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- using LitJson;
- using login;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Text;
- using UnityEngine;
- using UnityEngine.Android;
- using uPLibrary.Networking.M2Mqtt.Messages;
- using static QTTManager;
- public class MQTTClient : MonoSingleton<MQTTClient>
- {
- //public string front = "client/";
- // public string id = "";
- //public string username = "u@unity3";// 需要根据服务器设置
- //public string password = null;// 需要根据服务器设置
- public string rid = "mqttx_b4c02ddc"; //其他人的ID
- //public string account;
- //public string roomId;
- //public string email;
- //public string phone;
- //public string roleId;
- //public string resourcePool;
- //public string expertType;
- //public string _username;
- public event Action<JsonData> OnCoordinate;
- public static byte[] bytes;
- // public static string certification;
- // public static byt ta;
- QTTManager qt;
- // Start is called before the first frame update
- void Start()
- {
- // 请求文件读取和写入权限
- if (!Permission.HasUserAuthorizedPermission(Permission.ExternalStorageRead) ||
- !Permission.HasUserAuthorizedPermission(Permission.ExternalStorageWrite))
- {
- Permission.RequestUserPermission(Permission.ExternalStorageRead);
- Permission.RequestUserPermission(Permission.ExternalStorageWrite);
- }
- bytes = (Resources.Load("emqxsl-ca") as TextAsset).bytes;
- Debug.Log(" DGJ ===> emqxsl-ca.bytes " + bytes.Length);
- }
- Queue<MqttMsgPublishEventArgs> rlist = new Queue<MqttMsgPublishEventArgs>();
- private void OnReceived(MqttMsgPublishEventArgs obj)
- {
- rlist.Enqueue(obj);
- }
- private void OnConnecting()
- {
- Debug.Log("MQtt 连接中");
- }
- private void onSucceed()
- {
- // Subscribe(MQTTManager.Instance.front + "online/" + MQTTManager.Instance.phone);
- Subscribe(MQTTManager.Instance.front + "personnel/" + MQTTManager.Instance.resourcePool);
- Subscribe(MQTTManager.Instance.front + "online/" + MQTTManager.Instance.phone);
- }
- private void onFaild()
- {
- Debug.Log("MQtt 连接失败");
- }
- // Update is called once per frame
- void Update()
- {
- if (rlist.Count > 0)
- {
- for (int i = 0; i < rlist.Count; i++)
- {
- OnUnityReceived(rlist.Dequeue());
- }
- }
- }
- //MQTT接收到的数据
- public void OnUnityReceived(MqttMsgPublishEventArgs obj)
- {
- string msg = Encoding.UTF8.GetString(obj.Message);
- Debug.Log("uid => " + obj.Topic + ":\n" + msg);
- // UILogManager.Instance.text3.text = msg;
- MQTTManager.Instance.Received(msg);
- }
- private void OnDestroy()
- {
- DisConnect();
- }
- //连接
- public void Connect()
- {
- Debug.Log("DGJ ===> MQTT " + HttpActionLang.Instance.mqttSocket );
- //if (DeviceType.type == "Phone")
- //{
- // id =UserInfo.Instance.name + "_Phone";
- // rid = front+UserInfo.Instance.name + "_Glasses";
- //}
- //else
- //{
- // id = UserInfo.Instance.name + "_Glasses";
- // rid = front+UserInfo.Instance.name + "_Phone";
- //}
- // Debug.Log("DGJ ==>MQTT " + id + account + " " + username + " " + certification + " " + HttpActionLang.Instance.mqttSocket);
- DisConnect();
- qt = new QTTManager(MQTTManager.Instance.id + MQTTManager.Instance.account, MQTTManager.Instance.username , MQTTManager.certification, HttpActionLang.Instance.mqttSocket, "1883");
- qt.Connect();
- StartCoroutine(Reconnection());
- qt.ConnectionFailed += onFaild;
- qt.ConnectionSucceeded += onSucceed;
- qt.OnConnecting += OnConnecting;
- qt.OnReceived += OnReceived;
- qt.OnClose += OnClose;
- // StartSendCameraPos();
- }
- private void OnClose(EventArgs obj)
- {
- Debug.Log("断开连接");
- }
- private IEnumerator Reconnection()
- {
- while (true)
- {
- yield return new WaitForSeconds(5);
- if (qt != null && !qt.IsConnect())
- {
- Debug.Log(" DGJ ===> Reconnection ");
- Connect();
- }
- }
- }
- //断开连接
- public void DisConnect()
- {
- if (qt != null && qt.IsConnect())
- qt.DisConnect();
- }
- /// <summary>
- /// 订阅频道
- /// </summary>
- /// <param name="channelID"></param>
- public void Subscribe(string channelID)
- {
- Debug.Log(" DGJ =====> Subscribe " + channelID);
- if (qt != null && qt.IsConnect())
- {
- ushort s = qt.Subscribe(
- new string[]
- {
- channelID
- //front+"room/"+roomId
- },
- new byte[]
- {
- MqttMsgBase.QOS_LEVEL_AT_MOST_ONCE,
- //MqttMsgBase.QOS_LEVEL_EXACTLY_ONCE
- });
-
- Debug.Log(" DGJ =====> Subscribe2");
- }
- else
- Debug.LogError(" MQTT 未连接 !!!");
-
-
- }
- public void StartSendCameraPos()
- {
- StartCoroutine(sendCameraPos());
- }
- //眼镜端像手机端发送实时位置
- IEnumerator sendCameraPos()
- {
- Debug.Log("DGJ =====> sendCameraPos" + qt.IsConnect());
- while (true)
- {
- yield return new WaitForSeconds(1f);
- if (qt != null && qt.IsConnect())
- {
- JsonData json = new JsonData();
- json["type"] = "CamPos";
- // json["x"] = OpenXRCamera.Instance.head.position.x;
- //json["y"] = OpenXRCamera.Instance.head.position.y;
- //json["z"] = OpenXRCamera.Instance.head.position.z;
- //json["x"] = GameManager.Instance.Player.transform.localPosition.x;
- //json["y"] = GameManager.Instance.Player.transform.localPosition.y;
- //json["z"] = GameManager.Instance.Player.transform.localPosition.z;
- json["Sid"] = "sid";//选择的场景id
- publish(Encoding.UTF8.GetBytes(json.ToJson()));
- }
- }
- }
- //眼镜发送触发的景点
- public void sendActiveSp(string spid, bool isOpen)
- {
- JsonData json = new JsonData();
- json["type"] = "ActiveSp";
- json["Sid"] = "sid";//选择的场景id
- json["spid"] = spid;//景点id
- json["isOpen"] = isOpen;//是否打开
- publish(Encoding.UTF8.GetBytes(json.ToJson()));
- Debug.Log("MQtt 发送manage");
- }
- //眼镜发送触发的视频
- public void sendActiveVideo(string spid, string videoId, bool isplay, float jindu)
- {
- JsonData json = new JsonData();
- json["type"] = "ActiveVideo";
- json["Sid"] = "sid";//选择的场景id
- json["spid"] = spid;//景点id
- json["videoId"] = videoId;//视频id
- json["isplay"] = isplay;//是否播放
- json["jindu"] = jindu;//视频进度
- publish(Encoding.UTF8.GetBytes(json.ToJson()));
- Debug.Log("MQtt 发送manage");
- }
- public void SendCoord()
- {
- JsonData json = new JsonData();
- json["id"] = UserInfo.Instance.name;
- json["type"] = "Coord";
- json["x"] = 0.1f;
- json["y"] = 0.1f;
- json["z"] = 0.1f;
- }
- public void publish(byte[] bs)
- {
- if (qt != null && qt.IsConnect())
- {
- // Debug.Log(id + account + " DGJ publish =====> " + front + "room/" + roomId + " " + bs.Length);
- // qt.Publish(front + "room/" + roomId, bs, MqttMsgBase.QOS_LEVEL_EXACTLY_ONCE, false);
- }
- else
- {
- Debug.LogError(" MQTT 未连接 ");
- }
- }
- public void publish(string channelID, byte[] bs)
- {
- if (qt != null && qt.IsConnect())
- {
- Debug.Log(MQTTManager.Instance.id + MQTTManager.Instance.account + " DGJ publish =====> " + channelID + " " + bs.Length);
- qt.Publish(channelID, bs, MqttMsgBase.QOS_LEVEL_EXACTLY_ONCE, false);
- }
- else
- {
- Debug.LogError(" MQTT 未连接 ");
- }
- }
- }
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