using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Xml; using XRTool.Util; /// /// 一个xml编辑器 /// namespace PublicTools.XMLDataBase { /// /// 针对某个xml文件进行编辑的类 /// public class XMLDataEditor : TableInterface { private XmlDocument xmlDoc; //可操作的xml文档 private XmlNode xmlRootNode; //根节点 /// /// 文件的绝对路径 /// private string filePath; /// /// 表格的名称 /// private string tableName; /// /// 根节点的名称 /// /// /// 以绝对路径创建一个对象 /// /// public XMLDataEditor(string filePath) { this.filePath = filePath; } public XMLDataEditor() { } public bool Open() { return Open(filePath); } /// /// 打开xml表格 /// /// /// public bool Open(string path) { if (xmlDoc != null && !string.IsNullOrEmpty(this.filePath)) { return true; } ///开启之前先关闭 //Close(); if (File.Exists(path)) { xmlDoc = new XmlDocument(); tableName = Path.GetFileNameWithoutExtension(path); try { xmlDoc.Load(path); xmlRootNode = xmlDoc.SelectSingleNode(tableName); return xmlRootNode != null; } catch (Exception ex) { UnityLog.LogError(path + ex.ToString()); } } return false; } public void Close() { if (xmlDoc != null && !string.IsNullOrEmpty(filePath)) { try { xmlDoc.Save(filePath); xmlDoc = null; //filePath = null; } catch (Exception ex) { UnityLog.LogError(filePath + "\n" + ex.ToString()); } } } public bool InsertData(T data, string priKey) { Dictionary field = ClazzFactory.ClazzAnalyze(data); if (field != null && field.Count > 0) { XmlNode table = xmlRootNode; if (string.IsNullOrEmpty(priKey)) { foreach (var item in field) { priKey = item.Value; break; } } return InsertData(data, table, field, priKey); } return false; } /// /// 插入数据 /// /// /// /// private bool InsertData(T data, XmlNode table, Dictionary field, string priKey) { try { if (table.SelectSingleNode(priKey) != null) { return UpdateData(data, table, field, priKey); } ///添加一条数据 ///按照key值添加一个节点元素 XmlElement element = xmlDoc.CreateElement(priKey); ///循环遍历变量集合,将类的数据集合起来添加 foreach (var item in field) { XmlAttribute xa = xmlDoc.CreateAttribute(item.Key); xa.Value = item.Value; element.Attributes.Append(xa); } table.AppendChild(element); return true; } catch (Exception ex) { UnityLog.LogError(data + " " + priKey + ex.ToString()); Close(); } return false; } public bool InsertData(T data) { return InsertData(data, null); } /// /// 尝试获取xml的一个表,如果此xml没有此表,则创建一个 /// /// /// public XmlNode TryGetTable(string tableName) { XmlNode node = xmlRootNode.SelectSingleNode(tableName); if (node != null) { return node; } return CreateTable(tableName); } /// /// 创建一个子节点 /// /// public XmlNode CreateTable(string tableName) { XmlNode table = xmlDoc.CreateElement(tableName); xmlRootNode.AppendChild(table); Save(); return table; } /// /// /// /// /// /// public T FindData(string priKey) { T t = default(T); XmlNode table = xmlRootNode; try { XmlNode obj = table.SelectSingleNode(priKey); if (obj != null) { Dictionary dic = new Dictionary(); for (int i = 0; i < obj.Attributes.Count; i++) { dic.Add(obj.Attributes[i].LocalName, obj.Attributes[i].Value); } t = ClazzFactory.ClazzPack(dic); } } catch (Exception ex) { Close(); UnityLog.LogError(priKey + ex.ToString()); } return t; } public List FindAllData() { XmlNode table = xmlRootNode; if (table == null || table.ChildNodes.Count == 0) { return null; } List list = new List(); for (int i = 0; i < table.ChildNodes.Count; i++) {//遍历表的子节点 Dictionary values = new Dictionary(); for (int j = 0; j < table.ChildNodes[i].Attributes.Count; j++) { values.Add(table.ChildNodes[i].Attributes[j].LocalName, table.ChildNodes[i].Attributes[j].Value); } list.Add(ClazzFactory.ClazzPack(values)); } return list; } public List FindAllData(string data) { return null; } /// /// 查找所有对象 /// /// /// public List FindAllData(byte[] data) { try { xmlDoc = new XmlDocument(); string xmlStr = UnityUtil.GetUTF8String(data); xmlDoc.LoadXml(xmlStr); tableName = typeof(T).Name; xmlRootNode = xmlDoc.SelectSingleNode(tableName); } catch (Exception ex) { UnityLog.LogError(ex.ToString()); } return FindAllData(); } public bool UpdateData(T data, string priKey) { Dictionary field = ClazzFactory.ClazzAnalyze(data); if (field != null && field.Count > 0) { XmlNode table = xmlRootNode; if (string.IsNullOrEmpty(priKey)) { foreach (var item in field) { priKey = item.Value; break; } } return UpdateData(data, table, field, priKey); } return false; } private bool UpdateData(T data, XmlNode table, Dictionary field, string priKey) { try { XmlNode obj = table.SelectSingleNode(priKey); if (obj == null) { //待更新数据不存在,更新失败 return false; } ///需要判断变量名是否发生了变化 bool isChanged = false; if (obj.Attributes.Count != field.Count) { isChanged = true; } if (!isChanged) { int index = 0; foreach (var item in field) { ///变量名不一致 if (obj.Attributes[index].LocalName != item.Key) { isChanged = true; break; } index++; } } if (isChanged) { if (DeleteData(priKey)) { return InsertData(data, priKey); } else { return false; } } else { foreach (var item in field) { if (obj.Attributes[item.Key].Value != item.Value) { obj.Attributes[item.Key].Value = item.Value; isChanged = true; } } } return isChanged; } catch (Exception ex) { UnityLog.LogError(data + " " + priKey + ex.ToString()); Close(); } return false; } public bool UpdateData(T data) { return UpdateData(data, null); } public bool DeleteData(string key) { XmlNode table = xmlRootNode; try { XmlNode obj = table.SelectSingleNode(key);//按照key值确定元素对象 if (obj == null) { return false; } obj.RemoveAll(); table.RemoveChild(obj); return true; } catch (Exception ex) { UnityLog.LogError(ex.ToString()); } return false; } public bool DeleteAllData() { try { XmlNode table = xmlRootNode; table.RemoveAll(); return true; } catch (Exception ex) { UnityLog.LogError(ex.ToString()); } return false; } /// /// 建表 /// /// /// public bool Create(string tableName) { try { FileStream fs = new FileStream(filePath, FileMode.OpenOrCreate); if (xmlDoc == null) { xmlDoc = new XmlDocument(); } this.tableName = Path.GetFileNameWithoutExtension(tableName); XmlDeclaration xmlDeclaration = xmlDoc.CreateXmlDeclaration("1.0", "utf-8", null); xmlRootNode = xmlDoc.CreateElement(this.tableName); xmlDoc.AppendChild(xmlDeclaration); xmlDoc.AppendChild(xmlRootNode); fs.Dispose(); fs.Close(); return xmlRootNode != null; } catch (Exception ex) { UnityLog.Log("Create Error" + this.tableName + ex.ToString()); } return false; } public void Save() { if (xmlDoc != null && !string.IsNullOrEmpty(filePath)) { try { xmlDoc.Save(filePath); } catch (Exception ex) { UnityLog.LogError(filePath + "\n" + ex.ToString()); } } } } }