using UnityEngine; using UnityEditor.UI; using UnityEditor; using XRTool.Util; namespace XRTool.WorldUI { /// /// Image 3D /// [InitializeOnLoad] [CustomEditor(typeof(XRImage3D))] public class XRImage3DEditor : ImageEditor { private SerializedProperty isAutoScale; private SerializedProperty thickness; private SerializedProperty simple; private Mesh mesh; private Material mate; private SerializedProperty scale; private XRImage3D image3D; private Vector2 lastSize; private Vector3 axis; [MenuItem("GameObject/XRUI/XRUIModel/XRImage3D", priority = 0)] static void Init() { var obj = Instantiate(Resources.Load(typeof(XRImage3D).Name)); obj.name = (typeof(XRImage3D).Name); if (obj) { var parent = Selection.activeGameObject; if (!parent) { var canvas = GameObject.FindObjectsOfType(typeof(Canvas)); if (canvas != null) { for (int i = 0; i < canvas.Length; i++) { if ((canvas[i] as Canvas).renderMode == RenderMode.WorldSpace) { parent = (canvas[i] as Canvas).gameObject; break; } } } } UnityUtil.SetParent(parent ? parent.transform : null, obj.transform); Selection.activeGameObject = obj.gameObject; } } protected override void OnEnable() { base.OnEnable(); image3D = target as XRImage3D; isAutoScale = serializedObject.FindProperty("isAutoScale"); thickness = serializedObject.FindProperty("thickness"); scale = serializedObject.FindProperty("scale"); simple = serializedObject.FindProperty("simple"); lastSize = image3D.rectTransform.rect.size; image3D.AutoSetSize(); } public override void OnInspectorGUI() { base.OnInspectorGUI(); EditorGUILayout.PropertyField(isAutoScale, new GUIContent("等比缩放")); if (!image3D.isAutoScale) { EditorGUILayout.PropertyField(thickness, new GUIContent("厚度")); } mesh = (Mesh)EditorGUILayout.ObjectField("模型", mesh, typeof(Mesh)); mate = (Material)EditorGUILayout.ObjectField("材质", mate, typeof(Material)); EditorGUILayout.PropertyField(simple, new GUIContent("图片")); //icon3D.img = (Texture2D)EditorGUILayout.ObjectField("Icon", icon3D.img, typeof(Texture2D)); //EditorGUILayout.PropertyField(mesh, new GUIContent("mesh")); EditorGUILayout.PropertyField(scale, new GUIContent("模型比例")); axis = EditorGUILayout.Vector3Field("模型偏转角(暂不支持)", axis); serializedObject.ApplyModifiedProperties(); if (image3D.rectTransform.rect.size != lastSize) { lastSize = image3D.rectTransform.rect.size; image3D.AutoSetSize(); } if (GUI.changed) { if (image3D) { if (!image3D.isAutoScale) { image3D.SetThickness(); } image3D.SetRenderMesh(mesh); image3D.SetRenderMate(mate); image3D.AutoSetSize(); image3D.SetSimple(); } } } } }