// ZlibConstants.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is licensed under the Microsoft Public License. // See the file License.txt for the license details. // More info on: http://dotnetzip.codeplex.com // // ------------------------------------------------------------------ // // last saved (in emacs): // Time-stamp: <2009-November-03 18:50:19> // // ------------------------------------------------------------------ // // This module defines constants used by the zlib class library. This // code is derived from the jzlib implementation of zlib, but // significantly modified. In keeping with the license for jzlib, the // copyright to that code is included here. // // ------------------------------------------------------------------ // // Copyright (c) 2000,2001,2002,2003 ymnk, JCraft,Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the distribution. // // 3. The names of the authors may not be used to endorse or promote products // derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES, // INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND // FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT, // INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, // OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------- // // This program is based on zlib-1.1.3; credit to authors // Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu) // and contributors of zlib. // // ----------------------------------------------------------------------- using System; namespace BestHTTP.Decompression.Zlib { /// /// A bunch of constants used in the Zlib interface. /// public static class ZlibConstants { /// /// The maximum number of window bits for the Deflate algorithm. /// public const int WindowBitsMax = 15; // 32K LZ77 window /// /// The default number of window bits for the Deflate algorithm. /// public const int WindowBitsDefault = WindowBitsMax; /// /// indicates everything is A-OK /// public const int Z_OK = 0; /// /// Indicates that the last operation reached the end of the stream. /// public const int Z_STREAM_END = 1; /// /// The operation ended in need of a dictionary. /// public const int Z_NEED_DICT = 2; /// /// There was an error with the stream - not enough data, not open and readable, etc. /// public const int Z_STREAM_ERROR = -2; /// /// There was an error with the data - not enough data, bad data, etc. /// public const int Z_DATA_ERROR = -3; /// /// There was an error with the working buffer. /// public const int Z_BUF_ERROR = -5; /// /// The size of the working buffer used in the ZlibCodec class. Defaults to 8192 bytes. /// #if NETCF public const int WorkingBufferSizeDefault = 8192; #else public const int WorkingBufferSizeDefault = 16384; #endif /// /// The minimum size of the working buffer used in the ZlibCodec class. Currently it is 128 bytes. /// public const int WorkingBufferSizeMin = 1024; } }