#if !BESTHTTP_DISABLE_WEBSOCKET && (!UNITY_WEBGL || UNITY_EDITOR)
using System;
using System.Collections.Generic;
using System.IO;
using BestHTTP.Extensions;
using BestHTTP.WebSocket.Extensions;
namespace BestHTTP.WebSocket.Frames
{
///
/// Represents an incoming WebSocket Frame.
///
public sealed class WebSocketFrameReader
{
#region Properties
public byte Header { get; private set; }
///
/// True if it's a final Frame in a sequence, or the only one.
///
public bool IsFinal { get; private set; }
///
/// The type of the Frame.
///
public WebSocketFrameTypes Type { get; private set; }
///
/// Indicates if there are any mask sent to decode the data.
///
public bool HasMask { get; private set; }
///
/// The length of the Data.
///
public UInt64 Length { get; private set; }
///
/// The sent byte array as a mask to decode the data.
///
public byte[] Mask { get; private set; }
///
/// The decoded array of bytes.
///
public byte[] Data { get; private set; }
///
/// Textual representation of the received Data.
///
public string DataAsText { get; private set; }
#endregion
#region Internal & Private Functions
internal void Read(Stream stream)
{
// For the complete documentation for this section see:
// http://tools.ietf.org/html/rfc6455#section-5.2
this.Header = ReadByte(stream);
// The first byte is the Final Bit and the type of the frame
IsFinal = (this.Header & 0x80) != 0;
Type = (WebSocketFrameTypes)(this.Header & 0xF);
byte maskAndLength = ReadByte(stream);
// The second byte is the Mask Bit and the length of the payload data
HasMask = (maskAndLength & 0x80) != 0;
// if 0-125, that is the payload length.
Length = (UInt64)(maskAndLength & 127);
// If 126, the following 2 bytes interpreted as a 16-bit unsigned integer are the payload length.
if (Length == 126)
{
byte[] rawLen = new byte[2];
stream.ReadBuffer(rawLen);
if (BitConverter.IsLittleEndian)
Array.Reverse(rawLen, 0, rawLen.Length);
Length = (UInt64)BitConverter.ToUInt16(rawLen, 0);
}
else if (Length == 127)
{
// If 127, the following 8 bytes interpreted as a 64-bit unsigned integer (the
// most significant bit MUST be 0) are the payload length.
byte[] rawLen = new byte[8];
stream.ReadBuffer(rawLen);
if (BitConverter.IsLittleEndian)
Array.Reverse(rawLen, 0, rawLen.Length);
Length = (UInt64)BitConverter.ToUInt64(rawLen, 0);
}
// Read the Mask, if has any
if (HasMask)
{
Mask = new byte[4];
if (stream.Read(Mask, 0, 4) < Mask.Length)
throw ExceptionHelper.ServerClosedTCPStream();
}
Data = new byte[Length];
if (Length == 0L)
return;
int readLength = 0;
do
{
int read = stream.Read(Data, readLength, Data.Length - readLength);
if (read <= 0)
throw ExceptionHelper.ServerClosedTCPStream();
readLength += read;
} while (readLength < Data.Length);
// It would be great to speed this up with SSE
if (HasMask)
for (int i = 0; i < Data.Length; ++i)
Data[i] = (byte)(Data[i] ^ Mask[i % 4]);
}
private byte ReadByte(Stream stream)
{
int read = stream.ReadByte();
if (read < 0)
throw ExceptionHelper.ServerClosedTCPStream();
return (byte)read;
}
#endregion
#region Public Functions
///
/// Assembles all fragments into a final frame. Call this on the last fragment of a frame.
///
/// The list of previously downloaded and parsed fragments of the frame
public void Assemble(List fragments)
{
// this way the following algorithms will handle this fragment's data too
fragments.Add(this);
UInt64 finalLength = 0;
for (int i = 0; i < fragments.Count; ++i)
finalLength += fragments[i].Length;
byte[] buffer = new byte[finalLength];
UInt64 pos = 0;
for (int i = 0; i < fragments.Count; ++i)
{
Array.Copy(fragments[i].Data, 0, buffer, (int)pos, (int)fragments[i].Length);
pos += fragments[i].Length;
}
// All fragments of a message are of the same type, as set by the first fragment's opcode.
this.Type = fragments[0].Type;
// Reserver flags may be contained only in the first fragment
this.Header = fragments[0].Header;
this.Length = finalLength;
this.Data = buffer;
}
///
/// This function will decode the received data incrementally with the associated websocket's extensions.
///
public void DecodeWithExtensions(WebSocket webSocket)
{
if (webSocket.Extensions != null)
for (int i = 0; i < webSocket.Extensions.Length; ++i)
{
var ext = webSocket.Extensions[i];
if (ext != null)
this.Data = ext.Decode(this.Header, this.Data);
}
if (this.Type == WebSocketFrameTypes.Text && this.Data != null)
this.DataAsText = System.Text.Encoding.UTF8.GetString(this.Data, 0, this.Data.Length);
}
#endregion
}
}
#endif