%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2049885650881597905
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3038225485812278210}
  - component: {fileID: 6301370702149589492}
  - component: {fileID: 310324165593130253}
  m_Layer: 0
  m_Name: jiantou_1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3038225485812278210
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2049885650881597905}
  m_LocalRotation: {x: -0.0000015497205, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.056491494, y: 0.022906333, z: -0.012187719}
  m_LocalScale: {x: 0.003267003, y: 0.0028543253, z: 0.002612875}
  m_Children: []
  m_Father: {fileID: 8021831457979303812}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &6301370702149589492
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2049885650881597905}
  m_Mesh: {fileID: -8429489704275616702, guid: f3e58cc1f533b874b84aeadeb3bf803f, type: 3}
--- !u!23 &310324165593130253
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2049885650881597905}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 6ac08f2f51c704b458e99265a2710b9e, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &8021831457979303815
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8021831457979303812}
  - component: {fileID: 8226338501010493593}
  - component: {fileID: 6630012535788452340}
  m_Layer: 0
  m_Name: "\u7BAD\u5934\u7F16\u53F7"
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8021831457979303812
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831457979303815}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -1.4141915, y: 0.33189365, z: 1.0098877}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 3038225485812278210}
  - {fileID: 8021831458407419008}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!65 &8226338501010493593
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831457979303815}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.06271243, y: 0.13068178, z: 0.01650101}
  m_Center: {x: 0.055437565, y: -0.0029874295, z: -0.0122950375}
--- !u!114 &6630012535788452340
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831457979303815}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b3ba789618d29764280b4afcd4513b22, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  scaleType: 0
  duration: 0.3
  scaleRatio: 0.2
  PositionAnimation: 0
  forwardRatio: 0.05
  onClick:
    m_PersistentCalls:
      m_Calls: []
  onEnter:
    m_PersistentCalls:
      m_Calls: []
  onDown:
    m_PersistentCalls:
      m_Calls: []
  onUp:
    m_PersistentCalls:
      m_Calls: []
  onExit:
    m_PersistentCalls:
      m_Calls: []
  initScale: {x: 0, y: 0, z: 0}
  initPosition: {x: 0, y: 0, z: 0}
--- !u!1 &8021831458407419005
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8021831458407419008}
  - component: {fileID: 8021831458407419011}
  - component: {fileID: 8021831458407419010}
  m_Layer: 0
  m_Name: New Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8021831458407419008
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831458407419005}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0.0431, y: 0.0692, z: -0.012287736}
  m_LocalScale: {x: 0.007879313, y: 0.007879313, z: 0.007879313}
  m_Children: []
  m_Father: {fileID: 8021831457979303812}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &8021831458407419011
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831458407419005}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!102 &8021831458407419010
TextMesh:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8021831458407419005}
  m_Text: 2
  m_OffsetZ: 0
  m_CharacterSize: 1
  m_LineSpacing: 1
  m_Anchor: 0
  m_Alignment: 0
  m_TabSize: 4
  m_FontSize: 60
  m_FontStyle: 0
  m_RichText: 1
  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  m_Color:
    serializedVersion: 2
    rgba: 4294967295