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- #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
- using System;
- /*
- * $Id: ZStream.cs,v 1.1 2006-07-31 13:59:26 bouncy Exp $
- *
- Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved.
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- 1. Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- 2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in
- the documentation and/or other materials provided with the distribution.
- 3. The names of the authors may not be used to endorse or promote products
- derived from this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
- INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
- INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
- INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
- OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
- EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * This program is based on zlib-1.1.3, so all credit should go authors
- * Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
- * and contributors of zlib.
- */
- namespace Org.BouncyCastle.Utilities.Zlib {
- public sealed class ZStream{
- private const int MAX_WBITS=15; // 32K LZ77 window
- private const int DEF_WBITS=MAX_WBITS;
- private const int Z_NO_FLUSH=0;
- private const int Z_PARTIAL_FLUSH=1;
- private const int Z_SYNC_FLUSH=2;
- private const int Z_FULL_FLUSH=3;
- private const int Z_FINISH=4;
- private const int MAX_MEM_LEVEL=9;
- private const int Z_OK=0;
- private const int Z_STREAM_END=1;
- private const int Z_NEED_DICT=2;
- private const int Z_ERRNO=-1;
- private const int Z_STREAM_ERROR=-2;
- private const int Z_DATA_ERROR=-3;
- private const int Z_MEM_ERROR=-4;
- private const int Z_BUF_ERROR=-5;
- private const int Z_VERSION_ERROR=-6;
- public byte[] next_in; // next input byte
- public int next_in_index;
- public int avail_in; // number of bytes available at next_in
- public long total_in; // total nb of input bytes read so far
- public byte[] next_out; // next output byte should be put there
- public int next_out_index;
- public int avail_out; // remaining free space at next_out
- public long total_out; // total nb of bytes output so far
- public String msg;
- internal Deflate dstate;
- internal Inflate istate;
- internal int data_type; // best guess about the data type: ascii or binary
- public long adler;
- internal Adler32 _adler=new Adler32();
- public int inflateInit(){
- return inflateInit(DEF_WBITS);
- }
- public int inflateInit(bool nowrap){
- return inflateInit(DEF_WBITS, nowrap);
- }
- public int inflateInit(int w){
- return inflateInit(w, false);
- }
- public int inflateInit(int w, bool nowrap){
- istate=new Inflate();
- return istate.inflateInit(this, nowrap?-w:w);
- }
- public int inflate(int f){
- if(istate==null) return Z_STREAM_ERROR;
- return istate.inflate(this, f);
- }
- public int inflateEnd(){
- if(istate==null) return Z_STREAM_ERROR;
- int ret=istate.inflateEnd(this);
- istate = null;
- return ret;
- }
- public int inflateSync(){
- if(istate == null)
- return Z_STREAM_ERROR;
- return istate.inflateSync(this);
- }
- public int inflateSetDictionary(byte[] dictionary, int dictLength){
- if(istate == null)
- return Z_STREAM_ERROR;
- return istate.inflateSetDictionary(this, dictionary, dictLength);
- }
- public int deflateInit(int level){
- return deflateInit(level, MAX_WBITS);
- }
- public int deflateInit(int level, bool nowrap){
- return deflateInit(level, MAX_WBITS, nowrap);
- }
- public int deflateInit(int level, int bits){
- return deflateInit(level, bits, false);
- }
- public int deflateInit(int level, int bits, bool nowrap){
- dstate=new Deflate();
- return dstate.deflateInit(this, level, nowrap?-bits:bits);
- }
- public int deflate(int flush){
- if(dstate==null){
- return Z_STREAM_ERROR;
- }
- return dstate.deflate(this, flush);
- }
- public int deflateEnd(){
- if(dstate==null) return Z_STREAM_ERROR;
- int ret=dstate.deflateEnd();
- dstate=null;
- return ret;
- }
- public int deflateParams(int level, int strategy){
- if(dstate==null) return Z_STREAM_ERROR;
- return dstate.deflateParams(this, level, strategy);
- }
- public int deflateSetDictionary (byte[] dictionary, int dictLength){
- if(dstate == null)
- return Z_STREAM_ERROR;
- return dstate.deflateSetDictionary(this, dictionary, dictLength);
- }
- // Flush as much pending output as possible. All deflate() output goes
- // through this function so some applications may wish to modify it
- // to avoid allocating a large strm->next_out buffer and copying into it.
- // (See also read_buf()).
- internal void flush_pending(){
- int len=dstate.pending;
- if(len>avail_out) len=avail_out;
- if(len==0) return;
- if(dstate.pending_buf.Length<=dstate.pending_out ||
- next_out.Length<=next_out_index ||
- dstate.pending_buf.Length<(dstate.pending_out+len) ||
- next_out.Length<(next_out_index+len)){
- // System.out.println(dstate.pending_buf.length+", "+dstate.pending_out+
- // ", "+next_out.length+", "+next_out_index+", "+len);
- // System.out.println("avail_out="+avail_out);
- }
- System.Array.Copy(dstate.pending_buf, dstate.pending_out,
- next_out, next_out_index, len);
- next_out_index+=len;
- dstate.pending_out+=len;
- total_out+=len;
- avail_out-=len;
- dstate.pending-=len;
- if(dstate.pending==0){
- dstate.pending_out=0;
- }
- }
- // Read a new buffer from the current input stream, update the adler32
- // and total number of bytes read. All deflate() input goes through
- // this function so some applications may wish to modify it to avoid
- // allocating a large strm->next_in buffer and copying from it.
- // (See also flush_pending()).
- internal int read_buf(byte[] buf, int start, int size) {
- int len=avail_in;
- if(len>size) len=size;
- if(len==0) return 0;
- avail_in-=len;
- if(dstate.noheader==0) {
- adler=_adler.adler32(adler, next_in, next_in_index, len);
- }
- System.Array.Copy(next_in, next_in_index, buf, start, len);
- next_in_index += len;
- total_in += len;
- return len;
- }
- public void free(){
- next_in=null;
- next_out=null;
- msg=null;
- _adler=null;
- }
- }
- }
- #endif
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