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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using static ScenesManager;
- public class SceneInfo : MonoBehaviour
- {
- public SceneType _sceneType;
-
- void Start()
- {
-
- }
-
- void Update()
- {
-
- }
- public void setType(SceneType stype)
- {
- _sceneType = stype;
- }
- }
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