FaultPanel_Item.cs 868 B

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  1. using UnityEngine.UI;
  2. namespace GHZLangChao
  3. {
  4. /// <summary>
  5. /// ShowDaoHang 面板 -- 故障面板 ---子物体
  6. /// </summary>
  7. public class FaultPanel_Item : AbstractController
  8. {
  9. public Text Name; // 设备名称
  10. public Text System; // 承载系统
  11. public Text Level; // 告警级别
  12. public Text Time;// 告警时间
  13. private AlarmData AlarmData;
  14. public void Init(AlarmData AlarmData)
  15. {
  16. this.AlarmData = AlarmData;
  17. Name.text = AlarmData.title;
  18. System.text = AlarmData.carryingSystem;
  19. Level.text = AlarmData.level;
  20. Time.text = AlarmData.equipmentAlarmTime;
  21. }
  22. public void ClickButton()
  23. {
  24. UICallManager.Instance.NavigatorServer(AlarmData.deviceId);
  25. }
  26. }
  27. }