using System.Collections; using System.Collections.Generic; using UnityEngine; public class NavigationingControl : MonoBehaviour { // Start is called before the first frame update void Start() { } public void Home() { ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowChoose); } public void Device() { ScenesManager.Instance.showWindow(ScenesManager.SceneType.ShowDevice); } }