using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestDic : MonoBehaviour
{
    TextMesh text;
    // Start is called before the first frame update
    void Start()
    {
        text = this.GetComponent<TextMesh>();
    }

    // Update is called once per frame
    void Update()
    {
        text.text = GSXRManager.Instance.head.position.ToString()+"\n"+ GSXRManager.Instance.leftCamera.transform.localPosition.x;
    }
}