MachineRoomManager.cs 23 KB

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  1. using System.Linq;
  2. using Newtonsoft.Json;
  3. using SC.XR.Unity.Module_InputSystem;
  4. using System;
  5. using System.Collections;
  6. using System.Collections.Generic;
  7. using System.IO;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. using UnityEngine.XR;
  11. using Ximmerse.XR.Tag;
  12. /// <summary>
  13. /// 大场景生成和Tag管理
  14. /// </summary>
  15. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  16. {
  17. public MachineRoomData data;
  18. public GameObject cabinetObj;
  19. public GameObject bladeServer;
  20. public bool isInit = false;
  21. public MachineRoomTagData tagData;
  22. public List<EditorTag> listEditorTag;
  23. GameObject tagObjPoint;
  24. private List<BladeServerItem> listBSItem;
  25. public TagTracking foundTracking;
  26. public GameObject cubeY;
  27. public Transform leftLine;
  28. public Transform rightLine;
  29. bool isSelect = false;
  30. private Transform selectTrigger;
  31. private Vector3 selectTOldPos;
  32. private Vector3 selectTOldRot;
  33. /// <summary>
  34. /// 临时创建 的tagid
  35. /// </summary>
  36. private List<int> listTagid;
  37. /// <summary>
  38. /// 临时创建 刀片机信息
  39. /// </summary>
  40. private DeviceParameters dp1;
  41. private DeviceParameters dp2;
  42. /// <summary>
  43. /// 机房列表
  44. /// </summary>
  45. public List<string> listRoomName;
  46. public void Init()
  47. {
  48. tagObjPoint = new GameObject();
  49. listBSItem = new List<BladeServerItem>();
  50. listRoomName = new List<string>();
  51. listRoomName.Add("4A-23");
  52. listRoomName.Add("4A-24");
  53. listRoomName.Add("4A-25");
  54. listRoomName.Add("4A-26");
  55. listRoomName.Add("4A-27");
  56. listTagid = new List<int>();
  57. listTagid.Add(31);
  58. listTagid.Add(61);
  59. listTagid.Add(64);
  60. listTagid.Add(43);
  61. listTagid.Add(3161);
  62. listTagid.Add(3164);
  63. listTagid.Add(4361);
  64. listTagid.Add(4364);
  65. PlayerPrefs.DeleteAll();
  66. if (PlayerPrefs.HasKey("MachineRoomData"))
  67. {
  68. string msg = PlayerPrefs.GetString("MachineRoomData");
  69. Debug.Log("MachineRoomData " + msg);
  70. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  71. data = new MachineRoomData();
  72. data.line = 4;
  73. data.list = 3;
  74. data.intervalW = 1;
  75. data.intervalL = 2;
  76. data.cabinetW = 1.2f;
  77. data.cabinetH = 2f;
  78. data.bladeSeverNumber = 4;
  79. data.bIntervalH = 0.2f;
  80. data.firstBladeSeverH = 0.4f;
  81. data.TagOffestPosY = 0;
  82. data.CameraFar = 3;
  83. data.roomName = "4A-23";
  84. data.totalCapacity = 8520;
  85. data.usedCapacity = 4420;
  86. data.totalPower = 1278;
  87. data.usedPower = 846.24f;
  88. data.totalLoadBearing = 85.2f;
  89. data.usedBearing = 46.83f;
  90. }
  91. else
  92. {
  93. data = new MachineRoomData();
  94. data.line = 4;
  95. data.list = 3;
  96. data.intervalW = 1;
  97. data.intervalL = 2;
  98. data.cabinetW = 1.2f;
  99. data.cabinetH = 2f;
  100. data.bladeSeverNumber = 4;
  101. data.bIntervalH = 0.2f;
  102. data.firstBladeSeverH = 0.4f;
  103. data.TagOffestPosY = 0;
  104. data.CameraFar = 3;
  105. data.roomName = "4A-23";
  106. data.totalCapacity = 8520;
  107. data.usedCapacity = 4420;
  108. data.totalPower = 1278;
  109. data.usedPower = 846.24f;
  110. data.totalLoadBearing = 85.2f;
  111. data.usedBearing = 46.83f;
  112. }
  113. // data.listCabinetData = null;
  114. data.listEquipmentData = null;
  115. data.listTagData = null;
  116. PlayerPrefs.DeleteAll();
  117. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  118. {
  119. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  120. Debug.Log("MachineRoomTagData " + msg);
  121. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  122. data.listTagData = new List<MachineRoomTagData>();
  123. MachineRoomTagData data1 = new MachineRoomTagData();
  124. data1.id = 65;
  125. data1.pos = new Vector3(4.5f, 0, 0);
  126. data1.rot = new Vector3(0, 180, 0);
  127. data1.offestPos = Vector3.zero;
  128. data1.offestrot = Vector3.zero;
  129. MachineRoomTagData data2 = new MachineRoomTagData();
  130. data2.id = 22;
  131. data2.pos = new Vector3(4.5f, 0, 1.8f);
  132. data2.rot = new Vector3(0, 180, 0);
  133. data2.offestPos = Vector3.zero;
  134. data2.offestrot = Vector3.zero;
  135. MachineRoomTagData data3 = new MachineRoomTagData();
  136. data3.id = 23;
  137. data3.pos = new Vector3(4.5f, 0, 3.7f);
  138. data3.rot = new Vector3(0, 180, 0);
  139. data3.offestPos = Vector3.zero;
  140. data3.offestrot = Vector3.zero;
  141. data.listTagData.Add(data1);
  142. data.listTagData.Add(data2);
  143. data.listTagData.Add(data3);
  144. }
  145. else
  146. {
  147. data.listTagData = new List<MachineRoomTagData>();
  148. MachineRoomTagData data1 = new MachineRoomTagData();
  149. data1.id = 65;
  150. data1.pos = new Vector3(4.5f, 0, 0);
  151. data1.rot = new Vector3(0, 180, 0);
  152. data1.offestPos = Vector3.zero;
  153. data1.offestrot = Vector3.zero;
  154. MachineRoomTagData data2 = new MachineRoomTagData();
  155. data2.id = 22;
  156. data2.pos = new Vector3(4.5f, 0, 1.8f);
  157. data2.rot = new Vector3(0, 180, 0);
  158. data2.offestPos = Vector3.zero;
  159. data2.offestrot = Vector3.zero;
  160. MachineRoomTagData data3 = new MachineRoomTagData();
  161. data3.id = 23;
  162. data3.pos = new Vector3(4.5f, 0, 3.7f);
  163. data3.rot = new Vector3(0, 180, 0);
  164. data3.offestPos = Vector3.zero;
  165. data3.offestrot = Vector3.zero;
  166. data.listTagData.Add(data1);
  167. data.listTagData.Add(data2);
  168. data.listTagData.Add(data3);
  169. }
  170. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  171. {
  172. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  173. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  174. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  175. }
  176. dp1 = new DeviceParameters();
  177. dp1.deviceId = 1;
  178. dp1.deviceName = "NetView4000_1";
  179. dp1.deviceModel = "NetView4000";
  180. dp1.deviceType = "流量溯源";
  181. dp1.assetTagNumber = "781010G001AAAAAAA";
  182. dp1.serialNumber = "B4U120800057";
  183. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  184. dp1.assetStatus = null;
  185. dp1.deviceStatus = "运行中";
  186. dp1.deliveryData = "2022-11-25";
  187. dp1.enabledDate = "2022-05-31";
  188. dp1.serverUsageType = null;
  189. dp1.typicalModel = null;
  190. dp1.equipmentBrand = "神州数码";
  191. dp1.manufacturer = "神州数码";
  192. dp1.equipmentWeight = 30;
  193. dp1.equipmentPower = 1200;
  194. dp1.originType = "国产";
  195. dp1.collectionCPName = "其它安...";
  196. dp1.resourcePool = "湘潭资源池";
  197. dp1.wherePOD = "PUB1-1";
  198. dp1.networkDomain = "公共域";
  199. dp1.city = "湖南";
  200. dp1.building = "二级楼";
  201. dp1.floor = "5";
  202. dp1.computerRoomName = "507机房";
  203. dp1.computerRoomCoding = "ITC-4300000...";
  204. dp1.cabinetNumber = "P06";
  205. dp1.uMessage = "24-24";
  206. dp1.deviceOrientation = "前";
  207. dp1.manageIP = "10.207.90.50";
  208. dp1.saveIP = null;
  209. dp1.iPMIIP = null;
  210. dp1.businessIP = null;
  211. dp1.projectName = "2021年IT基础...";
  212. dp1.equipmentSupplier = "神州数码";
  213. dp1.assetOwner = "陈国威(chen guo wei)";
  214. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  215. dp1.equipmentBTTOrganization = "中移动信息";
  216. dp1.facilityManagementOrganization = null;
  217. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  218. dp1.businessSystem = null;
  219. dp2 = new DeviceParameters();
  220. dp2.deviceId = 2;
  221. dp2.deviceName = "NetView4000_2";
  222. dp2.deviceModel = "NetView4000";
  223. dp2.deviceType = "流量溯源";
  224. dp2.assetTagNumber = "781010G002AAAAAAA";
  225. dp2.serialNumber = "B4U120800057";
  226. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  227. dp2.assetStatus = null;
  228. dp2.deviceStatus = "运行中";
  229. dp2.deliveryData = "2022-11-25";
  230. dp2.enabledDate = "2022-05-31";
  231. dp2.serverUsageType = null;
  232. dp2.typicalModel = null;
  233. dp2.equipmentBrand = "神州数码";
  234. dp2.manufacturer = "神州数码";
  235. dp2.equipmentWeight = 30;
  236. dp2.equipmentPower = 1200;
  237. dp2.originType = "国产";
  238. dp2.collectionCPName = "其它安...";
  239. dp2.resourcePool = "湘潭资源池";
  240. dp2.wherePOD = "PUB1-1";
  241. dp2.networkDomain = "公共域";
  242. dp2.city = "湖南";
  243. dp2.building = "二级楼";
  244. dp2.floor = "5";
  245. dp2.computerRoomName = "507机房";
  246. dp2.computerRoomCoding = "ITC-4300000...";
  247. dp2.cabinetNumber = "P06";
  248. dp2.uMessage = "24-24";
  249. dp2.deviceOrientation = "前";
  250. dp2.manageIP = "10.207.90.50";
  251. dp2.saveIP = null;
  252. dp2.iPMIIP = null;
  253. dp2.businessIP = null;
  254. dp2.projectName = "2021年IT基础...";
  255. dp2.equipmentSupplier = "神州数码";
  256. dp2.assetOwner = "陈国威(chen guo wei)";
  257. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  258. dp2.equipmentBTTOrganization = "中移动信息";
  259. dp2.facilityManagementOrganization = null;
  260. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  261. dp2.businessSystem = null;
  262. SettingMachineRoomData.Instance.Init(data);
  263. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  264. ServerInit();
  265. }
  266. private void Start()
  267. {
  268. Init();
  269. #if UNITY_EDITOR
  270. // Init();
  271. #endif
  272. }
  273. private void Update()
  274. {
  275. if (state && tagData != null)
  276. {
  277. for (int i = 0; i < listEditorTag.Count; i++)
  278. {
  279. listEditorTag[i].gameObject.SetActive(!state);
  280. if (listEditorTag[i].id == tagData.id)
  281. listEditorTag[i].gameObject.SetActive(true);
  282. }
  283. }
  284. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  285. {
  286. tagObjPoint.transform.SetParent(foundTracking.transform);
  287. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  288. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  289. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  290. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  291. }
  292. if (Input.GetKeyDown(KeyCode.K))
  293. {
  294. OnTrackingFound(foundTracking);
  295. }
  296. }
  297. List<MachineObj> listObjes = new List<MachineObj>();
  298. public void MachineInit()
  299. {
  300. listObjes.Clear();
  301. listObjes = new List<MachineObj>();
  302. // 重新生成机柜组
  303. data.listEquipmentData = null;
  304. data.listEquipmentData = new List<MachineParameters>();
  305. for (int i = 0; i < data.line; i++)
  306. {
  307. for (int j = 0; j < data.list; j++)
  308. {
  309. MachineParameters mp1 = new MachineParameters();
  310. mp1.deviceId = (i * data.list + j + 1);
  311. mp1.tagID = -1000;
  312. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  313. mp1.eulerAxle = 3;
  314. mp1.deviceName = "设备"+(i* data.list + j+1).ToString();
  315. mp1.carryingSystem = "承载系统1";
  316. mp1.deviceLocation = "4A-23机房";
  317. mp1.equipmentType = "机柜";
  318. mp1.equipmentModel = null;
  319. mp1.factory = null;
  320. mp1.specification = null;
  321. mp1.listDevicesParameters = new List<DeviceParameters>();
  322. if (mp1.deviceId % 2 == 0)
  323. mp1.listDevicesParameters.Add(dp1);
  324. else
  325. mp1.listDevicesParameters.Add(dp2);
  326. data.listEquipmentData.Add(mp1);
  327. }
  328. }
  329. for (int i = 0; i < listTagid.Count; i++)
  330. {
  331. if ((i + 1) < data.listEquipmentData.Count)
  332. {
  333. data.listEquipmentData[i].tagID = listTagid[i];
  334. }
  335. else
  336. break;
  337. }
  338. for (int i = 0; i < data.listEquipmentData.Count; i++)
  339. {
  340. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  341. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  342. Debug.Log(data.cabinetH + " " + data.cabinetW);
  343. obj.name = data.listEquipmentData[i].deviceName;
  344. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  345. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  346. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  347. listObjes.Add(obj.GetComponent<MachineObj>());
  348. listObjes[i].deviceParameters = data.listEquipmentData[i];
  349. }
  350. //Debug.Log(data.line);
  351. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  352. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  353. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  354. isInit = true;
  355. StartCoroutine(RandomRange());
  356. }
  357. public IEnumerator RandomRange()
  358. {
  359. yield return 2f;
  360. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  361. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  362. List<MachineObj> listMachineObj = new List<MachineObj>();
  363. for (int i = 0; i < 3; i++)
  364. {
  365. if(i<listObjes.Count-1)
  366. {
  367. listMachineObj.Add(listObjes[i]);
  368. }
  369. }
  370. WayFindingManager.Instance.NavigatorServer(listMachineObj);
  371. }
  372. public void ServerInit()
  373. {
  374. // if (data.listCabinetData == null)
  375. // return;
  376. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  377. // for (int i = 0; i < data.listCabinetData.Count; i++)
  378. // {
  379. // if (data.listCabinetData[i].listBladeServerData == null)
  380. // continue;
  381. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  382. // {
  383. // GameObject item = GameObject.Instantiate(rDataItem);
  384. // DataItem dataItem = item.GetComponent<DataItem>();
  385. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  386. // }
  387. // }
  388. if (data.listEquipmentData == null)
  389. return;
  390. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  391. for (int i = 0; i < data.listEquipmentData.Count; i++)
  392. {
  393. GameObject item = GameObject.Instantiate(rDataItem);
  394. DataItem dataItem = item.GetComponent<DataItem>();
  395. dataItem.Init(data.listEquipmentData[i]);
  396. item.SetActive(true);
  397. for (int j = 0; j < data.listEquipmentData[i].listDevicesParameters.Count;j++)
  398. {
  399. dataItem.SetDeviceParametersData(data.listEquipmentData[i].listDevicesParameters);
  400. }
  401. }
  402. }
  403. public void SettingMachine( )
  404. {
  405. if (listObjes != null)
  406. {
  407. for (int i = 0; i < listObjes.Count; i++)
  408. {
  409. listObjes[i].gameObject.SetActive(false);
  410. }
  411. listObjes.Clear();
  412. listObjes = new List<MachineObj>();
  413. }
  414. data.listEquipmentData = new List<MachineParameters>();
  415. for (int i = 0; i < data.line; i++)
  416. {
  417. for (int j = 0; j < data.list; j++)
  418. {
  419. data.listEquipmentData = new List<MachineParameters>();
  420. MachineParameters mp1 = new MachineParameters();
  421. mp1.deviceId = (i * data.list + j + 1);
  422. mp1.tagID = -1000;
  423. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  424. mp1.eulerAxle = 3;
  425. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  426. mp1.carryingSystem = "承载系统1";
  427. mp1.deviceLocation = "4A-23机房";
  428. mp1.equipmentType = "机柜";
  429. mp1.equipmentModel = null;
  430. mp1.factory = null;
  431. mp1.specification = null;
  432. mp1.listDevicesParameters = new List<DeviceParameters>();
  433. if (mp1.deviceId % 2 == 0)
  434. mp1.listDevicesParameters.Add(dp1);
  435. else
  436. mp1.listDevicesParameters.Add(dp2);
  437. }
  438. }
  439. for (int i = 0; i < listTagid.Count; i++)
  440. {
  441. if (data.listEquipmentData.Count < (i + 1))
  442. {
  443. data.listEquipmentData[i].tagID = listTagid[i];
  444. }
  445. }
  446. for (int i = 0; i < data.listEquipmentData.Count; i++)
  447. {
  448. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  449. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  450. Debug.Log(data.cabinetH + " " + data.cabinetW);
  451. obj.name = data.listEquipmentData[i].deviceName;
  452. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  453. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  454. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  455. listObjes.Add(obj.GetComponent<MachineObj>());
  456. listObjes[i].deviceParameters = data.listEquipmentData[i];
  457. }
  458. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  459. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  460. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  461. }
  462. public void SettingCameraFar()
  463. {
  464. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  465. }
  466. public void OnTrackingFirst(TagTracking tracking)
  467. {
  468. QueryTagData(tracking);
  469. }
  470. public void OnTrackingStay(TagTracking tracking)
  471. {
  472. }
  473. public void OnTrackingFound(TagTracking tracking)
  474. {
  475. // UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  476. QueryTagData(tracking);
  477. }
  478. public void OnTrackingLost(TagTracking tracking)
  479. {
  480. }
  481. private void QueryTagData( TagTracking tracking)
  482. {
  483. foundTracking = tracking;
  484. tagData = null;
  485. Debug.Log("DGJ ===> QueryTagData" + data.listTagData.Count);
  486. for (int i = 0; i < data.listTagData.Count; i++)
  487. {
  488. if (data.listTagData[i].id == tracking.TrackId)
  489. {
  490. tagData = data.listTagData[i];
  491. break;
  492. }
  493. }
  494. //if (state)
  495. //{
  496. // for (int i = 0; i < listEditorTag.Count; i++)
  497. // {
  498. // listEditorTag[i].gameObject.SetActive(!state);
  499. // if (listEditorTag[i].id == tracking.TrackId)
  500. // listEditorTag[i].gameObject.SetActive(true);
  501. // }
  502. //}
  503. }
  504. bool state = false;
  505. public void EditorTag(Text text)
  506. {
  507. text.text = state ? "打开" : "关闭";
  508. text.text += "场景编辑";
  509. state = !state;
  510. DragManager.Instance.state = state;
  511. cubeY.SetActive(state);
  512. if (!state && foundTracking!=null&& tagData!=null)
  513. {
  514. for (int i = 0; i < listEditorTag.Count; i++)
  515. {
  516. listEditorTag[i].gameObject.SetActive(state);
  517. }
  518. for (int i = 0; i < data.listTagData.Count; i++)
  519. {
  520. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  521. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  522. for (int j = 0; j < listEditorTag.Count; j++)
  523. {
  524. if (listEditorTag[j].id == data.listTagData[i].id)
  525. {
  526. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  527. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  528. transform.SetParent(listEditorTag[j].transform.parent);
  529. data.listTagData[i].offestPos = transform.localPosition;
  530. data.listTagData[i].offestrot = transform.localEulerAngles;
  531. transform.parent = null;
  532. }
  533. }
  534. }
  535. selectTOldPos = Vector3.zero;
  536. selectTOldRot = Vector3.zero;
  537. DragManager.Instance.triggerState = TriggerState.No;
  538. selectTrigger = null;
  539. }
  540. if(!state)
  541. {
  542. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  543. Debug.Log(" 保存成功 " + "MachineRoomTagData");
  544. }
  545. }
  546. private void SaveData()
  547. {
  548. if(data!=null)
  549. {
  550. string _str = JsonConvert.SerializeObject(data);
  551. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  552. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  553. Debug.Log(Application.persistentDataPath + "/Data");
  554. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  555. {
  556. writer.Write(_str);
  557. //writer.
  558. }
  559. //UnityEditor.AssetDatabase.Refresh();
  560. }
  561. }
  562. private void OnDisable()
  563. {
  564. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  565. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  566. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  567. SaveData();
  568. }
  569. }