#if !BESTHTTP_DISABLE_SOCKETIO using System; using System.Collections.Generic; namespace BestHTTP.SocketIO.Events { public delegate void SocketIOCallback(Socket socket, Packet packet, params object[] args); public delegate void SocketIOAckCallback(Socket socket, Packet packet, params object[] args); /// /// A class to describe an event, and its metadatas. /// internal sealed class EventDescriptor { #region Public Properties /// /// List of Callback delegates. /// public List Callbacks { get; private set; } /// /// If this property is true, callbacks are removed automatically after the event dispatch. /// public bool OnlyOnce { get; private set; } /// /// If this property is true, the dispatching packet's Payload will be decoded using the Manager's Encoder. /// public bool AutoDecodePayload { get; private set; } #endregion /// /// Cache an array on a hot-path. /// private SocketIOCallback[] CallbackArray; /// /// Constructor to create an EventDescriptor instance and set the meta-datas. /// public EventDescriptor(bool onlyOnce, bool autoDecodePayload, SocketIOCallback callback) { this.OnlyOnce = onlyOnce; this.AutoDecodePayload = autoDecodePayload; this.Callbacks = new List(1); if (callback != null) Callbacks.Add(callback); } /// /// Will call the Callback delegates with the given parameters and remove the callbacks if this descriptor marked with a true OnlyOnce property. /// public void Call(Socket socket, Packet packet, params object[] args) { if (CallbackArray == null || CallbackArray.Length < Callbacks.Count) Array.Resize(ref CallbackArray, Callbacks.Count); // Copy the Callback delegates to an array, because in one of the callbacks we can modify the list(by calling On/Once/Off in an event handler) // This way we can prevent some strange bug Callbacks.CopyTo(CallbackArray); // Go through the delegates and call them for (int i = 0; i < CallbackArray.Length; ++i) { try { // Call the delegate. SocketIOCallback callback = CallbackArray[i]; if (callback!= null) callback(socket, packet, args); } catch (Exception ex) { (socket as ISocket).EmitError(SocketIOErrors.User, ex.Message + " " + ex.StackTrace); HTTPManager.Logger.Exception("EventDescriptor", "Call", ex); } // If these callbacks has to be called only once, remove them from the main list if (this.OnlyOnce) Callbacks.Remove(CallbackArray[i]); // Don't keep any reference avoiding memory leaks CallbackArray[i] = null; } } } } #endif