using System.Collections.Generic;
using Blue;

namespace GHZLangChao
{
    /// <summary>
    /// 场景IOC容器,用于存储对象、物体
    /// </summary>
    public class SceneIOCContainer : BlueSingleton<SceneIOCContainer>
    {
        private Dictionary<string, object> objContainer = new Dictionary<string, object>();

        public void Push(string objName, object obj)
        {
            if (objContainer.ContainsKey(objName))
            {
                objContainer[objName] = obj;
            }
            else
            {
                objContainer.Add(objName, obj);
            }
        }

        public object Pull(string objName)
        {
            if (objContainer.ContainsKey(objName))
            {
                return objContainer[objName];
            }
            return null;
        }
    }
}