using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace ShadowStudio.Model
{
///
/// 美术资源的展示
///
public interface ArtPlay
{
///
/// 添加到容器中,模型,预制体,图片等加入到容器中展示
///
///
void AddToNode(UnityEngine.Object obj);
///
/// 是否需要加载,有些资源无需加载,例如视频和UnityBase
///
///
bool IsNeedLoad();
///
/// 是否需要实例化,图片无需实例化,加载可用
///
///
bool IsNeedInstance();
///
/// 创建容器
///
///
ArtContainer CreateContainer();
///
/// 初始化
///
///
void SetData(ArtInfo info,string containerName="");
}
}