using Blue; using UnityEngine; /// /// ShowDevice获取位置事件 /// public struct ShowDeviceEvent : IEvent { public Transform ShowDeviceTransform; } /// /// ShowDevice获取位置命令 /// public class ShowDeviceCommand : ICommand { private Transform showDeviceTransform; public ShowDeviceCommand(Transform showDeviceTransform) { this.showDeviceTransform = showDeviceTransform; } public void OnExcute() { this.SendEvent(new ShowDeviceEvent(){ShowDeviceTransform = showDeviceTransform}); } }