423. - component: {fileID: 3259028501407797841}
  5424. - component: {fileID: 5767413188892026900}
  5425. - component: {fileID: 153889811568719992}
  5426. m_Layer: 0
  5427. m_Name: obj68
  5428. m_TagString: Untagged
  5429. m_Icon: {fileID: 0}
  5430. m_NavMeshLayer: 0
  5431. m_StaticEditorFlags: 0
  5432. m_IsActive: 1
  5433. --- !u!4 &3259028501407797841
  5434. Transform:
  5435. m_ObjectHideFlags: 0
  5436. m_CorrespondingSourceObject: {fileID: 0}
  5437. m_PrefabInstance: {fileID: 0}
  5438. m_PrefabAsset: {fileID: 0}
  5439. m_GameObject: {fileID: 8548310722462932806}
  5440. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5441. m_LocalPosition: {x: 0, y: 0, z: 0}
  5442. m_LocalScale: {x: 1, y: 1, z: 1}
  5443. m_ConstrainProportionsScale: 0
  5444. m_Children: []
  5445. m_Father: {fileID: 1142673919841752809}
  5446. m_RootOrder: 68
  5447. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5448. --- !u!33 &5767413188892026900
  5449. MeshFilter:
  5450. m_ObjectHideFlags: 0
  5451. m_CorrespondingSourceObject: {fileID: 0}
  5452. m_PrefabInstance: {fileID: 0}
  5453. m_PrefabAsset: {fileID: 0}
  5454. m_GameObject: {fileID: 8548310722462932806}
  5455. m_Mesh: {fileID: 4300000, guid: 7aa2cff3ca395d04fb799479cfc76865, type: 2}
  5456. --- !u!23 &153889811568719992
  5457. MeshRenderer:
  5458. m_ObjectHideFlags: 0
  5459. m_CorrespondingSourceObject: {fileID: 0}
  5460. m_PrefabInstance: {fileID: 0}
  5461. m_PrefabAsset: {fileID: 0}
  5462. m_GameObject: {fileID: 8548310722462932806}
  5463. m_Enabled: 1
  5464. m_CastShadows: 1
  5465. m_ReceiveShadows: 1
  5466. m_DynamicOccludee: 1
  5467. m_StaticShadowCaster: 0
  5468. m_MotionVectors: 1
  5469. m_LightProbeUsage: 1
  5470. m_ReflectionProbeUsage: 1
  5471. m_RayTracingMode: 2
  5472. m_RayTraceProcedural: 0
  5473. m_RenderingLayerMask: 1
  5474. m_RendererPriority: 0
  5475. m_Materials:
  5476. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5477. m_StaticBatchInfo:
  5478. firstSubMesh: 0
  5479. subMeshCount: 0
  5480. m_StaticBatchRoot: {fileID: 0}
  5481. m_ProbeAnchor: {fileID: 0}
  5482. m_LightProbeVolumeOverride: {fileID: 0}
  5483. m_ScaleInLightmap: 1
  5484. m_ReceiveGI: 1
  5485. m_PreserveUVs: 0
  5486. m_IgnoreNormalsForChartDetection: 0
  5487. m_ImportantGI: 0
  5488. m_StitchLightmapSeams: 1
  5489. m_SelectedEditorRenderState: 3
  5490. m_MinimumChartSize: 4
  5491. m_AutoUVMaxDistance: 0.5
  5492. m_AutoUVMaxAngle: 89
  5493. m_LightmapParameters: {fileID: 0}
  5494. m_SortingLayerID: 0
  5495. m_SortingLayer: 0
  5496. m_SortingOrder: 0
  5497. m_AdditionalVertexStreams: {fileID: 0}
  5498. --- !u!1 &8624067759818206544
  5499. GameObject:
  5500. m_ObjectHideFlags: 0
  5501. m_CorrespondingSourceObject: {fileID: 0}
  5502. m_PrefabInstance: {fileID: 0}
  5503. m_PrefabAsset: {fileID: 0}
  5504. serializedVersion: 6
  5505. m_Component:
  5506. - component: {fileID: 640856378752862537}
  5507. - component: {fileID: 2777370746986753046}
  5508. - component: {fileID: 91542608583538980}
  5509. m_Layer: 0
  5510. m_Name: obj59
  5511. m_TagString: Untagged
  5512. m_Icon: {fileID: 0}
  5513. m_NavMeshLayer: 0
  5514. m_StaticEditorFlags: 0
  5515. m_IsActive: 1
  5516. --- !u!4 &640856378752862537
  5517. Transform:
  5518. m_ObjectHideFlags: 0
  5519. m_CorrespondingSourceObject: {fileID: 0}
  5520. m_PrefabInstance: {fileID: 0}
  5521. m_PrefabAsset: {fileID: 0}
  5522. m_GameObject: {fileID: 8624067759818206544}
  5523. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5524. m_LocalPosition: {x: 0, y: 0, z: 0}
  5525. m_LocalScale: {x: 1, y: 1, z: 1}
  5526. m_ConstrainProportionsScale: 0
  5527. m_Children: []
  5528. m_Father: {fileID: 1142673919841752809}
  5529. m_RootOrder: 59
  5530. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5531. --- !u!33 &2777370746986753046
  5532. MeshFilter:
  5533. m_ObjectHideFlags: 0
  5534. m_CorrespondingSourceObject: {fileID: 0}
  5535. m_PrefabInstance: {fileID: 0}
  5536. m_PrefabAsset: {fileID: 0}
  5537. m_GameObject: {fileID: 8624067759818206544}
  5538. m_Mesh: {fileID: 4300000, guid: 600f82612b564a24f82ce7aded75cf36, type: 2}
  5539. --- !u!23 &91542608583538980
  5540. MeshRenderer:
  5541. m_ObjectHideFlags: 0
  5542. m_CorrespondingSourceObject: {fileID: 0}
  5543. m_PrefabInstance: {fileID: 0}
  5544. m_PrefabAsset: {fileID: 0}
  5545. m_GameObject: {fileID: 8624067759818206544}
  5546. m_Enabled: 1
  5547. m_CastShadows: 1
  5548. m_ReceiveShadows: 1
  5549. m_DynamicOccludee: 1
  5550. m_StaticShadowCaster: 0
  5551. m_MotionVectors: 1
  5552. m_LightProbeUsage: 1
  5553. m_ReflectionProbeUsage: 1
  5554. m_RayTracingMode: 2
  5555. m_RayTraceProcedural: 0
  5556. m_RenderingLayerMask: 1
  5557. m_RendererPriority: 0
  5558. m_Materials:
  5559. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5560. m_StaticBatchInfo:
  5561. firstSubMesh: 0
  5562. subMeshCount: 0
  5563. m_StaticBatchRoot: {fileID: 0}
  5564. m_ProbeAnchor: {fileID: 0}
  5565. m_LightProbeVolumeOverride: {fileID: 0}
  5566. m_ScaleInLightmap: 1
  5567. m_ReceiveGI: 1
  5568. m_PreserveUVs: 0
  5569. m_IgnoreNormalsForChartDetection: 0
  5570. m_ImportantGI: 0
  5571. m_StitchLightmapSeams: 1
  5572. m_SelectedEditorRenderState: 3
  5573. m_MinimumChartSize: 4
  5574. m_AutoUVMaxDistance: 0.5
  5575. m_AutoUVMaxAngle: 89
  5576. m_LightmapParameters: {fileID: 0}
  5577. m_SortingLayerID: 0
  5578. m_SortingLayer: 0
  5579. m_SortingOrder: 0
  5580. m_AdditionalVertexStreams: {fileID: 0}
  5581. --- !u!1 &8766298696748160921
  5582. GameObject:
  5583. m_ObjectHideFlags: 0
  5584. m_CorrespondingSourceObject: {fileID: 0}
  5585. m_PrefabInstance: {fileID: 0}
  5586. m_PrefabAsset: {fileID: 0}
  5587. serializedVersion: 6
  5588. m_Component:
  5589. - component: {fileID: 3367456377756441267}
  5590. - component: {fileID: 5794646682953229823}
  5591. - component: {fileID: 163992216005431988}
  5592. m_Layer: 0
  5593. m_Name: obj28
  5594. m_TagString: Untagged
  5595. m_Icon: {fileID: 0}
  5596. m_NavMeshLayer: 0
  5597. m_StaticEditorFlags: 0
  5598. m_IsActive: 1
  5599. --- !u!4 &3367456377756441267
  5600. Transform:
  5601. m_ObjectHideFlags: 0
  5602. m_CorrespondingSourceObject: {fileID: 0}
  5603. m_PrefabInstance: {fileID: 0}
  5604. m_PrefabAsset: {fileID: 0}
  5605. m_GameObject: {fileID: 8766298696748160921}
  5606. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5607. m_LocalPosition: {x: 0, y: 0, z: 0}
  5608. m_LocalScale: {x: 1, y: 1, z: 1}
  5609. m_ConstrainProportionsScale: 0
  5610. m_Children: []
  5611. m_Father: {fileID: 1142673919841752809}
  5612. m_RootOrder: 28
  5613. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5614. --- !u!33 &5794646682953229823
  5615. MeshFilter:
  5616. m_ObjectHideFlags: 0
  5617. m_CorrespondingSourceObject: {fileID: 0}
  5618. m_PrefabInstance: {fileID: 0}
  5619. m_PrefabAsset: {fileID: 0}
  5620. m_GameObject: {fileID: 8766298696748160921}
  5621. m_Mesh: {fileID: 4300000, guid: ed443ac9beb6b244cb2236b1945feff1, type: 2}
  5622. --- !u!23 &163992216005431988
  5623. MeshRenderer:
  5624. m_ObjectHideFlags: 0
  5625. m_CorrespondingSourceObject: {fileID: 0}
  5626. m_PrefabInstance: {fileID: 0}
  5627. m_PrefabAsset: {fileID: 0}
  5628. m_GameObject: {fileID: 8766298696748160921}
  5629. m_Enabled: 1
  5630. m_CastShadows: 1
  5631. m_ReceiveShadows: 1
  5632. m_DynamicOccludee: 1
  5633. m_StaticShadowCaster: 0
  5634. m_MotionVectors: 1
  5635. m_LightProbeUsage: 1
  5636. m_ReflectionProbeUsage: 1
  5637. m_RayTracingMode: 2
  5638. m_RayTraceProcedural: 0
  5639. m_RenderingLayerMask: 1
  5640. m_RendererPriority: 0
  5641. m_Materials:
  5642. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5643. m_StaticBatchInfo:
  5644. firstSubMesh: 0
  5645. subMeshCount: 0
  5646. m_StaticBatchRoot: {fileID: 0}
  5647. m_ProbeAnchor: {fileID: 0}
  5648. m_LightProbeVolumeOverride: {fileID: 0}
  5649. m_ScaleInLightmap: 1
  5650. m_ReceiveGI: 1
  5651. m_PreserveUVs: 0
  5652. m_IgnoreNormalsForChartDetection: 0
  5653. m_ImportantGI: 0
  5654. m_StitchLightmapSeams: 1
  5655. m_SelectedEditorRenderState: 3
  5656. m_MinimumChartSize: 4
  5657. m_AutoUVMaxDistance: 0.5
  5658. m_AutoUVMaxAngle: 89
  5659. m_LightmapParameters: {fileID: 0}
  5660. m_SortingLayerID: 0
  5661. m_SortingLayer: 0
  5662. m_SortingOrder: 0
  5663. m_AdditionalVertexStreams: {fileID: 0}
  5664. --- !u!1 &8781377032791743749
  5665. GameObject:
  5666. m_ObjectHideFlags: 0
  5667. m_CorrespondingSourceObject: {fileID: 0}
  5668. m_PrefabInstance: {fileID: 0}
  5669. m_PrefabAsset: {fileID: 0}
  5670. serializedVersion: 6
  5671. m_Component:
  5672. - component: {fileID: 6782686346197922166}
  5673. - component: {fileID: 2626199137445869773}
  5674. - component: {fileID: 5843115072499367462}
  5675. m_Layer: 0
  5676. m_Name: obj14
  5677. m_TagString: Untagged
  5678. m_Icon: {fileID: 0}
  5679. m_NavMeshLayer: 0
  5680. m_StaticEditorFlags: 0
  5681. m_IsActive: 1
  5682. --- !u!4 &6782686346197922166
  5683. Transform:
  5684. m_ObjectHideFlags: 0
  5685. m_CorrespondingSourceObject: {fileID: 0}
  5686. m_PrefabInstance: {fileID: 0}
  5687. m_PrefabAsset: {fileID: 0}
  5688. m_GameObject: {fileID: 8781377032791743749}
  5689. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5690. m_LocalPosition: {x: 0, y: 0, z: 0}
  5691. m_LocalScale: {x: 1, y: 1, z: 1}
  5692. m_ConstrainProportionsScale: 0
  5693. m_Children: []
  5694. m_Father: {fileID: 1142673919841752809}
  5695. m_RootOrder: 14
  5696. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5697. --- !u!33 &2626199137445869773
  5698. MeshFilter:
  5699. m_ObjectHideFlags: 0
  5700. m_CorrespondingSourceObject: {fileID: 0}
  5701. m_PrefabInstance: {fileID: 0}
  5702. m_PrefabAsset: {fileID: 0}
  5703. m_GameObject: {fileID: 8781377032791743749}
  5704. m_Mesh: {fileID: 4300000, guid: 4b0a1436202d7db4abfdb08fc3758a5d, type: 2}
  5705. --- !u!23 &5843115072499367462
  5706. MeshRenderer:
  5707. m_ObjectHideFlags: 0
  5708. m_CorrespondingSourceObject: {fileID: 0}
  5709. m_PrefabInstance: {fileID: 0}
  5710. m_PrefabAsset: {fileID: 0}
  5711. m_GameObject: {fileID: 8781377032791743749}
  5712. m_Enabled: 1
  5713. m_CastShadows: 1
  5714. m_ReceiveShadows: 1
  5715. m_DynamicOccludee: 1
  5716. m_StaticShadowCaster: 0
  5717. m_MotionVectors: 1
  5718. m_LightProbeUsage: 1
  5719. m_ReflectionProbeUsage: 1
  5720. m_RayTracingMode: 2
  5721. m_RayTraceProcedural: 0
  5722. m_RenderingLayerMask: 1
  5723. m_RendererPriority: 0
  5724. m_Materials:
  5725. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5726. m_StaticBatchInfo:
  5727. firstSubMesh: 0
  5728. subMeshCount: 0
  5729. m_StaticBatchRoot: {fileID: 0}
  5730. m_ProbeAnchor: {fileID: 0}
  5731. m_LightProbeVolumeOverride: {fileID: 0}
  5732. m_ScaleInLightmap: 1
  5733. m_ReceiveGI: 1
  5734. m_PreserveUVs: 0
  5735. m_IgnoreNormalsForChartDetection: 0
  5736. m_ImportantGI: 0
  5737. m_StitchLightmapSeams: 1
  5738. m_SelectedEditorRenderState: 3
  5739. m_MinimumChartSize: 4
  5740. m_AutoUVMaxDistance: 0.5
  5741. m_AutoUVMaxAngle: 89
  5742. m_LightmapParameters: {fileID: 0}
  5743. m_SortingLayerID: 0
  5744. m_SortingLayer: 0
  5745. m_SortingOrder: 0
  5746. m_AdditionalVertexStreams: {fileID: 0}
  5747. --- !u!1 &9007076044882616310
  5748. GameObject:
  5749. m_ObjectHideFlags: 0
  5750. m_CorrespondingSourceObject: {fileID: 0}
  5751. m_PrefabInstance: {fileID: 0}
  5752. m_PrefabAsset: {fileID: 0}
  5753. serializedVersion: 6
  5754. m_Component:
  5755. - component: {fileID: 8678602344726008734}
  5756. - component: {fileID: 8125763016452957352}
  5757. - component: {fileID: 3464945671304235205}
  5758. m_Layer: 0
  5759. m_Name: obj10
  5760. m_TagString: Untagged
  5761. m_Icon: {fileID: 0}
  5762. m_NavMeshLayer: 0
  5763. m_StaticEditorFlags: 0
  5764. m_IsActive: 1
  5765. --- !u!4 &8678602344726008734
  5766. Transform:
  5767. m_ObjectHideFlags: 0
  5768. m_CorrespondingSourceObject: {fileID: 0}
  5769. m_PrefabInstance: {fileID: 0}
  5770. m_PrefabAsset: {fileID: 0}
  5771. m_GameObject: {fileID: 9007076044882616310}
  5772. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  5773. m_LocalPosition: {x: 0, y: 0, z: 0}
  5774. m_LocalScale: {x: 1, y: 1, z: 1}
  5775. m_ConstrainProportionsScale: 0
  5776. m_Children: []
  5777. m_Father: {fileID: 1142673919841752809}
  5778. m_RootOrder: 10
  5779. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  5780. --- !u!33 &8125763016452957352
  5781. MeshFilter:
  5782. m_ObjectHideFlags: 0
  5783. m_CorrespondingSourceObject: {fileID: 0}
  5784. m_PrefabInstance: {fileID: 0}
  5785. m_PrefabAsset: {fileID: 0}
  5786. m_GameObject: {fileID: 9007076044882616310}
  5787. m_Mesh: {fileID: 4300000, guid: 31b439c147e99cf4aba10867721813f8, type: 2}
  5788. --- !u!23 &3464945671304235205
  5789. MeshRenderer:
  5790. m_ObjectHideFlags: 0
  5791. m_CorrespondingSourceObject: {fileID: 0}
  5792. m_PrefabInstance: {fileID: 0}
  5793. m_PrefabAsset: {fileID: 0}
  5794. m_GameObject: {fileID: 9007076044882616310}
  5795. m_Enabled: 1
  5796. m_CastShadows: 1
  5797. m_ReceiveShadows: 1
  5798. m_DynamicOccludee: 1
  5799. m_StaticShadowCaster: 0
  5800. m_MotionVectors: 1
  5801. m_LightProbeUsage: 1
  5802. m_ReflectionProbeUsage: 1
  5803. m_RayTracingMode: 2
  5804. m_RayTraceProcedural: 0
  5805. m_RenderingLayerMask: 1
  5806. m_RendererPriority: 0
  5807. m_Materials:
  5808. - {fileID: 239378781582670930, guid: 416fc9a0b668c7e48a9b672f861c9fc2, type: 3}
  5809. m_StaticBatchInfo:
  5810. firstSubMesh: 0
  5811. subMeshCount: 0
  5812. m_StaticBatchRoot: {fileID: 0}
  5813. m_ProbeAnchor: {fileID: 0}
  5814. m_LightProbeVolumeOverride: {fileID: 0}
  5815. m_ScaleInLightmap: 1
  5816. m_ReceiveGI: 1
  5817. m_PreserveUVs: 0
  5818. m_IgnoreNormalsForChartDetection: 0
  5819. m_ImportantGI: 0
  5820. m_StitchLightmapSeams: 1
  5821. m_SelectedEditorRenderState: 3
  5822. m_MinimumChartSize: 4
  5823. m_AutoUVMaxDistance: 0.5
  5824. m_AutoUVMaxAngle: 89
  5825. m_LightmapParameters: {fileID: 0}
  5826. m_SortingLayerID: 0
  5827. m_SortingLayer: 0
  5828. m_SortingOrder: 0
  5829. m_AdditionalVertexStreams: {fileID: 0}