#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; namespace Org.BouncyCastle.Crypto.Utilities { internal sealed class Pack { private Pack() { } internal static void UInt16_To_BE(ushort n, byte[] bs) { bs[0] = (byte)(n >> 8); bs[1] = (byte)(n); } internal static void UInt16_To_BE(ushort n, byte[] bs, int off) { bs[off] = (byte)(n >> 8); bs[off + 1] = (byte)(n); } internal static ushort BE_To_UInt16(byte[] bs) { uint n = (uint)bs[0] << 8 | (uint)bs[1]; return (ushort)n; } internal static ushort BE_To_UInt16(byte[] bs, int off) { uint n = (uint)bs[off] << 8 | (uint)bs[off + 1]; return (ushort)n; } internal static byte[] UInt32_To_BE(uint n) { byte[] bs = new byte[4]; UInt32_To_BE(n, bs, 0); return bs; } internal static void UInt32_To_BE(uint n, byte[] bs) { bs[0] = (byte)(n >> 24); bs[1] = (byte)(n >> 16); bs[2] = (byte)(n >> 8); bs[3] = (byte)(n); } #if true //!ENABLE_IL2CPP || UNITY_WEBGL internal static void UInt32_To_BE(uint n, byte[] bs, int off) { bs[off] = (byte)(n >> 24); bs[off + 1] = (byte)(n >> 16); bs[off + 2] = (byte)(n >> 8); bs[off + 3] = (byte)(n); } #else internal static unsafe void UInt32_To_BE(uint n, byte[] bs, int off) { fixed (byte* p = bs) { p[off + 0] = (byte)(n >> 24); p[off + 1] = (byte)(n >> 16); p[off + 2] = (byte)(n >> 8); p[off + 3] = (byte)(n); } //bs[off] = (byte)(n >> 24); //bs[off + 1] = (byte)(n >> 16); //bs[off + 2] = (byte)(n >> 8); //bs[off + 3] = (byte)(n); } #endif internal static byte[] UInt32_To_BE(uint[] ns) { byte[] bs = new byte[4 * ns.Length]; UInt32_To_BE(ns, bs, 0); return bs; } #if true //!ENABLE_IL2CPP || UNITY_WEBGL internal static void UInt32_To_BE(uint[] ns, byte[] bs, int off) { for (int i = 0; i < ns.Length; ++i) { UInt32_To_BE(ns[i], bs, off); off += 4; } } #else internal static unsafe void UInt32_To_BE(uint[] ns, byte[] bs, int off) { //for (int i = 0; i < ns.Length; ++i) //{ // UInt32_To_BE(ns[i], bs, off); // off += 4; //} fixed (byte* pbs = bs) fixed (uint* pns = ns) { for (int i = 0; i < ns.Length; ++i) { uint n = pns[i]; pbs[off + 0] = (byte)(n >> 24); pbs[off + 1] = (byte)(n >> 16); pbs[off + 2] = (byte)(n >> 8); pbs[off + 3] = (byte)(n); off += 4; } } } #endif internal static uint BE_To_UInt32(byte[] bs) { return (uint)bs[0] << 24 | (uint)bs[1] << 16 | (uint)bs[2] << 8 | (uint)bs[3]; } internal static uint BE_To_UInt32(byte[] bs, int off) { return (uint)bs[off] << 24 | (uint)bs[off + 1] << 16 | (uint)bs[off + 2] << 8 | (uint)bs[off + 3]; } internal static void BE_To_UInt32(byte[] bs, int off, uint[] ns) { for (int i = 0; i < ns.Length; ++i) { ns[i] = BE_To_UInt32(bs, off); off += 4; } } internal static byte[] UInt64_To_BE(ulong n) { byte[] bs = new byte[8]; UInt64_To_BE(n, bs, 0); return bs; } internal static void UInt64_To_BE(ulong n, byte[] bs) { UInt32_To_BE((uint)(n >> 32), bs); UInt32_To_BE((uint)(n), bs, 4); } internal static void UInt64_To_BE(ulong n, byte[] bs, int off) { UInt32_To_BE((uint)(n >> 32), bs, off); UInt32_To_BE((uint)(n), bs, off + 4); } internal static byte[] UInt64_To_BE(ulong[] ns) { byte[] bs = new byte[8 * ns.Length]; UInt64_To_BE(ns, bs, 0); return bs; } internal static void UInt64_To_BE(ulong[] ns, byte[] bs, int off) { for (int i = 0; i < ns.Length; ++i) { UInt64_To_BE(ns[i], bs, off); off += 8; } } internal static ulong BE_To_UInt64(byte[] bs) { uint hi = BE_To_UInt32(bs); uint lo = BE_To_UInt32(bs, 4); return ((ulong)hi << 32) | (ulong)lo; } internal static ulong BE_To_UInt64(byte[] bs, int off) { uint hi = BE_To_UInt32(bs, off); uint lo = BE_To_UInt32(bs, off + 4); return ((ulong)hi << 32) | (ulong)lo; } internal static void BE_To_UInt64(byte[] bs, int off, ulong[] ns) { for (int i = 0; i < ns.Length; ++i) { ns[i] = BE_To_UInt64(bs, off); off += 8; } } internal static void UInt16_To_LE(ushort n, byte[] bs) { bs[0] = (byte)(n); bs[1] = (byte)(n >> 8); } internal static void UInt16_To_LE(ushort n, byte[] bs, int off) { bs[off] = (byte)(n); bs[off + 1] = (byte)(n >> 8); } internal static ushort LE_To_UInt16(byte[] bs) { uint n = (uint)bs[0] | (uint)bs[1] << 8; return (ushort)n; } internal static ushort LE_To_UInt16(byte[] bs, int off) { uint n = (uint)bs[off] | (uint)bs[off + 1] << 8; return (ushort)n; } internal static byte[] UInt32_To_LE(uint n) { byte[] bs = new byte[4]; UInt32_To_LE(n, bs, 0); return bs; } internal static void UInt32_To_LE(uint n, byte[] bs) { bs[0] = (byte)(n); bs[1] = (byte)(n >> 8); bs[2] = (byte)(n >> 16); bs[3] = (byte)(n >> 24); } #if true //!ENABLE_IL2CPP || UNITY_WEBGL internal static void UInt32_To_LE(uint n, byte[] bs, int off) { bs[off] = (byte)(n); bs[off + 1] = (byte)(n >> 8); bs[off + 2] = (byte)(n >> 16); bs[off + 3] = (byte)(n >> 24); } #else internal static unsafe void UInt32_To_LE(uint n, byte[] bs, int off) { fixed (byte* p = bs) { p[off + 0] = (byte)(n); p[off + 1] = (byte)(n >> 8); p[off + 2] = (byte)(n >> 16); p[off + 3] = (byte)(n >> 24); } //bs[off] = (byte)(n); //bs[off + 1] = (byte)(n >> 8); //bs[off + 2] = (byte)(n >> 16); //bs[off + 3] = (byte)(n >> 24); } #endif internal static byte[] UInt32_To_LE(uint[] ns) { byte[] bs = new byte[4 * ns.Length]; UInt32_To_LE(ns, bs, 0); return bs; } internal static void UInt32_To_LE(uint[] ns, byte[] bs, int off) { for (int i = 0; i < ns.Length; ++i) { UInt32_To_LE(ns[i], bs, off); off += 4; } } internal static uint LE_To_UInt32(byte[] bs) { return (uint)bs[0] | (uint)bs[1] << 8 | (uint)bs[2] << 16 | (uint)bs[3] << 24; } internal static uint LE_To_UInt32(byte[] bs, int off) { return (uint)bs[off] | (uint)bs[off + 1] << 8 | (uint)bs[off + 2] << 16 | (uint)bs[off + 3] << 24; } internal static void LE_To_UInt32(byte[] bs, int off, uint[] ns) { for (int i = 0; i < ns.Length; ++i) { ns[i] = LE_To_UInt32(bs, off); off += 4; } } internal static void LE_To_UInt32(byte[] bs, int bOff, uint[] ns, int nOff, int count) { for (int i = 0; i < count; ++i) { ns[nOff + i] = LE_To_UInt32(bs, bOff); bOff += 4; } } internal static uint[] LE_To_UInt32(byte[] bs, int off, int count) { uint[] ns = new uint[count]; for (int i = 0; i < ns.Length; ++i) { ns[i] = LE_To_UInt32(bs, off); off += 4; } return ns; } internal static byte[] UInt64_To_LE(ulong n) { byte[] bs = new byte[8]; UInt64_To_LE(n, bs, 0); return bs; } internal static void UInt64_To_LE(ulong n, byte[] bs) { UInt32_To_LE((uint)(n), bs); UInt32_To_LE((uint)(n >> 32), bs, 4); } internal static void UInt64_To_LE(ulong n, byte[] bs, int off) { UInt32_To_LE((uint)(n), bs, off); UInt32_To_LE((uint)(n >> 32), bs, off + 4); } internal static ulong LE_To_UInt64(byte[] bs) { uint lo = LE_To_UInt32(bs); uint hi = LE_To_UInt32(bs, 4); return ((ulong)hi << 32) | (ulong)lo; } internal static ulong LE_To_UInt64(byte[] bs, int off) { uint lo = LE_To_UInt32(bs, off); uint hi = LE_To_UInt32(bs, off + 4); return ((ulong)hi << 32) | (ulong)lo; } } } #endif