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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class UserConfig
- {
- private string prikey = "UserConfig";
- private string account;
- private string id;
- private string sc_uid;
- private string nick_name;
- private string avatar;
- private string is_activate;
- private string login_type;//1 账号密码登录 2 手机号登录 3 SN号登录
- private bool isRemberUserAndPass;
- public string Prikey { get => prikey; set => prikey = value; }
- public string Account { get => account; set => account = value; }
- public string Id { get => id; set => id = value; }
- public string Sc_uid { get => sc_uid; set => sc_uid = value; }
- public string Nick_name { get => nick_name; set => nick_name = value; }
- public string Avatar { get => avatar; set => avatar = value; }
- public string Is_activate { get => is_activate; set => is_activate = value; }
- public string Login_type { get => login_type; set => login_type = value; }
- public bool IsRemberUserAndPass { get => isRemberUserAndPass; set => isRemberUserAndPass = value; }
- }
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