RTCRoomManager.cs 8.9 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. using Blue;
  6. using Newtonsoft.Json;
  7. using LitJson;
  8. using Newtonsoft.Json.Linq;
  9. public class RTCRoomManager : MonoSingleton<RTCRoomManager>, IController
  10. {
  11. public ParticipantView expertView;
  12. public RawImage rawImage;
  13. public RTCRoomInfo mRTCRoomInfo;
  14. public QuestionEnum question;
  15. public RTCEnum rtcState;
  16. public string controlPhone;
  17. public JObject expertData;
  18. public JObject controlData;
  19. public bool isRTCreate;
  20. private void Start()
  21. {
  22. this.RegisterEvent<RTCCreatRoomSuccessEvent>(CreatRoomSuccess).UnRegisterWhenGameObjectDestroyed(gameObject);
  23. rtcState = RTCEnum.OFF;
  24. question = QuestionEnum.NetWork;
  25. isRTCreate = false;
  26. }
  27. private void Update()
  28. {
  29. if(isRTCreate)
  30. {
  31. isRTCreate = false;
  32. this.GetService<IRTCService>().CreatRoom();
  33. }
  34. }
  35. private void CreatRoomSuccess(RTCCreatRoomSuccessEvent e)
  36. {
  37. Debug.Log("DGJ =====> JoinRoomSuccess");
  38. mRTCRoomInfo = JsonConvert.DeserializeObject<RTCRoomInfo>(e.rtcRoomInfo);
  39. UILogManager.Instance.text2.text = mRTCRoomInfo.roomId.ToString();
  40. UICallManager.Instance.SetMQTTRoomId(mRTCRoomInfo.roomId.ToString());
  41. }
  42. public void OnLocalUserJoined()
  43. {
  44. // UserJoined(UserEnum.Player);
  45. if (ScenesManager.Instance.getWindow()== ScenesManager.SceneType.ShowRTC) // 当前在RTC 频道内
  46. {
  47. JsonData data = new JsonData();
  48. data["roomId"] = mRTCRoomInfo.roomId.ToString();
  49. data["questionCategory"] = (int)question;
  50. Debug.Log("DGJ =====> " + data.ToJson());
  51. StartCoroutine(HttpTool.Instance.SendHttp(HttpActionLang.apply, data.ToJson(), message =>
  52. {
  53. Debug.Log("DGJ ===> HttpActionLang.apply " + HttpActionLang.apply + " " + message);
  54. JObject jobject = JObject.Parse(message);
  55. if (jobject["code"].ToString() == "200" && !string.IsNullOrWhiteSpace(jobject["data"].ToString()))
  56. {
  57. Debug.Log("DGJ ===> "+ transform.position.sqrMagnitude+ transform.CompareTag(""));
  58. // ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowRoom); // 等待收到专家入场
  59. }
  60. }));
  61. }
  62. else
  63. {
  64. JsonData obj = new JsonData();
  65. obj["action"] = "invite";
  66. obj["rtcRoom"] = mRTCRoomInfo.roomId.ToString();
  67. obj["personnel"] = new JsonData();
  68. obj["personnel"]["id"] = MQTTManager.Instance.id;
  69. obj["personnel"]["name"] = MQTTManager.Instance._username;
  70. obj["personnel"]["resourcePoo1"] = MQTTManager.Instance.resourcePool;
  71. obj["personnel"]["room"] = MQTTManager.Instance.room;
  72. obj["personnel"]["phone"] = MQTTManager.Instance.phone;
  73. // 用MQTT 向中考发送邀请
  74. MQTTManager.Instance.PushMsg(MQTTManager.Instance.front +"online/"+controlPhone, obj.ToJson());
  75. }
  76. }
  77. public void ExpertJonin(string identity)
  78. {
  79. RTCManager.Instance.ShowViewRawImage(identity, rawImage);
  80. }
  81. public void UserJoined( UserEnum userEnum , JObject metadata = null)
  82. {
  83. // Debug.Log("DGJ ===> " + rtcState);
  84. switch (userEnum)
  85. {
  86. case UserEnum.Player:
  87. if (rtcState == RTCEnum.OFF)
  88. OnLocalUserJoined();
  89. rtcState = RTCEnum.Online;
  90. Debug.Log(" DGJ ===> UserJoined 自己 ");
  91. break;
  92. case UserEnum.Expert:
  93. expertData = metadata;
  94. switch (rtcState)
  95. {
  96. case RTCEnum.OFF:
  97. case RTCEnum.Online:
  98. case RTCEnum.ExpertOnline:
  99. rtcState = RTCEnum.ExpertOnline;
  100. break;
  101. case RTCEnum.ConterlOnline:
  102. rtcState = RTCEnum.ALLOnline;
  103. break;
  104. case RTCEnum.ALLOnline:
  105. Debug.LogError("RTC 房间状态有误 " );
  106. break;
  107. default:
  108. break;
  109. }
  110. Debug.Log(" DGJ ===> UserJoined 专家 ");
  111. break;
  112. case UserEnum.Conterl:
  113. controlData = metadata;
  114. switch (rtcState)
  115. {
  116. case RTCEnum.OFF:
  117. case RTCEnum.Online:
  118. rtcState = RTCEnum.ConterlOnline;
  119. break;
  120. case RTCEnum.ExpertOnline:
  121. rtcState = RTCEnum.ALLOnline;
  122. break;
  123. case RTCEnum.ConterlOnline:
  124. rtcState = RTCEnum.ConterlOnline;
  125. break;
  126. case RTCEnum.ALLOnline:
  127. Debug.LogError("RTC 房间状态有误 ");
  128. break;
  129. default:
  130. break;
  131. }
  132. Debug.Log(" DGJ ===> UserJoined 中控 ");
  133. break;
  134. default:
  135. break;
  136. }
  137. Debug.Log("DGJ ===> " + rtcState);
  138. }
  139. public void UserOffline(string uid)
  140. {
  141. Participant participant = RTCManager.Instance.QuesUser(uid);
  142. if(expertData!=null&& participant.identity == expertData["name"].ToString() )
  143. {
  144. UserOffline(UserEnum.Expert);
  145. Debug.Log("DGJ ===> UserOffline 专家 "+ uid);
  146. }else if(controlData!=null && participant.identity == controlData["name"].ToString())
  147. {
  148. UserOffline(UserEnum.Conterl);
  149. Debug.Log("DGJ ===> UserOffline 中控 " + uid);
  150. }
  151. }
  152. public void UserOffline(UserEnum userEnum)
  153. {
  154. switch (userEnum)
  155. {
  156. case UserEnum.Player:
  157. rtcState = RTCEnum.OFF;
  158. break;
  159. case UserEnum.Expert:
  160. switch (rtcState)
  161. {
  162. case RTCEnum.OFF:
  163. case RTCEnum.Online:
  164. case RTCEnum.ExpertOnline:
  165. rtcState = RTCEnum.Online;
  166. break;
  167. case RTCEnum.ConterlOnline:
  168. Debug.LogError("RTC 房间状态有误 ");
  169. break;
  170. case RTCEnum.ALLOnline:
  171. rtcState = RTCEnum.ConterlOnline;
  172. break;
  173. default:
  174. break;
  175. }
  176. break;
  177. case UserEnum.Conterl:
  178. switch (rtcState)
  179. {
  180. case RTCEnum.OFF:
  181. case RTCEnum.Online:
  182. case RTCEnum.ConterlOnline:
  183. rtcState = RTCEnum.Online;
  184. break;
  185. case RTCEnum.ExpertOnline:
  186. Debug.LogError("RTC 房间状态有误 ");
  187. break;
  188. case RTCEnum.ALLOnline:
  189. rtcState = RTCEnum.ExpertOnline;
  190. break;
  191. default:
  192. break;
  193. }
  194. break;
  195. default:
  196. break;
  197. }
  198. if(rtcState != RTCEnum.OFF&& !(ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRoom|| ScenesManager.Instance.getWindow() == ScenesManager.SceneType.ShowRTC))
  199. {
  200. Debug.Log(" GETWindow Scenes " + ScenesManager.Instance.getWindow());
  201. // 退出房间
  202. LeaveChannel();
  203. }
  204. }
  205. public void LeaveChannel()
  206. {
  207. Debug.LogError(" RTCRoomManager 退出房间");
  208. MQTTManager.Instance.UnSubscribe(MQTTManager.Instance.roomId);
  209. RTCManager.Instance.LeaveChannel();
  210. rtcState = RTCEnum.OFF;
  211. ClearRoomData();
  212. }
  213. private void ClearRoomData()
  214. {
  215. expertView = null;
  216. mRTCRoomInfo = null;
  217. controlPhone = "";
  218. // question = QuestionEnum.NetWork;
  219. expertData = null;
  220. controlData = null;
  221. }
  222. }
  223. public enum RTCEnum
  224. {
  225. /// <summary>
  226. /// 离线
  227. /// </summary>
  228. OFF,
  229. /// <summary>
  230. /// 当前只有眼镜端在房间
  231. /// </summary>
  232. Online,
  233. /// <summary>
  234. /// 眼镜端和专家端都在房间
  235. /// </summary>
  236. ExpertOnline,
  237. /// <summary>
  238. /// 眼镜端和控制台都在房间
  239. /// </summary>
  240. ConterlOnline,
  241. /// <summary>
  242. /// 眼镜、专家、控制台 都在房间
  243. /// </summary>
  244. ALLOnline
  245. }
  246. public enum UserEnum
  247. {
  248. Player,
  249. Expert,
  250. Conterl
  251. }