#if !BESTHTTP_DISABLE_SIGNALR
using System;
using BestHTTP.Extensions;
using BestHTTP.SignalR.Messages;
namespace BestHTTP.SignalR.Transports
{
public sealed class PollingTransport : PostSendTransportBase, IHeartbeat
{
#region Overridden Properties
public override bool SupportsKeepAlive { get { return false; } }
public override TransportTypes Type { get { return TransportTypes.LongPoll; } }
#endregion
#region Privates
///
/// When we received the last poll.
///
private DateTime LastPoll;
///
/// How much time we have to wait before we can send out a new poll request. This value sent by the server.
///
private TimeSpan PollDelay;
///
/// How much time we wait to a poll request to finish. It's value is the server sent negotiation's ConnectionTimeout + 10sec.
///
private TimeSpan PollTimeout;
///
/// Reference to the the current poll request.
///
private HTTPRequest pollRequest;
#endregion
public PollingTransport(Connection connection)
: base("longPolling", connection)
{
this.LastPoll = DateTime.MinValue;
this.PollTimeout = connection.NegotiationResult.ConnectionTimeout + TimeSpan.FromSeconds(10);
}
#region Overrides from TransportBase
///
/// Polling transport specific connection logic. It's a regular GET request to the /connect path.
///
public override void Connect()
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Sending Open Request");
// Skip the Connecting state if we are reconnecting. If the connect succeeds, we will set the Started state directly
if (this.State != TransportStates.Reconnecting)
this.State = TransportStates.Connecting;
RequestTypes requestType = this.State == TransportStates.Reconnecting ? RequestTypes.Reconnect : RequestTypes.Connect;
var request = new HTTPRequest(Connection.BuildUri(requestType, this), HTTPMethods.Get, true, true, OnConnectRequestFinished);
Connection.PrepareRequest(request, requestType);
request.Send();
}
public override void Stop()
{
HTTPManager.Heartbeats.Unsubscribe(this);
if (pollRequest != null)
{
pollRequest.Abort();
pollRequest = null;
}
// Should we abort the send requests in the sendRequestQueue?
}
protected override void Started()
{
LastPoll = DateTime.UtcNow;
HTTPManager.Heartbeats.Subscribe(this);
}
protected override void Aborted()
{
HTTPManager.Heartbeats.Unsubscribe(this);
}
#endregion
#region Request Handlers
void OnConnectRequestFinished(HTTPRequest req, HTTPResponse resp)
{
// error reason if there is any. We will call the manager's Error function if it's not empty.
string reason = string.Empty;
switch (req.State)
{
// The request finished without any problem.
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Connect - Request Finished Successfully! " + resp.DataAsText);
OnConnected();
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, resp.DataAsText);
if (msg != null)
{
Connection.OnMessage(msg);
MultiMessage multiple = msg as MultiMessage;
if (multiple != null && multiple.PollDelay.HasValue)
PollDelay = multiple.PollDelay.Value;
}
}
else
reason = string.Format("Connect - Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = "Connect - Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception");
break;
// The request aborted, initiated by the user.
case HTTPRequestStates.Aborted:
reason = "Connect - Request Aborted!";
break;
// Ceonnecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Connect - Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Connect - Processing the request Timed Out!";
break;
}
if (!string.IsNullOrEmpty(reason))
Connection.Error(reason);
}
void OnPollRequestFinished(HTTPRequest req, HTTPResponse resp)
{
// When Stop() called on the transport.
// In Stop() we set the pollRequest to null, but a new poll request can be made after a quick reconnection, and there is a chanse that
// in this handler function we can null out the new request. So we return early here.
if (req.State == HTTPRequestStates.Aborted)
{
HTTPManager.Logger.Warning("Transport - " + this.Name, "Poll - Request Aborted!");
return;
}
// SaveLocal the pollRequest to null, now we can send out a new one
pollRequest = null;
// error reason if there is any. We will call the manager's Error function if it's not empty.
string reason = string.Empty;
switch (req.State)
{
// The request finished without any problem.
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Poll - Request Finished Successfully! " + resp.DataAsText);
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, resp.DataAsText);
if (msg != null)
{
Connection.OnMessage(msg);
MultiMessage multiple = msg as MultiMessage;
if (multiple != null && multiple.PollDelay.HasValue)
PollDelay = multiple.PollDelay.Value;
LastPoll = DateTime.UtcNow;
}
}
else
reason = string.Format("Poll - Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = "Poll - Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception");
break;
// Ceonnecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Poll - Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Poll - Processing the request Timed Out!";
break;
}
if (!string.IsNullOrEmpty(reason))
Connection.Error(reason);
}
#endregion
///
/// Polling transport speficic function. Sends a GET request to the /poll path to receive messages.
///
private void Poll()
{
pollRequest = new HTTPRequest(Connection.BuildUri(RequestTypes.Poll, this), HTTPMethods.Get, true, true, OnPollRequestFinished);
Connection.PrepareRequest(pollRequest, RequestTypes.Poll);
pollRequest.Timeout = this.PollTimeout;
pollRequest.Send();
}
#region IHeartbeat Implementation
void IHeartbeat.OnHeartbeatUpdate(TimeSpan dif)
{
switch(State)
{
case TransportStates.Started:
if (pollRequest == null && DateTime.UtcNow >= (LastPoll + PollDelay + Connection.NegotiationResult.LongPollDelay))
Poll();
break;
}
}
#endregion
}
}
#endif