MachineRoomManager.cs 23 KB

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  1. using Newtonsoft.Json;
  2. using SC.XR.Unity.Module_InputSystem;
  3. using System;
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using UnityEngine;
  8. using UnityEngine.UI;
  9. using UnityEngine.XR;
  10. using Ximmerse.XR.Tag;
  11. /// <summary>
  12. /// 大场景生成和Tag管理
  13. /// </summary>
  14. public class MachineRoomManager : MonoSingleton<MachineRoomManager>
  15. {
  16. public MachineRoomData data;
  17. public GameObject cabinetObj;
  18. public GameObject bladeServer;
  19. public bool isInit = false;
  20. public MachineRoomTagData tagData;
  21. public List<EditorTag> listEditorTag;
  22. GameObject tagObjPoint;
  23. private List<BladeServerItem> listBSItem;
  24. public TagTracking foundTracking;
  25. public GameObject cubeY;
  26. public Transform leftLine;
  27. public Transform rightLine;
  28. bool isSelect = false;
  29. private Transform selectTrigger;
  30. private Vector3 selectTOldPos;
  31. private Vector3 selectTOldRot;
  32. /// <summary>
  33. /// 临时创建 的tagid
  34. /// </summary>
  35. private List<int> listTagid;
  36. /// <summary>
  37. /// 临时创建 刀片机信息
  38. /// </summary>
  39. private DeviceParameters dp1;
  40. private DeviceParameters dp2;
  41. /// <summary>
  42. /// 机房列表
  43. /// </summary>
  44. public List<string> listRoomName;
  45. public void Init()
  46. {
  47. tagObjPoint = new GameObject();
  48. listBSItem = new List<BladeServerItem>();
  49. listRoomName = new List<string>();
  50. listRoomName.Add("4A-23");
  51. listRoomName.Add("4A-24");
  52. listRoomName.Add("4A-25");
  53. listRoomName.Add("4A-26");
  54. listRoomName.Add("4A-27");
  55. listTagid = new List<int>();
  56. listTagid.Add(31);
  57. listTagid.Add(61);
  58. listTagid.Add(64);
  59. listTagid.Add(43);
  60. listTagid.Add(3161);
  61. listTagid.Add(3164);
  62. listTagid.Add(4361);
  63. listTagid.Add(4364);
  64. PlayerPrefs.DeleteAll();
  65. if (PlayerPrefs.HasKey("MachineRoomData"))
  66. {
  67. string msg = PlayerPrefs.GetString("MachineRoomData");
  68. Debug.Log("MachineRoomData " + msg);
  69. data = JsonConvert.DeserializeObject<MachineRoomData>(msg);
  70. data = new MachineRoomData();
  71. data.line = 4;
  72. data.list = 3;
  73. data.intervalW = 1;
  74. data.intervalL = 2;
  75. data.cabinetW = 1.2f;
  76. data.cabinetH = 2f;
  77. data.bladeSeverNumber = 4;
  78. data.bIntervalH = 0.2f;
  79. data.firstBladeSeverH = 0.4f;
  80. data.TagOffestPosY = 0;
  81. data.CameraFar = 3;
  82. data.roomName = "4A-23";
  83. data.totalCapacity = 8520;
  84. data.usedCapacity = 4420;
  85. data.totalPower = 1278;
  86. data.usedPower = 846.24f;
  87. data.totalLoadBearing = 85.2f;
  88. data.usedBearing = 46.83f;
  89. }
  90. else
  91. {
  92. data = new MachineRoomData();
  93. data.line = 4;
  94. data.list = 3;
  95. data.intervalW = 1;
  96. data.intervalL = 2;
  97. data.cabinetW = 1.2f;
  98. data.cabinetH = 2f;
  99. data.bladeSeverNumber = 4;
  100. data.bIntervalH = 0.2f;
  101. data.firstBladeSeverH = 0.4f;
  102. data.TagOffestPosY = 0;
  103. data.CameraFar = 3;
  104. data.roomName = "4A-23";
  105. data.totalCapacity = 8520;
  106. data.usedCapacity = 4420;
  107. data.totalPower = 1278;
  108. data.usedPower = 846.24f;
  109. data.totalLoadBearing = 85.2f;
  110. data.usedBearing = 46.83f;
  111. }
  112. // data.listCabinetData = null;
  113. data.listEquipmentData = null;
  114. data.listTagData = null;
  115. PlayerPrefs.DeleteAll();
  116. if (PlayerPrefs.HasKey("MachineRoomTagData"))
  117. {
  118. string msg = PlayerPrefs.GetString("MachineRoomTagData");
  119. Debug.Log("MachineRoomTagData " + msg);
  120. data.listTagData = JsonConvert.DeserializeObject<List<MachineRoomTagData>>(msg);
  121. data.listTagData = new List<MachineRoomTagData>();
  122. MachineRoomTagData data1 = new MachineRoomTagData();
  123. data1.id = 65;
  124. data1.pos = new Vector3(4.5f, 0, 0);
  125. data1.rot = new Vector3(0, 180, 0);
  126. data1.offestPos = Vector3.zero;
  127. data1.offestrot = Vector3.zero;
  128. MachineRoomTagData data2 = new MachineRoomTagData();
  129. data2.id = 22;
  130. data2.pos = new Vector3(4.5f, 0, 1.8f);
  131. data2.rot = new Vector3(0, 180, 0);
  132. data2.offestPos = Vector3.zero;
  133. data2.offestrot = Vector3.zero;
  134. MachineRoomTagData data3 = new MachineRoomTagData();
  135. data3.id = 23;
  136. data3.pos = new Vector3(4.5f, 0, 3.7f);
  137. data3.rot = new Vector3(0, 180, 0);
  138. data3.offestPos = Vector3.zero;
  139. data3.offestrot = Vector3.zero;
  140. data.listTagData.Add(data1);
  141. data.listTagData.Add(data2);
  142. data.listTagData.Add(data3);
  143. }
  144. else
  145. {
  146. data.listTagData = new List<MachineRoomTagData>();
  147. MachineRoomTagData data1 = new MachineRoomTagData();
  148. data1.id = 65;
  149. data1.pos = new Vector3(4.5f, 0, 0);
  150. data1.rot = new Vector3(0, 180, 0);
  151. data1.offestPos = Vector3.zero;
  152. data1.offestrot = Vector3.zero;
  153. MachineRoomTagData data2 = new MachineRoomTagData();
  154. data2.id = 22;
  155. data2.pos = new Vector3(4.5f, 0, 1.8f);
  156. data2.rot = new Vector3(0, 180, 0);
  157. data2.offestPos = Vector3.zero;
  158. data2.offestrot = Vector3.zero;
  159. MachineRoomTagData data3 = new MachineRoomTagData();
  160. data3.id = 23;
  161. data3.pos = new Vector3(4.5f, 0, 3.7f);
  162. data3.rot = new Vector3(0, 180, 0);
  163. data3.offestPos = Vector3.zero;
  164. data3.offestrot = Vector3.zero;
  165. data.listTagData.Add(data1);
  166. data.listTagData.Add(data2);
  167. data.listTagData.Add(data3);
  168. }
  169. if (PlayerPrefs.HasKey("MachineRoomCabinetData"))
  170. {
  171. string msg = PlayerPrefs.GetString("MachineRoomCabinetData");
  172. // data.listCabinetData = JsonConvert.DeserializeObject<List<MachineRoomCabinetData>>(msg);
  173. data.listEquipmentData = JsonConvert.DeserializeObject<List<MachineParameters>>(msg);
  174. }
  175. dp1 = new DeviceParameters();
  176. dp1.deviceId = 1;
  177. dp1.deviceName = "NetView4000_1";
  178. dp1.deviceModel = "NetView4000";
  179. dp1.deviceType = "流量溯源";
  180. dp1.assetTagNumber = "781010G001AAAAAAA";
  181. dp1.serialNumber = "B4U120800057";
  182. dp1.equipmentNumber = "HW-SEC-OTAAAAAA";
  183. dp1.assetStatus = null;
  184. dp1.deviceStatus = "运行中";
  185. dp1.deliveryData = "2022-11-25";
  186. dp1.enabledDate = "2022-05-31";
  187. dp1.serverUsageType = null;
  188. dp1.typicalModel = null;
  189. dp1.equipmentBrand = "神州数码";
  190. dp1.manufacturer = "神州数码";
  191. dp1.equipmentWeight = 30;
  192. dp1.equipmentPower = 1200;
  193. dp1.originType = "国产";
  194. dp1.collectionCPName = "其它安...";
  195. dp1.resourcePool = "湘潭资源池";
  196. dp1.wherePOD = "PUB1-1";
  197. dp1.networkDomain = "公共域";
  198. dp1.city = "湖南";
  199. dp1.building = "二级楼";
  200. dp1.floor = "5";
  201. dp1.computerRoomName = "507机房";
  202. dp1.computerRoomCoding = "ITC-4300000...";
  203. dp1.cabinetNumber = "P06";
  204. dp1.uMessage = "24-24";
  205. dp1.deviceOrientation = "前";
  206. dp1.manageIP = "10.207.90.50";
  207. dp1.saveIP = null;
  208. dp1.iPMIIP = null;
  209. dp1.businessIP = null;
  210. dp1.projectName = "2021年IT基础...";
  211. dp1.equipmentSupplier = "神州数码";
  212. dp1.assetOwner = "陈国威(chen guo wei)";
  213. dp1.territorialPAManager = "张泽宇(zhang ze yu)";
  214. dp1.equipmentBTTOrganization = "中移动信息";
  215. dp1.facilityManagementOrganization = null;
  216. dp1.equipmentMaintenanceOrganization = "湖南公司信...";
  217. dp1.businessSystem = null;
  218. dp2 = new DeviceParameters();
  219. dp2.deviceId = 2;
  220. dp2.deviceName = "NetView4000_2";
  221. dp2.deviceModel = "NetView4000";
  222. dp2.deviceType = "流量溯源";
  223. dp2.assetTagNumber = "781010G002AAAAAAA";
  224. dp2.serialNumber = "B4U120800057";
  225. dp2.equipmentNumber = "HW-SEC-OTBBBBB";
  226. dp2.assetStatus = null;
  227. dp2.deviceStatus = "运行中";
  228. dp2.deliveryData = "2022-11-25";
  229. dp2.enabledDate = "2022-05-31";
  230. dp2.serverUsageType = null;
  231. dp2.typicalModel = null;
  232. dp2.equipmentBrand = "神州数码";
  233. dp2.manufacturer = "神州数码";
  234. dp2.equipmentWeight = 30;
  235. dp2.equipmentPower = 1200;
  236. dp2.originType = "国产";
  237. dp2.collectionCPName = "其它安...";
  238. dp2.resourcePool = "湘潭资源池";
  239. dp2.wherePOD = "PUB1-1";
  240. dp2.networkDomain = "公共域";
  241. dp2.city = "湖南";
  242. dp2.building = "二级楼";
  243. dp2.floor = "5";
  244. dp2.computerRoomName = "507机房";
  245. dp2.computerRoomCoding = "ITC-4300000...";
  246. dp2.cabinetNumber = "P06";
  247. dp2.uMessage = "24-24";
  248. dp2.deviceOrientation = "前";
  249. dp2.manageIP = "10.207.90.50";
  250. dp2.saveIP = null;
  251. dp2.iPMIIP = null;
  252. dp2.businessIP = null;
  253. dp2.projectName = "2021年IT基础...";
  254. dp2.equipmentSupplier = "神州数码";
  255. dp2.assetOwner = "陈国威(chen guo wei)";
  256. dp2.territorialPAManager = "张泽宇(zhang ze yu)";
  257. dp2.equipmentBTTOrganization = "中移动信息";
  258. dp2.facilityManagementOrganization = null;
  259. dp2.equipmentMaintenanceOrganization = "湖南公司信...";
  260. dp2.businessSystem = null;
  261. SettingMachineRoomData.Instance.Init(data);
  262. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  263. ServerInit();
  264. }
  265. private void Start()
  266. {
  267. Init();
  268. #if UNITY_EDITOR
  269. // Init();
  270. #endif
  271. }
  272. private void Update()
  273. {
  274. if (state && tagData != null)
  275. {
  276. for (int i = 0; i < listEditorTag.Count; i++)
  277. {
  278. listEditorTag[i].gameObject.SetActive(!state);
  279. if (listEditorTag[i].id == tagData.id)
  280. listEditorTag[i].gameObject.SetActive(true);
  281. }
  282. }
  283. if (tagData != null && foundTracking != null && DragManager.Instance.triggerState == TriggerState.No && !state)
  284. {
  285. tagObjPoint.transform.SetParent(foundTracking.transform);
  286. tagObjPoint.transform.localEulerAngles = new Vector3(0, tagData.offestrot == Vector3.zero ? tagData.rot.y : tagData.offestrot.y, 0);
  287. tagObjPoint.transform.localPosition = tagData.offestPos == Vector3.zero ? tagData.pos : tagData.offestPos;
  288. transform.eulerAngles = new Vector3(0, tagObjPoint.transform.eulerAngles.y, 0);
  289. transform.position = new Vector3(tagObjPoint.transform.position.x, foundTracking.transform.position.y + data.TagOffestPosY, tagObjPoint.transform.position.z);
  290. }
  291. if (Input.GetKeyDown(KeyCode.K))
  292. {
  293. OnTrackingFound(foundTracking);
  294. }
  295. }
  296. List<MachineObj> listObjes = new List<MachineObj>();
  297. public void MachineInit()
  298. {
  299. listObjes.Clear();
  300. listObjes = new List<MachineObj>();
  301. // 重新生成机柜组
  302. data.listEquipmentData = null;
  303. data.listEquipmentData = new List<MachineParameters>();
  304. for (int i = 0; i < data.line; i++)
  305. {
  306. for (int j = 0; j < data.list; j++)
  307. {
  308. MachineParameters mp1 = new MachineParameters();
  309. mp1.deviceId = (i * data.list + j + 1);
  310. mp1.tagID = -1000;
  311. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  312. mp1.eulerAxle = 3;
  313. mp1.deviceName = "设备"+(i* data.list + j+1).ToString();
  314. mp1.carryingSystem = "承载系统1";
  315. mp1.deviceLocation = "4A-23机房";
  316. mp1.equipmentType = "机柜";
  317. mp1.equipmentModel = null;
  318. mp1.factory = null;
  319. mp1.specification = null;
  320. mp1.listDevicesParameters = new List<DeviceParameters>();
  321. if (mp1.deviceId % 2 == 0)
  322. mp1.listDevicesParameters.Add(dp1);
  323. else
  324. mp1.listDevicesParameters.Add(dp2);
  325. data.listEquipmentData.Add(mp1);
  326. }
  327. }
  328. for (int i = 0; i < listTagid.Count; i++)
  329. {
  330. if ((i + 1) < data.listEquipmentData.Count)
  331. {
  332. data.listEquipmentData[i].tagID = listTagid[i];
  333. }
  334. else
  335. break;
  336. }
  337. for (int i = 0; i < data.listEquipmentData.Count; i++)
  338. {
  339. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  340. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  341. Debug.Log(data.cabinetH + " " + data.cabinetW);
  342. obj.name = data.listEquipmentData[i].deviceName;
  343. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  344. obj.transform.localPosition = new Vector3((i%data.line)*(data.cabinetW + data.intervalW), 0, (i/data.line) * data.intervalL);
  345. obj.GetComponent<MachineObj>().Setting((i / data.line) % 2 == 0);
  346. listObjes.Add(obj.GetComponent<MachineObj>());
  347. listObjes[i].deviceParameters = data.listEquipmentData[i];
  348. }
  349. //Debug.Log(data.line);
  350. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  351. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  352. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  353. isInit = true;
  354. StartCoroutine(RandomRange());
  355. }
  356. public IEnumerator RandomRange()
  357. {
  358. yield return 2f;
  359. int randomNum = UnityEngine.Random.Range(0, listObjes.Count-1);
  360. // WayFindingManager.Instance.SetServerItem(listObjes[randomNum].transform);
  361. List<MachineObj> listMachineObj = new List<MachineObj>();
  362. for (int i = 0; i < 3; i++)
  363. {
  364. if(i<listObjes.Count-1)
  365. {
  366. listMachineObj.Add(listObjes[i]);
  367. }
  368. }
  369. WayFindingManager.Instance.NavigatorServer(listMachineObj);
  370. }
  371. public void ServerInit()
  372. {
  373. // if (data.listCabinetData == null)
  374. // return;
  375. //// GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  376. // for (int i = 0; i < data.listCabinetData.Count; i++)
  377. // {
  378. // if (data.listCabinetData[i].listBladeServerData == null)
  379. // continue;
  380. // for (int j = 0; j < data.listCabinetData[i].listBladeServerData.Count; j++)
  381. // {
  382. // GameObject item = GameObject.Instantiate(rDataItem);
  383. // DataItem dataItem = item.GetComponent<DataItem>();
  384. // dataItem.Init(data.listCabinetData[i].listBladeServerData[j].tagID, data.listCabinetData[i].listBladeServerData[j].pos, data.listCabinetData[i].listBladeServerData[j].eulerAxle , data.listCabinetData[i].listBladeServerData[j], data.listCabinetData[i].listBladeServerData[j].width, data.listCabinetData[i].listBladeServerData[j].heigth);
  385. // }
  386. // }
  387. if (data.listEquipmentData == null)
  388. return;
  389. GameObject rDataItem = Resources.Load<GameObject>("DataItem");
  390. for (int i = 0; i < data.listEquipmentData.Count; i++)
  391. {
  392. GameObject item = GameObject.Instantiate(rDataItem);
  393. DataItem dataItem = item.GetComponent<DataItem>();
  394. dataItem.Init(data.listEquipmentData[i]);
  395. item.SetActive(true);
  396. }
  397. }
  398. public void SettingMachine( )
  399. {
  400. if (listObjes != null)
  401. {
  402. for (int i = 0; i < listObjes.Count; i++)
  403. {
  404. listObjes[i].gameObject.SetActive(false);
  405. }
  406. listObjes.Clear();
  407. listObjes = new List<MachineObj>();
  408. }
  409. data.listEquipmentData = new List<MachineParameters>();
  410. for (int i = 0; i < data.line; i++)
  411. {
  412. for (int j = 0; j < data.list; j++)
  413. {
  414. data.listEquipmentData = new List<MachineParameters>();
  415. MachineParameters mp1 = new MachineParameters();
  416. mp1.deviceId = (i * data.list + j + 1);
  417. mp1.tagID = -1000;
  418. mp1.offsetPos = new Vector3(-0.4f, 0, -0.3f);
  419. mp1.eulerAxle = 3;
  420. mp1.deviceName = "设备" + (i * data.list + j + 1).ToString();
  421. mp1.carryingSystem = "承载系统1";
  422. mp1.deviceLocation = "4A-23机房";
  423. mp1.equipmentType = "机柜";
  424. mp1.equipmentModel = null;
  425. mp1.factory = null;
  426. mp1.specification = null;
  427. mp1.listDevicesParameters = new List<DeviceParameters>();
  428. if (mp1.deviceId % 2 == 0)
  429. mp1.listDevicesParameters.Add(dp1);
  430. else
  431. mp1.listDevicesParameters.Add(dp2);
  432. }
  433. }
  434. for (int i = 0; i < listTagid.Count; i++)
  435. {
  436. if (data.listEquipmentData.Count < (i + 1))
  437. {
  438. data.listEquipmentData[i].tagID = listTagid[i];
  439. }
  440. }
  441. for (int i = 0; i < data.listEquipmentData.Count; i++)
  442. {
  443. GameObject obj = GameObject.Instantiate(cabinetObj, transform);
  444. obj.transform.localScale = new Vector3(data.cabinetW, data.cabinetH, obj.transform.localScale.z);
  445. Debug.Log(data.cabinetH + " " + data.cabinetW);
  446. obj.name = data.listEquipmentData[i].deviceName;
  447. // Debug.Log(obj.name + " " + new Vector3(j * (data.cabinetW + data.intervalW), 0, i * data.intervalL));
  448. obj.transform.localPosition = new Vector3((i % data.line) * (data.cabinetW + data.intervalW), 0, i * data.intervalL);
  449. obj.GetComponent<MachineObj>().Setting((i % data.line) % 2 == 0);
  450. listObjes.Add(obj.GetComponent<MachineObj>());
  451. listObjes[i].deviceParameters = data.listEquipmentData[i];
  452. }
  453. Vector3 leftPos = new Vector3(-1 * (data.cabinetW + data.intervalW), 0, 0);
  454. Vector3 rightPos = new Vector3((data.cabinetW * data.list + data.intervalW * data.list), 0, 0);
  455. WayFindingManager.Instance.SetLine(leftPos, rightPos);
  456. }
  457. public void SettingCameraFar()
  458. {
  459. OpenXRCamera.Instance.head.GetComponent<Camera>().farClipPlane = data.CameraFar;
  460. }
  461. public void OnTrackingFirst(TagTracking tracking)
  462. {
  463. QueryTagData(tracking);
  464. }
  465. public void OnTrackingStay(TagTracking tracking)
  466. {
  467. }
  468. public void OnTrackingFound(TagTracking tracking)
  469. {
  470. // UILogManager.Instance.SendLogText(2, tracking.TrackId.ToString());
  471. QueryTagData(tracking);
  472. }
  473. public void OnTrackingLost(TagTracking tracking)
  474. {
  475. }
  476. private void QueryTagData( TagTracking tracking)
  477. {
  478. foundTracking = tracking;
  479. tagData = null;
  480. Debug.Log("DGJ ===> QueryTagData" + data.listTagData.Count);
  481. for (int i = 0; i < data.listTagData.Count; i++)
  482. {
  483. if (data.listTagData[i].id == tracking.TrackId)
  484. {
  485. tagData = data.listTagData[i];
  486. break;
  487. }
  488. }
  489. //if (state)
  490. //{
  491. // for (int i = 0; i < listEditorTag.Count; i++)
  492. // {
  493. // listEditorTag[i].gameObject.SetActive(!state);
  494. // if (listEditorTag[i].id == tracking.TrackId)
  495. // listEditorTag[i].gameObject.SetActive(true);
  496. // }
  497. //}
  498. }
  499. bool state = false;
  500. public void EditorTag(Text text)
  501. {
  502. text.text = state ? "打开" : "关闭";
  503. text.text += "场景编辑";
  504. state = !state;
  505. DragManager.Instance.state = state;
  506. cubeY.SetActive(state);
  507. if (!state && foundTracking!=null&& tagData!=null)
  508. {
  509. for (int i = 0; i < listEditorTag.Count; i++)
  510. {
  511. listEditorTag[i].gameObject.SetActive(state);
  512. }
  513. for (int i = 0; i < data.listTagData.Count; i++)
  514. {
  515. //data.listTagData[i].offestPos = data.listTagData[i].tagModel.localPosition;
  516. //data.listTagData[i].offestrot = data.listTagData[i].tagModel.localEulerAngles;
  517. for (int j = 0; j < listEditorTag.Count; j++)
  518. {
  519. if (listEditorTag[j].id == data.listTagData[i].id)
  520. {
  521. //data.listTagData[i].offestPos+= listEditorTag[j].transform.localPosition;
  522. //data.listTagData[i].offestrot+= listEditorTag[j].transform.localEulerAngles;
  523. transform.SetParent(listEditorTag[j].transform.parent);
  524. data.listTagData[i].offestPos = transform.localPosition;
  525. data.listTagData[i].offestrot = transform.localEulerAngles;
  526. transform.parent = null;
  527. }
  528. }
  529. }
  530. selectTOldPos = Vector3.zero;
  531. selectTOldRot = Vector3.zero;
  532. DragManager.Instance.triggerState = TriggerState.No;
  533. selectTrigger = null;
  534. }
  535. if(!state)
  536. {
  537. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  538. Debug.Log(" 保存成功 " + "MachineRoomTagData");
  539. }
  540. }
  541. private void SaveData()
  542. {
  543. if(data!=null)
  544. {
  545. string _str = JsonConvert.SerializeObject(data);
  546. System.IO.Directory.CreateDirectory(Application.persistentDataPath+"/Data");
  547. string NowTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss").Replace(" ", "_").Replace("/", "_").Replace(":", "_");
  548. Debug.Log(Application.persistentDataPath + "/Data");
  549. using (System.IO.StreamWriter writer = System.IO.File.CreateText(Application.persistentDataPath + "/Data" + "/"+ NowTime + "_data.txt"))
  550. {
  551. writer.Write(_str);
  552. //writer.
  553. }
  554. //UnityEditor.AssetDatabase.Refresh();
  555. }
  556. }
  557. private void OnDisable()
  558. {
  559. PlayerPrefs.SetString("MachineRoomTagData", JsonConvert.SerializeObject(data.listTagData));
  560. PlayerPrefs.SetString("MachineRoomCabinetData", JsonConvert.SerializeObject(data.listEquipmentData));
  561. PlayerPrefs.SetString("MachineRoomData", JsonConvert.SerializeObject(data));
  562. SaveData();
  563. }
  564. }