using System.Collections; using System.Collections.Generic; using UnityEngine; public class Follow : MonoBehaviour { public GameObject o; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { this.transform.eulerAngles = new Vector3(0, o.transform.eulerAngles.y, o.transform.eulerAngles.z); this.transform.position = o.transform.position; } }